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  1. #181
    Hydra
    Join Date
    Dec 2006
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    Quote Originally Posted by Balthasar View Post
    I did the same thing. UI Mod Installer wouldn't connect, so I manually found and moved the FFXIStyle (widescreen) dats into the corresponding ROM folders. Now when I log on (after you push "Play") I get a "configuring Final Fantasy XI" window with a status bar. I'm able to log on fine if I hit cancel a few times though. I did do a file check, and while it recognized 5 files that needed to be repaired, it didn't repair them -,-

    So I hope Aikar updates the UI Mod Installer soon
    I reran the UI Mod Installer just now and re-picked the options I wanted right after I replaced the dat files in my ROM folders with the backups provided on Emiko's blog (i don't know if replacing with the backups actually did anything important). It seemed to properly download/connect to and install the dats this time, and the previous error upon pushing "Play" has gone away.

    and if it matters, the mods I used with it are:
    Screen Res: Widescreen (16:9)
    UI: FFXIStyle 1
    Icons: FFXIStyle 1 (Normal Utsusemi)
    Silent Marches (Muted Login Music): ON
    Menu Sounds: FF12 Menu Sounds
    Background: Solid Black (Red Border)

  2. #182
    Nidhogg
    Join Date
    Apr 2006
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    3,717
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    7

    Are titles borked? Beat a chariot yesterday, but no title change. I read some people didn't get the krakatoa title...

  3. #183
    Old Merits
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    Apr 2009
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    1,012
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    6

    It seems to me a separate thread for things SE isn't responsible for breaking would be much better than sifting through numerous "OMG WINDOWER BROKE" posts while looking for ACTUAL game bugs.

    Maybe it's just me though.

  4. #184
    jmc
    jmc is offline
    BEAHCAT
    BOSTON'S FINEST

    Join Date
    Jun 2007
    Posts
    6,634
    BG Level
    8
    FFXIV Character
    Mith Lothaire
    FFXIV Server
    Gilgamesh
    FFXI Server
    Phoenix
    WoW Realm
    Cenarius

    Anyone do Dynamis-Beaucedine since the patch?

    We got to boss, pulled like normal......... eye warped from the puller but it was no where to be found back at its original location. Ran around for 10 minutes, with no dice

  5. #185
    Sea Torques
    Join Date
    Jul 2009
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    608
    BG Level
    5

    Anyone do ASA last fight since update?

    Friend was trying to do it today and said that it's no longer SMN-burnable (4-5 SMN 1kiter)

  6. #186
    Professional Pixel Pusher
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    Sep 2007
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    Ragnarok

    Did Signet Staffs get changed in some way?
    I'm trying to use mine in Beacedine Glacier and it won't go past 80% or so.

    Could you use them in Beastman owned areas before? That's the only thing I can see now that'd cause an issue.

  7. #187
    Limecat
    Join Date
    Oct 2008
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    Quetzalcoatl
    Blog Entries
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    Quote Originally Posted by Clerix View Post
    Anyone do ASA last fight since update?

    Friend was trying to do it today and said that it's no longer SMN-burnable (4-5 SMN 1kiter)
    I have noticed a change with this. Garuda no longer had like 4k Hp and Pred Claws was doing ass Dmg the whole time. I don't think I broke 300. I assumed it was cause I just bought the Hexes instead of getting them.

  8. #188
    New Merits
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    Oct 2007
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    208
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    4

    Forte, agreed, a separate Windower thread would be nice (console users etc).

    Clerix, I believe there was something on the official site about broken pet buffs in the Shantotto BF.


    I was going to post that I couldn't use the new R/E quivers... but that's because they're *belts* and not quivers! :O
    (Also, it's not an issue per se, but note you have to trade to the guard of that nation to get the quivers, not "any" guard).

  9. #189
    Salvage Bans
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    Feb 2008
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    990
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    5
    FFXI Server
    Bismarck

    Quote Originally Posted by Vandalhart View Post
    Did Signet Staffs get changed in some way?
    I'm trying to use mine in Beacedine Glacier and it won't go past 80% or so.

