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Thread: Abyssea HNMs     submit to reddit submit to twitter

  1. #561
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    Do any of the T2 NM have normal movement speed? Curious if any of them could be QD solo'ed. And, more generally, I'm curious which T2 in general can be lowmanned (no more than 3). So far from I'm hearing T2 skeleton (Northlands, duo), T2 pixie Urd (Batallia/Rolanberry/Sauromugue, duo), T2 fish (Ronfaure/Jugner, solo), T2 scorpion (Saruta/Meriphataud, duo). Any more that can be lowmanned, or specific strategies on any of the above? I'd like to compile them somewhat.

  2. #562
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    All the T3s seem to show hp bar when they do their powerful TP moves. Venom shower, Gravital cannon, etc.

  3. #563
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    ok.. its hard to skim thru 19 pages and im trying to put together a easy-reference guide so quick answers would be preferred.

    do all Tier 1s drop nothing?

    and if im not wrong the pop progress is

    T1: Clear

    T2: Colorful

    T3: Orange / Blue / Brown / Yellow / Purple

    T4: Black

    ...
    you can cross paths on Colorful amirite?

    and your abyssite will always break after defeating Yilbegan, but how about the T1-3s? is there a random chance of break or has that been determined?

  4. #564
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    Quote Originally Posted by Kimiko View Post
    The video from Krabkatoa is on YouTube now. This is the short, edited version of the fight, I'll be posting the full unedited footage up on my site later this evening.

    http://www.youtube.com/watch?v=3xXB8wa58_o
    The best way we found to do this is to have your tanks not melee(PLDs or RDM) and stay away from each other, 10-15yalms so it wastes time while running to the other tank.

  5. #565
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    Spira: Yes all tier 1's drop nothing. You can use any mobs to upgrade to colorful. Yes you can break on Tier 3 and not get a black abyssite. Once you upgrade from colorful you are locked into a path

  6. #566
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    About 0/30 for colorful abyssite, trying Blobdingnag path. This is just getting rediculous. Killing the Globsters/Ground Guzzlers solo.

  7. #567
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    Quote Originally Posted by Jaxzer View Post
    About 0/30 for colorful abyssite, trying Blobdingnag path. This is just getting rediculous. Killing the Globsters/Ground Guzzlers solo.
    Haven't attempt this path yet but i am interested in your solo's strategy. Care to share? And can you hold multiple T3 pops? I.E, after my colorful crystal changed to purple, can i hold another path's crystal concurrently?

  8. #568
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    Also interested in trying to solo some T1s - is it possible as MNK/NIN?

    Trying to work my way up to the Blob HNM, for my Wargfangs.

  9. #569
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    You can hold an abyssite of every colour, so 8 in total. I just finished another Orcus set and am now starting on Lord Ruthven's path for example. They're all different key items which is why it works.

  10. #570
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    Quote Originally Posted by Francisco View Post
    Also interested in trying to solo some T1s - is it possible as MNK/NIN?

    Trying to work my way up to the Blob HNM, for my Wargfangs.
    Mnk/dnc could probably solo the gusta/eron ones. Bees in saruta might be bad, though.

  11. #571
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    Do any of the T2 NM have normal movement speed? Curious if any of them could be QD solo'ed. And, more generally, I'm curious which T2 in general can be lowmanned (no more than 3). So far from I'm hearing T2 skeleton (Northlands, duo), T2 pixie Urd (Batallia/Rolanberry/Sauromugue, duo), T2 fish (Ronfaure/Jugner, solo), T2 scorpion (Saruta/Meriphataud, duo). Any more that can be lowmanned, or specific strategies on any of the above? I'd like to compile them somewhat.
    Farruca Fly is definitely also duo'able (Thf and Rdm). I honestly thought it'd be the hardest thing I'd tried yet, but it was arguably easier than Jyeshtha (the scorp) and Urd (dnc pixie). It didn't use AOE much and I had enough HP to hopefully sustain it's somersault 1-hit-wonder move, which it only used 2x and my shadows blocked each time. Just have an evasion set and about 1400+ HP, put up slow and blind and go to town. Just an endurance fight from there, but your Rdm shouldn't even be taxed for MP. The mob isn't very accurate.

