Don't see it in search, so I'll just ask. What is the rough repop on krab and other t3 in same zone?
Don't see it in search, so I'll just ask. What is the rough repop on krab and other t3 in same zone?
2 hours about. its up in enough time to clear the other three zones of T3's.
T3 repop is 4-5 hours from what I have observed. It has repopped exactly on the 4 hour mark before and never taken more than 5 hours for Krab in Eron[s]
There's either a really big window or people are just plain lying. I've seen Verthandi still 0% with my claim while killing t2s more than 12 hours after he was killed(yes, I zoned). I'm currently standing at a 0% Lord Ruthven that I saw die 10.5 hours ago before I logged out.
I know 100% that it can repop within 3 hours, saw someone kill Krabkatoa in East Ronfaure about 9:15 one morning and I killed the T2's then AFK'd and came back around noon and Krab was already up again.
Just to confirm the shadows theory:
Killed Verthandi, no shadows, no TH. We got craft item + tier 4 abyssite. No title, no rings.
We did it with 2x pld/nin bouncing hate at about 20 yalms from each other, but whm rdm and brd were not enough to cure them. When we added cor everything went fine. Any suggestion about tanks weapons? sword + shield? terra's? iron ram? Because since everyone here claims that whm rdm and brd are enough for cures I believe we're doing something wrong.
That ruthven popped between 12h21m and 12h31m, so gonna guess it was 12h30m. Huge windows then..
Mute is stunnable..
Only 1 blm last night, also how fast does he start to resist like Khimy? beside how fast have to be to stun mute >_>? it seemed like a pretty fast move though i cant say i was focused on it since i was on brd.
seemed like trying to stun Jormys Blizga 3 seems about speed (from memory)
We usually pop Verthandi with tank party setup of PLD/NIN, RDM/NIN, WHM and BRD, simply because we can't afford to bring more support. We never stun Mute, just make sure it only hits one tank at a time. Like all lowman fights dragging the fight too long is commiting suicide, once your healers or RNGs cap hate, Verthandi will be all over the place and start spamming aoe TP moves which can easily take our your support and DDs. Also make sure your party dispel Verthandi's stoneskin and protect (she spams them), RDM tank works better because of this.
Has any group successfully defeated Yilbegan with a party of 12? With 2 RNGs and 2 BLU/THF we spent 30mins to take it down to 80% HP. At which point WHMs start pulling hate even though our PLD/BLU managed to dodge DT 4 out of 5 times. I think hate control will be a main issue if you don't have enough DD to kill Yilbegan before WHM cap hate since PLD blood tank won't be able to keep CE near cap.
Does getting hit by aga spell help to shed some CE?
What did your tank pt look like? Are you bringing a cor for the rngs?
Ours usually looks like: Pld/Blu, 2x bard, whm, rdm, thf.
One bard is a boxed gjallabard for us. Pld eats a taco and gets 2x ballad, merited enmity song, and minne (or 2 minne if the 2nd bard doesn't have the enmity song). Your tank should be close to 999 Def with a lot of -PDT on top of that. Thf uses Collaborator and SATA.
Tank party - PLD/BLU, WHMx2, BRD, RDM, PLD/WAR (backup)
DD party - RNGx2, BLUx2
Didn't have any issue until WHM cap hate. Collaborator obviously helps, my concern is if the fight drag too long eventually some1 else (either RNG or THF) will pull hate off tank. Not everyone has DRG SJ.
Does logging off actually reset hate? I was thinking may be WHM should run in to eat some aga spells, PLD will take less damage and WHM get to shed some hate. Just keep HP up with Regen.
Is PLD/BLU actually working better on Yilbegan than PLD/RDM? I'm thinking about mdb mostly. We're gonna try our first one in a few days, but none of our PLDs has /BLU.
So about that Blobdinag duo? RDM/NIN + what? Or no RDM? Need to start getting some blobs.