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  1. #661
    (╯°□°)╯︵ ┻━┻
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    Quetzalcoatl

    Can't stop laughing at the Kog skin.

  2. #662
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Anyone got suggestions for Irelia builds?

  3. #663
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    Vandole Horsegod
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    Windrunner

    this kogmaww skin makes me want to spend money. fuck riot.

  4. #664
    Relic Shield
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    Drai Draken
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    Ramuh

    I build Irelia with Berserkers greaves, Guinsoo's, Hextech Gunblade, either Last Whisper or Nashors if you want the cooldown reduction or Armor pen, the new Hexdrinker and a Blood Thirster, idea is to build lot's of attack speed and a little cooldown to spam W, the lifesteal and Mana steal helps a lot because her Q activates on hit effects, there's just so many ways to build her, but with 40% CD reduction she literally has 2 or less second downtime between her W's, so far it's worked out awesome, you can swap some items here or there to try to make her suit you more

  5. #665
    RNGesus
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    What do you think about a manamune to start off that build? It gives me attack damage and pretty much solves any mana problems for the rest of the game.

  6. #666
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    i've never had problems with mana after I get the gunblade, I attack so fast and drain so much mana I never run out anyways

    EDIT: actually you could replace the Hexdrinker with Manamune if they don't have too many casters I suppose, but i'd build Guinsoo's first

  7. #667
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Wait, I thought spell vamp meant you restored health from abilities, not mana? >_>

  8. #668
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    I thought spell vamp was regaining Mana instead of helath, but I could be wrong lol, wouldn't be the first time, either way i've never found mana an issue

  9. #669
    RNGesus
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    Maybe it just felt like that to me at lower levels. I'll try out a game without manamune and see how it is.

  10. #670
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    yeah, I usually start with boots and mana pots, by the time i'm level 6 the mana isn't an issue

  11. #671
    RNGesus
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    Hmm, idk my mana doesn't seem to wanna keep up with the pace that I spam Bladesurge on minions in the early game unless I at least have tears.

  12. #672
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

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    personally i think manamune is a waste... i used to swear by it then realised just rushing other items makes up for it instead

  13. #673
    Salvage Bans
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    Manamune is an absolute garbage item except for maybe one or two characters, such as Corki. If you're having that much trouble with MP, invest in MP Regen / 5 Per level runes; they're worthwhile since the other options for blue/yellow runes aren't great for dps chars.

  14. #674
    RNGesus
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    Quote Originally Posted by Drai View Post
    yeah, I usually start with boots and mana pots, by the time i'm level 6 the mana isn't an issue
    I figured out how I was playing her wrong. I was focusing a bit too much on spamming bladesurge while killing minions. Then I realized with my attack speed I really don't need to do that to get kills >.> Leftover instinct from playing leblanc I guess who is terrible at getting autoattack kills xD

    But yeah ditching the manamune and trying your setup seems to be working out better. Though most games end too early for me to even get most of it built up.

  15. #675
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    I changed the build slightly and it seems to wkr a bit better for me

    Berserker's greaves
    Madreds Blood Razors
    Guinsoo's
    Hextech Gunblade
    Bloodthirster
    and either another bloodthirster or a black cleaver the madreds proc rocks and it has some defense and attack speed on it

  16. #676
    Nidhogg
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    Amelia Diremii
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    Cerberus

    PTR Patch Notes [Not Confirmed, so yeah.]

    Code:
    Champions
    Blitzcrank
    
    * Overdrive
    o Removed the movement speed reduction at the end of Overdrive.
    * Power Fist
    o Fixed a bug where Power Fist was not breaking spell shields.
    * Updated recommended items
    * Increased his base attack speed
    o This should enhance the effectiveness of the attack speed portion of Overdrive.
    * Static Field's passive and Power Fist will now display their particles when they kill a unit.
    
