can i have your extra code? lol PLZ!!
can i have your extra code? lol PLZ!!
Loving the Loading Screen so far... I'm done for tonight though, had alot of fun so far! And nothing like slapping two of your friends on accident and getting a Trophy for it!
I was still on the fence about getting this, but glad I picked it up afterall
Yeah, I'm having a blast playing this offline coop. Lots of the stages seem designed to let you have fun creating mischief with the other players and trying to kill each other. Especially with the power glove.
Are there not any tools yet to force sackboys to stay on a particular lane? Would make my life easier rather than finding other means of keeping it single-lane focused for some ideas I got kicking around.
On a side note, I'm really tempted to modify my sackboy plush; the eyes are too damn small.
Btw, is anyone else unable to control their sackboy's head with the sixaxis motion? I can move the body but not the head, even after hitting L3.
Wow I logged into that same BS too Kaisha. Glad I wasn't the only one.
Hoping to see this today (unlikely) or tomorrow, from Gamefly. I still have the first game as I could never bring myself to sell/trade it because in my mind I kept thinking 'well... maybe one day I will feel like creating a 3rd level...' If the 2nd is as good as the reviews are making it out to be, which i have no reason not to believe it is, then I will likely use my coupons/discount from GameFly and keep it. Can't wait to play it.
Took me a month to create my first level in the last game, and had to end it earlier than I like due to running into a wall as far as used objects went. Is there any indication that you have more 'space' to use this time around for levels? It has been so long since I actively kept up with updates on 1 or 2.
i can't shake my head anymore either, it worked the first day but it seems like it glitched or something because it works on my 2nd controller, even when i switch controllers.
and they have something called a "Level Link" in this one where you can link one level to another and it acts like 1 continuous level. and Kaisha theres a tutorial for the sackbots that takes you step by step to figure out the basics.
and i really like the versus levels, the story ones are fun but i want to play around with it to find a game i want to build
I'd enjoy versus levels more if people couldn't decline your join requests for them. Tried 8 times to get into an online match, declined every fucking time....
yea i cant even get the dive in 25 games trophy cause it either keeps freezing or no one will accept because it times out. its not that important now but i hope it gets fixed soon.
Yeah, the connection issues are pretty bad, I've given up on trying to join games and just wait at the beginning of the level to see if other players will join. Luckily I have a second controller so I've been able to do all the challenges except for the x4 in the factory for a better tomorrow, but I'm sure there will be more x3/x4 challenges coming up.
Fucking UPS, I'm not gonna be able to play until friday.
Hope none of the x4 are more involved than the later ones in LBP1. They were a fucking bitch to do solo. I juggled 2 DualShock3s, a bluray remote (which has no left-stick input, so I had to use another controller to drag him around), and an arcade stick.
Game appears easy to platinum aside from 24 hours of active Create time. Acing levels could be a pain, but so far nothing I've seen comes close to the last couple levels in LBP1.
Also am glad they dropped the rice-grain filter from LBP1.
[EDIT] God damn some of these Sackboy Prehistoric trophies are a bitch to get solo. Took some time to get all of them. ;/
So... sounds like online play is still not good? I was thinking about picking this up.
The netcode is much better than LBP1 from what I have played, but a lot of the problems are with regards to loading in an online game, and timed-out connections occurring a lot.
I also can't wait to dive into Create mode later and play with the logics. Makes me curious if it's possible to program walljumps and get some SuperMeatBoy-style platforming goin'
Ugh, I use gamefly...and I was gonna buy this soon a I got it and cancel the subscription...they said they shipped on Monday...and it was MLk day so I assume it was gonna be delayed a day...I normally get the shipment next day...and it's Thursday and still no game...anyone experience anything similar? Should I wait till Monday and report it missing? Thanks!
Kaisha are you willing to give away that dlc code? i would happily take it off your hands :D
and on one of the story levels they use what your talking about in a very similar way so im pretty sure its possible. im starting to make a versus level and i i want to mess around with the controllinator to see what kind of vehicle with weapons i can make with alternate fire
I got my "We shippped your shit" email on the 17th, got the game today. Mine almost always takes 3 days from shipment notification, usually takes 3-5 for games to actually get back to them (or at least for them to send me the confirmation of receipt). Liking the game so far, though I had hoped for a bit of improvement on the plane switching/jumping. Whatever though, it didn't bother me that much the first time so not stressing about it this time either.
i found the game can reliably change planes when jumping but if you just walk its a bit more frustrating but it works way better then the first i think.
and i beat the final levels, holy shit the new things they make you do is insane lol.. im pretty sure i got so pissed at the last boss because i tried so hard to not die that much that i said fuck it and figured out a cheap way to beat it lmao, im gonna try to ace it sometime soon before i forget it. acing some of the level linked levels is going to be a pain because you cant die in either level since its still considered 1 level, but now i have 4 games im trying to play and i dont nearly have the time i would have if i had my own tv so im pretty much fucked unless i can find a way to buy a tv im trying to play this, GT5, mass effect 2 and dead space, cant do that in 5~ hours a day...
I'm holding onto it for now for a local friend.
At any rate, I just wasted three hours in the Create tool working on my Cat-Car thinger.... I have the jist of the tool down, but what I can't figure out is having my controllable object properly interact with the world/objects around it, or have emitted projectiles shoot from my cat. Also trying to figure out how to create a gauge (ex. Booster for speed) that depletes and then stops working. Tried using the timer, but couldn't figure out how to make it so it'd only give an ON signal while a button is pressed and that it has yet to reach the end of its designated time.
I'm getting a Warioware DIY vibe with the new logic tools, as you have to think through the game's system rather than a traditional means of programming which would be more direct and straight to the point.
To this day I have yet to experience the difficulty people have with the planes in LBP. In fact, I'm not quite sure what levels everyone is playing where you're required to constantly go in and out of the planes manually.
Edit: wish there was a way to quickly check the Story level leader boards. Wanna see if I'm still rank 1 on the ones I did exceptionally well on.
Doubley Edito: I guess you can press square and see it. Some levels dont say my score thoughjust "Top Score Xxxxx"