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  1. #761
    Banned.

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    Shiva
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    Kil'jaeden

    veigars auto attack changed was something i noticed ;o

  2. #762
    Nidhogg
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    Amelia Diremii
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    Quote Originally Posted by Noobta View Post
    New skin or updated model?
    So.. where did you find that? Looks kind of old, like something they never added still stuck in the files.

  3. #763
    Chram
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    Quote Originally Posted by Leb View Post
    So.. where did you find that? Looks kind of old, like something they never added still stuck in the files.
    LoL subreddit

  4. #764
    CoP Dynamis
    Join Date
    Aug 2004
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    267
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    SHACOS WITH SHEENS EVERYWHEREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE EEEEEEEEEEEEEEEEEEEEEEEE

  5. #765
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    Vandole Horsegod
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    Windrunner

    looks like the new engine

  6. #766
    Nidhogg
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    Trundle's spotlight is up.

    Also;
    Code:
                  League of Legends v1.0.0.106
    Notes from the Design Team (new!)
    
    This patch is focused upon the following main issues:
    
    
    
    
    • Area of Effect damage and disable spells being too powerful
      • Area of Effect is taking a pretty large hit this patch, especially to the damage on Galio’s Idol of Durand, Morgana’s Soul Shackles and Vladimir’s Hemoplague. After seeing its effect on the game over a longer period of time, we’ve found something more akin to Annie’s Summon: Tibbers is a proper mix of area size, damage, and disable. We have several area-effect skills in the game that have snuck past this and we’re looking to bring these back to acceptable levels.
    • Strong supports are able to protect powerful ranged carries too well, cancelling their fragility too easily
      • We’re starting with a duration nerf to Morgana's Black Shield and Janna's Eye of the Storm to reward better timing of the spell reactively and to raise the skill ceiling a bit on these spells. If this proves too little, we’ll evaluate the need for additional changes in a future patch.
    • Ranged carries, holistically, are too safe considering their damage output
      • While we predict bigger changes will be required, our first adjustments are to lower the movement speeds of ranged carry-style champions to provide more of a tradeoff, and nerf Blessing of the Lizard Elder when used on ranged champions. We’d like to keep ranged carries “safer” than melee, while beginning to provide more tradeoffs that both give melee a place in the game and differentiate the roles of melee and ranged characters.
    New Skins in the Store
    • Lil’ Slugger Trundle
    • Junkyard Trundle
    • Brolaf
    • Blade Mistress Morgana
    Trundle, The Cursed Troll
    • Rabid Bite: Trundle bites his opponent, dealing damage and sapping some of their attack damage.
    • Contaminate: Trundle infects a target location with his curse, gaining attack speed, movement speed, and crowd control reduction while on it.
    • Pillar of Filth: Trundle creates a plagued beacon at a target location, which becomes impassable terrain and slows all nearby enemy units.
    • Agony (Ultimate): Trundle immediately steals his target’s health and a percentage of their armor and magic resistance. Over the next six seconds the amount of health, armor, and magic resistance stolen is doubled.
    • Decompose (Passive): Whenever an enemy unit near Trundle dies, he heals for a percentage of their maximum health.
    Akali
    • Fixed a bug where Shadow Dance could sometimes deal damage even if interrupted by a knockup / knockaway
    Blitzcrank
    • Overdrive no longer has a movement speed reduction when it ends
    • Fixed a bug where Power Fist was not breaking spell shields
    • Fixed a bug where Static Field and Power Fist did not display the hit particle when they killed a unit
    • Base attack speed increased.
    • Updated recommended items
    Corki
    • Phosphorous Bomb no longer reveals stealthed units
    • Fixed a bug where Gatling Gun could hit unseen, non-champion stealthed targets like wards
    • Fixed a bug where Gatling Gun was dealing too much damage
    • Fixed a tooltip typo with Missile Barrage
    • Base movespeed reduced to 300
    Galio
    • Resolute Smite ability power ratio increased to 0.75 from 0.7
    • Righteous Gust ability power ratio reduced to 0.5 from 0.65
    • Righteous Gust movement speed bonus increased to 20/25/30/35/40% from 20/24/28/32/36%
    • Idol of Durand
      • Ability power ratio reduced to 0.6 from 0.8
      • Damage percent increase on hit reduced to 5% from 10%
      • Total damage cap reduced to 140% from 180%
