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Thread: Abyssea HNMs     submit to reddit submit to twitter

  1. #1641
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    Quote Originally Posted by jmcgarrell View Post
    Easier said than done......... if they are like people in my shell its

    "OMG NEW HNM! MUST DO EPEEN DMG RIGHT AWAY!"

    Hard to stop (some) people from trying that. -.-
    In this case it's a leadership issue then. You can't fault a viable strategy because members blatently ignore simple directions. If members don't follow directions remove them from the fight/futures fights/the linkshell or put them on Mage jobs and they can stand there bored as a backup Mage. If a leader can't get his members to play as directed, the problem lies with the linkshell, not the mob in question.

    /rant off

  2. #1642
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    Quote Originally Posted by cdgreg View Post
    Or try the opposite approach and slow down. Yilb really shouldn't kill your tank so the issue obviously lies with him spamming shit and hate being a mess. Focus first on pinning him to your tank by having blu Sam or wars subbing thf and tpin off nearby mobs. Once you know you have the right setup to keep hate pinned on tank it's a snoozefesr until it's dead. At this point put in some extra dmg like rng or blms who only nuke when wings are up almost forcing them to control emnity.

    Don't try to be a hero and wtfpwn the dragon with massive amounts of dd until you know you can kill it slow paced first would be my recommendation.
    inb4 "/thf has no place anywhere in this game. Every job should /nin or /war and just tank after they pull hate" But yes sounds like a safe plan.

  3. #1643
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    Quote Originally Posted by Skeelo View Post
    inb4 "/thf has no place anywhere in this game. Every job should /nin or /war and just tank after they pull hate" But yes sounds like a safe plan.
    /THF has no place in this game, silly idea is silly.

    Yil's ability to depop by looking for someone on the hate list out of range would definitely make this a bad idea in my opinion. And by TPing up on Yil, those DD are still going to build up hate with which they cannot defer via High Jump. If you're looking at a slow kill, this could end up being a bad thing!

  4. #1644
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    Quote Originally Posted by ZhiGaruda View Post
    /THF has no place in this game, silly idea is silly.
    BUT WHAT ABOUT SANDWORM KA, SAM/THF OR BUST (*'-')b

  5. #1645
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    Quote Originally Posted by Marcicus View Post
    BUT WHAT ABOUT SANDWORM KA, SAM/THF OR BUST (*'-')b
    Lol /THF

  6. #1646
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    still stands as something something situational shit is situational idkbro

    but yes, you are indeed correct

  7. #1647
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    Quote Originally Posted by ZhiGaruda View Post
    /THF has no place in this game, silly idea is silly.

    Yil's ability to depop by looking for someone on the hate list out of range would definitely make this a bad idea in my opinion. And by TPing up on Yil, those DD are still going to build up hate with which they cannot defer via High Jump. If you're looking at a slow kill, this could end up being a bad thing!
    Fair enough and good point. The lower man slow kills using a blu/thf and or a Sam or war/thf tping on mobs outside and ta ws the tank worked for us but ob iously may not for everyone.

    My primary point was if the "Zerg" technique doesn't work because of hate issues then try an alternative. And lastly if members don't listen to ls leader commands or play smart enough so yilb isn't running around -gaing your mages it's your players not the strategy.

  8. #1648
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    Going to be pet burning Krab tonight. We did t3 fairy pet burn with little issues so I assume Krab won't be any harder yes?

  9. #1649
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    Why not level real jobs?

    (I doubt it'd be bad, depending on pet HP. Venom shower is 600 damage + another 800 from DoT and will hit all at once. Nothing else is of concern.)

  10. #1650
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    Quote Originally Posted by Meian View Post
    Going to be pet burning Krab tonight. We did t3 fairy pet burn with little issues so I assume Krab won't be any harder yes?
    Shouldnt be a problem if you can keep it dispelled.

  11. #1651
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    Quote Originally Posted by Thorny View Post
    Why not level real jobs?

    (I doubt it'd be bad, depending on pet HP. Venom shower is 600 damage + another 800 from DoT and will hit all at once. Nothing else is of concern.)
    it's really fucking fun to watch/be a part of. one of the more well known pet ls's is on my server, and i watched em take down guivre years ago. watching that smug bastard dragon get pinched to death by 18 crabs is fucking hilarious. especially after how many time's he's eaten me leveling there.

