this is a comment just to avoid doing a tahrongi because they are the hardest
anyway, 6 hit doesnt look to bad? or maybe i fail at math
430 delay =
no VV - +37 STP + /SAM
with VV - +30 STP + /SAM
VV - 2 TP per tick, 4 TP total per 6 hits to be safe.
options:
Earrings - Brutal (+1) / Attila's (+1)
Neck - Almah Torque (+2)
Ammo - White Tath (+2)
Feet - Ace Sabatons (+5)
Waist - Goading Belt (+5)
Ring - Rajas (+5) / Horde Ring (+4)
Sub - Rose Strap (+4)
Back - Tactical Mantle (+6)
Body - Aurum (+7)
mafai u of all people should know i am not a WAR(ridill period) and MNK(abyssea period) bandwagon person. U hardly see me play the 2 jobs at all since like what, 2006? I am just very delighted they are tahrongi empy too LOL so i dont have to do those bullshit haha. Anyway me and kyraa finished his h2h in tahrongi in 2 days, so not really hard. infact i find it easier to cleave and get KI than running around to get triggers, and proc red !!s haha
NIN and DRK is my life ^^
masamune because its SE's life. Did you see the snapshot of masamune and fudo in the official sneak preview page?
samurai are coming back!!!
as for TSP, options:
Earrings - Brutal (+1) / Attila's (+1) : i may get wotg regain earring as it act almost like a STP 2-3 earring
Neck - Almah Torque (+2) : will look into this :D
Ammo - White Tath (+2): wearing it
Feet - Ace Sabatons (+5): wearing it
Waist - Goading Belt (+5): wearing it
Ring - Rajas (+5) / Horde Ring (+4): wearing both
Sub - Rose Strap (+5): using it, stp 4 btw not 5
Back - Tactical Mantle (+6): will look into it :D
Body - Aurum (+7): idk if this is better or 3% haste from AF2+2 body, will look into it
haha ive never equipped my ridill (on this char), anyway, I'd have to agree about the haste sacrifice, you need to stay near I personally don't feel its worth dropping to far under the cap to meet a x-hit.
This is what I'd do, since you don't wanna sacrifice the haste on body:
TP:
Neck - Almah Torque (+2) : will look into this
Ammo - White Tath (+2): wearing it
Feet - Ace Sabatons (+5): wearing it
Waist - Goading Belt (+5): wearing it
Ring - Rajas (+5) / Horde Ring (+4): wearing both
Sub - Rose Strap (+4): using it, stp 4 btw not 5
Back - Tactical Mantle (+6): will look into it
-----
33 STP total while TPing
16.2 per hit * 5 = 81 TP
4 from VV = 85 TP
Need 15 more, or a WS @ 22 STP.
You can swap out 11 STP for WS equip.
Another option would be to use Attila's to hit exactly 30 STP exactly, but you would have less room to swap gear in for WS at that point.
Oh and also i totally forgot about food, you can use carbonara to free up even more slots:
* HP +14% (Cap: 175 @ 1249 Base HP)
* MP +10
* Strength +4
* Vitality +2
* Intelligence -3
* Attack +18% (Cap: 65 @ 361 Base Attack)
* Store TP +6
yup we got 5 IDs when we cleave tahrongi, so only need 2 days for 1 empy in there
2 days still alot of time compared to other zones which u only need 1 day tho... but still not hard if your dedicated
and even then it's still faster to just kill pop nms (probably excluding chloris though) with more people; at that point, though, it's a serious time commitment for little to no gain for lotsa people.
Edit: not disagreeing with you, just pointing out that cleaving is almost never faster than just killing pop nms.
arthars, how strong is torcleaver? can you post some numbers? trying to see if its worth getting after vere. I love drk but i never use it because our WS are so weak.
we have knocked out 150 glavoid shells and 50 buds in about 14 days top and i feel its far easier to farm by killing nm's. we did it by having at least 1 person start farming for pops while killing glavoid and we usually end up with 1-2 glavoid pops before we start killing glavoid again
Wait wut? you were killing glavoid same amount of time that other ppl were farming minhacao + adze + eft + Cock + tefenet + manticora? Seriously? I was killing Glavoid like 2-6min depends on buffs with NIN+WHM+BRD so you either killing glavoid with some very slow fail mathod or you have some really pro fast method for KI nms.
