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  1. #581
    Yoshi P
    Join Date
    Jul 2005
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    5,133
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    8

    man i really hope that is a rumor lol, shes going to make the game fucking more annoying than it currently is

  2. #582
    RNGesus
    Sweaty Dick Punching Enthusiast

    Join Date
    Jan 2005
    Posts
    43,372
    BG Level
    10
    FFXIV Character
    Lenette Valkyr
    FFXIV Server
    Gilgamesh

    Honestly even if those are all fake and the passive is real I'll be happy. That passive is sick.

  3. #583
    Chram
    Join Date
    Jun 2006
    Posts
    2,868
    BG Level
    7
    FFXIV Character
    Patty Fleur
    FFXIV Server
    Ultros
    FFXI Server
    Caitsith
    WoW Realm
    Burning Blade

    Abilities confirmed for fake, real ones will be out today or tomorrow.

    I hate my teams

  4. #584
    Pens win! Pens Win!!! PENS WIN!!!!!
    Join Date
    Jul 2008
    Posts
    8,637
    BG Level
    8

    Quote Originally Posted by Noobta View Post
    Abilities confirmed for fake, real ones will be out today or tomorrow.

    I hate my teams
    That last one is a mega wtf. 32 Assists with and 14 kills with a defeat? WTF Teammates!

  5. #585
    Chram
    Join Date
    Jun 2006
    Posts
    2,868
    BG Level
    7
    FFXIV Character
    Patty Fleur
    FFXIV Server
    Ultros
    FFXI Server
    Caitsith
    WoW Realm
    Burning Blade

    Yeah it was an 80 minute game, and we didn't have a real carry. We couldn't win a team fight or push

  6. #586
    Chram
    Join Date
    Jun 2006
    Posts
    2,868
    BG Level
    7
    FFXIV Character
    Patty Fleur
    FFXIV Server
    Ultros
    FFXI Server
    Caitsith
    WoW Realm
    Burning Blade

    igil of Silence: LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing damage and silencing the target.

    Distortion: LeBlanc rapidly moves to a target location, dealing magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.

    Ethereal Chains: LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes additional magic damage and is unable to move.

    Mimic (Ultimate): LeBlanc can cast the previous spell she cast. The mimicked spell deals significantly increased damage. 30 second cooldown.

    Mirror Image (Passive): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image that deals no damage and lasts for up to 8 seconds. This can only occur once per minute.

  7. #587
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Mimic seems really weird, but I'm betting it's best to use with Distortion or Sigil of Silence.

  8. #588
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
    Feb 2006
    Posts
    9,098
    BG Level
    8
    FFXIV Character
    Vandole Horsegod
    FFXIV Server
    Gilgamesh
    WoW Realm
    Windrunner

    yay more towerpokers.

  9. #589
    Cerberus
    Join Date
    Jun 2007
    Posts
    424
    BG Level
    4

    User: AbsoluteSin, please add to friendlist

  10. #590
    Nidhogg
    Join Date
    Sep 2007
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    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    ---

    Champions

    Akali



    * Shadow Dance

    o Time to gain Essence of Shadow charges is reduced by cooldown reduction effects.

    o Time to gain next charge does not progress while you are at maximum charges.



    Blitzcrank



    * Magic Resistance per Level increased to 1.25 from 0



    Corki



    * Valkyrie

    o Increased the range to 800 from 700.

    o Increased the base speed to 650 from 500.

    * Missile Barrage

    o Missile Barrage now scales off 20% of his total attack damage in addition to ability power.

    o Time to store a missile is reduced by cooldown reduction effects.

    o Time to store next missile does not progress while you are at maximum missiles stored.

    o Corki respawns with 4 missiles.



    Dr. Mundo



    * Magic Resistance per Level increased to 0.75 from 0.5



    Ezreal



    * Essence Flux

    o Changed the attack speed increase to be additive rather than multiplicative.

    o Reduced the cooldown to 9 seconds from 10 seconds.

    * Trueshot Barrage

    o Increased the AP ratio to 0.9 from 0.8.



    Fiddlesticks



    * Dark Wind

    o Cooldown reduced to 13 seconds from 14 seconds.

