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  1. #2681
    aduidarnenye
    Guest

    Quote Originally Posted by Tonko View Post
    Oh god yes please. I just dominated a game as Sona and would be happy never playing anything but Alistar and Sona ever again >_>
    I love Sona. Sona and Fiddlesticks is so crazy.

    Usually, I've taken to playing Soraka when I have an Alistar though, to keep him topped up on mana.


    The other day, I was playing Sona and my team was losing badly. The other team was going for Baron Nashor. Our Ashe sent an arrow flying but it didn't kill it. I came up from the bottom, hit my R to stun the entire enemy team and killed Baron with my Q. Then I died. I was so impressed with myself. And then my team wasted it as they all proceeded to jump in one at a time and die 1v5. I was very sad.

  2. #2682
    E. Body
    Join Date
    Jan 2008
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    2,125
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    7

    Quote Originally Posted by Deftscythe View Post
    Yi in team fights need to play like an assassin and wait for the other team to engage and blow their CC, then come in on a flank and mop up. That said, you can get the same thing from Nocturne who is a much better overall champ. I've actually been wanting to try out Yi again since the slight buff to QSS. He's really fun but just way too easy to shut down.
    Yi is best played as a BDer/Split pusher IMO. You just get two PD's and some wards and start split pushing like fuck. It's such a pain in the ass to deal with if you have the wrong comp.

  3. #2683
    We built this city
    We built this city on cock and stooooooone

    Join Date
    Aug 2006
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    4,616
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    FFXI Server
    Alexander

    While I agree that's the role that allows him to most contribute to the victory(which is why I prefaced with "in teamfights..."), I hate playing that way in general. It just feels really cheesy to me, especially when you hit full pre-mades that are just designed to stall you in mid while their yi(or AD of choice) tries to BD you. That kind of comp though is one of the few where Yi is probably the best choice because his ult not only lets him do huge damage to your towers quickly, it also lets him escape really easily if you don't bring hard CC, and even then it can be tough.

  4. #2684
    Ridill
    Join Date
    Feb 2008
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    9

    I rofl stomp yi's with lux D; Q > hit > E > hit > ult > hit or if they have mres boots Q > E > R > run

  5. #2685
    E. Body
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    Jan 2008
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    7

    Quote Originally Posted by Deftscythe View Post
    While I agree that's the role that allows him to most contribute to the victory(which is why I prefaced with "in teamfights..."), I hate playing that way in general. It just feels really cheesy to me, especially when you hit full pre-mades that are just designed to stall you in mid while their yi(or AD of choice) tries to BD you. That kind of comp though is one of the few where Yi is probably the best choice because his ult not only lets him do huge damage to your towers quickly, it also lets him escape really easily if you don't bring hard CC, and even then it can be tough.
    I never said it was the most fun/enjoyable route, just his most effective. I personally love AP Yi cause it's fun hitting an entire team for 700-800 damage every 4s.

  6. #2686
    Sea Torques
    Join Date
    Mar 2007
    Posts
    538
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    5
    FFXI Server
    Asura

    If youre going to split push like that, Sivir should be the champ of choice.

    On a semi-related note; why does everyone think Thornmail is the answer to a fed AD. It bugs the hell out of me and when I tell them its a terrible idea I get called bad.

  7. #2687
    Cerberus
    Join Date
    Apr 2008
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    433
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    4

    Please explain why 100 armor and 30% damage returned as magic damage is a bad idea?

  8. #2688
    Sea Torques
    Join Date
    Mar 2007
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    538
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    5
    FFXI Server
    Asura

    How is 30% damage return better than 35(+35 active) slow, or 20% slow. A fed AD would be stupid not to have at LEAST a vampiric scepter making 30% return into 18% or less if they have several life steals. The point is he will be able to sustain himself over the course of a battle to the point of where he will kill you before you kill him. In order to kill him you have to mitigate his damage through the use of Randuins Omen or Frozen heart and burst him down. The only thing Thornmail has in order to do that is 100 Armor.

  9. #2689
    Cerberus
    Join Date
    Apr 2008
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    So decreasing the damage you take by X (30% I want to say with base armor) for 2,000 vs. 350 health, 25 less armor, and 1/5 chance to slow someone attacking you for 3,075.

    I will say that thorn isn't the best choice in all situations. But for the one you stated, a fed AD, this is the cheapest and quickest way to give yourself more survivability.

