
Originally Posted by
Psion
I still don't get why I'm told I'm inferior to other jobs when in meripos I'm the top DD by a good margin unless it's a truly pimped out sam or drg with full merits and even then barely losing by less than 1%.
Not only do the experiences of essentially every person you'll ever have an educated discussion with in the matter disagree, this inane dribble could be just as easily mathematically refuted. Puppetmaster, as a job, is not set up for success. It does not possess the characteristics to make this claim legitimate or at all logical.
Why am I inferior to blm when parse says I have a lower resist rate on mobs like Ix'mnk, Dea, Sky NMs, jailers, VNMs, and more while doing more damage per spell and due to not having to worry about hate or running out of mp, ever, compared to blms who are fully merited, have HQ staves, novio, morrigans, sorc rings, and the works?
Ignoring the fact that half of those things can be killed alone by anyone with a stack of juices and a subjob with Bio II, again, its quite clear to anyone with experience in the matter that you're simply basing your arguments off of trials with completely unqualified players. Most of those things aren't even inherently resistant to elemental magic, and the others can be easily tamed with a proper build. Furthermore, and again, the events that black mage is most useful for don't particularly warrant concern over enmity levels or magic regeneration. The two most popular wyrms for instance, which are arguably most efficiently killed via manaburn, are easily kept completely docile while on the ground with ample time to allow VE levels to dissipate and MP to recover. Lastly, and I should hope reminding people of this isn't necessary, having a shiny item doesn't even being to suggest that the owner in any way understands its most potent use.
Why am I inferior to other jobs when I'm hitting monsters with high defense and evasion like their a bigger badder looking even match mob, to where Oniwaka's hits are doing on par or slightly higher than a drk or sam's swings while maintaining near capped acc? Then if hate is starting to approach the cap, ventriloquy that hate onto me and let it dissipate while oniwaka is able to continue going all out without pulling hate. All without being a burden on the mages mp pools.
Exactly- your automaton's damage is peaking on an EM target. One of your primary advantages is essentially one of your primary disadvantages. Pets' ability to dance around level-correction issues allow them to be at their full potential if they're fighting a Sea Puk and Kirin as if they were the same enemy. The issue at hand, however, is your inability to benefit from fundamental bonuses that should always already be present anyway, that in fact have a drastic effect on everyone else around you. Regardless of that irrefutable fact, I still find it incredibly difficult to believe that a properly-equipped samurai(lolbandwagon, amirite?) is going to have any trouble at all competing with your automaton against, for the sake of continuity, Kirin. Hitting for zero(and with fair accuracy, given that sushi is perfectly acceptable for that job in particular) is not going to happen with any regularity, which leads to the use of a weapon skill that shares the exact same advantage as your pet. Great katana, and by extension samurai as a class, has the exact same aversion to unfavorable situations that you do, with the added bonus of being able to grow and benefit from favorable ones.
As far as enmity is concerned, plenty of damage dealers are extremely potent tanks, without being "burdens on mages".
Why am I inferior when i'm able to cure someone without any hate, and allow even jobs that can't build hate while kiting to simply smack a mob once then take off running? Why am i inferior when I can hold a NM that people full wiped to and keep it from depopping without dying?
I'll keep this simple: are you claiming that you can actually replace a healer in any significant situation? If not, why is this relevant? A healer will be there anyway, and you'll be either overlapping their progress or twiddling your thumbs.
Why am I inferior when I can change my damage type dealt to any kind for events such as salvage, limbus, or dynamis depending on what is needed at the time?
Nifty, but as far as reality is concerned, not very useful. Perfect salvage setups are more than well-defined and easily available, and none of them include puppetmaster. The only part that I would be inclined to give you credit for is the fact that a single apollyon zone exists in which your abilities would be useful, but the fact that other jobs can do the exact same thing kinda' diminishes this. I'm not really sure what you mean in regard to Dynamis, because as far as efficiency is concerned, you're either dealing damage while tanking, supplying crowd-control, healing, or providing essential support, and you really do none of those things best.
Why am I inferior when I'm able to solo lots of NMs most jobs can't dream of, or hold lesser monsters solo in events with lots of annoying adds?
Seriously, why am I inferior when I'm able to do all this, all in one package, without the requirements of needing 3 other jobs just to make me worthwhile in damage on anything harder than meritpo, compared to other melee or mages?
If there's anything that people should have learned after nearly a decade of playing this game, its that being a "jack of all trades" is not a good thing in Vana'diel. What's, and in my opinion, unfortunately true, is that you need to be at least a master of one to be wanted.
In a perfect world with all the support in the world, with perfect tanks that never die, everyone has relics and 5/5 salvage gear, full merits, against monsters that never ever reset hate or ignore normal hate rules, all the endgame gear in the world, and there's enough people to execute a zerg on anything zergable, sure! SAM or WAR or BLM or what have you is better. Not as much as you'd like to believe, but they would be. But why would they be doing endgame in the first place if they had all that anyways?
For everything else in an imperfect world where tanks get one shot by NMs that cheat, or use moves that reset hate, people are actually in endgame to OBTAIN perfect gear and most possess some but not all of it, there's not enough KC drks and brds and cors and key jobs to execute a zerg, and not everyone knows exactly how to play their jobs perfectly for everything you encounter... there's pup. It's not a jack of all trades job at all, but one that mimics and adds its own flavor to other jobs. (think bartz in dissidia, whos moves are similar to other jobs but give him added effects, and has a few moves of his own) It's not for everyone, because it requires a ton of skill to execute properly, but for those who love a challenge in bringing a job's potential out, you won't be dissapointed, and any openminded leader who lets you use it will be delighted at what the job has to offer as well.
For you close-minded idiots, go back and jerk off to your haguns and aquillo staves while you weep over how your sam isn't useful in everything, your blm isnt useful in everything, your war isn't useful for everything, and you had to level 3 jobs and invest tens of millions of gil just to be good at different situations.
I won't dignify this rambling with an analytical response. I already touched upon the fact that "perfect situations" are hardly necessary to make puppetmaster second-string, and the rest is just you whining about god-knows-what.