That Apoc didn't leave 5/5 merited souleater on for the duration did he?
That Apoc didn't leave 5/5 merited souleater on for the duration did he?
Colibri Bird PT take 2! Bit different this time:
Maridel DRK/SAM (Apoc)
Shadida RNG/WAR (Dragonmaw)
Verontis WAR/SAM (Perdu)
Tranquil COR/WHM
Tonicfly BRD/NIN
Traci RDM/WHM
This time we went with Chaos/Corsair's rolls the entire party. As you can see, it had a profound effect on my damage output. However, the ratio of my damage to Maridel's is almost exactly the same as it was the other day.Code:Damage Summary Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Maridel 235778 35.02 % 140901 0 252 94625 0 0 Shadida 278622 41.39 % 710 108169 18774 150969 0 0 Traci 16 0.00 % 0 0 0 0 16 0 Tranquil 22 0.00 % 0 0 0 0 22 0 Verontis 155361 23.08 % 82972 0 0 72389 0 0 SC: Fragmentation 2594 0.39 % 0 0 0 0 0 0 SC: Induration 819 0.12 % 0 0 0 0 0 0 Total 673212 100.00 % 224583 108169 19026 317983 38 0 Melee Damage Player Melee Dmg Melee % Hit/Miss M.Acc % M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit% Maridel 140901 59.76 % 598/46 92.86 % 52/577 220.80 78 138/705 334.44 13.04 % Shadida 710 0.25 % 13/55 19.12 % 31/85 54.62 0 0/0 0.00 0.00 % Verontis 82972 53.41 % 522/29 94.74 % 28/254 146.70 61 126/324 251.49 11.69 % Ranged Damage Player Range Dmg Range % Hit/Miss R.Acc % R.Low/Hi R.Avg #Crit C.Low/Hi C.Avg Crit% Shadida 108169 38.82 % 291/50 85.34 % 124/501 361.18 39 235/627 439.77 13.40 % Weaponskill Damage Player WSkill Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg Maridel 94625 40.13 % 104/3 97.20 % 277/1738 909.86 - Catastrophe 81855 86.50 % 95/3 96.94 % 277/1336 861.63 - Guillotine 12334 13.03 % 8/0 100.00 % 1416/1738 1541.75 - Slice 436 0.46 % 1/0 100.00 % 436/436 436.00 Shadida 150969 54.18 % 67/3 95.71 % 820/3010 2253.27 - Slug Shot 150969 100.00 % 67/3 95.71 % 820/3010 2253.27 Verontis 72389 46.59 % 87/0 100.00 % 224/1624 832.06 - Raging Rush 72389 100.00 % 87/0 100.00 % 224/1624 832.06 Ability Damage Player Abil. Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg Maridel 252 0.11 % 12/0 100.00 % 21/21 21.00 - Weapon Bash 252 100.00 % 12/0 100.00 % 21/21 21.00 Shadida 18774 6.74 % 14/0 100.00 % 765/2085 1341.00 - Barrage 17153 91.37 % 13/0 100.00 % 765/2085 1319.46 - Eagle Eye Shot 1621 8.63 % 1/0 100.00 % 1621/1621 1621.00 Spell Damage Player Spell Dmg Spell % #Spells #Fail S.Low/Hi S.Avg #MBurst MB.Low/Hi MB.Avg Traci 16 100.00 % 2 0 8/8 8.00 0 0/0 0.00 - Dia II 16 100.00 % 2 0 8/8 8.00 0 0/0 0.00 Tranquil 22 100.00 % 14 0 1/9 1.57 0 0/0 0.00 - Banish 22 100.00 % 14 0 1/9 1.57 0 0/0 0.00 Skillchain Damage Skillchain SC Dmg # SC SC.Low/Hi SC.Avg SC: Fragmentation 2594 3 167/1635 864.67 SC: Induration 819 1 819/819 819.00
I have all the data for this go around, since I turned off all relevant filters. I also logged it and will be attempting to calculate the actual double attack %. If you want any other info let me know via PM since this is kinda cluttering the thread at this point, or what the hell I can just post it here.
