Item Search
     
BG-Wiki Search
Page 34 of 36 FirstFirst ... 24 32 33 34 35 36 LastLast
Results 661 to 680 of 707

Thread: Botters Beware!     submit to reddit submit to twitter

  1. #661
    Naf
    Naf is offline
    Banned.

    Join Date
    Mar 2010
    Posts
    45
    BG Level
    1

    Quote Originally Posted by iceynutz69 View Post
    Sorry to bump an old thread but just thought I would post this

    http://img697.imageshack.us/img697/6...zbuttraped.jpg

    Thanks for the source w1z *kisses*

    Learn how to protect your crap bot better.
    Why don't you tell everyone why you blocked out one class?? that's a VERY old version which was FREE (Wizbot v1) and only had a very few very basic functions sorry I have to expose what a noob you are now; this is absolutely useless by all means and basically nothing useful can be used from this decompiled code that uses old broken memlocs lol, you didn't "remove" any protection, there was no protection to remove Mr l33t coder because I never obfuscated v1 as it was "FREE" do you understand? You prematurely wet your knickers and now you look fucking stupid, this is how the solution looks;

    http://img143.imageshack.us/img143/6417/49659356.png

    Now if you can use reflector on v2 then come let me know big shot, shouldn't be too hard for a l33t coder like yourself right?

    What an idiot, epic fail.

    P.S. v2 was completely re-written from the ground up because v1 was a POS admittedly it was my first attempt, good luck making your bot with old buggy shit code that doesn't work lol.

  2. #662
    Hydra
    Join Date
    Oct 2006
    Posts
    119
    BG Level
    3

    PM me a link to the latest version and I'll unpack it as well.

    And your such a liar it WAS protected with smartassembly v4.x
    Also you fail at version naming because the assembly says it's version 2.1.3.7 not version 1.x

    Quote Originally Posted by Naf
    Now if you can use reflector on v2 then come let me know big shot, shouldn't be too hard for a l33t coder like yourself right?
    Challenge accepted and DONE because it is V2
    Even the filename says V2 "Wizbot v2.exe"


    Once again, PM me a link to the latest bot so I can do the same as I did with this one

  3. #663
    Naf
    Naf is offline
    Banned.

    Join Date
    Mar 2010
    Posts
    45
    BG Level
    1

    Quote Originally Posted by iceynutz69 View Post
    PM me a link to the latest version and I'll unpack it as well.

    And your such a liar it WAS protected with smartassembly v4.x
    Also you fail at version naming because the assembly says it's version 2.1.3.7 not version 1.x

    Once again, PM me a link to the latest bot so I can do the same as I did with this one

    You're an idiot and full of shit, where are all of the newer functions??? Wheres the synth bot which has existed for the last 7 months?!? Wheres ScanZone which has been around 5 months?? This dude is a fucking reject, he's not unpacked anything, he's used reflector on an older unprotected version that had very few functions, the guy is a fucking moron but yeah keep bullshitting people might believe it, fail.

    Edit: So you used resource editor and renamed the exe and version number, wow you are leet, you have nothing, I'm sure someone will email you a v2, gl with that.

  4. #664
    Hydra
    Join Date
    Oct 2006
    Posts
    119
    BG Level
    3

    I don't mind if someone emails or PMs me a link to the newest version but I want YOU to send it to me so I can rub it in your face when I post all the new functions and classes. Also that screenshot was only a few of the classes which I was able to fit in the screenshot, I have 17 other classes that are not viewable in the screenshot

    btw which version is this w1z because it sure looks like v 2.1.3.7 to me

    http://img683.imageshack.us/img683/8...properties.jpg

    Against your full of shit

  5. #665
    Sea Torques
    Join Date
    Jan 2010
    Posts
    614
    BG Level
    5
    FFXI Server
    Gilgamesh

    Getting a bit defensive now are we?

  6. #666
    Naf
    Naf is offline
    Banned.

    Join Date
    Mar 2010
    Posts
    45
    BG Level
    1

    Quote Originally Posted by iceynutz69 View Post
    I don't mind if someone emails me the newest version but I want YOU to send it to me so I can rub it in your face when I post all the new functions and classes. Also that screenshot was only a few of the classes which I was able to fit in the screenshot, I have 17 other classes that are not viewable in the screenshot
    Ok to prove you aren't a retard which most people clearly can see, why not upload the entire file, let people look in reflector and see how fucking useless what you have?? Because you won't, all you have is a few class defintions and some unobfuscated functions that are utterly useless lol.

