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Thread: Final Form Magian Weapons     submit to reddit submit to twitter

  1. #2081
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    Quote Originally Posted by Dooom View Post
    There's a H2H trial that also requires Wamouras. On the wiki page for said trial, it says that the smaller "bugs" also count. Hopefully it's the same for your trial.
    Aaaaaaaa god I hope this is true considering how long 450 easy ass birds took I don't even want to think about doing 450 grownup wamouras.

  2. #2082
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    Quote Originally Posted by Neosutra View Post
    Bird wasnt bad for me, the fucking spidar can suck a dick though.

    It's nice once you get to the VNM stage though, since they are force spawned. Got all my VNMs done in like one day of hard burning.
    Actually, the 1st 3 including the spider were all very good to me on the respawns. Haven't even seen this mother fucking Bird ONCE yet though, ready to /wrist here.


    Not too worried about VNM because as you said they're force spawned and a lot of people are doing them (and since I just need the kill shouldn't be hard to get people to do 'em, especially with cap increases)


    Honestly it's the final stage with the Abyssea shit that bothers me...

  3. #2083
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    Quote Originally Posted by Atoreis View Post
    1.6625 and 1.975
    You mean accounting for Gorget? Didn't think it'd be a fair assumption that everyone has it. Doesn't change much though.

  4. #2084
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    It'd be a fair assumption that anyone w/o it would most likely be an incompetent player, thus not worth discussing this for in the first place, however.

  5. #2085
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    Quote Originally Posted by Dooom View Post
    There's a H2H trial that also requires Wamouras. On the wiki page for said trial, it says that the smaller "bugs" also count. Hopefully it's the same for your trial.
    I can confirm that the Wamoura Princes count.


    All the talk about Hagun vs. Store TP GKT got me looking at the Sword version.

    Looks like with the Store TP sword (DMG:37+11, Delay:238, Store TP+9) and OAThrice Khanda, plus Rajas/Brutal/W.Tath and Store TP trait set, I could get down to 14 hits to 100%. Considering the relative ease of getting this weapon vs. other options, I'll think I'll use it as a stop-gap until I can manage an Almace or Shamshir.

  6. #2086
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    Otherwiki has this listed:

    Spitfire
    DMG:15+36
    Occ. deals dbl. dmg.
    Lv.80 RNG/COR

    That would be the same base dmg as Bedlam, but with much easier trial requirements, and would be a nice gun to use while pretending I'll ever finish Armageddon.

    It appears to fall into the same trial path as the double attack+ weapons. Can anyone confirm this gun, and if the Occ. deals dbl. dmg. is similar in effect to Ranger's Double Shot?

  7. #2087
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    Is the OA2-3 times Sword worth it to have as a Joytoy/Khanda combo for Red Mage?

  8. #2088
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    Quote Originally Posted by Dathus View Post
    Is the OA2-3 times Sword worth it to have as a Joytoy/Khanda combo for Red Mage?
    Probably, especially taking into account Enspell damage and gaining Dual Wield III at 90 with /NIN (-30% delay with Suppa)

  9. #2089
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    Quote Originally Posted by lolwut View Post
    Otherwiki has this listed:

    Spitfire
    DMG:15+36
    Occ. deals dbl. dmg.
    Lv.80 RNG/COR

    That would be the same base dmg as Bedlam, but with much easier trial requirements, and would be a nice gun to use while pretending I'll ever finish Armageddon.

    It appears to fall into the same trial path as the double attack+ weapons. Can anyone confirm this gun, and if the Occ. deals dbl. dmg. is similar in effect to Ranger's Double Shot?
    I expect that this will be different from Occ. atk. twice, which is what Double Shot adds.

    With my Dragonmaw or with Double Shot active, you have a chance of shooting once, but two shots appear in the log. If both land, you get TP for each shot as if you had fired them separately. Think of it like a chance for a miniature Barrage every time you ranged attack.

    In the case of Occ. deals dbl. dmg., I would expect this to work much more like the hidden effect of Yoichinoyumi and Annihilator. Every now and then (possibly 5% of the time, if the other Double Attack weapons are any indication) your shot will fire and deal double the damage it normally would. It's still one ranged attack, so you get TP for that shot alone, it just did 2x the damage it should have.

    The question in my mind is, can the Occasionally deals double damage bow/gun also proc on Barrage? For the hidden effect on relic, the answer is yes. There aren't enough RNG's with Gastraphetes for us to know if Lv3 Aftermath (which is also described as Occasionally deals double damage) does or doesn't work for Barrage. Fortunately, I have Fiendishone on my server and he has a Death Penalty which has the same Lv3 Aftermath. If both of us can find some spare time, we're going to try and test this out with him on COR/RNG. I'm pretty excited to see what turns up.

  10. #2090
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    There's a whole heap of new info come about in the past week or so, and I'm sure this has been posted before but I can't find it, so I'm gonna put it here: mobs in abyssea count for Magian trials. Was in Konschat [A] yesterday on firesday, tried killing a lizard to see if it would count for my H2H trial, and it did. Something to consider if you're looking for mobs.

