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Thread: Final Form Magian Weapons     submit to reddit submit to twitter

  1. #5601
    Hydra
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    Hmmm level 85 aftermath is 30/60/90 seconds, level 90 is still 30/60/90.

    Striking flourish with af3+2 body makes rudra's storm crit and tolerable on DNC every 2 minutes, but really it's a thf weapon 'cause you need to stack SA or TA with it. And even then evis does bigger numbers in abyssea but you make up for it with ODD.

    So I'd really like to see a 120 second level 3 aftermath duration in the next two magian trials, or lv99 merits for reducing the recast on flourish III.

  2. #5602
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    i dont miss HNM for sure...its boring, and is like going to work, except you get paid with abjuration/gils than money.....shit can take as long as 9ish hours to camp if all 3 kings overlap....hell thats even longer than going to work, but you get to nap every 25 mins interval

    i like the current abyssea shits tho, cos i can do it at my own pace.....however i do not like the fact that some jobs are dominating....

    SE need to balance the jobs. and make them unique in their own way in future contents. Abyssea is unbalance because of atmas etc....not like all the other less preferred jobs are broken

    im sure SE will balance but the question is, can they do it good?

    for gods sake, i do not want more dark knight magics

  3. #5603
    Old Merits
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    Quote Originally Posted by Arthars View Post

    for gods sake, i do not want more dark knight magics
    I personally cannot fkking wait until blizzard 3. I'm farming glacier just for abyss cuirass in anticipation of it

  4. #5604
    Puppetmaster
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    Honestly drk should of been what blu is if they wanted a casting melee. I don't see why people just want them to just be a war with stun

  5. #5605
    A. Body
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    Quote Originally Posted by catfat View Post
    Honestly drk should of been what blu is if they wanted a casting melee. I don't see why people just want them to just be a war with stun
    Because it takes way too long to cast anything but stun to make DRK magic worth using.

  6. #5606
    ccf
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    Hydra
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    Quote Originally Posted by DNAval View Post
    I'd like share my input on Empys being easy, I read BG a lot i don't post much but what i can tell you guys is that there is a large population in FFXI that still doesn't have the means to finish an empy, i'd like to use my self as an example (recently) I became a father for the second time so I actually only get about 2-3 hours of consistent play time a day, that means this:

    ninja head seals > 2 days to get 8 seals
    ninja leg seals > 2 days to get the 8 seals
    ninja feet > 2 weeks to get the drop from vunk.
    ninja feet seals > 1 day to get 8 seals (got lucky)
    ninja hand seals > 3 days due to no drop of nin seals ( damn that buffalo)
    started the NM's for kannagi almost up to VNM's > 2 weeks to get there.

    for a person in my position its almost impossible to do what was mentioned in previous pages about having a pimped out character in 2 weeks.
    I just don't see how that's even humanly possible (again not saying its not but for a person under my circumstances its not).
    and as far as i can see this applies to @ least 60% of the population of the game (speaking on behalf of my server don't know others).

    sorry for the bad grammar holding baby and typing not my thing.
    Depends, if you have a good ls that does emph for every person, this certainly can be done. We have like 10 ppl, and we just rotate each playing day for different zone, 2-3hrs a day and we can get like 10/11 pops per NM, and if 2 drops each, that's half way done. Different ppl do it differently, but I would say don't give up hope. If Kannagi is too hard to find help, then maybe do WoE solo or duo? That is pretty impressive on its own tbh.

    Most people who play here are usually doing their emph with groups or have mules to help with (dual/triboxed), so I say get yourself some good friends and team up!

  7. #5607
    Cerberus
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    little late on the race discussion, but uh

    dring elvaan

    high five? anyone?