  12. #1652
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    Quote Originally Posted by Krispy View Post
    Played around with Yilbegan few days ago. Dodging the Dancing Tails were a big help, but keeping hate against 4 RNGs with full buffs ( cor & brd ) seemed to be tricky sub war. Also had a WAR putting the effect from Full Break on it full-time seemed to help the damage a lot. We also got unlucky from our Yilbegan. It casted Dark Star about 6-8 times and got hit with Meteor 2-3 times and wiped @ 20% >.< Going to try /NIN spamming Atonement for a little better hate gain granted it only does 2xx-3xx dmg. I'm guessing the whole Meteor cast & Dark Star is completely random? Anyways going to pop a couple of more this week and do some more testing with different things.
    You should look into subbing rdm. Works wonders. I haven't had any single hate issue out of every Yilbegan I tanked.

    Casting dispels, flashes, sleeps/binds, cures, dodging Tail, etc should suffice. It also depends on how slow your fight is I suppose, but I have yet to have Yilbegan ever lose focus from me.

    Edit: Out of all the Yilbegan's I encountered, I still haven't seen one use meteor as of yet, I feel left out ; ;

  13. #1653
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    Quote Originally Posted by Shinsei View Post
    Edit: Out of all the Yilbegan's I encountered, I still haven't seen one use meteor as of yet, I feel left out ; ;
    Becareful what you wish for . The casting time on it seems LONGGGG, last fight I saw meteor and I was like ok this is going to suck, still waiting, this is still going to stuck, waiting, did it interrupt? hmm? ok there it is. If you had a BLM there and stun works (???) I swear you could hit ES>stun before it goes off.

  14. #1654
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    Quote Originally Posted by ronin sparthos View Post
    Shouldnt be a problem if you can keep it dispelled.
    Update: This took forever....... about an hour and 40 min long if not more lol

    Main issue was Metallic Body + Scissor Guard deal. Didn't realize you could Dispel the Stoneskin until much later. Also noticed later that Thunderstorm kicks its ass even with Shell (900-ish 5/5 Thunderstorm and MAB merits; 400-ish with Shell on)

    I don't think Lunar Roar removes the Stoneskin though from the several attempts I tried... The several Thunderstorms I did led me to my death after pets died from Venom Shower (9k xp loss ._.). Only about 3 of us had Thunderstorm and I think 2 of us had it 5/5.

    You mention having a Dispeller. Wouldn't they die continouslly? Venom Shower is no f'ing joke it kills the pets so quickly. Already died a few times doing Lunar Roar after pets were dead XD


    Last item is craft item, no ring makes me a sad person

  15. #1655
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    Quote Originally Posted by Meian View Post
    ...
    You mention having a Dispeller. Wouldn't they die continouslly? Venom Shower is no f'ing joke it kills the pets so quickly. Already died a few times doing Lunar Roar after pets were dead XD
    I don't have a pet job, so just talking out my ass atm, but if pets dying en masse was a problem, why not have half them nuke from afar, while the other half melees. That way, when the melee pets die, Krab will go after the nuke pets. Nuke pets then become melee pets, while resummoned pets become the new nukers. Wash, rinse, repeat until dead?

  16. #1656
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    Quote Originally Posted by Gosyac View Post
    I don't have a pet job, so just talking out my ass atm, but if pets dying en masse was a problem, why not have half them nuke from afar, while the other half melees. That way, when the melee pets die, Krab will go after the nuke pets. Nuke pets then become melee pets, while resummoned pets become the new nukers. Wash, rinse, repeat until dead?
    Problem with that is the ones who nuke get hate immediately since melee damage is lolol compared to Thunderstorm (400-900 dmg vs 20-40 dmg melee {if no Scissor Guard}) which again only 3 of us had iirc and 2 of them having it 5/5


    Edit: The only T3 we've done repeatedly in the past was the Sprite one which is fairly easy to pet burn

  17. #1657
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    Just have a rdm/nin or brd/nin on dispel duty?

  18. #1658
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    Quote Originally Posted by Darkmagi View Post
    Just have a rdm/nin or brd/nin on dispel duty?
    May give it a try but suspecting they'll die repeatedly with the way the pets were going down

  19. #1659
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    Does the poison stick on Leviathan? Imagine the general water damage could still be substantial due to level differences, but it might allow for more of a tanky pet even though SD might not be the best damage.

  20. #1660
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    Quote Originally Posted by arus2001 View Post
    Does the poison stick on Leviathan? Imagine the general water damage could still be substantial due to level differences, but it might allow for more of a tanky pet even though SD might not be the best damage.
    I actually don't know. I was meaning to test it out but never got the chance. Would be a nice idea to get the other SMNs without Thunderstorm to use Leviathan. As for Spinning Dive, would think they'd just not BP all together lol...

    Normally Leviathan doesn't get Poisoned but I think there may have been occasions where it has been... don't remember right now

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