  11. #2091
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    Quote Originally Posted by Shadida View Post

    The question in my mind is, can the Occasionally deals double damage bow/gun also proc on Barrage? For the hidden effect on relic, the answer is yes. There aren't enough RNG's with Gastraphetes for us to know if Lv3 Aftermath (which is also described as Occasionally deals double damage) does or doesn't work for Barrage.
    If this guy is to be trusted http://www.ffxiah.com/player.php?id=244187 then sadly it does not work. From his very broken English of mentioning it doesn't work "now" I'm not entirely sure if that means it once did.

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    Quote Originally Posted by Shadida View Post
    I expect that this will be different from Occ. atk. twice, which is what Double Shot adds.

    With my Dragonmaw or with Double Shot active, you have a chance of shooting once, but two shots appear in the log. If both land, you get TP for each shot as if you had fired them separately. Think of it like a chance for a miniature Barrage every time you ranged attack.

    In the case of Occ. deals dbl. dmg., I would expect this to work much more like the hidden effect of Yoichinoyumi and Annihilator. Every now and then (possibly 5% of the time, if the other Double Attack weapons are any indication) your shot will fire and deal double the damage it normally would. It's still one ranged attack, so you get TP for that shot alone, it just did 2x the damage it should have.

    The question in my mind is, can the Occasionally deals double damage bow/gun also proc on Barrage? For the hidden effect on relic, the answer is yes. There aren't enough RNG's with Gastraphetes for us to know if Lv3 Aftermath (which is also described as Occasionally deals double damage) does or doesn't work for Barrage. Fortunately, I have Fiendishone on my server and he has a Death Penalty which has the same Lv3 Aftermath. If both of us can find some spare time, we're going to try and test this out with him on COR/RNG. I'm pretty excited to see what turns up.
    That'd be pretty impressive, I look forward to seeing the results. In the mean time, I suppose I'll get started on the weapon this weekend, it's not too terribly difficult barring the fact that the final mob hasn't been found yet afaik. Hopefully it won't be as much of a bottleneck as the gems are for Armageddon.

  13. #2093
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    Not gonna post here but if anyone's interested in DPS theory craft for Mandau/(InsertNewMagianWeaponHere) combinations, I've been cranking the math guns; feel free to PM.

  14. #2094
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    What're your thoughts on Mainhand/offhand options now for us non-relic wielders?

    Working on Twashtar, and almost finished the DEX Kila. Haven't seen any discussion on what's the best Mainhand/Offhand options for THF anywhere.

  15. #2095
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    Quote Originally Posted by Kuishen View Post
    What're your thoughts on Mainhand/offhand options now for us non-relic wielders?

    Working on Twashtar, and almost finished the DEX Kila. Haven't seen any discussion on what's the best Mainhand/Offhand options for THF anywhere.
    Imo add effect def down dagger should be in every serious THF arsenal. It has realy good DPS and probably in many situacion will "add" more dmg and not only for you but also for all melee.

  16. #2096
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    I don't agree that it should be a super high priority, personally. I do believe the majian weapons have higher than normal proc rates. However I don't know how much higher. On lower level stuff, you can just proc acid bolts. On anything where you're not using acid bolts and are instead using bomblet/core, it's because your DPS matters to the point where you don't have time to fire off a bolt (ie meripo). For such a situation as that, you'd want higher DPS weapons rather than the defense down weapon anyway. Further, for situations where you'd really want to be able to take advantage of the -def, such a mob (HNM level) might be able to resist your enfeeble quite a bit. And on top of that, it won't be able to stack with many other defense down sources ;/, like angon.
    Not saying it's bad and I'd love to have one. Lots of the debuff weapons look great. But magian trials take so damn long >,<.


    Sorry Kuishen but I don't have anything I can really say about that right now
    The reason is because I'm in a really disgruntled state about the.. state of the DPS formulas as they apply to thief. I can give you my hunches, backed up by incomplete napkin math hardly better than my eyeballing hunches, if you want. You can also look at this thread for now if you want as it'll probably keep gettin updated.

  17. #2097
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    Quote Originally Posted by Xephon View Post
    From his very broken English of mentioning it doesn't work "now" I'm not entirely sure if that means it once did.
    He's JP.

    Gastraphetes doesn't generate double damage of the LV3 Aftermath in Barrage and WS now. It is not understood whether it is trouble or there is an occurrence condition. Please teach when there is knowing.
    Sounds like he's just saying that he's not sure if it's glitched or if there are certain conditions that need to be met for this to occur, and to pass along any new info to him.

  18. #2098
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    Quote Originally Posted by Malacite View Post
    Probably, especially taking into account Enspell damage and gaining Dual Wield III at 90 with /NIN (-30% delay with Suppa)
    Which is going to be better though, Occ attack twice, or Occ attack 2-3?

  19. #2099
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    Anyone completed the DA+7% sword/dagger/axe/club? Hoping for confirmation the DA increase applies for both hands when dual-wielding.

  20. #2100
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    Quote Originally Posted by zard1977 View Post
    Anyone completed the DA+7% sword/dagger/axe/club? Hoping for confirmation the DA increase applies for both hands when dual-wielding.
    I dont think if thats even possible. We dont know whats Khalamari is (do we?) but we know what Adze is and its NM that spawn by itself means you probably cant kill him more then once per stone (if you lucky).

    So 30 stones = 25 days if you would go every 20h to kill specyfic NM on specyfic job with weapon equipped on kill. I dont think its even 25 days from realisng the abbysea.

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