its the oshit!!
Its off the (O)chain?
O(chain)MG
Meh, they're all pretty easy. Although I guess I should agree on the easier pop. But on the other hand, Dragua is also easy and drops +2 ;( I just kinda wish I could get something extra out of farming my 90 rather than just my 90, even if it takes longer, I'd get other stuff done, too.
Finished my brother's Ukon today
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Grats Aza![]()
Shame that Camlann's Torment is disappointing relative to Drakesbane, but it's still shiny and pointy! Have the fTP/VIT mods been worked out on it, or is there testing yet to be done?
would assume 60% vit if it follows other empyreans.
Yeah, if you're willing to assume a 60% VIT mod (pretty reasonable) then that's enough. Alternatively, the info is probably on the JP Wiki.
Yay grats Aza2! And that has got to be the cutest hat I have ever seen CC...
Grats Fievel
Camlann's Torment data:
Rhongomiant 85 has a base damage of 125, so wRANK should be 13.
Maximum SA+CT I was able to get on Lv.0 bunnies was 2334, so
2334/(125+13+floor(0.86*(0.6*(83+46)))=11.55
11.55/(2.2+1.0+0.1+0.1)= fTP of 3.40, numbers did not change at all at 300 TP...
This is with ATK (594) and STR (92+40) assumed to be capped and VIT of 83+46, assuming that I didn't flub the math and forget to floor values at some point.
Makes sense. Amount of defense ignored varies with TP, so we would expect constant fTP. Your fTP may be off though, because fSTR caps at wRank+8. Also, Alpha is .85 now.
2334/(125+21+57) = 11.5
11.5/3.15 = 3.65 fTP
I'm not sure what your 11.55/(2.2+1+.1+.1) is, but crit pDIF caps out at 3.15.
Base damage 125 = WRank of 13, max fStr of 13+8 = 21
fStr of 21 should require something on the order of dStr of 80, vs base mob vit of ~5, so 85 str. 132 str should be more than sufficient.
Base+fStr = 125 + 21 = 146
WSC alpha is 0.85, not 0.86.
Vit of 83+46 = 129 * 60% = 77.4 > 77 * 0.85 = 65.45 > 65
Total base damage of 146 + 65 = 211
Max damage of 2334 relative to base damage is 11.062 (fTP * pDif).
Expect pDif of max damage to be between 3.10 and 3.15 (not sure how many samples you took, so allowing for slightly lower 'max'). Extracting from the above value gives fTP a range of between 3.568 and 3.512.
If fTP is 3.5, required pDif to reach 2334 damage would be 3.1605, which isn't feasible. If fTP is 3.6, required pDif to reach 2334 damage would be 3.073; believable if the number of samples was on the low side. Should be able to reach up to about 2390 (depending on rounding) with a 3.6 fTP. If max doesn't go above 2360, can use a 3.55 fTP. You'd want about 50 total weaponskills to be pretty certain of getting within a few points of the max.
You listed two 0.1 values. Were you using gorget and/or belt? That changes the results. Really not even sure what the whole last line is supposed to represent.
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Bazing - Kannagi - Cerberus - Impeccable LS
Many thanks to friends that helped !![]()