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  1. #8641
    We built this city
    We built this city on cock and stooooooone

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    Alexander

    ^

    Highlight video in the spoiler.

    Spoiler: show

  2. #8642
    2600klub
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by chazzyphizzle View Post
    morg is garbage now, too immobile
    I'm only diamond 4 but I've seen morg destroy games at my level.
    Good morgs really kite it out, only engage with shield and back for Q+W opportunities.

    I saw a morg just brutalise a 1v3 with that type of disengaging play ( vs a kass/ad/supp ).

    Like I've never seen a better morg, it was amazing to watch.

    tldr, there are not very many "garbage" champs.
    Only olaf really.

  3. #8643
    Viq
    Viq is offline
    Let's go Red Sox!
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    I need to watch more LPL. Those two OMG vs Royal matches were exciting, and Uzi being godlike can't be repeated enough. What a monster.

  4. #8644
    Ridill
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    Morg is amazing in the right hands. And is actually an amazing support in some cases too. If you're going against a Leona, Morg can completely negate her combo.

  5. #8645
    SCV Rush
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    Does black shield stop Leona from dashing? I'm still miffed that on Sivir, even if I spellshield Leona's sword she pulls towards me.

  6. #8646
    Ze NinjaSYXX
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    Quote Originally Posted by Denchi View Post
    Does black shield stop Leona from dashing? I'm still miffed that on Sivir, even if I spellshield Leona's sword she pulls towards me.
    Tbh i think it's cuz leona pulls on contact no matter what.

  7. #8647
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    Quote Originally Posted by Nitsuki View Post
    Tbh i think it's cuz leona pulls on contact no matter what.
    Super dumb. "Blocks Ability" ......except Leona's...

  8. #8648
    Ridill
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    Leona E and Amumu Q are not hooks, they don't displace the target they displace the caster. That's like saying Panth shouldn't move onto someone with spell shield with his W.

  9. #8649
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    They kind of are hooks, because they root the target. If I spellshield Panth's jump, I'm pretty sure it'll negate the stun, which doesn't seem to be the case for amu or leona, the root still happens. If I'm running away with spellshield up, and Amumu runs up and hooks me, I get rooted, his team catches up, gg. The spellshield isn't blocking anything, which is counterintuitive to me. "Oh hey an ability, I'll block it! Oh wait.....I guess I can't block *THAT* ability for some reason..."

    They're also slightly different mechanics. Panth is a straight up jump. Amumu and Leona have abilities where nothing happens unless their abilities hit a target. If the target has a spellshield, according to the way the abilities are all worded, the ability should be blocked, thus canceling out any effect it may have, including the root/pull.

  10. #8650
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Are you sure Leona and Amumu still root/stun with spell shield on?

  11. #8651
    Ridill
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    No you can still move when they hook. You don't get stunned but they still come to you.

  12. #8652
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    I'll have to test it out...but I'm pretty sure. I've played a ton of Sivir, and if I see a Leona or Amu coming, I've learned that popping Spellshield first to avoid the engage is going to do diddly shit for me.

    If that's not the case, then it may just be that Leona's E eats the spellshield (which is rendered useless more or less) leaving you open for a Q. This may just make it feels like you were rooted. But I really feel like the spellshield is 100% useless vs those abilities, which baffles me.

  13. #8653
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    P sure Banshees Veil blocks the pull, too, which is supposed to hold the same spellshield.

  14. #8654
    Sandworm Swallows
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    Quote Originally Posted by Denchi View Post
    They kind of are hooks, because they root the target. If I spellshield Panth's jump, I'm pretty sure it'll negate the stun, which doesn't seem to be the case for amu or leona, the root still happens. If I'm running away with spellshield up, and Amumu runs up and hooks me, I get rooted, his team catches up, gg. The spellshield isn't blocking anything, which is counterintuitive to me. "Oh hey an ability, I'll block it! Oh wait.....I guess I can't block *THAT* ability for some reason..."

    They're also slightly different mechanics. Panth is a straight up jump. Amumu and Leona have abilities where nothing happens unless their abilities hit a target. If the target has a spellshield, according to the way the abilities are all worded, the ability should be blocked, thus canceling out any effect it may have, including the root/pull.
    A jump is no different than a pull. The only difference is animation. There is no difference in the mechanics at all between Panth, Amumu and Leona except that the latter two are skillshots, but once they land they all move the caster.

  15. #8655
    Sandworm Swallows
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    Quote Originally Posted by Dantrag View Post
    No you can still move when they hook. You don't get stunned but they still come to you.
    For Amumu maybe, but for Leona her stun isn't connected to her pull.

  16. #8656
    Ridill
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  17. #8657
    RNGesus
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by ringthree View Post
    For Amumu maybe, but for Leona her stun isn't connected to her pull.
    But the root shouldn't go off if you are shielded.

  18. #8658
    Sandworm Swallows
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    Watching the Gama Bear vs. SKT. Jesus christ, NL's Varus is worse than mine. It's like he doesn't even know how his own W works with his other spells.

  19. #8659
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    So how is that different than a Blitz pull? I can block that. Shouldn't it just block the damage then the pull still go through?

  20. #8660
    Sandworm Swallows
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    Quote Originally Posted by Tyrath View Post
    But the root shouldn't go off if you are shielded.
    Probably because the damage is blocked. It probably applies in a certain order of effects, not entire abilities.

    I checked a few other champs and it doesn't apply this way for other effects (like slows or silences).

    My completely uniformed guess is that it has to do with animations. When the spell lands, the animation needs to have a point where it is going to land in relation to the character that was hit with the ability. If the player can move when this happens it would create disjointed animations. Are there any other pulls that have dissimilar effects?

    As for the "why isn't the whole thing blocked" question, I have no answer for that.

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