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Thread: Final Form Magian Weapons     submit to reddit submit to twitter

  1. #2361
    Relic Weapons
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    Quote Originally Posted by Sin Harvest View Post
    Going for the smn pet MAB +10 staff and I must say the second trial is balls, 4 hours and not a single dark or water weather in the mire, is there any better place than this, I mean this is gross.

    As I typed this dark weather started and ended before I could kill one slime..................
    Level sync, ranguemont pass (41 I think is ideal)
    close to permanent ice/dark weather

  2. #2362
    Old Merits
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    Quote Originally Posted by cdgreg View Post
    Did you ever finish OAT bow? I'm seriously considering condor with 600delay, 72dmg, OAT. What kind of +STP would I need to 4 hit with /sam?
    Just finished it and upgraded it once already, I had 10 Raskovnik Vines waiting. :D Biffles is right, it's absolutely not worth it to try 4-hit. STP acts as a +%, not a flat amount, so unless you have a really long delay to begin with, 4-hit isn't going to be feasible.

  3. #2363
    CDF
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    Sea Torques
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    Worth a shot: if you have a one-handed Magian weapon with the "normal" DA property (in other words, not "occasionally attacks..." but "double attack +x%"), or know someone who does, with your help (or that of the person you know who has it) I would like to determine whether normal DA on a weapon affects both weapons in a dual-wield situation.

  4. #2364
    So hard we fuck rocks
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    Ummm have you built a four hit build lately? I just threw a quick one together with a lot of Ratk and racc. I did it half asses and got a return of 27.** a hit so there's room to work /shrug. This build also had novia/Delta on the ear slots.... cause you gonna need that I think

  5. #2365
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    Quote Originally Posted by shepardG View Post
    Ummm have you built a four hit build lately? I just threw a quick one together with a lot of Ratk and racc. I did it half asses and got a return of 27.** a hit so there's room to work /shrug. This build also had novia/Delta on the ear slots.... cause you gonna need that I think
    We were talking about the bow though, the gun can be 4-hit (900 total delay) but you're gonna have some crummy slug shot gear if you want to keep it.

  6. #2366
    CoP Dynamis
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    Still riding the smn trials, 100 Ghost on iceday, anyone have a good camp experience they wanna let slip out?

  7. #2367
    Chram
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    Only decent nonsync camp is Fei'yin basement. It's only decent due to about 1/4 of the ghosts popping too weak, but you can depop them easily by grab and run tactics. Since they cast spells they're easy to lose within a minute or two of grabbing hate and running, even without movement speed. There's enough for you to not encounter repop issues if you're by yourself, but if there's competition... sucks to be you. <.<

    There's two ghosts where the shadow NMs are, in a tunnel, and the rest are hiding in tunnels in basement, with a few in the open area where cassie is, and two hiding in the tunnels before you reach the open area coming from first floor. Watch out for slough, as he pops in the same room as a ghost, but is high enough to aggro level 80s and does not cast, making him more difficult to ditch or kill. If you want to kill him, just keep in mind he hits my pup for over 250 a whack, has good accuracy, and spams grave reel, with the store tp he has gaining in potency the lower in hp you get him. Amusingly though, he does count for the trial if your pet kills him on correct day/weather. <_<;

    There's ghosts in ulg. range too, but they're higher level and I don't know where they pop. <.<

  8. #2368
    CoP Dynamis
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    Fei'yin sound good, I'll give it a shot.

  9. #2369
    Old Odin
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    for every relic holder that has to killshot peiste (lucky my bravura doesnt have any) I pitty you. I just reached the peiste trial for my Oa3 dagger... god those mobs are the most annyoing thing ever added...

  10. #2370
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    Quote Originally Posted by Damane View Post
    for every relic holder that has to killshot peiste (lucky my bravura doesnt have any) I pitty you. I just reached the peiste trial for my Oa3 dagger... god those mobs are the most annyoing thing ever added...
    I also thought that the Peiste trial was probably the worst in the game... until I saw a JP BST trying to get pet killshot on Soulflayers. Blind the Peistes and they become much more manageable. My biggest problem there was that I'd agro too many Quadavs.

  11. #2371
    Hydra
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    I am working on the low damage OAT H2H weapon. Going to take it to the trial when you have the choice to go to the DA+ or OA2-3 times weapon and stop. Then see what trials come after those two for the next update and see which way I want to go.

  12. #2372
    Old Odin
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    Quote Originally Posted by Byrthnoth View Post
    I also thought that the Peiste trial was probably the worst in the game... until I saw a JP BST trying to get pet killshot on Soulflayers. Blind the Peistes and they become much more manageable. My biggest problem there was that I'd agro too many Quadavs.
    yeah I found out the hard way (didnt know before) that blind prevents the fucking medusa petrification move. Learned something more

    I changed my camp from grauberg S to marshlands S. there is a decent camp, but solo with a blm mule its kind of pushign it, because I am constantly healing myself and cant WS at all, they hit to much and too accurate even tough they are only decent challenge. Thinking about changeing to brd/cor, be ballad whore and just nuke kill them with my blm mule

  13. #2373
    Sho
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    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by Byrthnoth View Post
    I also thought that the Peiste trial was probably the worst in the game... until I saw a JP BST trying to get pet killshot on Soulflayers. Blind the Peistes and they become much more manageable. My biggest problem there was that I'd agro too many Quadavs.
    Thankfully a lvl 85 cap should rectify a lot of those annoying trials.

  14. #2374
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    Quote Originally Posted by Sho View Post
    Thankfully a lvl 85 cap should rectify a lot of those annoying trials.
    Or 90! :D

  15. #2375
    New Odin
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    Quote Originally Posted by Sho View Post
    Thankfully a lvl 85 cap should rectify a lot of those annoying trials.
    Or make things more difficult when certain borderline EP mobs totally become TW.

    I wonder if SE will just keep everything EP at 75, EP straight to 99.

  16. #2376
    Old Odin
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    Quote Originally Posted by ronin sparthos View Post
    Or make things more difficult when certain borderline EP mobs totally become TW.

    I wonder if SE will just keep everything EP at 75, EP straight to 99.
    I think that is the plan, because I dont think they will add more FoV or anything else to old areas

  17. #2377
    Sho
    Sho is offline
    YOU BLACK, MIDNIGHT, EVIL MOTHERFUCKERS!!! BLACK MAGIC, DARKNESS!!! YOU RAW, DARKNESS!!! YOU, FUCKING, DELIRIOUS MOTHERFUCKER!
    You were cold as ice.

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    Quote Originally Posted by ronin sparthos View Post
    Or make things more difficult when certain borderline EP mobs totally become TW.

    I wonder if SE will just keep everything EP at 75, EP straight to 99.
    That would be just too annoying and ironic to aggro everything at 99 in the tree on my way to solo Fafnir.

  18. #2378
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    Assuming something Fafnir or Nidhogg drops is still relevant at Lv.99, can you even imagine what the Aery will look like?

  19. #2379
    Salvage Bans
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    People will still need that gear from 75 > 99 for traditional parties. Mobs will hopefully be Easy Prey, non-aggressive to 99.

    Spoiler: show
    in before people exp traditionally, people play ffxi, etc

  20. #2380
    D. Ring
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    I'd just kill fafnir for the egg myself.

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