ap yi is really fun to play, but if the enemy team has 2+ stuns he is pretty much useless after 1 alpha strike
ap yi is really fun to play, but if the enemy team has 2+ stuns he is pretty much useless after 1 alpha strike
Medidate tank! That part also sucks, yet is so hilarious ;(.
Riot Singed now "limited", Now it's Riot Nasus (Which imo looks really really bad) that will be given out at the event for free... Which really makes me sad, since I was waiting and waiting to see an announcement for Riot Singed being on sale in the store...
Damnit. I hate it when people get snooty and go "OH well, SO WHAT IF IT SUDDENLY WENT LIMITED, should have bought it last time lolololololol''... Bleh!
This game has been over for 15 mins, but the way it's designed they still have to go through the motions for another 15 or 20 to end it... 36 to 8 atm...
I don't think they think 10% dodge is equivalent to MR/Armor. Thats why its a nerf lol.
Soraka got screwed. "Oh but she has shred" Yeah, with like a 350 range around her. She's going to get ripped a part. W and R and she's done.
Pretty sure in their post they said that 20AR/MR is the equivalent of 10% dodge.
Omg my Nidalee. I can't tell if she just got nerfed or buffed. Honestly I rarely Javelin toss people to death, so i feel like my build has been nerfed dramatically. The Cooldown increase on pounce sucks too, even with CDR, as I don't use that on my Nidalee. It's like they want me to play her 100% differently. Ugh....They should've buffed Takedown's base damage or AD ratio along with buffing swipe. It won't make her OP because bad players are REALLY bad with Nidalee.
I hope I can still win matches with her after this. That AP ratio cut on her heal is massive...
She's definitely going to suck more than she used to, it's a pretty big nerf IMO.
They're trying to cut down healing from everyone in general though, so I dont think it'll be that bad in the long run.
Nid's heal has always been a little ridiculous, honestly. I don't think anything else on her needed changing besides taking the ratio down.
Sounds fun to me :dToday we wanted to bring you a peek into the mechanics behind Talon, the Blade's Shadow, the new assassin that's joining the League!
Talon, the Blade's Shadow, is a physical damage assassin who specializes in high-mobility, high-risk, high-reward gameplay. Our goal with Talon was to create a powerful but fragile melee character with specialized tools to make him both deadly and evasive. As a result, what Talon lacks in durability and sustain, he dishes out in mobility and power.
The driving force behind Talon's gameplay is the way that he engages and disengages from combat using his four abilities:
Cutthroat: An ability that allows Talon to catch his enemies by surprise. Talon leaps behind his target and silences them for a short duration, amplifying the damage of any of his follow up attacks and abilities.
Noxian Diplomacy: Talon viciously stabs his enemy, dealing heavy physical damage and causing them to leave a blood trail that Talon can use to track them.
Rake: Talon fans out three blades in front of him that quickly return to him, dealing damage and slowing any target hit in either direction.
Shadow Assault (Ultimate): Talon enters stealth for a short duration, gaining a movement speed boost and sending blades that deal damage to all enemies in their path flying in every direction. Once the blades reach a certain distance, they pause and form a circle. When Talon reappears from stealth, the blades return to him, once again dealing damage to any opponent they pass through.
Mercy (Passive): Talon's auto-attacks deal additional damage to a target that is under the influence of any crowd control effect.
Playing Talon effectively is all about reading the situation and reacting strategically to your target. Shadow Assault can be either your saving grace or your deadliest advance. Using it to disappear can sting your target and leave them chasing ghosts. But if it's a fight you want, using it to initiate in conjuction with Cutthroat, Noxian Diplomacy, and Mercy can deal significant burst damage.
To sum up, Talon's a mean, shadowy, vicious assassin... and we're excited to see him join the League soon. And as a side note, his mobility and elusiveness makes him a very good pick on Dominion!
Will turn into a another tanky DPS by sundown.
But yeah, sounds realllllly fun! <3 stealth
Dat ult is awesome.
Was gonna say, if he has a short stealth he's just a melee Vayne. No percentage true damage, please.
Going to love being able to roll QEWR... Just like that. None of the E Q W R BS or R E Q W stuff.
I am very interested to see how Talon plays; he seems like he'll be quite a nasty fellow to be against and lane with. I can see his best lane partners being those with either long CC, or multiple forms of it (Lux too?), Taric stun shatter combo? I agree with Qeo, please no percent true damage, I already loathe Vaynes, hahaha. The Ult sounds really nutty, i'd have to see it "in person".
@Mei: I did not play Singed (Or even own him) at the time, so even though I tought it was a cool skin I didn't think too much about GETTING IT IMMIDTELYOMG. When I finally picked up Singed (About a week or two later, I have the best timing.. But the fact he was on sale helped spur me into trying him again), I decided that when they had their next event and put him back on sale I'd immediately pick it up.. Seems my chance is gone now, and that's disappointing. I was keeping track on the forums and calendar in anticipation.
Well, you just need to go to PAX dressed up as someone from League of Legends. If I wanted it bad enough, I'd grab some soccer shorts, a white shirt, goggles, and wear a glove and call myself Ezreal. Or maybe I'll go as I am and wear 20 belts and say the same thing.
I just hope that K-9 isn't THE PAX skin.
Haha, if only I could do so! And i'm pretty sure it's going to be K-9 from now on.. And I do not like how Nasus's head looks in it at all.
Is how it is, just sad days Qeo, sad days~.