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Thread: Abyssea HNMs     submit to reddit submit to twitter

  1. #501
    Campaign
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    Congrats on acknowledging the superior race, Cair.

  2. #502
    King of the Jews
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    Quote Originally Posted by Uryuu View Post
    Congrats on acknowledging the superior race, Cair.
    taru<mithra, sorry.

  3. #503
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    Quote Originally Posted by Aurara View Post
    taru<mithra, sorry.
    As your friend I will be the first to tell you this.


    Wrong.

  4. #504
    King of the Jews
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    Quote Originally Posted by Uryuu View Post
    As your friend I will be the first to tell you this.


    Wrong.
    Mithras can reach the top of shelves, tarus cannot.

  5. #505
    Banned.

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    How do you guys get the T3s close to cliffs/high grounds without them depopping? Today we had to wait like 20 mins for Orcus to move closer to a cliff so we could pop it lol.

  6. #506
    CoP Dynamis
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    In reply to cair meteor about same as kbs, its just the fact that its loaded on top of everything else lol, I'm going to assume a melee interupted it. ?

  7. #507
    The Syrup To Waffles's Waffle
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    We haven't moved anything to take advantage of the elevation, so I couldn't help you there. I was under the impression T3 didn't depop, am I wrong?

  8. #508
    Sea Torques
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    Quote Originally Posted by Flic View Post
    In reply to cair meteor about same as kbs, its just the fact that its loaded on top of everything else lol, I'm going to assume a melee interupted it. ?
    Shield Bash I think, I dont remember any mele being near it at the time, though we did have 2 sams for SC who could have done it.

  9. #509
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    Maint in Orcus zones... was he broken?

  10. #510
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    Quote Originally Posted by Shadida View Post
    Maint in Orcus zones... was he broken?
    People were killing him, im not sure. Maybe they found something that wasn't supposed to be there.

  11. #511
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    - An issue where players were unable to attack the Notorious Monster Raker Bee under certain conditions has been addressed.

    /shrug

  12. #512
    RIDE ARMOR
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    Quote Originally Posted by Shadida View Post
    - An issue where players were unable to attack the Notorious Monster Raker Bee under certain conditions has been addressed.

    /shrug
    lmao ><
    thats pretty lame...

  13. #513
    Sea Torques
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    The bee was probably wandering in the cracks or something.
    I'm guessing Yilbegan drops both INT rings and the DEX ring. The other INT ring hasn't dropped yet from the others, right?
    I'm willing to bet that is the case. From alla,
    Quote Originally Posted by Princess Jinte
    Zilant Ring:
    Like Yilbegan, a type of dragon-esque creature. Yilbegan is Siberian, Zilant is Slavic, both are Russian)
    http://img.photobucket.com/albums/v7...g?t=1269600127
    Verthandi's Path: Tier2, Urd
    Trying to get Eyes of Verthandi for my D.A. Athame dagger, so I've been deciding to farm this as my T2. Easy but semi-long (20-30 minutes) fight for a Rdm and Thf duo. Mind you I've got good gear but my Rdm was dual boxed.
    *Slow lands after a couple attempts
    *Blind lands easily
    *Couldn't get Para, bind, or grav to land
    *Hits for about ~350 plus and has double attack
    *TP Moves,
    Zephyr Arrow: - Ranged Attack Knockback, Bind
    Lethe Arrows: - Ranged Attack Knockback, Bind, Amnesia
    Cyclonic Turmoil: - AoE Wind damage, Knockback, and multiple effect Dispel
    And other TP moves like the ones that erase you or put you to sleep, or reduce yoru TP.
    *Uses 2hr:Trance. Immediately when you see it use this, it will do Zephyr Arrow -> Lethe Arrow -> Cyclonic Turmoil -> Cyclonic Turmoil

    Evade rate was about ~60%+ but I wasn't always using a heavy evasion set. For this fight, I'd recommend having ~1300+ HP to be in the safe zone. So for me I used gigant mantle and BQ ring. When it starts to cast Stoneskin, Cure, Regen, or maybe even proshell if you're fast, you can get behind it and SA+WS. Keep mage at a distance to avoid getting hit by TP moves.