Notice how my ranged accuracy is not capped yet my Slug Shot accuracy is. I chalk this up to the fact that nearly all my Slugs were done within the 5.0-5.9 sweet spot, whereas many ranged attacks were performed at point blank (because the mob closed in on me or moved around). It looks like the ranged accuracy penalty for being outside the sweet spot is pretty severe.
@Shinryuu - No, Maridel is 0/5 Souleater. He's 5/5 Last Resort Effect/Recast instead. He's got 5/5 Desperate Blows and will be working on Diabolic Eye next.
Some highlights:
http://img41.imageshack.us/img41/2728/colibri1.png
http://img10.imageshack.us/img10/2320/colibri2.png
http://img504.imageshack.us/img504/5236/colibri3.png
http://img80.imageshack.us/img80/1691/colibri4.png
http://img689.imageshack.us/img689/4899/colibri5.png
I'll stop clogging the thread with parses now.
edit: K I lied - one more parse, with Maridel maybe on WAR and Vegetto's SAM, later tonight.
Inc leet RR/KJ/SC screenshots
Ok, so I went through and counted the double procs and I came up with 90. So, of 341 ranged attacks, 180 of them were part of a double attack, and 161 were not. So I actually only performed 251 ranged attacks.
161 singles vs 90 doubles = 64.14% single, 35.86% double. Hmm...
I may be asking for something that has been posted. But would you mind sharing your gear sets?
Merit against a real Apoc DRK!
Which brings me back to the question I asked earlier:
Has anyone seen an actual parse from any of the 2H OAT weapons?
Do we know for a fact that the proc rate is 40% on them yet?
It doesn't seem beyond reason that they would make different proc rates for different weapons. Especially since we now know that they've made it different from how Joyeuse or Jailer Weapons work.
KParser doesn't process this at all for ranged attacks yet, hopefully it can be added? I had to calculate mine manually by actually going through the log and counting.
Gearsets:
Spoiler: show
Ryunohige fucks with your WS frequency because you have to save up to 300 TP and there's also the ever-present risk of arriving just before or after aftermath wears off. There's no contradictionFurther, there's also the defense down proc which hasn't been mentioned thus far... depending on other things it may or may not be a fairly potent factor in Gungnir's favor.
lol i kinda wanna post my rng gear, but idk, it's well equipped, but weird. maybe i'll make a LJ post or something.
FINAL COLIBRI SHOWDOWN OF ULTIMATE DESTINY
Maridel WAR/SAM (Perdu)
Tigerwoods SAM/WAR (Tomoe)
Shadida RNG/WAR (Dragonmaw)
Kaworu COR/RNG (Joy+Martial)
Eade WHM/SCH
Ayer BRD/NIN
