Prox mines and throwing remote mines ftw.
Prox mines and throwing remote mines ftw.
License to kill, pistols, and no auto aim, ftw.
I prefer the Dual wielding Phoenix's.
Oh, Wait, Goldeneye? nvmd ;o
man I wanna play some goldeneye now
License to kill, slappers only, the basement.
Good times.
Back in junior high/high school with one school,holiday time and free days turned into goldeneye tournaments,
Every classroom tv running a 64,each room had their own bracket.
Crazy times 90+ people sign up haha. Champ won like 200 bucks.
Finished my Twashtar(85) ^^
http://i52.tinypic.com/2885v81.jpg
congratulations to banned of Antimatter LS on sylph for obtaining verethragna +1! FUCK!
absolutely terrible pic, but sweet looking knuckles lol. congrats
looks like they are all falling down the stairs .-.
Space gun! Pew Pew!
http://i6.photobucket.com/albums/y20...h/Spacegun.png
Oh yea, this too.
http://i6.photobucket.com/albums/y20...atPorkpork.jpg
Whatever early tests Bean is doing now show Lae doing more damage then +2 staffs.
http://i6.photobucket.com/albums/y20...torigional.jpg
i like turtles.
Brb buying all the alex to start up my staff.
But seriously major congrats on both weapons and definitely look forward to more testing on the staff.
http://i830.photobucket.com/albums/z...223319-1-2.png
Aeyliea-Cartouche-Phoenix. 90 done.
Brewing 5 alfards with one brew made this trial laughable.
Was that assessment made before or after we discovered the way magian staves were calculated?
Still, I doubt any minor improvements in damage-per-nuke could compete with the casting time decrease, unless that's already easy to cap.
BLM MAB:
Trait: 36
Ammo: 2
Novio: 7
Hecate: 6
Body: 11
Hands: 8
Ring: 10
Cape: 5
Legs: 7
Total: 92 MAB
Going from 92->142 is ~ 54% increase.
Magian +2 Staves are 30% increase.
If you use magic of an element you have potency merits in thats another 10 MAB. 102->152 is 49% increase, and still wins easy.
So yea, it makes sense that Lv 90 Staff is highest magic damage.
In Abyssea you have way more MAB choices, but you also have to factor in Magic Staves being the same term as Element+ atma like Beyond. Lv90 Mythic Staff is hot! grats~
EDIT: You need about 170 MAB total for the increase in 50 MAB to equal current +2 Magian Staves. That means you'd need about ~70 MAB ontop of the setup I have listed. Since Minkin is a staple, you'd have to use Beyond + Ultimate I think? Which would be +80 MAB. (But the Ice+ reduces the increase from Ice Magian Staff.) In this case you'd get
182->232 = ~27.5% increase on all spells [Using Lv90 Mythic Staff]
vs
1.3->1.6 increase on Ice = 23% Increase on ice, and the full 30% on other Magian Staves you might have. [Using +2 Magian Staff]
note: If you're like most and have Ice/Thunder potency only, that means you'd have to subtract 10 MAB for other spells, which makes Lv90 Mythic Staff a 29%. increase. Overall I'd say that makes Lv90 Mythic Staff great. Will be interesting to see how the augment paths go for the Mythic Staff and Elemental Magian Staves~