    I didn't notice enhanced movement speed on either of the 2 pixies (Skuld and Urd) nor did I notice enhanced movement on Jyestha. It might have been because I had flee though. I can't be sure. I popped Jyestha towards the east of Saruta and honestly there are lots of obstacles where I think you could kite it. I've heard these NM's have "superior pathing skills" to normal mobs, but it seemed to path pretty badly when I was kiting it at one point.

    Jyestha fight is the same as Farruca Fly. Just evade, have enough HP to avoid a 1-hit wonder, and slowly tank and spank. Not much else to it. For Urd, look back a couple of pages to where I posted on that (w/ a pic of me standing over its corpse).

  12. #572
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    Most if not all of the tier IIs have increased movement speed.. QD solo I THINK is out of the question for any of them. They all have decent HP as well;/ All seem to be immune to bind/gravity/paralyze and some immune to slow seems like SE made VNMs anti-solo D:

  13. #573
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    Quote Originally Posted by Jaxzer View Post
    About 0/30 for colorful abyssite, trying Blobdingnag path. This is just getting rediculous. Killing the Globsters/Ground Guzzlers solo.
    Having the same luck on the same mobs in Pashhow(both present and past). Been here over 2 hours. Nothing.

    edit: Finally got it, but my friend still hasn't.

  14. #574
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    sorry.. but another quick question about abyssite.

    a bunch of statements which i need to verify. should be mostly correct but here goes.

    Clear always converts to Colorful abyssite and never breaks.

    Colorful abyssite always converts to the according 5 color abyssites, but may break

    The 5 color abyssites MAY convert to black abyssite, and may break

    Black Abyssite always breaks.

  15. #575
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    Colorful cannot break as far as I know.

  16. #576
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    Quote Originally Posted by Spira View Post
    sorry.. but another quick question about abyssite.

    a bunch of statements which i need to verify. should be mostly correct but here goes.

    Clear always converts to Colorful abyssite and never breaks.

    Colorful abyssite always converts to the according 5 color abyssites, but may break

    The 5 color abyssites MAY convert to black abyssite, and may break

    Black Abyssite always breaks.
    Almost none of that was right, as far as my understanding goes.

    Clear OCCASIONALLY (10%?) converts to colorful abyssite, and never breaks.

    Colorful OCCASIONALLY (20%?) converts to the colored abyssite corresponding to the T2 NM you kill, and never breaks.

    Colored abyssite MAY (inadequate data for percentage) convert to black abyssite, and ALWAYS breaks.

    Black Abyssite always breaks.

    I believe this is more accurate information.

  17. #577
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    i guess i really should start doing this personally..

    thx for the clarification..

    another thing to ask is.. when does this breaking happen? some people say it breaks on popping the NM... but there may be other instances?

  18. #578
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    Quote Originally Posted by Kimiko View Post
    Also, thinking of some low-man strats for this fight. Best setup I can consider is this... 8-12 people is a reasonable setup for this fight.
    Party 1: 2x PLD/NIN, WHM/SCH, BRD/WHM, RDM/SCH, COR/WHM
    Party 2: 2-4x BLM/WHM, RDM/SCH, BRD/WHM
    Party 1: SMN RDM RDM
    Party 2: TH4
    Final destination.

    http://img98.imageshack.us/img98/516...2eastronfa.jpg
    About 45 minute fight, had a couple close calls but wasn't that bad.

  19. #579
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    Quote Originally Posted by Thorny View Post
    Party 1: SMN RDM RDM
    Party 2: TH4
    Final destination.

    http://img98.imageshack.us/img98/516...2eastronfa.jpg
    About 45 minute fight, had a couple close calls but wasn't that bad.
    Very nice. Two RDM/NINs using pingpong strategy with smn providing extra damage it seems like?

  20. #580
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    yep

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