    Quote Originally Posted by iceynutz69 View Post
    I don't mind if someone emails me the newest version but I want YOU to send it to me so I can rub it in your face when I post all the new functions and classes. Also that screenshot was only a few of the classes which I was able to fit in the screenshot, I have 17 other classes that are not viewable in the screenshot

    btw which version is this w1z because it sure looks like v 2.1.3.7 to me

    http://img683.imageshack.us/img683/8...properties.jpg

    Against your full of shit
    I could run resource editor and make MSN messenger say it was made by your mom, what does this prove??? post an entire class, post the powerlevel class right here now lol, fucktard.

  7. #667
    Hydra
    Join Date
    Oct 2006
    Posts
    119
    BG Level
    3

    I'll post the SOME, not all of the fields

    Code:
            // Fields
            public bool Aquaveil;
            public bool ASolace;
            public bool Blink;
            public bool Composure;
            public bool Convert;
            public string[] ConvertCommands;
            public decimal ConvertMP;
            public bool CureI;
            public bool CureII;
            public bool CureIII;
            public decimal CureIIIPerc;
            public decimal CureIIPerc;
            public decimal CureIPerc;
            public bool CureIV;
            public decimal CureIVPerc;
            public bool CureV;
            public decimal CureVPerc;
            public bool Haste;
            public bool Heal;
            public bool HealEquip;
            public string HealEquipItem;
            public decimal HealPerc;
            public bool HPDrainUseErase;
            public string ParalyzedItem;
            public bool ParalyzedUseItem;
            public bool ParalyzedUseParalyna;
            public bool Phalanx;
            public string PhalanxeTier;
            public bool PoisonedUseItem;
            public string PosionedItem;
            public bool Protect;
            public string ProtectTier;
            public decimal ReactionTime;
            public bool Rearaise;
            public bool Refresh;
            public bool Regen;
            public string RegenTier;
            public string ReraiseTier;
            public bool Shell;
            public string ShellTier;
            public string SilencedItem;
            public bool SilencedUseItem;
            public bool Stoneskin;
    Did your heart skip a beat there w1z CUZ THAT"S ALL IN YOUR SOURCE.

    Still waiting for that latest version of your bot w1z. I want and up2date copy of your bot's source kthx

    Guess I'm full of shit huh w1z

  8. #668
    Naf
    Naf is offline
    Banned.

    Join Date
    Mar 2010
    Posts
    45
    BG Level
    1

    Quote Originally Posted by iceynutz69 View Post
    I'll post the SOME, not all of the fields

    Code:
            // Fields
            public bool Aquaveil;
            public bool ASolace;
            public bool Blink;
            public bool Composure;
            public bool Convert;
            public string[] ConvertCommands;
            public decimal ConvertMP;
            public bool CureI;
            public bool CureII;
            public bool CureIII;
            public decimal CureIIIPerc;
            public decimal CureIIPerc;
            public decimal CureIPerc;
            public bool CureIV;
            public decimal CureIVPerc;
            public bool CureV;
            public decimal CureVPerc;
            public bool Haste;
            public bool Heal;
            public bool HealEquip;
            public string HealEquipItem;
            public decimal HealPerc;
            public bool HPDrainUseErase;
            public string ParalyzedItem;
            public bool ParalyzedUseItem;
            public bool ParalyzedUseParalyna;
            public bool Phalanx;
            public string PhalanxeTier;
            public bool PoisonedUseItem;
            public string PosionedItem;
            public bool Protect;
            public string ProtectTier;
            public decimal ReactionTime;
            public bool Rearaise;
            public bool Refresh;
            public bool Regen;
            public string RegenTier;
            public string ReraiseTier;
            public bool Shell;
            public string ShellTier;
            public string SilencedItem;
            public bool SilencedUseItem;
            public bool Stoneskin;
    Did your heart skip a beat there w1z CUZ THAT"S ALL IN YOUR SOURCE.