    Janna
    • Tailwind will now persist for her allies while Janna is dead
    • Eye of the Storm duration reduced to 5 seconds from 10
    • Monsoon heal per second reduced to 70/110/150 from 90/130/170
    • Monsoon slow reduced to 30% from 40%
    Kayle
    • Kayle now counts as a ranged attacker while using Righteous Fury
    Kog'Maw
    • Base movement speed reduced to 305 from 310
    Malphite
    • Seismic Shard damage reduced to 70/120/170/220/270 from 80/135/190/245/300
    Miss Fortune
    • Base movement speed reduced to 300 from 310
    • Double Up base damage reduced to 25/60/95/130/165 from 35/70/105/140/175
    Morgana
    • Black Shield duration reduced to 5 seconds at all levels from 4/5/6/7/8
    • Soul Shackles
      • Stun duration reduced to 1.0/1.5/2.0 from 1.5/2.0/2.5
      • Ability power ratio reduced to .8 from .9
      • Cooldown increased to 120 seconds at all levels
    Nidalee
    • Pounce no longer deals damage if her jump is interrupted by another movement effect
    Pantheon
    • Spear Shot base damage reduced to 20/31/42/53/64 from 30/40/50/60/70
    • Heartseeker Strike attack damage conversion increased to 28/31/34/37/40% from 18/22/26/30/34%
    • Grand Skyfall mana cost reduced to 150 from 150/250/350
    • Aegis Protection now shows a counter as you build up charges
    • The threshold required to trigger the Aegis Protection now increases with Pantheon's level.
    Sona
    • Hymn of Valor base damage reduced to 60/110/160/210/260 from 70/120/170/220/270
    • Hymn of Valor ability power ratio reduced to 0.5 from 0.6
    • Aria of Perseverance healing reduced to 30/55/80/105/130 from 40/65/90/115/140
    • Song of Celerity active movespeed reduced to 6/8/10/12/14% from 8/10/12/14/16%
    Tristana
    • Base movespeed reduced to 300 from 310.
    • Rocket Jump no longer deals damage and slows if her jump is interrupted by another movement effect
    Twitch
    • Spray and Pray duration reduced to 6 seconds from 7.
    • Base movespeed reduced to 305 from 310
    Veigar
    • Baleful Strike missile speed increased by 100
    • Equilibrium mana regeneration percent increased to 0.75% from 0.5%.
    • Basic attack missile speed increased by 100
    Vladimir
    • Fixed a bug where Tides of Blood was not providing Vladimir with enough increased regeneration and healing
    • Fixed a bug where Tides of Blood did not deal full damage if you had 4 stacks before casting
    • Hemoplague
      • Cooldown increased to 150/135/120 seconds from 120
      • Damage amplification effect changed to 14% at all ranks from 10/14/18%
      • Base damage reduced to 150/250/350 from 200/300/400
      • Ability power ratio reduced to 0.7 from 0.75
    Warwick
    • Eternal Thirst
      • Heal per stack increased to 6/12/18 from 5/10/15
      • Maximum number of stacks reduced to 3 from 4
      • Duration increased to 4 seconds from 3
    • Base attack speed reduced slightly
    Xin Zhao
    • Audacious Charge no longer deals damage and slows if Xin Zhao's dash is interrupted by another movement effect
    Items
    • Aegis of the Legion no longer buffs allies while the holder is dead
    • Chalice of Harmony passive effect unique to match the tooltip
    • Doran's Blade
      • Damage increased to 8 from 6
      • Health reduced to 100 from 120
      • Lifesteal reduced to 3% from 4%
    • Doran's Ring
      • Ability power increased to 15 from 10
      • Health reduced to 100 from 120
      • Mana regeneration per 5 reduced to 4 from 5
    • Frozen Mallet tooltip now shows slow % for melee and ranged attackers
    • Innervating Locket no longer buffs allies while the holder is dead
    • Rylai's Scepter
      • Slow duration reduced to 1.5 from 2
      • Updated the tooltip to reflect slow information for single target and damage-over-time slows
    • Sword of the Divine has a new hit effect and a new activation particle
    • Tiamat tooltip now shows splash % for melee and ranged attackers
    • Will of the Ancients no longer buffs allies while the holder is dead
    • Wriggle's Lantern wards now show a duration in the mana bar like sight and vision wards
    Masteries
    • Fixed a bug with Rank 2 of Utility Mastery where it was not working properly
    General
    • Blessing of the Lizard Elder now slows for 10/20/30% if melee and 5/10/15% if ranged
    • Autumn Summoner's Rift Moved Nashor to the same location as the summer version of Summoner's Rift.
    • Twisted Treeline - Grez the Lizard Lord
      • Health per player level increased to 175 from 150
      • Magic resistance increased to -20 from -30
      • Gold granted reduced to 50 from 100
    • Twisted Treeline Super Minions
      • Health increased to 1200 from 1000
      • Base damage increased by 30
    • Fixed a bug where various 'modified attacks' were not firing while taunted or silenced (examples: Twisted Fate's Pick a Card, Udyr's Bear Stance)
    • Fixed a bug where players that never connect were not being granted +1000 magic resist
    • Removed "hun" from the word filter
    Skins
    • Reduced the size of the Monarch Kog'Maw skin by approximately 10%

