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Thread: Final Form Magian Weapons     submit to reddit submit to twitter

  1. #1361
    E. Body
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    Nor am I, just something I read in one of the many threads on the subject.

  2. #1362
    New Odin
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    Quote Originally Posted by Thorny View Post
    I'll give it a shot and report back I guess, not sure why clots wouldn't work though..
    Someone also said that Eruca do not count as Crawlers either, seems like subfamilies are out in regards to trials.

  3. #1363
    Banned.

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    Well that blows. Odd that saplings and white rabbits count for the respective trials though.. since those are mob-specific ones not family specific. Still going to try a clot when weather pops to confirm.

  4. #1364
    Sea Torques
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    Quote Originally Posted by laverna View Post
    I’m currently working on Trial 841 with the Teiwaz staff for Pet Magic Attack +7. However I am unable to find a good reliable spot to kill Slimes under weather. Weather must be Ice, Earth, Water or Dark weather.
    Korroloka might work if you can get a sync (30-40 range?) and no one is farming them: rain is somewhat common there. Sea Serpent Grotto might also work with sync (50ish?), but I'm not sure on rain frequency there.

    I completed my 15% cure potency Teiwaz quite a while back. I am considering getting the Earth Affinity: Magic Accuracy +3 for BRD and RDM. No one has done any testing on this one yet?

  5. #1365
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    Confirmed clots don't work.. back to the drawing board then. That's a really fucking gross trial, shame SMN MAB staff is sexy ._.

  6. #1366
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Thorny View Post
    Confirmed clots don't work.. back to the drawing board then. That's a really fucking gross trial, shame SMN MAB staff is sexy ._.
    You shall find a way!

  7. #1367
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    Quote Originally Posted by Cream Soda View Post
    You shall find a way!
    only if ninian improves her whipping technique, for now i'm going to dodge all attempts to make me work on it

  8. #1368
    DAKPluto
    Guest

    Not looking forward to my cluster bomb trial either :\

  9. #1369
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Thorny View Post
    only if ninian improves her whipping technique, for now i'm going to dodge all attempts to make me work on it
    Pfft, it's been perfected since the age of 13. Tighten up Thorny, tighten up!

  10. #1370
    Puppetmaster
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    Finished my thunder potency staff yesterday. Preliminary indications are consistent with awesome sauce.

    I'm currently running through water threnodies on goldfish to give a preliminary accuracy test. Nothing with a sample size to satisfy the number crunchers, but functional as a reality check.

  11. #1371
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    Quote Originally Posted by mdkuser View Post
    23% haste + 10% double attack > 25% haste.
    Not when you've got 50%+ it don't.

  12. #1372
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
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    Quote Originally Posted by Malacite View Post
    Not when you've got 50%+ it don't.
    Yes it does.

    The most of an increase you can get from 2% haste is
    2/20 = 10% and that's at 78% haste.

    So let's look at non zergs,
    Hasso 25% haste in gear, double march, haste = 70% haste.

    2/30 = 6.67% increase

    10% DA adds to DoT, WS frequency, AND direct WS dmg.

    Let's assume you have pole grip and brutal.

    117/107 = 9.3% increase.

  13. #1373
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    ffffff beaten

  14. #1374
    smashcat
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    well, don't forget jumps and the added acc. but it still wouldn't be enough unless your hitrate was <80%.

    edit: the discussion was between /war with 23%haste vs /drg with aces/usufeet and 25% haste

  15. #1375
    BEES OH GOD BEES
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    Quote Originally Posted by mdkuser View Post
    23% haste + 10% double attack > 25% haste.
    Read my post again. OAT gkt => approximately 6% DA from /WAR. (also assuming you have haste/marches/hasso). the extra haste from /DRG in that case is equal to a 7.2% delay reduction. Then you have 10acc/jumps VS zerk.

    numbers:
    /WAR delay: 158,1406
    /DRG delay: 146,8125

  16. #1376
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    Cream Soda still doesn't believe in dancers? I've been on 80% haste quite a few times, and I don't think Greater Colibri count as zerg targets. And yes, OAT GKT means /WAR becomes much less useful.

  17. #1377
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

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    Quote Originally Posted by Shinryuu View Post
    Cream Soda still doesn't believe in dancers? I've been on 80% haste quite a few times, and I don't think Greater Colibri count as zerg targets. And yes, OAT GKT means /WAR becomes much less useful.
    Still doesn't?

    Nigga you trollin. I've always been for dancers, just ones who don't suck. Finding one worth a fuck is the challenge. At least around here, it's like the Mewtwo of the game, only 1.

  18. #1378
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    2 in my LS used to be 3 but one quit

  19. #1379
    Cerberus
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    in my ls the best dnc, whm, blm, and pup are all the same person, so we never make use of his dnc or pup

  20. #1380
    Relic Shield
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    Quote Originally Posted by Malacite View Post
    Not when you've got 50%+ it don't.
    FFS stop quoting out of context. The discussion was for HAGUN: 23% haste +10% DA is better than 25%. for Kurodachi, /drg is obv better.

    summary:

    SAM/WAR: hagun=soboro, kurodachi = +4%

    SAM/DRG: soboro = +2% kurodachi =+7%

    hagun: with 23% haste gear ( dusk+1 speed belt), /War is better than /drg.

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