I start with Meki Pendant and build into Tear of Goddess then Manamune. I am still debating on the rest. He has good chase if he lands his Q and his W can keep the enemy from escaping you. His damage output isn't too great yet, a bit UP but maybe theres some potential we're missing.
It is strange that he has mostly magical abilities but they scale from AD. Does that mean Armor Pent not work on his W and E?
The main damage seems to come from his Q and his melee, the rest acting as CC (slow aoe) and Life Drain. His Q has funny laning but not quite strong enough to harass that well, but I honestly think if they buff that it could make him too strong in laning due to the ghost locking onto champions when in range.
He feels a little out of place in this game but I can see him getting some buffs in the future, in particular having his ghosts lasting longer by prolly a second in duration.
Sheen seems to have a place for him to go with his Q. Tanky DPS overall in general but his ghosts lasting so short is the main hinderence I believe. The second longer duration as I said could help.
So, overall, probably this so far:
Meki --> Tear --> Boots --> Manamune/Sheen --> Lucidity/Merc --> Manamune/Sheen (the other one you didn't get) --> Unknown... Trinity? Then?
The issue with this it has him wait a while to get some AD at all early on and lack of HP to go with having his ghosts last longer
Red: Armor P (his main damage seems to come from Q, the others being support)
Yellow: Clarity for mana regen
Blue: CDR
Quint: HP
Masteries I change them to find a right set. Been using similar masteries as Nasus going 0/9/21 (strength of spirit in defense) atm but may change it some more.
Going to try this other guy's build next and see how it goes:
He levels E to level 2 first then max out Q so he can last hit with it.Items: Regrowth/pot ->boots/philo stone (need mana regen) ->spirit visage / merc treads.
At this point it diverges:
Other team has lots of good AP? Banshees
AD heavy? Randuins if you feel like you need a lot of late game defense, atmas otherwise (Or chainmail and move on to trinity for now)
Not worried about dying so much? (Good control/ tanking on your team) -> Trinity
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