    * Drain

    o Increased the damage to 60/90/120/150/180 from 50/75/100/130/160.

    o Reduced the cooldown to 10/9/8/7/6 from 10.



    Galio



    * Idol of Durand

    o Fixed a bug where Idol of Durand could break a target's Spell Shield or Banshee's Veil and still taunt them.



    Heimerdinger



    * H28-G Evolution Turret - Improved AI against enemy champions

    o Enemy champions who attack Heimerdinger near an H28-G turret will now become the focus of that turret.

    o UPGRADE!!! will now cause all H28-G turrets to focus enemy champions for the duration.



    Jax



    * Empower

    o Empower now properly procs Rylai's



    Katarina



    * Bouncing Blade

    o Reduced the cooldown to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8.

    * Killer Instinct

    o Reduced the cooldown to 20/18/16/14/12 from 22/20/18/16/14.



    Lux



    * Updated PVP.Net tags and character ratings

    * Updated Recommended Items

    * Finales Funkeln

    o AP ratio increased to .85 from .75



    Malphite



    * Ground Slam

    o Fixed a bug where Ground Slam would go through spell shields.

    * Unstoppable Force

    o Fixed a bug where the stun wouldn't last long enough. Unstoppable Force now stuns for 1.5 seconds up from 1 second at all ranks.

    * Magic Resistance per Level increased to 1.25 from 0



    Miss Fortune



    * Ricochet Shot

    o Reduced the damage dealt to the secondary target to 115% from 120.

    * Make It Rain

    o Reduced the slow duration to 1 second from 1.5 seconds.

    Mordekaiser



    * Mace of Spades

    o Base damage increased to 80/110/140/170/200, from 20/40/60/80/100

    o Now scales off of only bonus Attack Damage, rather than all Attack Damage (so Q doesn't scale with Mordekaiser's level)

    o Now deals 75% bonus damage if Mace of Spades only finds 1 target

    o Cost reduced to 20/25/30/35/40 from 30/35/40/45/50

    o The main target of Mace of Spades now generates shield for Mordekaiser

    * Creeping Death

    o Increased base damage to 24/38/52/66/80, from 16/32/48/64/80

    o Increased AP ratio to 0.2, from 0.15

    o Greatly increased missile travel time when casting it on an ally

    * Siphon of Destruction

    o Damage reduced to 65/105/145/185/225 from 85/110/155/200/245

    o AP ratio increased to 0.6 from 0.4

    o Base shield generation reduced to 1/2/3/4/5, from 6/9/12/15/18

    * Children of the Grave

    o Spell

    + Now steals 24/29/34% of the target's maximum health over the duration, up from 24/28/32%

    + Now deals half damage initially and half damage over time

    + Duration increased to 10 seconds, from 8

    + Total AP ratio over the duration increased to 0.04, from 0.016

    + Fixed a bug where Children of the Grave was improperly blocked by Black Shield

    o Pet

    + The pet now gains 75% of Mordekaiser's Ability Power and Damage at all 3 ranks (from 65/75/85%), and the ratio itself no longer increases with Mordekaiser's AP

    + The pet now gains 15% of Mordekaiser's Health, down from 50%

    + Mordekaiser now gains 20% of the pet's Ability Power, down from 25%

    + Mordekaiser now gains 20% of the pet's Attack Damage, down from 25%

    + Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors

    * Iron Man

    o Shield generation increased to 30%, from 25%

    o Fixed a tooltip bug (his maximum shield value was always 20 lower than the tooltip showed)

    * General

    o Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%

    o Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in

    o Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike)

    o Reworded/simplified several tooltips


    Spoiler: show
    FUCK YES THEY DIDN'T FUCK MORDE UP. They gave him some awesome buffs and some minor yet needed nerfs.

    Rammus



    * Defensive Ball Curl

    o Reduced the base damage return to 22/28/34/40/46 from 26/32/38/44/50.

    o Fixed a bug where the tooltip was not displaying the proper bonus damage return.



    Sivir



    * Boomerang Blade

    o Boomer Blade now scales with 75% of Sivir's attack damage.

    * Increased health per level to 82 from 76.



    Sona



    * Song of Celerity

    o Fixed a bug where song of discord was granting more movespeed than intended. (23% decrease)

    * Crescendo

    o Cooldown increased to 170/150/130 from 160/140/120.