Used Chaos+Corsair's for a while til we said fuck it, we'll kill Wivres too and switched to Chaos+Samurai. Again, double march for melees, pp min 4 for me.Code:Damage Summary Player Total Dmg Damage % Melee Dmg Range Dmg Abil. Dmg WSkill Dmg Spell Dmg Other Dmg Kaworu 52583 7.99 % 23023 0 2592 26968 0 0 Maridel 165970 25.22 % 77206 0 0 86427 0 2337 Shadida 197970 30.08 % 634 81997 12620 102719 0 0 Tigerwoods 239596 36.41 % 89495 0 0 149763 0 338 SC: Compression 105 0.02 % 0 0 0 0 0 0 SC: Fragmentation 572 0.09 % 0 0 0 0 0 0 SC: Transfixion 1294 0.20 % 0 0 0 0 0 0 Total 658090 100.00 % 190358 81997 15212 365877 0 2675 Melee Damage Player Melee Dmg Melee % Hit/Miss M.Acc % M.Low/Hi M.Avg #Crit C.Low/Hi C.Avg Crit% Kaworu 23023 43.78 % 668/147 81.96 % 0/68 30.68 69 34/106 67.35 10.33 % Maridel 77206 46.52 % 446/27 94.29 % 31/256 155.49 67 157/336 272.78 15.02 % Shadida 634 0.32 % 17/61 21.79 % 0/86 37.29 0 0/0 0.00 0.00 % Tigerwoods 89495 37.35 % 541/73 88.11 % 0/278 151.95 58 0/387 277.67 10.72 % Ranged Damage Player Range Dmg Range % Hit/Miss R.Acc % R.Low/Hi R.Avg #Crit C.Low/Hi C.Avg Crit% Shadida 81997 41.42 % 269/29 90.27 % 119/441 298.88 27 155/503 358.11 10.04 % Other Physical Damage (Counterattacks and Retaliations) Player CA.Dmg CA.Hit/Miss CA.Low/Hi CA.Avg Ret.Dmg Ret.Hit/Miss Ret.Low/Hi Ret.Avg Maridel 0 0/0 0/0 0.00 2337 14/0 78/315 166.93 Tigerwoods 338 3/0 70/188 112.67 0 0/0 0/0 0.00 Weaponskill Damage Player WSkill Dmg WSkill % Hit/Miss WS.Acc % WS.Low/Hi WS.Avg Kaworu 26968 51.29 % 40/8 83.33 % 94/872 674.20 - Slug Shot 26968 100.00 % 40/8 83.33 % 94/872 674.20 Maridel 86427 52.07 % 91/0 100.00 % 267/1757 949.75 - King's Justice 11479 13.28 % 14/0 100.00 % 435/1498 819.93 - Penta Thrust 4203 4.86 % 5/0 100.00 % 486/1386 840.60 - Raging Rush 70745 81.86 % 72/0 100.00 % 267/1757 982.57 Shadida 102719 51.89 % 55/17 76.39 % 820/2678 1867.62 - Slug Shot 102719 100.00 % 55/17 76.39 % 820/2678 1867.62 Tigerwoods 149763 62.51 % 130/0 100.00 % 0/2284 1152.02 - Penta Thrust 149763 100.00 % 130/0 100.00 % 0/2284 1152.02 Ability Damage Player Abil. Dmg Abil. % Hit/Miss A.Acc % A.Low/Hi A.Avg Kaworu 2592 4.93 % 9/0 100.00 % 133/444 288.00 - Barrage 2592 100.00 % 9/0 100.00 % 133/444 288.00 Shadida 12620 6.37 % 10/0 100.00 % 562/1790 1262.00 - Barrage 12620 100.00 % 10/0 100.00 % 562/1790 1262.00 Tigerwoods 0 0.00 % 5/0 100.00 % 0/0 0.00 - Blade Bash 0 0.00 % 5/0 100.00 % 0/0 0.00 Skillchain Damage Skillchain SC Dmg # SC SC.Low/Hi SC.Avg SC: Compression 105 1 105/105 105.00 SC: Fragmentation 572 2 55/517 286.00 SC: Transfixion 1294 2 303/991 647.00
So, while the Dragonmaw is very nice... it still can't contend with SAM with pimped gear, Overwhelm, full-time Hasso, Double Attack, and 2xMarch+Haste on birds.
inb4 nerf SAM
Grr wtf was i doing, just checked over my parse of it, hasso was only up 91% of the time. I must have been jacking off or something.
Just as suspected, RA-RNG still can't content with haste.
now let's see an OAT polearm drg vs sam for a real showdown.
Silly question but why you're using mekki instead of vucaln staff Shadida? Oh is bucc belt better than scout for slugshot? Been using scout for slug.![]()
SE needs to implement a mode that constantly fires ranged...ranged delay / snapshot is a joke atm since if you go too fast, you wind up slowing down.