I'm going to kill you in your sleep.
I'm going to kill you in your sleep.
Spoiler: show
Where is that picture that had utility and usefulness on it? That shit needs to be updated because as funny as it is/was, it was damn near 100% correct.
edit: And before anyone runs in here screaming bloody murder, I have a job very similar to pup where it's second-string at best(BLU). It's decked the fuck out and I'm sure I can wreck any randy savage in X event, but I know for a fact that it's naturally inferior to other jobs in this game.
edit edit: huge pic is hueg
Tsuko_Asura, you are stating that there is no such mob, no such event, no such situation where a Puppermaster could perform the best at s specific task/role. This is 100% false. That's all there is to it. Arguing against that fact is trolling at this point because you're not taking anything into account other than shit like damage per MP or damage per swing/WS etc.
ya when you are fighting simurgh and you have exactly 4 people on sunday night and they have tank rdm brd and they need a damage dealer and you only have pup pld bst then pup is by far the best ever
I still don't get why I'm told I'm inferior to other jobs when in meripos I'm the top DD by a good margin unless it's a truly pimped out sam or drg with full merits and even then barely losing by less than 1%.
Why am I inferior to blm when parse says I have a lower resist rate on mobs like Ix'mnk, Dea, Sky NMs, jailers, VNMs, and more while doing more damage per spell and due to not having to worry about hate or running out of mp, ever, compared to blms who are fully merited, have HQ staves, novio, morrigans, sorc rings, and the works?
Why am I inferior to other jobs when I'm hitting monsters with high defense and evasion like their a bigger badder looking even match mob, to where Oniwaka's hits are doing on par or slightly higher than a drk or sam's swings while maintaining near capped acc? Then if hate is starting to approach the cap, ventriloquy that hate onto me and let it dissipate while oniwaka is able to continue going all out without pulling hate. All without being a burden on the mages mp pools.
Why am I inferior when i'm able to cure someone without any hate, and allow even jobs that can't build hate while kiting to simply smack a mob once then take off running? Why am i inferior when I can hold a NM that people full wiped to and keep it from depopping without dying?
Why am I inferior when I can change my damage type dealt to any kind for events such as salvage, limbus, or dynamis depending on what is needed at the time?
Why am I inferior when I'm able to solo lots of NMs most jobs can't dream of, or hold lesser monsters solo in events with lots of annoying adds?
Seriously, why am I inferior when I'm able to do all this, all in one package, without the requirements of needing 3 other jobs just to make me worthwhile in damage on anything harder than meritpo, compared to other melee or mages?
In a perfect world with all the support in the world, with perfect tanks that never die, everyone has relics and 5/5 salvage gear, full merits, against monsters that never ever reset hate or ignore normal hate rules, all the endgame gear in the world, and there's enough people to execute a zerg on anything zergable, sure! SAM or WAR or BLM or what have you is better. Not as much as you'd like to believe, but they would be. But why would they be doing endgame in the first place if they had all that anyways?
For everything else in an imperfect world where tanks get one shot by NMs that cheat, or use moves that reset hate, people are actually in endgame to OBTAIN perfect gear and most possess some but not all of it, there's not enough KC drks and brds and cors and key jobs to execute a zerg, and not everyone knows exactly how to play their jobs perfectly for everything you encounter... there's pup. It's not a jack of all trades job at all, but one that mimics and adds its own flavor to other jobs. (think bartz in dissidia, whos moves are similar to other jobs but give him added effects, and has a few moves of his own) It's not for everyone, because it requires a ton of skill to execute properly, but for those who love a challenge in bringing a job's potential out, you won't be dissapointed, and any openminded leader who lets you use it will be delighted at what the job has to offer as well.
For you close-minded idiots, go back and jerk off to your haguns and aquillo staves while you weep over how your sam isn't useful in everything, your blm isnt useful in everything, your war isn't useful for everything, and you had to level 3 jobs and invest tens of millions of gil just to be good at different situations.
Tables are turned now? Hate switched from BLU to PUP!
wtf server are you on that has the most gimpshit people LOL
love to see the people you merit against, or the blms that get resisted on things that I can cap macc on with full potency gear.
Puppetmaster Changes: Now with more bitching.
Don't know why I bothered, if people aren't going to listen. Kinda wish I saved pictures and parses of all the different fights I did. >.>
And I have had numerous parses where my BLU has done 40% of the dmg in a merit party and over a fifth on Tiamat alone, outranking BLMs and SAMs in terms of damage.
Does that mean it is superior to them? Fuck no
PUP's good for Odin, but for everything else I've used it in another job would be better in my place.
EDIT: oh and situations where it's useful to be able to run while nuking
What are these tier listings you speak of?
BST is optimal in personal amusement, especially if you like either MPKing or just scaring the holy hell out of party members.
True story.
Each fighting game has a tier list of which character is ranked what.
Example: Street fighter IV, Sagat is considered Top tier because of his high damage.
Example2: BlazBlue: Calamity Trigger, Ragna is considered as a Mid-tier character, meaning not the best, but not bad either.
So for Dissidia, Bartz is considered mid-tier.
Dissidia isn't all about how strong your damage is though. It's about how to use your attacks to hit the opponent while avoiding hits of your own. Jecht for example hits hard, but his moves are all pretty close range, making it difficult to hit some opponents with long ranged moves, or quick executing ones such as onion knight. Sure you can kill an opponent in one hit, but it doesn't mean a damn if you cant hit them, but they can hit you with ease.
Paladin force from bartz is pretty handy though since it fires off rather quickly, and he has long ranged moves as well as short range. Will he one shot you? Possibly not unless hes level 130 and your 100, in which case all opponents one shot you, but he sure is a headache to hit and avoid getting hit by.
Gear and accessories you equip also play a huge factor, since you can build toward lai strike, initial bravery, ex mode duration, wall smash damage, etc. Calling anyone a low damage or mid damage teir character in that game is moot, since each plays differently. A wall smash gearset is great for cloud of darkness, but not so hot for onion knight. an ex mode duration build is great for terra, but not so great for a player with a weaker ex mode boost.
Different people do better with different characters, so I'm confused how they managed to rank them at all. (God I suck with shantotto, but an initial bravery build with her and you can destroy opponents with flare/burst, since they're practically impossible to dodge. Then if you do dodge they hit you anyways.)