    Still waiting for that latest version of your bot w1z. I want and up2date copy of your bot's source kthx

    Guess I'm full of shit huh w1z
    No no no, more like "CUZ That's all the source I have", as said in my last post, all you have is the class defintions and a few unobfuscated functions which were purposely not obfuscated to prevent bugs, what you just posted is fucking useless beyond belief, post the ENTIRE CLASS, I'm calling your bullshit out now, post the whole PL class, NOT the definition which has useless var declarations, wow you're a dumb cunt, post it ALL or it's bullshit and you're exposed.

  9. #669
    Hydra
    Join Date
    Oct 2006
    Posts
    119
    BG Level
    3

    How about you send me the latest version of your bot like I keep asking, what are you scared of?

    LOL all your stuff is obfuscated. How about you post some of the "few unobfuscated functions" that you claim isn't obfuscated just to be sure your telling the truth.

  10. #670
    Doesn't take it for granite
    Join Date
    Dec 2006
    Posts
    2,370
    BG Level
    7
    FFXI Server
    Asura

    I dare you to cross this line!

    Ok.

    Wait wait, I dare you to cross THIS line!

    Ok.

    Oh yeah? I dare you to cross THIS line!

  11. #671
    New Spam Forum
    Join Date
    Jun 2007
    Posts
    162
    BG Level
    3
    FFXI Server
    Cerberus

    this is a very entertaining read while waiting for new information on the SL operation.

  12. #672
    Naf
    Naf is offline
    Banned.

    Join Date
    Mar 2010
    Posts
    45
    BG Level
    1

    Quote Originally Posted by iceynutz69 View Post
    How about you send me the latest version of your bot like I keep asking, what are you scared of?

    LOL all your stuff is obfuscated. How about you post some of the "few unobfuscated functions" that you claim isn't obfuscated just to be sure your telling the truth.
    No lol, I realized afterwards you do have a v2 but it's an older version v2 that I obfuscated with a different program, however don't get excited yet let me explain to everyone else; the parts you can see in reflector are the class definitions (i.e. the class names), you can see these because they contain definitions and declarations that could not be obfuscated as they caused bugs, you have not cracked or deobfuscated anything whatsoever all you have done is open it in reflector (.net decompiler), it does not work on obfuscated code which is why you have absolutely nothing else but a few variable declarations and the odd function that would be useless without the entire class, this is why most of the classes are missing, they ARE obfuscated lol, I doubt you've fooled anyone who has half a brain on here, and definately anyone who knows anything about C# will see through your idiocy, all you've done for the last 4 posts is avoid posting real code when asked to, you've blocked out and hidden specific parts that will expose you, problem is you're already exposed, you have fuck all that's useful otherwise you'd post it, you just got every idiot's hopes up for nothing, I hope they love you for it, now when you have something worthwhile to post then let me know and I'll be back to comment.

  13. #673
    DAKPluto
    Guest

    Quote Originally Posted by Naf View Post
    ya...

  14. #674
    Hydra
    Join Date
    Oct 2006
    Posts
    119
    BG Level
    3

    Stop talking and send me the latest version already.

    Also have you even tried to open your obfuscated file in reflector? It instantly crashes reflector so how was it that I got it to even load in reflector? Hmmmmmm...

    You are correct the control flow is obfuscated (all the real classes/functions got replaces with symbols and the original names cannot be recovered) but I have removed those symbols and given them generic names as well as linked them to thier classes). I have to do this manually so it's taking some time.

    I'll also come back to comment when you or someone else gives me the latest version of your crap bot.

  15. #675
    Naf
    Naf is offline
    Banned.

    Join Date
    Mar 2010
    Posts
    45
    BG Level
    1

    Quote Originally Posted by iceynutz69 View Post
    Stop talking and send me the latest version already.

    Also have you even tried to open your obfuscated file in reflector? It instantly crashes reflector so how was it that I got it to even load in reflector? Hmmmmmm...

    You are correct the control flow is obfuscated (all the real classes/functions got replaces with symbols and the original names cannot be recovered) but I have removed those symbols and given them generic names as well as linked them to thier classes). I have to do this manually so it's taking some time.

