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Thread: Final Form Magian Weapons     submit to reddit submit to twitter

  1. #5481
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    Quote Originally Posted by Mojo View Post
    In my typical Abyssea runs I've never found it necessary to kill more than 3-4 'cleavesworth' of mobs to get the time that I need. The time that it takes to change atmas, go to wherever you need to, and then change back is worth considering. You might have overlooked the fact that some of those mobs have 5 minute repops making them poor choices for cleaving anyways. I'm not going to say that cleaving isn't good for building time in some situations, I've found it to be plenty helpful in those long Empyreon weapon farming runs. However, regardless of all of this, it's still possible to cleave safely on WAR and it's nearly or in many cases more efficient than NIN.
    Unless I'm missing something, all monsters are 5 min repop. Depopulating them decreases their repop time, doesn't matter how.. if you kill all before respawn in 5 min the next wave pops in 3, and the following wave pops in 1.

    Can you honestly say you'd ever prefer WAR to NIN for farming?

  2. #5482
    Groinlonger
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    I honestly wouldn't, at not least in my 3 person group, but that is because I have NIN and it's well geared. The point I'm making is that WAR doesn't need to be sidelined or delegated to red procs only. It can, in most cases, replace the functionality of a NIN, even in small groups.

  3. #5483
    Radsourceful

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    Finished a harp tonight, gives 3rd song. Works same as a +0 instrument, so ballad1 = 1mp. << Edit2 this isn't exactly true, duration is longer than lvl85 horn gives. Horn85 duration was 3:36 for ballads, 3:42 for Harp90 ballads with no other swaps. (Carn85, 5/5 Empy+2, I'm not huge on brd gear, but if it adds duration, it was equipped here)

    Edit: Horn > Horn > Harp gives 3, (Harp > Horn > Horn) or (Horn > Harp > Horn) overwrites the harp song and leaves you w/ 2.

    Edit3: Naked except for harp, duration is 2:40

  4. #5484
    Ridill
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    That's kinda scary.

  5. #5485
    TSwiftie
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    Quote Originally Posted by Radec View Post
    1920x1200
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    Finished a harp tonight, gives 3rd song. Works same as a +0 instrument, so ballad1 = 1mp. << Edit2 this isn't exactly true, duration is longer than lvl85 horn gives. Horn85 duration was 3:36 for ballads, 3:42 for Harp90 ballads with no other swaps. (Carn85, 5/5 Empy+2, etc)

    Edit: Horn > Horn > Harp gives 3, Harp > Horn > Horn overwrites the harp song and leaves you w/ 2.

    Edit3: Naked except for harp, duration is 2:40
    Thanks for the confirmation and big grats on the harp~ From your data:

    Ballad base = 120 seconds.
    Your total /w lv85 Horn = 216 seconds.
    So 96 seconds.

    +36 seconds from Carn Lv85
    +24 seconds from Gjallar Lv85
    +12 seconds from +2 legs
    +12 seconds from +2 body
    +12 seconds from Neck
    +96 seconds total.

    Lv90 Harp = 222 seconds.

    This means the Harp is +18 seconds to ballad. Which is equivalent in duration to a +2.5 Instrument.

    Cool Stuff. I also didn't know Carn's augments were +10%/augment... that means +48 seconds on the Lv 90 version.

    In your ballad example, which works for Minuet/March/Madrigal/Ballad (Since there's a +instrument piece for those on +2 AF3), Lv90 Horn + Lv90 Carn would add another +24 seconds, making songs last 4mins base, 8mins /w JA/Night. Almost at the point where you can just re-apply songs once every 10 min!

  6. #5486
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    apademak and dragua is delivering at last holy shit, but camped like crazy now lol

    inc sky rocket sisy frag price ^^ (i got 36 left over to sell wahhaha)

  7. #5487
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    Quote Originally Posted by lolwut View Post
    Just by virtue of the fact that it was narrowed down to handful small of mobs that are actually problematic for War tanks, I'd say the divide isn't nearly so pronounced as was initially implied.
    those handful of monsters are all it matters at this stage of the game. Apademak, isgebind, dragua, azdaja etc.....who the hell have problems cure bombing sobek ketea etc on any jobs anyway at lvl 90?

  8. #5488
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    Quote Originally Posted by Arthars View Post
    those handful of monsters are all it matters at this stage of the game. Apademak, isgebind, dragua, azdaja etc.....who the hell have problems cure bombing sobek ketea etc on any jobs anyway at lvl 90?
    I duoed isgebind war/nin+rdm with minimal difficulty, considering my spellcast was broken at the time. just saying.