    Teemo



    * Noxious Trap

    o Noxious Traps no longer give any gold as a bounty when killed, down from 25.

    o Noxious Traps show their remaining duration when selected.



    Twitch



    * Ambush

    o Attack speed reduced to 30/40/50/60/70% from 30/45/60/80/100%.



    Udyr



    * Tiger Stance

    o Fixed some bugs where certain items would have their damage cut down to 1/3. They now deal full damage on Tiger Hit. (Affected items are Madred's Razors, Wriggle's Lantern, Sheen, Lich Bane and Trinity Force)



    Xin Zhao



    * General

    o Xin'Zhao is now properly considered melee, so he gains full effect from items like Youmuu's Ghostblade and Frozen Mallet.



    Items



    * Trinity Force stats modified.

    o Cost: Unchanged

    o +30 Attack Damage (up from 20)

    o +30 Ability Power

    o +30% Attack Speed (up from 25%)

    o +15% Critical Strike (up from 12%)

    o +12% Movement Speed

    o +250 Mana (down from 300)

    o +250 Health (down from 300)



    Summoner Spells



    * Exhaust is now properly flagged as a slow + blind.


    ---

    Not confirmed as real yet, could be fake since the source is lolGamefaqs

  11. #591
    (╯°□°)╯︵ ┻━┻
    Join Date
    Sep 2007
    Posts
    622
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    Corki gonna be so beast. The champion spotlight on LeBlanc make her seem really interesting to play.

  12. #592
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
    Feb 2006
    Posts
    9,098
    BG Level
    8
    FFXIV Character
    Vandole Horsegod
    FFXIV Server
    Gilgamesh
    WoW Realm
    Windrunner



    seems like a more useful kassadin imo.

  13. #593
    E. Body
    Join Date
    Jan 2008
    Posts
    2,125
    BG Level
    7

    Jungle Rammus is so fun. I usually try to save my Ghost for an epic powerball right into an unsuspecting lane. <3

  14. #594
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    And they finally put up the real notes;

    Code:
                  League of Legends and PVP.net will be updated during scheduled maintenance on 11/2/2010 from 1:30 AM until 11 AM PDT. 
    