    I'll also come back to comment when you or someone else gives me the latest version of your crap bot.
    Righteo, once you've done something useful with it come back and post it, and if the bot is so crap why are you wasting so much time on it acquiring useless function and variable definitions? Anyways let me know when you have something useful with your l33t skills, this should be a laugh.

  16. #676
    King of the Jews
    Join Date
    Jul 2007
    Posts
    4,701
    BG Level
    7
    FFXI Server
    Ifrit

  17. #677
    Hydra
    Join Date
    Oct 2006
    Posts
    119
    BG Level
    3

    Quote Originally Posted by Naf View Post
    Righteo, once you've done something useful with it come back and post it, and if the bot is so crap why are you wasting so much time on it acquiring useless function and variable definitions? Anyways let me know when you have something useful with your l33t skills, this should be a laugh.
    I'm doing this as a learning experience plus I'm trying to see if I can do something with your bot down the line.

    I'm still waiting for the latest file that you agree to send me. You have my email address.

  18. #678
    Nikkei's Hoe
    Worse than her at uno

    Join Date
    Dec 2006
    Posts
    6,236
    BG Level
    8
    FFXIV Character
    Eanae Hikari
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus
    WoW Realm
    Hyjal

    If the class definition is really all he has, then yes, it is pretty useless. Post a method of a class to prove you have something... A bunch of variable definitions means nothing.

  19. #679
    Naf
    Naf is offline
    Banned.

    Join Date
    Mar 2010
    Posts
    45
    BG Level
    1

    Quote Originally Posted by Eanae View Post
    If the class definition is really all he has, then yes, it is pretty useless. Post a method of a class to prove you have something... A bunch of variable definitions means nothing.
    As I said previously, some of the functions (and methods) are not obfuscated, but useless without the entire classes they belong to.

    Edit: Nah I just checked, he has no methods in any class, whatsoever just useless var definitions lol.

    Here's what he has, and this has not been deobfuscated at all, this was pulled directly from reflector, observe your l33t coder icynutz:

    Code:
    public sealed class Powerlevel : Form
    {
        // Fields
        private IContainer ;
        [CompilerGenerated]
        private static Func<, bool> ;
        [CompilerGenerated]
        private static Func<, byte> ;
        private  ;
        private  ;
        private bool  = true;
        private IntPtr ;
        private Button ;
        private CheckBox ;
        private ComboBox ;
        internal Label ;
        private ListBox ;
        private NumericUpDown ;
        private RichTextBox ;
        private TabControl ;
        private TabPage ;
        private static Powerlevel ;
        private  ;
        private ConfigSettings ;
        private Button ;
        private CheckBox ;
        private ComboBox ;
        internal Label ;
        private NumericUpDown ;
        private RichTextBox ;
        private Button ;
        private CheckBox ;
        private ComboBox ;
        internal Label ;
        private NumericUpDown ;
        private RichTextBox ;
        private CheckBox ;
        private ComboBox ;
        internal Label ;
        private NumericUpDown ;
        private RichTextBox ;
        private CheckBox ;
        private ComboBox ;
        internal Label ;
        private NumericUpDown ;
        private RichTextBox ;
        private CheckBox ;
        internal Label ;
        private NumericUpDown ;
        private RichTextBox ;
        private CheckBox ;
        internal Label ;
        private NumericUpDown ;
        private RichTextBox ;
        private CheckBox ;
        internal Label ;
        private NumericUpDown ;
        private CheckBox ;
        internal Label ;
        private CheckBox ;
        internal Label ;
        private CheckBox ;
        internal Label ;
        private CheckBox ;
        internal Label ;
        private CheckBox ;
        internal Label ;
        private CheckBox ;
        internal Label ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
        private CheckBox ;
    
        // Methods
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        public static Powerlevel ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (List<>)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private ConfigSettings (string)
        {
            // This item is obfuscated and can not be translated.
        }
    
