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  1. #121
    Science Fiction Super Fan
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    use the map i posted above to figure out direction, the map always rotates with your camera which i find incredibly annoying as well.

    question: im on the fifth tier and i just fought the 24th NM (pushover) and now im not sure what to do, can't go up, can only see options to go back down. am iissing something here?

    edit: bleh had to go back to 4 to get up to 6 NVM

  2. #122
    New Merits
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    Taejin's tower? When you get up that high there starts to be a second elevator, for example: An elevator from 0-5, and one on 5 from 4-5 or 5-6. You have to go to the other elevator, go to the other floor, hit a statue, and go back to get to another part of the floor with the statue to continue...if that makes sense.

  3. #123
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    Quote Originally Posted by Plow View Post
    I can't figure out the maps.

    How do you tell which way is north lol?

    I'm kind of lost, it's weird. I know where my missions are. But I ran out of the main open area doing hunts and story, and now I want to go find some stuff to farm... but I can't even figure out which way is which, let alone how to get back to the main area.

    I'm in chapter 11, like 6 story missions in I think... I just got to um...

    Spoiler: show
    Follow the flying fel'cie towards town
    Yeah, the turning map takes a while to get used to. The main features I look for are: the big thing from the ch11 cutscene. If you face Sullya springs or whatever, and look left, you can see it and a volcano. That leads me back to that sort of save area/that adamantoise. The other direction seems to go downhill. I use the goblins and that cliff with a bunch of the dinosaur bird things on it. Hope that kinda helps :\

  4. #124
    Ridill
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    Quote Originally Posted by Takedown3 View Post
    Ok so how does all the stuff on the left connect to the big mass on the right? lol


    I'm definitely on the left and at a loss for how to get back, the only direction I haven't gone all the way to the "end" of is following the mission into a new zone.


    edit: nvmnd figured it out, what I thought was new zone was back the way I came

  5. #125
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    watch out for the stones that turn into teleporters once you've killed the NM's. they come in really handy.

  6. #126
    Sea Torques
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    trying to 5* the 2nd form of the end boss, i equipped lvl 1 weapons and it was only a 30 sec difference from 3 fully upgraded ultimates, do i have to unequip accessories too?

  7. #127
    Kyo
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    Quote Originally Posted by Drunkenmonk View Post
    trying to 5* the 2nd form of the end boss, i equipped lvl 1 weapons and it was only a 30 sec difference from 3 fully upgraded ultimates, do i have to unequip accessories too?
    Well you can always come back and do it once you've completed the 64th mission, which nets you a gold watch, and extends the target time. Equipping the lvl one weapons only take away thirty seconds, but thats more than enough time. Personally I did it with my fully upgraded weapons. Using Light/Hope/Fang, COM/RAV/RAV til it staggers, and gets to about 800% or so, then COM/COM/RAV to beat it down, took 58 seconds.

  8. #128
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    question about hunt 27 - the one in the middle of the bottom floor, any guide on how to setup the apex elevator to get me down the middle? i'm not sure how to go about doing that.

    tips?

  9. #129
    Kyo
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    You must activate the Menhirrim on top of the spire to face this mark to provide access to the 7th tier. Interact with the final statue to rotate the floor and unlock the central elevator. Ride the elevator to the tower's apex then all the way to the gound tier to start a cutscene which is followed immediately by the battle. Use Lightning resistant accessories and start with two medics in preperation for the marks initial attack. After the status ailments are removed switch to an offensive Paradigm to end the battle.


    http://www.ps3trophies.com/forums/tr...phy-guide.html

    Has a guide for every trophy and hunt.

  10. #130
    Kyo
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    It's the same for dem cheevo's too.

  11. #131
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    ya found that exact link a few mins after i posted.

    how the FUCK do u take this NM down. im MED/SEN/SYM and before i can even buff completely he takes me down.

    should just leave and come back after some grinding or what... this is embarrassingly bad

  12. #132
    Kyo
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    It was pretty tough at that point in the story, it took me a few tries to kill him, because that lighting attack he did was fucking me up.

  13. #133
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    holy shit, it took me 3 tries but i got him down.

    i thought i was toast when he doomed me but i beat his ass with about 600 left on my clock.

    best fight of the game right there, harder then any boss i've come across so far.

    intense

    MED/SEN/SYM > MED/SEN/MED > RAV/SEN/RAV > MED/SEN/MED

    repeat

  14. #134
    Sea Torques
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    Quote Originally Posted by Kyo View Post
    Well you can always come back and do it once you've completed the 64th mission, which nets you a gold watch, and extends the target time. Equipping the lvl one weapons only take away thirty seconds, but thats more than enough time. Personally I did it with my fully upgraded weapons. Using Light/Hope/Fang, COM/RAV/RAV til it staggers, and gets to about 800% or so, then COM/COM/RAV to beat it down, took 58 seconds.
    yea target time was 1:30 or someshit with gold watch+upgraded weaps, guess buffing at start ended up not helping

    edit: ok that was easy, 1:00 1st try >.>

  15. #135
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    what is up with stagger lock? it seems like a stat i wouldnt want to have? like taming pole, everyone says is the bomb (just got it) but seems like a negative.

    ??

  16. #136
    RNGesus
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    Quote Originally Posted by Takedown3 View Post
    what is up with stagger lock? it seems like a stat i wouldnt want to have? like taming pole, everyone says is the bomb (just got it) but seems like a negative.

    ??
    It still lets you increase the stagger meter. You just wont be able to push it past the break point. Its not that bad to have on fang since she's usually a COM and you'll have 2 other people who can break through while Fang utilizes the really big str bonuses instead.

  17. #137
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    oh i see, don't really use fang much atm, pretty much light/snow and hope or vanille when i need to swap a sab with a sym

  18. #138
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    wondering about "returning to cocoon" on that ship after you beat that boss at the end of ophea (sppp).

    should i go back to do more hunts now? or continue on to cocoon? i'm just wondering if i have the option to go back to gran pulse before i beat the game?

  19. #139
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    Quote Originally Posted by Takedown3 View Post
    wondering about "returning to cocoon" on that ship after you beat that boss at the end of ophea (sppp).

    should i go back to do more hunts now? or continue on to cocoon? i'm just wondering if i have the option to go back to gran pulse before i beat the game?
    Oerba?

    Yeah you can go back but not during chapter 12. Once you get to chapter 13, you will get the option to do the final dungeon or go back to Gran Pulse or Eden (the setting of chapter 12).

  20. #140
    Viq
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    You can go back to Pulse at the start of chapter 13 if you want.

    edit: beat

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