Thank you kindly sir. ^^ I'll get both and mess around with em on JoL or w/e if I ever get to go SAM to those kinds of things.
Thank you kindly sir. ^^ I'll get both and mess around with em on JoL or w/e if I ever get to go SAM to those kinds of things.
I'm going to up both I think, lets just hope I won't be let down by the end of June.
Ahhh I was watching these posts when this caught my eye. I will also concur & conclude that there were no para procs when I tested this as well (in 2007).
Indeed the beauty (or hinderance?) of BLU is that the debuffs will maintain it's natural element, despite the element of the spell itself.
Actually this type of magical damage has been out since SMN anyways (Titan and Ramuh bloodpacts come to mind).
It doesn't have to make up anything, it simply weaponskills more, Gekko's 75% STR mod just means the gap between Soboro and other options is percentually much smaller than the initial base DMG suggests. However, 5-hit Kurodachi would be pretty boss, I'd imagine.
5 hit kuradachi is inferior to 6 hit. Basically you have so much TP overflow that it halves the benefit of droping a hit, whats more you lose dusk gloves. although with carbonara it would be better of course, but then again, hagun can 5 hit too in this situation ( and it doesn't suffer from TP overflow).
guess i'll have to math soboro later...
Hrm, really? TP overflow, let's see... 4 hits after WS means (assuming no DA for now and 40% OAT):
1 - 1 - 1 - 1 : 12.96% (4 rounds)
2 - 2 : 16% (2 rounds)
1 - 1 - 2 : 14.4% (3 rounds)
2 - 1 - 1 : 14.4% (3 rounds)
1 - 2 - 1 : 14.4% (3 rounds)
1 - 1 - 1 - 2 : 8.64% (4 rounds)
2 - 1 - 2 : 9.6% (3 rounds)
1 - 2 - 2 : 9.6% (3 rounds)
---
100% (3.056)
Kurodachi w/o DA (no DA by the way is a decent assumption, Abyssal/Hollow and Rose Strap while /DRG though Brutal might be > Hollow, too lazy to redo it and started w/o DA) need 3.056 rounds to 100 TP on average. Factoring in hitrate (95% but also factoring in Zanshin) this is 3.05ish rounds, or 1413 delay. How much does Hagun need? Without any DA besides Brutal it's 2203ish delay average, meaning Kurodachi weaponskills 56% more often than a Hagun. Hagun's weaponskills are a bit over 20% stronger, has more haste gear due to not 5-hitting, and does more damage per hit obviously.
You counted 1-1-1-2 as 3 rounds rather than 4. Overall average should be 3.056, and about 3.15 with acc factored in.
Ah yes, thanks.
Any thoughts on DMG:43 Katana vs Senj. for Jin?
and if Senj is no longer best, what would you offhand? Senj or perdu?
also important that tp overflow means less of a gap between hagun and kuro ws
not huge, but it's there
Random question but i'm on trial 292 for the Axe:
"Retreive a set quantity of the assigned item"
"Objective: 0/10 baby Blobdingnags"
Does this mean i just have to turn in 10 baby blobs or do I have to have the trial weapon equipped when I get them?