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Thread: Final Form Magian Weapons     submit to reddit submit to twitter

  1. #3261
    Banned.

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    I'm not reacting like anything, I gave you a neutral reaction when you talked to me on AIM because I honestly don't care on a personal level. It doesn't change that having 12 people at one spot is retardedly inefficient, and you probably could've gotten 100 helms in the same time period if you were smarter about it.

  2. #3262
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Thorny View Post
    I'm not reacting like anything, I gave you a neutral reaction when you talked to me on AIM because I honestly don't care on a personal level. It doesn't change that having 12 people at one spot is retardedly inefficient, and you probably could've gotten 100 helms in the same time period if you were smarter about it.
    Forum play is a whole new ballpark.
    ^

  3. #3263
    King of the Jews
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    Quote Originally Posted by Thorny View Post
    I'm not reacting like anything, I gave you a neutral reaction when you talked to me on AIM because I honestly don't care on a personal level. It doesn't change that having 12 people at one spot is retardedly inefficient, and you probably could've gotten 100 helms in the same time period if you were smarter about it.
    Except you are being unrealistic. Kilik didn't mention it, but we hd myself+the mnk farming pops at other spots while they got KI, then when they got to our spot, we just chain popped. You dont account for fuck ups, and we couldnt have split up the pops the way you wanted, because of how many people were multiboxing, im not interested in arguing about stupid shit, because if your way of farming is as efficient as you say, and if you can kill EVERY NM without worrying about fuck ups, every time meaning zero deaths, nothing goes wrong then yes, you farm much faster. If we had 12 actual people playing, then yes your way would have worked better, but this is what worked for us(inb4 generic retard response).

  4. #3264
    CoP Dynamis
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    Well on my way to my 100 gem goal for masamune. 42/50 for one character, 20/50 for other. 70% of my kills have been 1 gem drop even with a TH whore, is there a stagger for emp drops, its beginning to drive me nuts.

  5. #3265
    Can you spare some gil?
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    probably blue !!s

  6. #3266
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    Quote Originally Posted by Sin Harvest View Post
    Well on my way to my 100 gem goal for masamune. 42/50 for one character, 20/50 for other. 70% of my kills have been 1 gem drop even with a TH whore, is there a stagger for emp drops, its beginning to drive me nuts.
    kilik got so many single helms/skins, finished his helms one night with 49/50

  7. #3267
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    Did plenty of blue on chloris to grab gloves for people and was pretty clear the same droprate. I observed about 60% 2-drop 40% 1-drop using TH2 + 3 gears + atma. If there is one, it'd be yellow, but I'm not sure on that either since I've had several !!ed ulhuadshi's put out only one fang.

    Quote Originally Posted by Aurara
    Except you are being unrealistic. Kilik didn't mention it, but we hd myself+the mnk farming pops at other spots while they got KI, then when they got to our spot, we just chain popped. You dont account for fuck ups, and we couldnt have split up the pops the way you wanted, because of how many people were multiboxing, im not interested in arguing about stupid shit, because if your way of farming is as efficient as you say, and if you can kill EVERY NM without worrying about fuck ups, every time meaning zero deaths, nothing goes wrong then yes, you farm much faster. If we had 12 actual people playing, then yes your way would have worked better, but this is what worked for us(inb4 generic retard response).
    4 people killing a t1 visions NM is not the least bit unrealistic, sorry. You can make excuses, try to justify it, but in the end it's less efficient by quite a bit. If you're ok with that, that's fine, but trying to make a case for your way being 'better' is laughable.

  8. #3268
    King of the Jews
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    Quote Originally Posted by Thorny View Post
    4 people killing a t1 visions NM is not the least bit unrealistic, sorry. You can make excuses, try to justify it, but in the end it's less efficient by quite a bit. If you're ok with that, that's fine, but trying to make a case for your way being 'better' is laughable.
    Not saying killing T1s with 4 is unrealistic, im just asking do you factor in human error/circumstances you cant control? @.@; In the end though, it doesnt matter because canyon is shitty for farming =(

  9. #3269
    Ridill
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    There's pretty much no excuse at all for wiping to a t1 visions mob with 2 or more people if you have good atmas. Have done some of them with 3 and no healer.