    New Skins in the Store
    
    
    • Prestigious LeBlanc
    • Wicked LeBlanc
    • Perseus Pantheon
    • Pharaoh Nasus
    • Divine Soraka
    PVP.net v1.22.13
    • Users will now be placed back into the matchmaking queue in the exact state they were prior to a queue dodge occurring, which should result in faster matches after having a game dissolved
    • Optimized the general and background performance of PVP.net
    • Fixed a bug where the reconnect to chat button would not appear if a user logged in while chat was down
    League of Legends v1.0.0.104 LeBlanc, the Deceiver
    • Sigil of Silence: LeBlanc projects an orb towards her target, dealing magic damage and marking the target for 3.5 seconds. If the target takes damage from one of Leblanc's abilities, the mark will trigger, dealing damage and silencing the target.
    • Distortion: LeBlanc rapidly moves to a target location, dealing magic damage to nearby units. In the following 3 seconds, she can activate Distortion again to return to her starting location.
    • Ethereal Chains: LeBlanc flings illusionary chains towards a target location. If it hits an enemy unit, it will deal initial magic damage and slow their movement speed by 25%. If the target remains shackled for 2 seconds, the target takes additional magic damage and is unable to move.
    • Mimic (Ultimate): LeBlanc can cast the previous spell she cast. The mimicked spell deals significantly increased damage. 30 second cooldown.
    • Mirror Image (Passive): When LeBlanc is brought below 40% health, she instantly becomes stealthed for half a second. When the stealth fades, she creates a Mirror Image that deals no damage and lasts for up to 8 seconds. This can only occur once per minute.
    Akali
    • The time to gain Essence of Shadow charges is now reduced by cooldown reduction effects. The time to gain the next charge does not progress while Akali is at maximum charges
    Blitzcrank
    • Magic resistance per level increased to 1.25 from 0
    Corki
    • Valkyrie range increased to 800 from 700
    • Valkyrie base speed increased to 650 from 500
    • Missile Barrage
      • Missile Barrage now scales off 20% of Corki's total attack damage in addition to ability power
      • Updated the tooltip to reflect that a Big One deals twice as much damage as a normal missile
      • The time to store a missile is now reduced by cooldown reduction effects
      • The time to store the next missile does not progress while you are at maximum missiles
      • Corki respawns with 4 missiles
    Dr. Mundo
    • Magic resistance per level increased to 0.75 from 0.5
    Ezreal
    • Essence Flux attack speed increase changed to be additive rather than multiplicative
    • Essence Flux cooldown reduced to 9 seconds from 10 seconds
    • Trueshot Barrage ability power ratio increased to 0.9 from 0.8
    Fiddlesticks
    • Dark Wind cooldown reduced to 13 seconds from 14
    • Drain
      • Damage increased to 60/90/120/150/180 from 50/75/100/130/160
      • Cooldown reduced to 10/9/8/7/6 from 10
      • Ability power ratio increased to 0.48 per second from 0.4
      • Duration reduced to 5 seconds from 6
    Jax
    • Empower now properly procs Rylai's Scepter
    Katarina
    • Bouncing Blade cooldown reduced to 9/8.5/8/7.5/7 from 10/9.5/9/8.5/8
    • Killer Instinct cooldown reduced to 20/18/16/14/12 from 22/20/18/16/14
    Lux
    • Updated PVP.Net tags and character ratings
    • Updated Recommended Items
    • Finales Funkeln ability power ratio increased to .85 from .75
    Malphite
    • Fixed a bug where the Unstoppable Force wouldn't last long enough. Unstoppable Force now stuns for 1.5 seconds up from 1 second at all ranks.
    • Magic resistance per level increased to 1.25 from 0
    Miss Fortune
    • Ricochet Shot damage dealt to the secondary target reduced to 115% from 120%.
    • Make It Rain slow duration reduced to 1 second from 1.5 seconds
    Mordekaiser
    • Mace of Spades
      • Base damage increased to 80/110/140/170/200 from 20/40/60/80/100
      • Now scales off of only bonus damage rather than all damage
      • Now deals 75% bonus damage if Mace of Spades only hits 1 target
      • Health cost reduced to 20/25/30/35/40 from 30/35/40/45/50
      • The main target of Mace of Spades now generates shield for Mordekaiser
    • Creeping Death
      • Base damage increased to 24/38/52/66/80 from 16/32/48/64/80
      • Ability power ratio increased to 0.2 from 0.15
      • Increased missile travel speed when casting Creeping Death on an ally
    • Siphon of Destruction
      • Damage reduced to 65/105/145/185/225 from 85/110/155/200/245
      • Ability power ratio increased to 0.6 from 0.4
      • Base shield generation reduced to 1/2/3/4/5 from 6/9/12/15/18
    • Children of the Grave
      • Now steals 24/29/34% of the target's maximum health over the duration up from 24/28/32%
      • Now deals half damage to the target initially and half damage over time
      • Duration increased to 10 seconds from 8
      • Total ability power ratio over the duration increased to 0.04 from 0.016
      • Fixed a bug where Children of the Grave was improperly blocked by Black Shield
      • Mordekaiser now gains 20% of the pet's Ability Power, reduced from 25%
      • Mordekaiser now gains 20% of the pet's Attack Damage, reduced from 25%
    • Children of the Grave Pet
      • The pet now gains 75% of Mordekaiser's ability power and damage at all 3 ranks and the ratio itself no longer increases with Mordekaiser's total ability power
      • Pet health bonus reduced to 15% from 50%
      • Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors
    • Iron Man
      • Shield generation increased to 30% from 25%
      • Fixed a tooltip bug
    • General
      • Fixed bugs where several components of some spells generated shield equal to 20% of the damage dealt instead of 25%
      • Fixed bugs where several tooltips did not properly reflect cooldown values with cooldown reduction factored in
      • Fixed a bug where occasionally Mordekaiser could generate shield multiple times from a single source of damage (causing a huge spike)
      • Reworded/simplified several tooltips
    Rammus
    • Defensive Ball Curl damage return reduced to 22/28/34/40/46 from 26/32/38/44/50
    • Fixed a bug with Defensive Ball Curl where the tooltip was not displaying the proper bonus damage return
    Sivir
    • Boomerang Blade now scales with 75% of Sivir's attack damage
    • Boomerang Blade base damage reduced to 20/70/120/170/220 from 60/115/170/225/280
    • Health per level increased to 82 from 76
    Sona
    • Fixed a bug with Song of Celerity where it was granting more movement speed than intended
    • Crescendo cooldown increased to 170/150/130 from 160/140/120
    Teemo
    • Noxious Traps no longer give any gold as a bounty when killed, down from 25
    • Noxious Traps now show their remaining duration when selected
    Twitch
    • Ambush attack speed reduced to 30/40/50/60/70% from 30/45/60/80/100%
    Udyr
    • Fixed some bugs where certain items would have their Tiger Stance damage cut down to 1/3. They now deal full damage on Tiger Hit. (Affected items are Madred's Razors, Wriggle's Lantern, Sheen, Lich Bane and Trinity Force)
    Items
    • Trinity Force
      • Damage increased to 30 from 20
      • Attack Speed increased to 30% from 25%
      • Critical Strike increased to 15% from 12%
      • Mana reduced to 250 from 300
      • Health reduced to 250 from 300
    Summoner Spells
    • Exhaust is now properly flagged as a slow + blind and can now be removed by Cleanse
    Skins
    • Fixed a bug where Chosen Master Yi's sword was missing a glow
    Audio
    • Fixed Lux's "Choose Me" line in Champion Select
    [edit]

