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Thread: Final Form Magian Weapons     submit to reddit submit to twitter

  1. #3701
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Klain View Post
    BRD can't use those, clearly shopped.
    That joke was funnier when Ghorn wasn't on lol status

  2. #3702
    D. Ring
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    Sylph

    Thorny how doable is trioing Chloris? and same for Glavoid? (sp?)

  3. #3703
    Bagel
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    Chloris trio is piss easy, whm rdm dd would work, I prefer whm brd dd but meh. I use nin and cap eva on it pretty easily making hf even lulzier than it already is. Towards the end I just didnt even change into tp gear and just cured through it. Idk about glavoid but I'd imagine hate reset would be tricky for a trio that could kill in any amount of speed. rdm2x could probably do glavoid but it would take forfuckingever

  4. #3704
    CoP Dynamis
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    Last parse I swear! T3 chamber, Khimara boss, most notable because our amano fella was in attendence.... Katoke was using Koku GK+1

    Code:
    Damage Summary
    Player               Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg
    Auronku                     27     0.01 %           0          27           0           0           0          0
    Bloodjinn                 1047     0.21 %           0           0        1047           0           0          0
    Derian                   28874     5.83 %       16203           0           0       12638           0         33
    Gabronth                 16216     3.28 %           0           0           0           0       16216          0
    Katoke                   61970    12.52 %       31101           0           0       30754           0        115
    Lynq                     52271    10.56 %       29267           0           0       22968           0         36
    Noneko                    7032     1.42 %           0           0           0           0        7032          0
    Sinharvest              127604    25.77 %       46453           0       81151           0           0          0
    Sixpackkid               46728     9.44 %       14965           0        5118       26645           0          0
    Thorauko                  3397     0.69 %        2675           0           0         520           0        202
    Varus                    26139     5.28 %           0           0           0           0       26139          0
    Zven                    121082    24.46 %       74189           0          26       46509           0        358
    Max                       2709     0.55 %        1734           0         975           0           0          0
    SC: Light                   23     0.00 %           0           0           0           0           0          0
    Total                   495119   100.00 %      216587          27       88317      140034       49387        744
    
    
    Melee Damage
    Player            Melee Dmg   Melee %   Hit/Miss   M.Acc %  M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Derian                16203   56.12 %       77/3   96.25 %    68/273   186.67     19   154/369  282.95   24.68 %
    Katoke                31101   50.19 %      158/4   97.53 %    68/247   185.52     22   215/299  266.82   13.92 %
    Lynq                  29267   55.99 %      111/4   96.52 %   105/773   258.37      8   288/360  331.88    7.21 %
    Sinharvest            46453   36.40 %     129/10   92.81 %   110/654   350.60     10   231/762  473.20    7.75 %
    Sixpackkid            14965   32.03 %       77/4   95.06 %   104/267   177.50      9   204/377  321.67   11.69 %
    Thorauko               2675   78.75 %       49/4   92.45 %      0/69    45.58      9    49/116   94.67   18.37 %
    Zven                  74189   61.27 %     177/10   94.65 %  200/1229   393.94     18  419/1103  641.83   10.17 %
    Max                    1734   64.01 %       36/3   92.31 %     31/75    48.17      0       0/0    0.00    0.00 %
    
    
    Ranged Damage
    Player            Range Dmg   Range %   Hit/Miss   R.Acc %  R.Low/Hi    R.Avg  #Crit  C.Low/Hi   C.Avg     Crit%
    Auronku                  27  100.00 %        2/8   20.00 %     13/14    13.50      0       0/0    0.00    0.00 %
    
    
    Other Magical Damage  (Additional Effects and Spikes)
    Player            M.AE Dmg  # M.AE  M.AE Avg   R.AE Dmg  # R.AE  R.AE Avg   Spk.Dmg  # Spike  Spk.Avg
    Derian                  33       1     33.00          0       0      0.00         0        0     0.00
    Katoke                 115       4     28.75          0       0      0.00         0        0     0.00
    Lynq                    36       1     36.00          0       0      0.00         0        0     0.00
    Thorauko               202       6     33.67          0       0      0.00         0        0     0.00
    Zven                   358      10     35.80          0       0      0.00         0        0     0.00
    