  10. #2690
    Salvage Bans
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    Oct 2006
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    753
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    5
    FFXIV Character
    Nama Kemono
    FFXIV Server
    Hyperion
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    Bismarck

    Solution to a fed AD is cc + focus. Thornmail is situational especially since it only applies to auto attacks and not every AD is an autoattack bot like Yi. I think the reason people tend to think Thornmail is best for fed AD is because it has the most armor on it for one item plus it contributes damage which only other defensive item that does that is Sunfire cape. Obviously tho AD needs to be attacking you for thornmail to work and a fed AD is probally gonna be focusing squishies . Really its a toss up between Frozen heart and Thornmail and it depends on other team and your item build. As for Randuin's Omen I rarely build that on pure tanks its slow passive is random and its activated slow is typically better used offensively. Oddly enough I usually don't build any of the three on my tanks~

  11. #2691
    Online Dating DOES Work!!
    Sonic Ripoff of the Houe of Weave

    Join Date
    Feb 2006
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    Hiryo Randgris
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  12. #2692
    Yoshi P
    Join Date
    Jun 2008
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    5,105
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    8

    So much AP, so little MR. Glad malphite rushed a frozen heart lol.

  13. #2693
    Sea Torques
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    Mar 2007
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    Asura

    What Im saying is the 30% Thornmail has on it is completely negligible. Assuming the person wearing it has 3000 HP; its going to do 900 Magic damage. 900 Magical damage then reduced by his magic resist. Ill be conservative and say he has 50 MR; so thornmail will now be doing 600 damage. This 600 damage is going to be reduced even farther when you add in life steal, once again being conservative Ill say he only has vampiric scepter. After doing 3000 damage he will heal himself for 360 damage. So after all is said and done Thornmails damage is only around 240 damage.

    I will take a Wardens + chain vest(95Armor, 20hp/5, and a 20% chance to slow movement and attack speed by 35% all for the cost of 2050 gold) any day over that in an attempt to slow his damage down while we burst him. You can later turn the chain vest into Atmas impaler and the wardens mail into a randuins.

    Not to mention you have the option of building a HoG earlier and reap is gp5/10 benefit if you choose to complete randuins.

  14. #2694

    Sweaty Dick Punching Enthusiast

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    While I somewhat agree about your thornmail(the thing certainly has its place) rant...

    you can't say the damage is negated if it's healed with life steal. If it WASN'T for thornmail, by your calculations above, the guy would have +360 health instead of -240. In a discussion like this you don't want to bring life steal up at all. He's taking damage he otherwise wouldn't have. 600 damage taken is what your calculations prove - and 600 damage taken is what your last line should be.

  15. #2695
    aduidarnenye
    Guest

    I have sucked so badly in all of my games today.

  16. #2696
    tol
    Guest

    you played fine in our game, if anything I was playing like complete ass

  17. #2697
    A. Body
    Join Date
    Oct 2006
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    4,003
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    FFXI Server
    Cerberus

    DAT KAYLE SPOTLIGHT VIDEO
    Even though I should have the IP for monkey king, I may just play Kayle first for a bit so the instant lockers can get him out of their system the first few days.

    I have come to the point I don't use Thornmail as much anymore. The tanks/tanky dps I use benefit from Randuins/Sunfire a lot more. Randuins on ones to keep chase usually (Jarvan, Leona, others) and Sunfire for the hp+damage (Shen, Rumble, Mordekaiser, others).

  18. #2698
    CoP Dynamis
    Join Date
    Mar 2007
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    286
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    4
    FFXI Server
    Kujata

    I rarely build thornmail, But when I do... Nvm...


    Anyways, Thornmails magic damage returned is calculated BEFORE the armor. So if you are getting beat on by a Yi with 400 damage(Yes, I've seen them stack BT's like that) and you have 300 armor(Rammus or some shit) He hits you, for lets say 1000 damage before armor is calculated, 30% of that is returned to him as magic damage, and then it calculates the armor you have and how much damage he ACTUALLY does to you.

    So thornmail does hit harder than you expect.

  19. #2699
    Speaks in riddles
    Join Date
    Jul 2008
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    1,263
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    6
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    Reyd Nalaar
    FFXIV Server
    Hyperion
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    Quetzalcoatl
    WoW Realm
    Draenor

    Was originally placed at 1025, moving on up \:D/

    Spoiler: show

  20. #2700
    aduidarnenye
    Guest

    Congrats Jinn!

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