    @Mordekaiser changes

    Some guy on their forms did the math and it is indeed a huge buff to Mordekaiser.

    Ok so a ton of people are saying this is a nerf so let's get at those numbers that make up morde:


    Quote:
    Mordekaiser
    • Mace of Spades
      • Base damage increased to 80/110/140/170/200 from 20/40/60/80/100
      • Now scales off of only bonus damage rather than all damage
      • Now deals 75% bonus damage if Mace of Spades only hits 1 target
      • Health cost reduced to 20/25/30/35/40 from 30/35/40/45/50
      • The main target of Mace of Spades now generates shield for Mordekaiser




    • 51.7 base AD with 3.5 per level giving him +63 damage leaving at 117 endgame at 18. Now check out the previous base damage for endgame morde: it's 100! That would mean the damage + stat would leave him at 217 magic damage. And a single target would have the damage doubled so we have:

    317 damage to a single target or spread the magic damage to 3 targets.
    now we have end game damage of 200 (no base ad scaling) this means with the 75% single target bonus: Morde will be doing 350 damage to single targets at rank 5 of this skill (he doesn't have to hit 18 to deal the max damage). And 200 damage to 3 targets.

    And now the main target which is impacted by your actual strike generates shield as well, meaning on top of more damage, you get more shield; we'll see lower on the list that you get more shield in general. All of this leads me to believe that
    Mace of spades, buffed.



    Quote:
    Creeping Death
    • Base damage increased to 24/38/52/66/80 from 16/32/48/64/80
    • Ability power ratio increased to 0.2 from 0.15
    • Increased missile travel speed when casting Creeping Death on an ally


    3 increases, a bit more AP, a little more damage, and no 5 second flight time.

    Creeping Death, buffed.

    Quote:
    Siphon of Destruction
    • Damage reduced to 65/105/145/185/225 from 85/110/155/200/245
    • Ability power ratio increased to 0.6 from 0.4
    • Base shield generation reduced to 1/2/3/4/5 from 6/9/12/15/18


    A strange damage reduction pattern on that first change, however the loss of 15-20 damage late game is more than made up by the increase to .6 ap. This leaves a build of 200 ap with 40 more damage.

    Base shield gen was hit decently hard. The change above is the shield gained from hitting each target and if you consider the AP buff alongside the passive shield gen buff he will be producing more total shield!