We usually have DD/Mage/Stun killing glavoid and an assortment of other DD's killing Nm's for KI's. so the 2nd one.
6 hit caladbolg outside abyssea is definitely not easy if my math is correct. And if you want to do it inside abyssea, you might as well do a 5 hit instead with the help of atma.
/sam = 15
rajas = 5
brutal = 1
aurum = 7
hoard = 4
attila = 1
white tathlum = 2
tactical = 6
goading = 5
ace's = 5
rose = 4
That's total of 55 stp, 11 tp per hit without any store tp, so 11 * 1.55 = 17. 17 * 5 = 85. 15/11 = 37. You are going to need 37 stp on your WS, which means alot of sacrifice.
If you add in the neck piece for 2. 11 * 1.57 = 17.2. 17.2 * 5 = 86. 14/11 = 28. Still means sacrifice on WS especially considering rajas and brutal are both not the optimal WS piece for torcleaver. Spiral, terrasoul, moonshade and bale earring are all better substitute.
IMO, the only worthwhile way of doing a 6 hit caladbolg is to use carbonara. The +6 allows for some flexibility but not too much. The best to put back are probably blitz over hoarding, and that's about it, and this is not including the neck. This will put you at 57 stp, and 11 * 1.57 = 17.2. 17.2 * 5 = 86. 14/11 = 28. And with rajas back on for WS, this will work barely. The idea to put blitz back on is to cap haste, with zules tiara, you are allowed to use aurum body.
Overall I am not sure if all this is worth it. 6 hitting this thing is definitely not an easy thing to do as stated. Until SE releases a better stp ammo and a stp leg with haste, it is going to be difficult putting together a decent build.
caladbolg, or infact all 2H i would say, actually dont suck in abyssea
i played nin for 9 straight months in this abyssea fest period and i would say the amount of damage my drk does, with 280 GS skill(yea lollllllll i was skilling up yesterday) is not that far ioff from my NIN.
First of all caladbolg has really low delay, with hasso and haste and apoc atma you find urself swinging very often and TP comes really fast. I can do torcleaver 2-3 times while others WS once. Damage of my torcleaver averaged 2.1k yesterday. I do a complete parse when i cap my GS skill lolllll
I kill NMs almost as fast but the real setback of 2H, which i bet is the real reason behind MNK and NIN domination is that 2H cannot really tank shit. Sure you can still do T1 and T2s really easy with the aid of cure bomb but for T3 it really gets tricky to tank alone. Also you cannot pull a train to time up unlike NIN and MNK haha. my nin can pull 10-15 detectors and fight while my drk can only do 4-5 tops....
in summary:
1. 2H does decent damage, not to the extend of you suck, but you cannot tank real NMs, feed too much TP, being a MP soak for WHM than usual, and GS scythe have no crit WS(good ones)
2. MNK can proc blue for loots, hell of a HP, crit WS, counter
3. NIN can proc 9/13 for red!!, high evasion, crit WS
point 2 and 3 make people dont play other jobs anymore. if you wanna enjoy 2H, you need a co tank for time up/fight T3 NMs. Doing it alone is hell of a pain.
2H dont suck if you have an empy as far as i see. Torcleaver is massive fun. i fully expect ukko fury to be even more exciting for people out there who have it if you have friends to do stuffs together. Im skilling up my SAM tonight ^^ going to be fun!
for caladbolg 6 hit, its a massive painthere is a shit tonne to sacrifice to TP and as well as keeping some STP gear for WS....
My sam can do full WS gear tachi fudo, get back 16% TP and still able to get 4 more hits to 100%(21% per normal hit)........fucking samurais!!!
Can't NIN do 11/13 WSs? With an event polearm to cover Raiden Thrust and a mix of merits, torque and hachimaki for staff to reach 150 for Sunburst, it seems doable.
yea you can i regret not picking up fucking halloween polearm in the past 8 years ; ;
haha everytime i see "The fiend is vulnerable to lightning elemental weapon skills!", i will /jesusfacepalm
anyway, you guys proly already know ^^, i notice sunburst is only light element for procing red... darkness weakness with sunburst never, ever proc for me.....