    Could you use them in Beastman owned areas before? That's the only thing I can see now that'd cause an issue.
    I just used mine 30 minutes ago when I OPed to Meriphataud Mountains which is a Beastmen controlled area. And yes, you could use the staff in those areas before the update.

    Myself and two of my buddies who static various ENMs entered Sheep in Antlion's Clothing on Thursday night and got royally fucked over. We popped Tuchulcha right away in his normal spot, and after he retreated, we were unable to find him for 10 minutes. We were finally able to pop him on a place we had already walked over, which was really odd. We timed out because of that which pissed us off. Don't know if it was an update glitch, or a glitch like Dynamis-Tav rarely has. Anyone else had this happen to them over the week?

  10. #190
    Can you spare some gil?
    Join Date
    Feb 2009
    Posts
    8,775
    BG Level
    8

    Quote Originally Posted by Vandalhart View Post
    Did Signet Staffs get changed in some way?
    I'm trying to use mine in Beacedine Glacier and it won't go past 80% or so.

    Could you use them in Beastman owned areas before? That's the only thing I can see now that'd cause an issue.
    is it the signet staff from the same nation your from..? cause that will certainly hold you from getting signet from it.

  11. #191
    New Merits
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    Mar 2010
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    If you set the background resolution higher than the overlay resolution on screen battle damage messages will appear off center from where they are supposed to.

    Not using windower btw.

    EDIT: Actually they are off center at any resolution. Seems that the higher the background resolution the more off center they become. Tried running the game at 256x256 background and messages were only slightly off center. Set it to 2720x1536 and they were way off center.

    Further edit: Seems that it's also based on distance from the "camera". People fighting further away have battle messages that aren't as far off center.

  12. #192
    Professional Pixel Pusher
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    Sep 2007
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    Ragnarok

    Quote Originally Posted by Firedemon View Post
    I just used mine 30 minutes ago when I OPed to Meriphataud Mountains which is a Beastmen controlled area. And yes, you could use the staff in those areas before the update.
    Quote Originally Posted by Shenrien View Post
    is it the signet staff from the same nation your from..? cause that will certainly hold you from getting signet from it.
    Yeah, it's my same Bastok Signet staff I've had for a while. I never had one before I switched nations and did them all. I'll try again later at some point. Could it be because I was already under the effect of Signet? I was trying to refresh it because I hadn't gotten it before leaving town.

  13. #193
    Custom Title
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    Nov 2008
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    6
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    Diabolos

    Quote Originally Posted by Atomic Skull View Post
    EDIT: Actually they are off center at any resolution. Seems that the higher the background resolution the more off center they become. Tried running the game at 256x256 background and messages were only slightly off center. Set it to 2720x1536 and they were way off center.
    This is a known, classic, and hilariously ignored issue with people who think they're being smart by setting their background render resolution to something non-square. Make it square and it'll be fine.

    Protip: Graphic Cards around FFXI's release couldn't do non-square texture resolutions. FFXI renders to a texture, vis-a-vis could only run square render res, which is why everything gets scaled weird if you don't.

  14. #194
    Puppetmaster
    Join Date
    Apr 2007
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    2
    FFXI Server
    Ramuh

    Quote Originally Posted by Myrrh_Quetz View Post
    I have noticed a change with this. Garuda no longer had like 4k Hp and Pred Claws was doing ass Dmg the whole time. I don't think I broke 300. I assumed it was cause I just bought the Hexes instead of getting them.
    Hmm. Did a run Wednesday after patch and my SMN said her Pred Claws wasn't doing as much as the week before. I just assumed it was because WHM Shan had cast pro and shell on D Shan unlike the week before. Will not get a chance to try again for a couple weeks.