  8. #5608
    But I don't want my title changed
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    brofist.jpg

  9. #5609
    Cerberus
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    aw hell yea

  10. #5610
    D. Ring
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    Quote Originally Posted by Arthars View Post
    HNM suck balls been there done that got the +1's
    just wonder about kannagi personally (yes i know just pm him) what is your damage outside of abyssea with blade:hi?

    just did Medusa (lv 95 mythic trials putting money on the beast kings) and i was only getting as high as 1.2k i was wondering if your blade: Hi's are wiffing like that on high defensive monsters outside abyssea as much

  11. #5611
    Relic Horn
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    Quote Originally Posted by Odin'sLaw View Post
    just wonder about kannagi personally (yes i know just pm him) what is your damage outside of abyssea with blade:hi?

    just did Medusa (lv 95 mythic trials putting money on the beast kings) and i was only getting as high as 1.2k i was wondering if your blade: Hi's are wiffing like that on high defensive monsters outside abyssea as much
    I don't know if I understood the question but all WS in this game will suffer the cut in damage while done with lower pDIF (Yes i know some has cratio boost or ignore def). I only played NIN once outside abyssea and it was temenos limbus. Idk if my cratio was capped but I was /dnc and my avg was around 1700 with one spike of 2900. I also want to remind you that you have not +90 dex outside abyssea and your set for blade: hi should be a little changed ( best example is switching S kote to af3+2) capped dDex > few points of WSC.

  12. #5612
    Black Belt
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    hi is only a jin +1 outside abyssea. dont be surprised to see hi does average 1.5k and goes "wow this is awesome" because if you run enough runs and use Jin, you will notice its not far off becaUSE use you are now lvl 90 with better gears...they will be around 1.2k as well(for my kikoku)

    it is definately better damage on average than jin....and due to 1 hit nature, if it crits, its like criting 4 hits jin and the high spike is very consistent, than compare to jin's "all over the place" numbers

    however, due to 1 hit nature and i like using yonin alot(if i do stuffs outside im prolly lowmanning and need the evasion anyway like in woe or dynamis) i do notice the misses.....and because DA/offhand is only 1.0 ftp, you get pathetic numbers like 200-400 damage....

    sometimes i rather miss than people asking "wtf 300 hi?"

    these people however do not say anything when it does 2.5k+ outside abyssea lol

  13. #5613
    An exploitable mess of a card game
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    I was looking at the factors (I stopped cranking the numbers because I realized ODD potentially makes up for this) and it looked to be in Jin's favor outside of abyssea assuming . . .

    1. You need STR to cap fSTR (Contributes to Jin's WSC, so if you overestimate the amount needed, you're still boosting the WS)
    2. You need DEX to cap dDEX (Contributes to Jin's WSC + Crit rate, which Hi has to strategically balance out between dDEX and AGI)
    3. You do sacrificed ACC (95% v 95%^3), but you also gain more chances for DA and you don't do 0 damage from missing the initial hit on Jin

    That said, since I haven't actually had crunch time, Hi could still win without the aftermath, but these suggest that it should not.

  14. #5614
    D. Ring
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    Quote Originally Posted by Arthars View Post
    hi is only a jin +1 outside abyssea. dont be surprised to see hi does average 1.5k and goes "wow this is awesome" because if you run enough runs and use Jin, you will notice its not far off becaUSE use you are now lvl 90 with better gears...they will be around 1.2k as well(for my kikoku)

    it is definately better damage on average than jin....and due to 1 hit nature, if it crits, its like criting 4 hits jin and the high spike is very consistent, than compare to jin's "all over the place" numbers

    however, due to 1 hit nature and i like using yonin alot(if i do stuffs outside im prolly lowmanning and need the evasion anyway like in woe or dynamis) i do notice the misses.....and because DA/offhand is only 1.0 ftp, you get pathetic numbers like 200-400 damage....

    sometimes i rather miss than people asking "wtf 300 hi?"

    these people however do not say anything when it does 2.5k+ outside abyssea lol
    yeah i know what you mean my Blade: Hi damage was doing slightly less then my jin damage but the aftermath dot damage pushes my overall damage up

    thank for the replies Atoreis Arthars and Yugi

  15. #5615
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    Quote Originally Posted by Yugl View Post
    That said, since I haven't actually had crunch time, Hi could still win without the aftermath, but these suggest that it should not.
    Blade: Hi should average better than Blade: Jin will, however its only going to be within 100~300 difference in average overall probably.

