Though its likely this has been said a lot, i really just want to see what people would do to make SMN more useful in partys and not be ghetto WHMs.
This came up after i thought "hmmm, which job should i take to 99 first?"
My 3 main jobs i like playing are BLU,DRG, and SMN. When i got to thinking about having to PT with them again it got me thinking about what it will be like doing 24 more (and obviously MUCH longer then previous lvls) of grinding.
BLU: well they don't get many PTs, the main issue being most of our damage comes from using our small MP pool (would be nice to make them a bit more party desirable too)
DRG: a now loved DD because of birdys, but even without them probly the easiest job to get PTs with. Only issue here is the lack of use for it in endgame.
SMN: We are the last resort mages and we get used as a subjob and not as actually...well SMNs. They would have a slight edge in endgame over DRG, but i wouldnt want to toss cures and occasionally do a quick buff.
After finding out our much sought after avatars where nothing more then fancy 2hrs (though i can see alex's use in some endgame situations) it was quite the appointment after 2yrs+ of teasing us and this was what we got.
Would a new pet been the answer to new use in PTs? unlikely. Now i got thinking what they could do to make SMN more of what they were supposed to be (DDs and back up heals) and what SE did to give them a new purpose, but was very poorly executed IMO (looking at you astral favor)
My idea? well first fix astral favor. For one dont have it reset the favor when we BP (never got why it did that) we are already weaking the pet, so have those AOE buffs stick. I liked the idea but some of the AOE buffs just are NOT useful in PTs (like magic evasion) I would actually love to be buffing my PT and DDing/ backup healing..would be busy and fun.
2nd) while in favor id like to see the pets cost 1 or even nothing, so we can actually spend MP on those backup heals and REDICULOUS MP costs for BPs
3) lower the MP cost on some BPs. Im an elvaan and my MP is just over 1k, so when a BP costs 130+ mp on top of sucks away 3+ mp per tick you can see how we don't last long especially if we were DDing or even constantly keeping buffs up during a PT. This like BLU is a reason why PTs are to fond of us, we can do great, but we run dry WAY too fast and PTs need turtles not hares. Gotta be in it for the long haul.
I know some of the issues end up being like "but you will be overpowered solo" and such, but if done properly i don't think it would cause much fuss.
so what ways do you think would make SMN more of a PT friendly job thats not just a /WHM?
And please, don't say "well you can just Astral Burn" lol
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