    EOL

  15. #195
    Salvage Bans
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    Feb 2008
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    Bismarck

    Quote Originally Posted by Vandalhart View Post
    Could it be because I was already under the effect of Signet? I was trying to refresh it because I hadn't gotten it before leaving town.
    Bingo. I just grabbed Signet and tried to use my staff and it wouldn't work. I guess you can't refresh Signet while you're still under the effect.

  16. #196
    assburgers
    Join Date
    Mar 2007
    Posts
    10,925
    BG Level
    9

    Quote Originally Posted by Spekkio View Post
    Did anyone get their bonanza prizes mailed yet? I checked my dbox for my rank 5 prize but not there. I sincerely hope they didn't mail it to kujata after the servers came down...
    Quote Originally Posted by Max™ View Post
    Oh wow, I see it now, items delivered to the appropriate servers in step 3 of the maint. Servers merged in step 27 of the maint. The QQ forms a black hole of emo angstness in step 1 of the post-maint bitching.
    http://www.bluegartr.com/forum/showp...0&postcount=45

    Hmmm....

  17. #197
    New Merits
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    Mar 2010
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    Quote Originally Posted by Raelia View Post
    This is a known, classic, and hilariously ignored issue with people who think they're being smart by setting their background render resolution to something non-square. Make it square and it'll be fine.
    I tried that already, it didn't fix the problem.

    I tried all three "standard" resolutions (256x256, 512x512 and 1024x1024) and as the resolution increased the off-centerdness of the battle messages increased along with it. Setting the background resolution to double the foreground caused battle messages to be *really* off center. It did not matter if the resolution was square or not, the problem was still there.

    Using a non square resolution does affect the aspect ratio of the battle message font, but that isn't what I am talking about here.

    Quote Originally Posted by Raelia
    Protip: Graphic Cards around FFXI's release couldn't do non-square texture resolutions. FFXI renders to a texture, vis-a-vis could only run square render res, which is why everything gets scaled weird if you don't.
    My old Geforce 3 that I had when I started playing this game handled non square textures just fine and it predated FFXI by about 2 years.

  18. #198
    BG Content
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    Jul 2007
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    Lakshmi
    Blog Entries
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    Has anyone gotten their rank 3/2/1 prizes yet?

  19. #199
    New Merits
    Join Date
    Jun 2007
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    241
    BG Level
    4

    I posted this in the Relic Augment thread but may be better here.


    Possibly messed up Augment on Yoichinoumi....(or just Yoichi)

    Went to kill Medusa tonight for a person that needed title. My Girlfriend has finished Trial 1 for Bow and working on second. She noticed that she was doing less per arrow then our E.Bow RNG and Selele's bow RNG. Checked food, buffs, etc. Everything was fine. Just doing crap damage.

    We tested a few situations last night.

    Nakid side by side with another Yoichi holder. They did very similar damage, but he usually did 2-5 more (even though his has no trials started/done, and hers has 1st done (+2DMG))

    Second we tried the same relic vrs an Ebow. Wore no gear at all and the numbers were:
    Ebow 295, 299, 299
    Relic: 279, 275, 281

    Third was vs same Ebow with some gear on both (Orc Helm, Osode, Skadi feet)
    Ebow: 325, 328, 321
    Relic: 287, 284, 286


    Anyone else getting some goofy Yoichi results?
    all these tests were with Velocity shot and Pot-au-feu, done on Gigantobugard.

    I have more data, and screen shots, I'm at work atm, but will try to complie the Screen shots into a easy to see format.

  20. #200
    New Merits
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    Mar 2010
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    For reference here is how battle damage messages *should* be lined up with your character name:

    youtube.com/watch?v=SXxSBx4RLto


    Battle messages have always been off center in the PC version, but in the last patch it seems to have gotten much worse. You don't really notice it till you start using the supersampling trick though. As you increase the background resolution FFXI renders the game at the battle message text starts getting displayed further off center from your character to the point that when you have it set to render at 2720x2720 the mobs "miss" messages are appearing over your head and yours are almost off the edge of the screen.

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