    Corki
    
    * Missile Barrage
    o Fixed a tooltip typo with Missile Barrage
    
    Nidalee
    
    * Pounce
    o No longer deals damage if her jump is interrupted by another movement effect
    
    Pantheon
    
    * Overall we wanted to shift some of Pantheon's power from Spear Shot to  Heartseeker Strike so he can better scale into late-game
    * Spear Shot
    o Base damage reduced to 12/24/36/48/60, from 30/40/50/60/70
    * Heartseeker Strike
    o Percent of Attack Damage increased to 28/32/36/40/44%, from 18/22/26/30/34%
    * Grand Skyfall
    o Mana cost reduced to 150, from 150/250/350
    * Aegis Protection
    o Now shows a counter as you build up charges
    o Threshold required to trigger the Aegis increases slightly with game length
    + Should alleviate situations like cannon minions breaking Aegis Protection
    
    Tristana
    
    * Rocket Jump
    o No longer deals damage and slows if her jump is interrupted by another movement effect
    
    Twisted Fate
    
    * Second Sight
    o No longer provides a benefit to allies while Twisted Fate is dead.
    
    Veigar
    
    * Baleful Strike
    o Increased the missile speed by 100.
    * Equilibrium
    o Increased the increased mana regeneration percent to 0.75% from 0.5%.
    * Increased the missile speed of Veigar's basic attack by 100.
    
    Vladimir
    
    * Tides of Blood
    o Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing
    o Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting
    
    Xen Zhao
    
    * Audacious Charge
    o No longer deals damage and slows if his dash is interrupted by another movement effect
    
    Items
    
    * Wriggle's Lantern
    o Now shows a duration in the mana bar, like sight and vision wards
    * Doran's Blade
    o Increased the damage granted to 8 from 6.
    o Reduced the Health granted to 100 from 120.
    o Reduced the lifesteal granted to 3% from 4%.
    * Doran's Ring
    o Increased the ability power granted to 15 from 10.
    o Reduced the Health granted to 100 from 120.
    o Reduced the mana per 5 to 4 from 5.
    * Sword of the Divine
    o Added a new hit effect and new activation particle.
    * Several items no longer grant beneficial auras while the item holder is dead, including:
    o Aegis of the Legion
    o Innervating Locket
    o Will of the Ancients
    
    General
    
    * Autumn Summoner's Rift
    o Moved Nashor to the same location as the summer version of Summoner's Rift.
    * Twisted Treeline
    o Grez the Lizard Lord
    + Increased the HP per player level to 175 from 150.
    + Increased his magic resistance to -20 from -30.
    + Decreased the gold granted to his killer to 50 from 100.
    o Twisted Treeline Super Minions
    + Increased health to 1200 from 1000.
    + Increased their base damage by 30.
    * Masteries
    o Rank 2 of Utility Mastery should now work properly.
    * Removed "hun" from the word filter
    New Champion: Trundle

    Code:
    Decompose: Whenever an enemy dies near Trundle, he is healed for 4% of their maximum health.
    
    Rabid Bite: Trundle leans in and savagely bites his opponent, dealing  physical damage and sapping their Attack Damage stat for himself.  "On-Next-Attack" functionality.
    
    Contaminate: Trundle afflicts the ground around him with his curse,  gaining a massive movement speed, attack speed and crowd control  reduction boost as long as he stays on it.
    
    Pillar of Filth: Trundle raises a pillar of filth at target location,  blocking collision next to it and eminating a slow aura around it.
    
    Agony (ultimate): Trundle immediately drains hp, armor and magic resist  from an opponent, and drains these values once again over the course of  the next 6 seconds. Trundle gains these stats for himself.
    Oh and your daily dose.

    http://www.youtube.com/watch?v=jw44JdK3p9k

  17. #677
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    Quetzalcoatl

    Interesting Slark stat draining idea. Love the possible blitz and veigar changes.

  18. #678
    RNGesus
    Sweaty Dick Punching Enthusiast

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    I'd be more inclined to believe those notes if Xin Zhao was spelled correctly.

    But that Garen song is awesome. As is that guy's pantheon one.

    http://www.youtube.com/watch?v=UJBphQjtB6U

  19. #679
    Chram
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    Ultros
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    Burning Blade

    I'm cursed on Gragas.
    Game #1 - Fiddle dies to jungle creeps, so he rage quits and his friend leaves with him. 3v5 5mins in.
    Game #2 - Chalice Heimer and madreds Kat feeds Mord. Sona feeds jungle Nunu.

    Whyyyyyyyy

  20. #680
    Nidhogg
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    Quote Originally Posted by Tyrath View Post
    I'd be more inclined to believe those notes if Xin Zhao was spelled correctly.

    But that Garen song is awesome. As is that guy's pantheon one.

    http://<a href="http://www.youtube.c...JBphQjtB6U</a>
    The site it came from was in Russian, but again. Grain of salt, etc.

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