    Siphon of Destruction, Damage buff and SHIELD BUFF
    And now for the most ridiculous tooltip in gaming:
    Quote:
    Children of the Grave
    • Now steals 24/29/34% of the target's maximum health over the duration up from 24/28/32%
    • Now deals half damage to the target initially and half damage over time
    • Duration increased to 10 seconds from 8
    • Total ability power ratio over the duration increased to 0.04 from 0.016
    • Fixed a bug where Children of the Grave was improperly blocked by Black Shield
    • Mordekaiser now gains 20% of the pet's Ability Power, reduced from 25%
    • Mordekaiser now gains 20% of the pet's Attack Damage, reduced from 25%


    So off the bat we see a decent damage buff, % of max health is huge even at small increases. Following that we now see morde is going to be doing 12%/14.5%/17% of that lifesteal as "spike" damage.
    This will greatly increase his survivability as he will cast his ult and instantly receive hp and shield. Great buff on that spot.
    Duration increased, I see this as a buff. His debuff ult never did too much damage a quickly and now it will be doing less- as a matter of "damage now!" however the longer window of time to get a ghost will be useful IMO for those crazy runners. or any target that didn't die in 8 seconds.
    AP ratio buff, however small it may appear, is significant as that is % of max hp it's turning into.
    5% nerf on ad and ap returns.
    All in all I have to save the utility and damage of the move has been increased and I'm saying
    Children of the Grave p1, buffed.

    Part II
    Quote:
    Children of the Grave Pet
    • The pet now gains 75% of Mordekaiser's ability power and damage at all 3 ranks and the ratio itself no longer increases with Mordekaiser's total ability power
    • Pet health bonus reduced to 15% from 50%
    • Fixed a bug where the pet was not generating shield for Mordekaiser when hitting inhibitors


    75% from 65/75/85%, a 10% nerf endgame+5% and it no longer scaling with AP is all a huuuuuuuuuuge nerf.
    45% hp (based on morde's) nerf
    But hey at least I get shield when it hits inhibs now?
    Children of the grave pet: it's nerf or nothing

    and finally his passive
    Quote:
    Iron Man
    • Shield generation increased to 30% from 25%
    • Fixed a tooltip bug


    5% increase (+10% in cases where the bug was happening) is nothing to scoff at. Better damage scaling is exactly what he needs. Although I'd like to have seen a maximum shield pool adjustment (upwards) this will do for now.
    simply Iron Man, buffed




    So overall LoLers, the only thing that got hit really hard was his pet which MIGHT have been a little OP if you grabbed a phys carry or tank. Anyway I see a bunch of buffs with only one significant nerf and a slight baby-nerf to his siphon's shield gen.


    Mordekaiser, buffed
    All in all, it is a nice buff to Morde. The ghost needed the hit, now he can't solo teams with his Ghost, which was OP as shit.

  15. #595
    E. Body
    Join Date
    Jan 2008
    Posts
    2,125
    BG Level
    7

    Morde needs a buff? He seemed pretty OP as fuck to me. o_O

  16. #596
    New Merits
    Join Date
    Nov 2009
    Posts
    207
    BG Level
    4
    FFXI Server
    Valefor

    Damn it, now i'll have to build some ap(and some bonus ad MoS) for instead of going almost pure tank morde and soloing all 3 enemies at once in TT... though maybe now i'll start using him in SR matches again

  17. #597
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Dead Phoenix View Post
    Damn it, now i'll have to build some ap(and some bonus ad MoS) for instead of going almost pure tank morde and soloing all 3 enemies at once in TT... though maybe now i'll start using him in SR matches again
    Abyssal Sceptre, Frozen Mallet, Sorc Boots, FON, Randuins. Pretty perfect build, got Magic Pen, AP, AD, two Slows to cover his lack of CC with Mallet and Randuins.

  18. #598
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,565
    BG Level
    7
    FFXIV Character
    Amelia Diremii
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Just got out of a game with new Morde and oh dear god Mace of Spades is so fucking strong.

    With the only AD coming from a phage, I hit a mumu wearing a chain armor for 400 damage. Felt good man. It was a quick game, no one had that many items. Ended 5/4/9. They kind of borked his early game though.

  19. #599
    Chram
    Join Date
    Jun 2006
    Posts
    2,868
    BG Level
    7
    FFXIV Character
    Patty Fleur
    FFXIV Server
    Ultros
    FFXI Server
    Caitsith
    WoW Realm
    Burning Blade

    This isn't how I imagined Kennen :v

  20. #600
    Yoshi P
    Join Date
    Jul 2005
    Posts
    5,133
    BG Level
    8

    hes a fuckin squirrel

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