  9. #5489
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    im curious how u deal with ga IV but u can prolly sj drk for rdm and then i would like to know how u paralyna urself but the para is weak anyway

    not to mention how u deal with hate loss after horrid roar and cure IV from rdm but hey it would be wierd if you lied about an isgebind

    so i believe you, nice job

  10. #5490
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    the most difficult part was manually swapping gear since my xml was outdated and broken at the time. the rdm subbed whm, 1-2 ws and provoke was more than enough to get it off him after a roar. mdt took care of the spells, they really didn't hit me for an extreme amount. he was swinging slow enough for me to keep shadows up without much of an issue, which says a lot cause I can be mildly retarded at times with utsusemi lol. definitely bring mdt. I don't know how it would go without an ukon, I was happy for the extra damage as the fight wore on a bit.

    it's not a good setup, but we did it for fun cause we were bored. (not to undersell the fight, it required full focus from both of us)

  11. #5491
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    very nice :D

    anyway they say its possible to dodge the wing using cliff for mages.... any sighting of nearby cliffs? lol

    just curious

  12. #5492
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    Quote Originally Posted by Arthars View Post
    sj drk for rdm
    What is this, 2009?

  13. #5493
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    i always forgot man lol

    im too used to the term "sj drk" when comes to needing stun lol

    im still whm/blm on my mule dont worry ^^

    just did 6 apademak.... drop on horns are 2 2 2 2 1 2.... all w/o thf (well blm is sj thf + TH atma)

    go get ur horn carebears!

  14. #5494
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    Quote Originally Posted by Arthars View Post
    very nice :D

    anyway they say its possible to dodge the wing using cliff for mages.... any sighting of nearby cliffs? lol

    just curious
    There's a spot. The mages needs to stand just east of where the ??? is, iirc, while the melee needs to go as far down on the hill as possible. It was barely enough height difference when I did it, but it worked.

  15. #5495
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    Quote Originally Posted by Massimo View Post
    There's a spot. The mages needs to stand just east of where the ??? is, iirc, while the melee needs to go as far down on the hill as possible. It was barely enough height difference when I did it, but it worked.
    As whm, I equip the a superior resist para atma for isgebind, and just eat the damage from wing. With both barparalyzra and barblizzara up, the paralyze effect is resisted most of the time, and when it does stick, it's very weak. I've never lowmanned it though, and never solo healed.

  16. #5496
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    Quote Originally Posted by zagex View Post
    As whm, I equip the a superior resist para atma for isgebind, and just eat the damage from wing. With both barparalyzra and barblizzara up, the paralyze effect is resisted most of the time, and when it does stick, it's very weak. I've never lowmanned it though, and never solo healed.
    That's.. great? You could also just position properly and not get hit at all.

  17. #5497
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    On Alfard:

    Does he always turn to face after a while or does it purely have to do with positioning? Had a fight where he'd just stick to using tail and then another where he'd do a few tails then turn around to say hello with nerve gas.

    It's annoying having to run him around until he decides to drop the aura curse so yea..

  18. #5498
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    Quote Originally Posted by ronin sparthos View Post
    On Alfard:

    Does he always turn to face after a while or does it purely have to do with positioning? Had a fight where he'd just stick to using tail and then another where he'd do a few tails then turn around to say hello with nerve gas.

    It's annoying having to run him around until he decides to drop the aura curse so yea..
    A couple potential issues:
    - Positioning is very tight, so you have to run through him in most instances
    - Serpentes Tail is knockback
    - Macros that change gear and make you move slightly can cause him to turn

  19. #5499
    CoP Dynamis
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    Had to do a bunny sacrifice for getting this! (Yes, being nekkid was a requirement)



    It's just level 85 too.

    BIG thanks to Haggen, Littlevegeta, Vaudrek, Norym, Poseidonmx and the rest of Chilakillers! :D

  20. #5500
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    Quote Originally Posted by zagex View Post
    As whm, I equip the a superior resist para atma for isgebind, and just eat the damage from wing. With both barparalyzra and barblizzara up, the paralyze effect is resisted most of the time, and when it does stick, it's very weak. I've never lowmanned it though, and never solo healed.
    Wing isn't that big of a deal with one person to para. The only lowman concern is aga4 and aga3 to some extent, stun those and the rest of the fight is cake. He is also really easy to kite if things get hairy.

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