  10. #3270
    Sea Torques
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    Code:
    [18:54:18]Grandgousier hits Kilik for 290 points of damage.
    [18:54:18]Kilik hits Grandgousier for 64 points of damage.
    [18:54:18]Grandgousier uses Trebuchet.
    [18:54:18]Kilik takes 474 points of damage.
    [18:54:18]Kilik's spikes deal 4 points of damage to Grandgousier.
    [18:54:19]Headshot starts casting Stun on Grandgousier.
    [18:54:19]Rerisen readies Raging Rush.
    [18:54:19]Rerisen scores a critical hit!
    [18:54:19]Grandgousier takes 543 points of damage.
    [18:54:19]Grandgousier hits Kilik for 241 points of damage.
    [18:54:20]Grandgousier uses Catapult.
    [18:54:20]Kilik takes 1432 points of damage.
    [18:54:21]Kilik was defeated by Grandgousier.
    290+474+1432=2196 dmg in 2seconds

    Code:
    [23:05:46]Grandgousier uses Catapult.
    [23:05:46]Chucknoris takes 2242 points of damage
    Code:
    [23:16:39]Grandgousier uses Trebuchet.
    [23:16:39]Rerisen takes 827 points of damage.
    [23:16:40]Kilik hits Grandgousier for 57 points of damage.
    [23:16:40]Headshot starts casting Stun on Grandgousier.
    [23:16:41]1 of Aurara's shadows absorbs the damage and disappears.
    [23:16:41]Rerisen was defeated by Grandgousier.
    [23:16:41]Grandgousier uses Catapult.
    [23:16:41]Rerisen takes 1340 points of damage.
    2167 dmg in 2seconds

    You will have to be close to full HP even with all merit abyssites (which I have) to survive that kind of damage. Chances are you won't be at full HP because of shock spikes and previous Catapults and also you probably won't have buffs up since every Catapult also dispels multiple buffs at once. Just because you can kill some without a healer, doesn't mean you can kill every T1 without a healer.

  11. #3271
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    To be fair he did say some of the T1 Vision mobs.

  12. #3272
    Sea Torques
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    Whatever, arguing about all of this is dumb. We feel we did it pretty fast and without wasting much time. If you think otherwise, good for you.

    Moving on... I'm trying to do some testing to figure out the fTP and %modifier for Blade: Hi. I haven't gotten to play much since I got it. All I've really done with it was WS on Wild Rabbits; however, I did skillchain with a MNK in Abyssea Tuesday night. Ascetic's > Hi made Gravitation, but Hi > Ascetic's didn't make anything. Catastrophe, Mercy Stroke, and Onslaught all work this way and their properties are Darkness/Gravitation, so would the same apply for Hi? This would mean Soil Gorget would work for Blade: Hi too right? The numbers I'm getting for SA+WS on these rabbits don't seem to fit any equation I can come up with. I will admit though, I didn't start trying to learn the WS Dmg equations until like a week or 2 ago so I may be doing something wrong.

  13. #3273
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    If you post data here, someone would most likely math it out for you.

  14. #3274
    Sea Torques
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    Yea I just wanted to make sure that Soil Gorget is the correct gorget. I'm gonna post the numbers once I have the 15 ws with gorget done.

  15. #3275
    Sea Torques
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    Edit: All were Sneak Attack'd

    Base: 85str, 78 dex, 74agi
    Gear: 21str, 4dex, 10agi
    Total: 106str, 82dex, 84agi

    1200 - low
    1290
    1284
    1285
    1347 - high
    1300
    1296
    1307
    1309
    1290
    1301
    1327
    1285
    1300
    1339

    low = 1200, avg = 1297, high = 1347

    soil

    1263
    1237
    1236
    1308
    1211
    1203
    1341
    1358
    1190 - low
    1344
    1348
    1369
    1296
    1375 - high
    1358

    low = 1190, avg = 1295, high = 1375

  16. #3276
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    Did you leave your Kamome on for this or any Critical Hit DMG+ Gear?

  17. #3277
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    Nope. Total gear was Kannagi, Triumph Ring, Bullwhip Belt, Hachi Haidate, Iga Kyahan+1, Resilient Mantle (2str 16attack)

  18. #3278
    Relic Weapons
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    Quote Originally Posted by Sin Harvest View Post
    Well on my way to my 100 gem goal for masamune. 42/50 for one character, 20/50 for other. 70% of my kills have been 1 gem drop even with a TH whore, is there a stagger for emp drops, its beginning to drive me nuts.
    Yellow stagger is what you'd be looking for. Many times I've noticed this to be the "Materials" drop rate going up. In the Vision's Abyssea, the AF3 Seals can be considered as materials since the items are not able to be equipped.

    Blue stagger from what I've noticed is equipment.

  19. #3279
    Relic Horn
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    Quote Originally Posted by Kilik View Post
    Darkness/Gravitation
    Um, no. Gravitation is ok but to check its darkness or light you need to try it with itself or other WS that has light or darkness properities.

  20. #3280
    An exploitable mess of a card game
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    Quote Originally Posted by Cyprias View Post
    Yellow stagger is what you'd be looking for. Many times I've noticed this to be the "Materials" drop rate going up. In the Vision's Abyssea, the AF3 Seals can be considered as materials since the items are not able to be equipped.

    Blue stagger from what I've noticed is equipment.
    I've always received superior seal drops when we get the blue !!.

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