  16. #5616
    Relic Horn
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    Quote Originally Posted by Yugl View Post
    1. You need STR to cap fSTR (Contributes to Jin's WSC, so if you overestimate the amount needed, you're still boosting the WS)
    2. You need DEX to cap dDEX (Contributes to Jin's WSC + Crit rate, which Hi has to strategically balance out between dDEX and AGI)
    Actually that doesn't really matter.
    Even with just 35agi from Kannagi and H feet and iga +2 as only items for +AGI my total AGI on Galka would be 115 so about 58 WSC. With very good set for Jin like 280 total STR+DEX WSC will be 71. Lets say capped fSTR for jin so 14 for Kannagi 90 and about 8 fSTR for :hi set.

    (58+55+8)*5.1=629
    (71+55+14)*4.1=574

    Hi wins obviously even that those numbers are highly in favor of Jin.

    Quote Originally Posted by Yugl View Post
    3. You do sacrificed ACC (95% v 95%^3), but you also gain more chances for DA and you don't do 0 damage from missing the initial hit on Jin
    You have 4.0fTP Jin vs 5.0 fTP Hi where Jin has acc bonus only for 1.0 and :hi for 4.0.
    There is same amount of chances for DA/TA because from what I know DA check is done twice for multihit ws not on each hit and you can have x2 DA/TA on jin and same on :hi.

  17. #5617
    Groinlonger
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    You're completely disregarding the effects that STR has on Attack as well as the fact that most of the gear coupled with STR/DEX has Attack/Accuracy. You've also overlooked dDEX as well, which does matter (dunno why the hell you'd say it wouldn't?) None of these stats are capped outside of Abyssea, I wouldn't be surprised to see higher Jins than His.

  18. #5618
    Relic Horn
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    Quote Originally Posted by Mojo View Post
    You're completely disregarding the effects that STR has on Attack as well as the fact that most of the gear coupled with STR/DEX has Attack/Accuracy. You've also overlooked dDEX as well, which does matter (dunno why the hell you'd say it wouldn't?) None of these stats are capped outside of Abyssea, I wouldn't be surprised to see higher Jins than His.
    You completely didnt read my post. I said only difference in both sets will be feet slot.

    If you will make perfect :jin set and only switch feet in it for :hi (from af3+2 feet to h feet) :hi will still win. Now you get it? Only difference in both sets would be 5str and 5 dex.

    Even better if you would make :hi in :jin set Hi would still win. Now you get it?

    Lets take this set http://www.ffxiah.com/item-sets/149823

    its +40 str +50dex and +25agi (with kannagi90) and probably one of the best jin sets. My base on Galka 90 is 92STR 83DEX 80AGI

    Jin(with+5from food):
    - WSC (92+83+40+50+5)*0.85*0.3= ~68
    - (WSC+base+fSTR)*fTP= 561

    Hi:
    - WSC (80+25)*0.85*0.6=~53
    - (WSC+base+fSTR)*fTP= 622

    Like I said :hi will win even when done in set made for :jin.

  19. #5619
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    Quote Originally Posted by Mojo View Post
    You're completely disregarding the effects that STR has on Attack as well as the fact that most of the gear coupled with STR/DEX has Attack/Accuracy. You've also overlooked dDEX as well, which does matter (dunno why the hell you'd say it wouldn't?) None of these stats are capped outside of Abyssea, I wouldn't be surprised to see higher Jins than His.
    Both Jin and Hi sets are going to look roughly similiar with feet/waist/neck/head being different probably. So both will have roughly the same fstr and both should be hitting the same dDex. With a Jin set having somewhere around 15ish more attack than a Hi set might, but Hi set having close to +50 in gear agi toward a 60% mod. Jins not going to win with a dex mod of 30% and since you're going for a high dex% youll be too low on the str for it to make up the difference vs the higher mod on Hi.

  20. #5620
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    u need a 4-5 hit jin to come equal or better than a hi(if alot of hits crit) since hi's DA is completely garbage

    if the hi crits, then its almost impossible for jin to beat

    but still, hi is only a little better than jin outside abyssea but still the best WS for nin(obviously)

    the problem is how to find the best mixed set for the best tuned Hi outside abyssea

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