    [edit]
    Riot just derped the herp, 4800 IP cost for Trundle.

  7. #767
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Trundle is 4800 ip, wtf?

    I have 4787 lol, time for a practice game.


    And leb spoiler that stuff plz <_<


    Edit: Trundle is aweeeesome.

  8. #768
    Cerberus
    Join Date
    Apr 2008
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    433
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    4

    Trundle is pretty amazing. Played him as a jungler in SR. Popped out to ks when people would over extend. Starks > Trinity > win

  9. #769
    Chram
    Join Date
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    Burning Blade

    http://www.leagueoflegends.com/board...d.php?t=113877
    Surfer singed. We called it back in May!

  10. #770
    (╯°□°)╯︵ ┻━┻
    Join Date
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    Quetzalcoatl

    Well that Udyr skin is confirmed, it's on his character with concept art. Looks so good, guessing gonna be legendary.

  11. #771
    Remit One (1) Custom Title
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    Qeomash Pandemonium
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    Okay, question.

    How. Exactly. Do. You counter Anivia mid? I can usually be even with her as Morgana as we both kill each other's minions outright...but with my usual characters of Ezreal and Kennen I don't stand a chance. Sure, I can dodge 90% of the ice balls. Get one off though, and I'm at half health. Then, there's the Ulti...once they're 6 I don't stand a chance at all.

    If I poke like I normally do, it leaves me too open to actually get hit. Anything besides just try to gank?

  12. #772
    Nidhogg
    Join Date
    Oct 2006
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    7

    Play very defensively against her.. Or very aggressive.

  13. #773
    Sea Torques
    Join Date
    Dec 2005
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    5
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    Ragnarok

    Started playing with Karthus. Looks like a lot of ppl think this champ sucks , but i've had very good games with it.
    Been stacking 4 archangel staff , zhonya's ring and sorcerer shoes ( maybe boots of switfsness would be a better? )
    I would like to know if 4 archangel's staff are too many ( i like being able to have Defile most of the time activated @ end game )


  14. #774
    Hydra
    Join Date
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    I like getting soulstealer with Karthus, so easy getting stacks with him :3.

  15. #775
    Remit One (1) Custom Title
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    I'm terrible with Karthus (can never get the hang of mouse-nuking), but one good item my friend uses with him is Lich Bane. With the constant spamming of the nuke, and considerable amounts of AP from your Archangel's Staff(s) you just annihilate towers. Was really funny when my friend had the highest crit of the game with something like 1600 because of that.

  16. #776
    2600klub
    ǝƃuɐɥɔ ǝlʇıʇ ɥʇ01 ǝɥʇ ǝʞıl sı sıɥʇ ƃɯo ʎuunɟ ƃuıɥʇǝɯos ɥɐlq ɥɐlq ɥɐlq ǝɥ ǝǝǝǝǝǝǝlopuɐʌ puǝıɹɟ ʇsǝq s,poƃ ǝsɹoɥ ǝɥʇ sı ǝɥ ǝǝǝǝǝǝlopuɐʌ

    Join Date
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    those massive.. massive... phantom dancers..

  17. #777
    Cerberus
    Join Date
    Apr 2008
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    433
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    4

    Free Ez is fun. 3 wins in a row on TT. Manamune works better for me than bloodrazor. Any inputs?

    http://img709.imageshack.us/img709/3493/lol1o.jpg

  18. #778
    Remit One (1) Custom Title
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    Sep 2007
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    My only input is that I hate TT.

    And, well, yeah...Manamune is awesome for Ez.

  19. #779
    Sea Torques
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    5
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    Ragnarok

    how many quintessences can we wear, 3 ?

  20. #780
    Nidhogg
    Join Date
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    Amelia Diremii
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    Yes. 10/20/30 is when their slots open up.

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