    When it uses Trance, simply start to kite it. Thieves can pop flee and easily get out of the way of Lethe Arrow. It'll try to use Cyclonic Turmoil when it's within 20' of you, and it'll do this twice. Just let it prime the move and then run out of range.

    Killed 6-7 so far and still no color conversion ;/

  14. #514
    Hydra
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    Quote Originally Posted by Shamaya View Post
    The bee was probably wandering in the cracks or something.
    I'm willing to bet that is the case. From alla,


    http://img.photobucket.com/albums/v7...g?t=1269600127
    Verthandi's Path: Tier2, Urd
    Trying to get Eyes of Verthandi for my D.A. Athame dagger, so I've been deciding to farm this as my T2. Easy but semi-long (20-30 minutes) fight for a Rdm and Thf duo. Mind you I've got good gear but my Rdm was dual boxed.
    *Slow lands after a couple attempts
    *Blind lands easily
    *Couldn't get Para, bind, or grav to land
    *Hits for about ~350 plus and has double attack
    *TP Moves,
    Zephyr Arrow: - Ranged Attack Knockback, Bind
    Lethe Arrows: - Ranged Attack Knockback, Bind, Amnesia
    Cyclonic Turmoil: - AoE Wind damage, Knockback, and multiple effect Dispel
    And other TP moves like the ones that erase you or put you to sleep, or reduce yoru TP.
    *Uses 2hr:Trance. Immediately when you see it use this, it will do Zephyr Arrow -> Lethe Arrow -> Cyclonic Turmoil -> Cyclonic Turmoil

    Evade rate was about ~60%+ but I wasn't always using a heavy evasion set. For this fight, I'd recommend having ~1300+ HP to be in the safe zone. So for me I used gigant mantle and BQ ring. When it starts to cast Stoneskin, Cure, Regen, or maybe even proshell if you're fast, you can get behind it and SA+WS. Keep mage at a distance to avoid getting hit by TP moves.

    When it uses Trance, simply start to kite it. Thieves can pop flee and easily get out of the way of Lethe Arrow. It'll try to use Cyclonic Turmoil when it's within 20' of you, and it'll do this twice. Just let it prime the move and then run out of range.

    Killed 6-7 so far and still no color conversion ;/
    If anyone wants, feel free to check my youtube channel I have a vid of Verthandi and Yibegan. It has commentary, mute it if you want but note that it will give you some info that you cant see via filters (my bad). If you've already fought them you obviously wont learn much but I think it will be good for people who are planning to fight em too see it for themselves before potentially wasting hours of time farming T1-2-3's. k.

    http://www.youtube.com/rikerffxi

  15. #515
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    Quote Originally Posted by Shadida View Post
    - An issue where players were unable to attack the Notorious Monster Raker Bee under certain conditions has been addressed.

    /shrug
    This actually happened to us. It was awful, since they have super movement speed and perfect pathing, we couldn't zone it in time and ended up killing like 4 of us for no reason lol...

  16. #516
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    Gravity Horn is the coolest looking attack ever.

  17. #517
    Myr said I should dodge roll
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    Quote Originally Posted by Aurara View Post
    Mithras can reach the top of shelves, tarus cannot.
    They can with this! ===> http://wiki.ffxiclopedia.org/wiki/Stepping_Stool
    Such a befitting description too

  18. #518
    Sea Torques
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    Thanks Riker, definitely going to check it out. I'm sure it'll help. My idea for getting my Eyes of Verthadi is just that I'll do pickups and reserve the eyes but leave everything freelot. I imagine it'll be pretty easy to get people for the ring, torque matt, other matts, or fun element.

    Also, I didn't see to much on Capricornus in this thread. That fish that does mighty strikes often and uses this aoe TP move absorbable by 2-3 shadows. Just saw a Nin/Dnc solo it. Looks like it takes awhile but seems pretty easy to outrun.

  19. #519
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    Quote Originally Posted by Shamaya View Post
    seems pretty easy to outrun.
    Easy to outrun Recoil Drive?

  20. #520
    Every day I'm wafflin'
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    Fenrir

    It's very easy to outrun even though it has I think ~15' range. Trying to use it holds the mob up for a good couple of seconds, and it'll try to use it from very far away so as long as you're running at the time you shouldn't get hit by it.

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