        [CompilerGenerated]
        private static bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        [CompilerGenerated]
        private static byte ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, FormClosingEventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (string, ConfigSettings settings1)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool €()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void €(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ‚()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ‚(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ƒ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ƒ(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool „()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void „(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool †()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void †(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ‡()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ‡(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ˆ()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ˆ(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ‰()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ‰(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool Š()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void Š(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private bool ‹()
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ‹(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void Œ(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void Ž(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ‘(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ’(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void “(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ”(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void •(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void –(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void —(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ˜(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ™(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void š(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ›(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void œ(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void ž(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void Ÿ(object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private void (object, EventArgs)
        {
            // This item is obfuscated and can not be translated.
        }
    
        private Powerlevel()
        {
            try
            {
                this.();
            }
            catch (Exception exception1)
            {
                throw UnhandledException.(exception1, this);
            }
        }
    
        protected override void Dispose(bool)
        {
            // This item is obfuscated and can not be translated.
        }
    
        // Nested Types
        private sealed class 
        {
            // Fields
            public bool ;
            public byte ;
            public int ;
            public float ;
            public string ;
            public bool ;
    
            // Methods
            public ()
            {
                try
                {
                }
                catch (Exception exception1)
                {
                    throw UnhandledException.(exception1, this);
                }
            }
    
            public override string ToString()
            {
                // This item is obfuscated and can not be translated.
            }
        }
    
        [CompilerGenerated]
        private sealed class 
        {
            // Fields
            public  ;
    
            // Methods
            public bool (Powerlevel.)
            {
                // This item is obfuscated and can not be translated.
            }
    
            public ()
            {
                try
                {
                }
                catch (Exception exception1)
                {
                    throw UnhandledException.(exception1, this);
                }
            }
        }
    
        [Serializable]
        public sealed class ConfigSettings
        {
            // Fields
            public bool Aquaveil;
            public bool ASolace;
            public bool Blink;
            public bool Composure;
            public bool Convert;
            public string[] ConvertCommands;
            public decimal ConvertMP;
            public bool CureI;
            public bool CureII;
            public bool CureIII;
            public decimal CureIIIPerc = 55M;
            public decimal CureIIPerc = 70M;
            public decimal CureIPerc = 85M;
            public bool CureIV;
            public decimal CureIVPerc = 40M;
            public bool CureV;
            public decimal CureVPerc = 25M;
            public bool Haste;
            public bool Heal;
            public bool HealEquip;
            public string HealEquipItem;
            public decimal HealPerc;
            public bool HPDrainUseErase;
            public string ParalyzedItem = .(0x244c6);
            public bool ParalyzedUseItem;
            public bool ParalyzedUseParalyna;
            public bool Phalanx;
            public string PhalanxeTier;
            public bool PoisonedUseItem;
            public string PosionedItem = .(0x244c6);
            public bool Protect;
            public string ProtectTier;
            public decimal ReactionTime;
            public bool Rearaise;
            public bool Refresh;
            public bool Regen;
            public string RegenTier;
            public string ReraiseTier;
            public bool Shell;
            public string ShellTier;
            public string SilencedItem = .(0x2463f);
            public bool SilencedUseItem;
            public bool Stoneskin;
    
            // Methods
            public ConfigSettings()
            {
                string[] strArray = new string[] { .(0x24f78), .(0x24f89), .(0x24f78), .(0x24faa) };
                this.ConvertCommands = strArray;
                this.ConvertMP = 20M;
                this.HealPerc = 15M;
                this.HealEquipItem = .(0x24512);
                this.PhalanxeTier = .(0x246c5);
                this.ShellTier = .(0x246f2);
                this.ProtectTier = .(0x246f2);
                this.ReraiseTier = .(0x246c5);
                this.RegenTier = .(0x246c5);
                this.ReactionTime = 500M;
                try
                {
                }
                catch (Exception exception1)
                {
                    throw UnhandledException.(exception1, strArray, this);
                }
            }
        }
    }
    wow? noob?

  20. #680
    Banned.

    Join Date
    May 2008
    Posts
    376
    BG Level
    4

    Quote Originally Posted by Eanae View Post
    If the class definition is really all he has, then yes, it is pretty useless. Post a method of a class to prove you have something... A bunch of variable definitions means nothing.
    This^

Page 34 of 36 FirstFirst ... 24 32 33 34 35 36 LastLast

Similar Threads

  1. Botters succesfully sued.
    By Gere in forum FFXI: Everything
    Replies: 240
    Last Post: 2008-07-22, 22:45
  2. Beware the Wamoura
    By Porksaladelite in forum FFXI: Everything
    Replies: 11
    Last Post: 2006-07-25, 20:55