    
    Weaponskill Damage
    Player                 WSkill Dmg   WSkill %  Hit/Miss   WS.Acc %   WS.Low/Hi   WS.Avg
    Derian                      12638    43.77 %      10/0   100.00 %    597/2125  1263.80
     - King's Justice            2125    16.81 %       1/0   100.00 %   2125/2125  2125.00
     - Raging Rush              10513    83.19 %       9/0   100.00 %    597/1747  1168.11
    Katoke                      30754    49.63 %      35/2    94.59 %    423/1865   878.69
     - Tachi: Gekko             25670    83.47 %      30/2    93.75 %    423/1617   855.67
     - Tachi: Kasha              4262    13.86 %       4/0   100.00 %    725/1865  1065.50
     - Tachi: Yukikaze            822     2.67 %       1/0   100.00 %     822/822   822.00
    Lynq                        22968    43.94 %      21/2    91.30 %    443/1811  1093.71
     - Tachi: Gekko              7021    30.57 %       8/1    88.89 %    517/1653   877.63
     - Tachi: Kaiten            12709    55.33 %      10/1    90.91 %    443/1811  1270.90
     - Tachi: Kasha              3238    14.10 %       3/0   100.00 %    734/1627  1079.33
    Sixpackkid                  26645    57.02 %      23/0   100.00 %    617/1818  1158.48
     - Drakesbane               26645   100.00 %      23/0   100.00 %    617/1818  1158.48
    Thorauko                      520    15.31 %       2/0   100.00 %     138/382   260.00
     - Vorpal Blade               520   100.00 %       2/0   100.00 %     138/382   260.00
    Zven                        46509    38.41 %      33/1    97.06 %   1002/2243  1409.36
     - Catastrophe              46509   100.00 %      33/1    97.06 %   1002/2243  1409.36
    
    
    Ability Damage
    Player                  Abil. Dmg    Abil. %  Hit/Miss    A.Acc %    A.Low/Hi    A.Avg
    Bloodjinn                    1047   100.00 %       4/0   100.00 %     158/356   261.75
     - Ice Shot                   158    15.09 %       1/0   100.00 %     158/158   158.00
     - Water Shot                 889    84.91 %       3/0   100.00 %     177/356   296.33
    Katoke                          0     0.00 %       1/0   100.00 %         0/0     0.00
     - Blade Bash                   0     0.00 %       1/0   100.00 %         0/0     0.00
    Sinharvest                  81151    63.60 %      36/1    97.30 %   1351/4010  2254.19
     - Tachi: Fudo              81151   100.00 %      36/1    97.30 %   1351/4010  2254.19
    Sixpackkid                   5118    10.95 %      13/2    86.67 %     376/425   393.69
     - Soul Jump                 1620    31.65 %       4/2    66.67 %     387/425   405.00
     - Spirit Jump               3498    68.35 %       9/0   100.00 %     376/403   388.67
    Zven                           26     0.02 %       1/0   100.00 %       26/26    26.00
     - Weapon Bash                 26   100.00 %       1/0   100.00 %       26/26    26.00
    Max                           975    35.99 %      13/0   100.00 %       6/308    75.00
     - Flame Breath               203    20.82 %       2/0   100.00 %      35/168   101.50
     - Frost Breath               173    17.74 %       7/0   100.00 %        6/73    24.71
     - Lightning Breath           599    61.44 %       4/0   100.00 %      51/308   149.75
    
    
    Spell Damage
    Player                  Spell Dmg   Spell %  #Spells  #Fail  S.Low/Hi     S.Avg  #MBurst  MB.Low/Hi   MB.Avg
    Auronku                         0    0.00 %        1      0       0/0      0.00        0        0/0     0.00
     - Dia II                       0    0.00 %        1      0       0/0      0.00        0        0/0     0.00
    Gabronth                    16216  100.00 %       25      0   18/1465    648.64        0        0/0     0.00
     - Blizzard III              1118    6.89 %        2      0   263/855    559.00        0        0/0     0.00
     - Blizzard IV               3331   20.54 %        3      0  552/1465   1110.33        0        0/0     0.00
     - Drain                      412    2.54 %        6      0    18/285     68.67        0        0/0     0.00
     - Ionohelix                   71    0.44 %        1      0     71/71     71.00        0        0/0     0.00
     - Thunder III               3391   20.91 %        4      0  627/1217    847.75        0        0/0     0.00
     - Thunder IV                7302   45.03 %        8      0  492/1281    912.75        0        0/0     0.00
     - Water V                    591    3.64 %        1      0   591/591    591.00        0        0/0     0.00
    Noneko                       7032  100.00 %        9      0   68/1574    781.33        0        0/0     0.00
     - Aero V                    5351   76.09 %        5      0   68/1574   1070.20        0        0/0     0.00
     - Blizzaga III               543    7.72 %        1      0   543/543    543.00        0        0/0     0.00
     - Blizzard IV                398    5.66 %        1      0   398/398    398.00        0        0/0     0.00
     - Drain                      175    2.49 %        1      0   175/175    175.00        0        0/0     0.00
     - Thunder IV                 565    8.03 %        1      0   565/565    565.00        0        0/0     0.00
    Varus                       26139  100.00 %       21      0   21/2219   1194.85        1  2242/2242  2242.00
     - Aero V                    9691   37.07 %        7      0   99/2219   1384.43        0        0/0     0.00
     - Blizzard IV               7378   28.23 %        6      0  609/1800   1027.20        1  2242/2242  2242.00
     - Fire II                     21    0.08 %        1      0     21/21     21.00        0        0/0     0.00
     - Thunder IV                9049   34.62 %        7      0 1111/1770   1292.71        0        0/0     0.00
    
    
    Skillchain Damage
    Skillchain          SC Dmg  # SC  SC.Low/Hi  SC.Avg
    SC: Light               23     1      23/23   23.00

  5. #3705
    a p. sweet dude
    Pens win! Pens Win!!! PENS WIN!!!!!

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    What'd that DRK zerg in?

  6. #3706
    Salvage Bans
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    Caitsith

  7. #3707
    New Merits
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    Quetzalcoatl

    That's an awesome group shot! That better be HQ Yhel!

  8. #3708
    Banned.

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    Am I missing something obvious, or are magian mage weapons about as useful as their Relic and Mythic predecessors, and subsequently a gigantic waste of everyone's time?

  9. #3709
    New Odin
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    Sparthia Abysseant
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    Excalibur
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    Lakshmi

    No ones wasting time since Sedna drops +2 items and Kukulkan has decent enough drops.

    Basically this time around you get to build a trophy item and harm just about no one.

  10. #3710
    BG Content
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    Lakshmi
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    I would like to know what the WS does, at least. I'm also hopeful that next update will make the staff badass for mages, similar to how Melee Empyreals were decidedly not worth the effort until the last update.

  11. #3711
    Banned.

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    Aftermath: Occasionally doubles damage and/or potency of spells.

  12. #3712
    Banned.

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    ^ so have a SAM on standby with Shikikoyo?

  13. #3713
    Sea Torques
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    Sylph

    Quote Originally Posted by Tsuko_Asura View Post
    Aftermath: Occasionally doubles damage and/or potency of spells.
    For Blm/Sch/SMN only?

    k.

  14. #3714
    Banned.

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    1) It was a joke

    2) I said magian mage weapons, idiot

    3) It was a joke

  15. #3715
    Relic Shield
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    Asura

    I've only recently obtained Verethragna and heard that the aftermath procs on both fists. However, when I've tried to watch for double damage, it oddly only seemed to appear on the 2nd hit.

    To demonstrate what I mean, I used Tiny Lycopodium since they die in at most 2 hits so there's no need to distinguish double attacks or kicks and when rounds begin or end.

    http://i51.tinypic.com/28knbwn.jpg

    The hits for 330, 308 and the critical for 496 are the aftermath effects. None of the others appear to be double damage. Of course, this isn't meant to be proof that it can not proc on both fists, but every time I've watched for it so far, I notice it on the 2nd hit.

  16. #3716
    Banned.

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    Strange. Wonder if the ODD can also proc on kicks?

  17. #3717
    Relic Shield
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    Quetzalcoatl

    Random is random, there's no way they'd make it proc on the second fist only. Also, you don't avoid double attacks by doing the test on mobs that dies in 2 hits. You should unequip your DA gear if you don't want to, well, DA.

  18. #3718
    RIDE ARMOR
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    It's a stretch but would the aftermath apply to pets as well? Highly doubt it but that would be about the only thing that would make the staff even the least bit worthwhile right now, and i don't recall anyone finishinhg an emp. with a pet class to use it with.

  19. #3719
    Relic Shield
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    Quote Originally Posted by Massimo View Post
    Random is random, there's no way they'd make it proc on the second fist only. Also, you don't avoid double attacks by doing the test on mobs that dies in 2 hits. You should unequip your DA gear if you don't want to, well, DA.
    Yes, you can avoid double attacks without any DA gear. The point was to avoid needing to mark the chatlog to point out where rounds start and end and avoid any extra attacks showing up since there is nothing that can be done about kicks. The mobs will receive 1-2 hits due to their HP.

    I realize it's weird that it'd only be the 2nd hit, but I've done it more than once. I also only decided to do this after noticing it happening on other mobs I fought. It's not like I want it to only apply to the 2nd hit, but it was very apparent to me. Here's another example:

    http://i51.tinypic.com/2w6duoh.jpg

    In this one, I even miss the first hit once only to see it on the 2nd.

    Edit: I'd be glad to be wrong, but this is the best way I thought of to demonstrate a pattern I noticed.

  20. #3720
    Relic Shield
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    Asura

    Also, indeed random is random which is why I said I can not "prove" that it does not happen. I can only provide evidence in support of an observation, so here's 3 more times that I tried it.

    Spoiler: show

    http://i53.tinypic.com/2mfcket.jpg

    This image has a 3 hit round because second hit missed. The 3rd hit is a kick.
    http://i53.tinypic.com/2hqbh2x.jpg

    This image has a missed second hit which gives the mob time to attack. The subsequent hit is the start of an attack round. Also, the aftermath wore as an attack round started, the 2nd hit still shows the proc.
    http://i51.tinypic.com/5yc1md.jpg


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