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  1. #8841
    Viq
    Viq is offline
    Let's go Red Sox!
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    Just a couple more lines from that thread:

    Oracles being removed is unknown at the time (still under consideration or work)
    The sweeper trinket is gated by a longish cooldown and is a PBAoE so using it to clear the map of wards will probably not happen
    Mentioned this earlier but: [Sweeper Trinket] will not affect enemy champions

  2. #8842
    Sandworm Swallows
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    So, I was just watching OGN and AW Pera was using Kha'Zix with W as first evolve. Is this still viable? I hate the new "must evolve Q first" Kha'Zix, but I loved it before the nerf (I was totally fine with the nerf, I hated that they nerfed W and buffed Q so much that it felt like W wasn't viable). I tend to play top and am fine with split pushing. Is evolving W first viable? I much preferred that play style.

  3. #8843
    Viq
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    These guys are such teases

    Quote Originally Posted by Skumbagkrepo
    For support mains out there worrying that 4 max wards kills your vision control. Wait till you see your gold income. Carry support is reall
    I can only hope this means Leona will be top tier. Love that bitch. More realistically, it probably means shit like Janna being able to build some AP which is meh to me.

    EDIT: @Ringthree: I can't answer your question, but what OGN were you watching? Only thing going on now is prelims I think, which is like the equivalent to the build up to relegation tournament in NA/EU.

    EDIT 2: WCG roster is filling out, and man is it stacked against the west. Teams locked into the LCS for S4 couldn't compete, so we've got Complexity from America and Nexus from Canada (yeah, I don't know either) joining MYM and Dark Passage from Europe. There's like a Brazilian and Chilean team too, but fuckin c'mon. Meanwhile, Korea is sending CJ Blaze (go watch the recent Korean WCG qualifiers. It was amazing) and China is sending WE and OMG. There's 22 teams in this thing, but no one gives a shit about the Thai or Australian teams. I guess I'll tune in for semis and finals.

  4. #8844
    Sandworm Swallows
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    Quote Originally Posted by Viq View Post
    These guys are such teases



    I can only hope this means Leona will be top tier. Love that bitch. More realistically, it probably means shit like Janna being able to build some AP which is meh to me.

    EDIT: @Ringthree: I can't answer your question, but what OGN were you watching? Only thing going on now is prelims I think, which is like the equivalent to the build up to relegation tournament in NA/EU.
    Yeah, it was OGN prelims. AW Rangers vs AW Andromeda.

  5. #8845
    The Defense is ready, Your Honor
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    Enjoying league, but every so often I get some kind of error where regardless of how correctly I enter my (or any of my friend's accounts) information at the log-in screen, I get an infinite "no reply from server" message. Eventually (over the course of days) it just goes away, but nothing I do in the meantime fixes it.

    Anyone ever have a problem like this? Everything is hunky dory when its not flipping out like this, but every so often after I log out I can't log back in for days.

  6. #8846
    Sandworm Swallows
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    My wife did. She reinstalled and it was fine after that.

  7. #8847
    The Defense is ready, Your Honor
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    I'll reinstall it today, then. Thanks.

  8. #8848
    Relic Shield
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    I wonder if they'll just give an extra percentage of CS gold to nearby friendly champions. It seems like an easy way to help supports, and at the same time encourage experimentation with lane setups (e.g. no jungle). And it's something they can scale in numerous ways.

  9. #8849
    Sandworm Swallows
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    Quote Originally Posted by Anakron View Post
    I wonder if they'll just give an extra percentage of CS gold to nearby friendly champions. It seems like an easy way to help supports, and at the same time encourage experimentation with lane setups (e.g. no jungle). And it's something they can scale in numerous ways.
    I highly doubt they are going to do anything to move away from the jungler being part of the meta. They definitely like the concepts of the jungler, and have done a lot to feed them as part of the meta.

  10. #8850
    The Defense is ready, Your Honor
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    Is a jungler MANDATORY for semi-competitive play (I.E. front-page spectate matches), or is it just a recommended strat due to the ease of gank-support and xp/farm distribution?
    '

  11. #8851
    Relic Shield
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    It's basically mandatory once you get close to rank 30. Once in a blue moon you may get a team that doesn't have one, but that's it. At the lower ranks, people go 2-1-2 in the lanes all the time.

    But a jungler does add a lot of pressure to all lanes when done well, and you realistically only have so much lane CS to go around, so a non-support dual lane does hurt gold income a lot.

    Jungler is probably the hardest role in the game, because you need to have incredible map awareness while looking out for invades. ADC is the second hardest IMO, because if you get caught out of position, it can and will lose you the entire game.

  12. #8852
    Sandworm Swallows
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    Quote Originally Posted by Anakron View Post
    It's basically mandatory once you get close to rank 30. Once in a blue moon you may get a team that doesn't have one, but that's it. At the lower ranks, people go 2-1-2 in the lanes all the time.

    But a jungler does add a lot of pressure to all lanes when done well, and you realistically only have so much lane CS to go around, so a non-support dual lane does hurt gold income a lot.

    Jungler is probably the hardest role in the game, because you need to have incredible map awareness while looking out for invades. ADC is the second hardest IMO, because if you get caught out of position, it can and will lose you the entire game.
    Meh, I don't know about that. You can play jungle fine without "incredible map awareness" unless "incredible map awareness" means have an idea what buffs should be up and glancing at the map every 5 seconds. ADC is just NOT the second hardest role. Get babied the whole game, auto-attack, win. "Not getting caught out of position" is not that difficult of a skill.

    I honestly don't know what the hardest role is. None of them are really that hard, which is why good players usually stand out and move up through the ranks very quickly. Good mechanics is the hardest thing to do in the game, no matter the position.

  13. #8853
    Sandworm Swallows
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    Hello Summoners,
    I’m here today to talk about supports – those zero-CS players who devote themselves (and their income) to warding my gank paths and protecting their team without any tangible character growth in the later parts of the game. As a terrifying predator who feeds on the lowly support, I’d prefer to have a low-income, no-item target to prey on in the late game, but as a player and designer…
    … fine.
    Your pleas have reached us. We have crafted a new world with our dark arts. Behold!
    How are Supports in the present day?
    First off, let’s clarify who we’re talking about. There are six roles in League of Legends: mage, assassin, tank, fighter, marksman and support. The current meta in League of Legends usually divvies up these roles into the following positions: top fighter, mid mage, jungler tank (or assassin), bottom marksman and bottom support.
    However, “support” is a blanket term that covers three overlapping, but different categories: * Player who doesn’t last hit while sharing a lane * Dedicated ward dispenser * Support champions
    While we’ve come to accept a single player performing all three of these roles, if you look closely, you’ll see these roles fight each other:
    Players who don’t last hit but share lane have minimal gold income
    Warding costs gold and warding power increases dramatically with additional wards placed
    Warding requires you to move away from your allies constantly
    Supportive champions want to be near teammates, protecting them
    From these points, we can see that 0-cs warding duo-lane support players are the poorest players with the highest consumable expenses and the lowest amount of character growth. Duo-laning support players are currently denied the second half of their growth story!
    What’s changing in the preseason?
    We want both players in a shared lane to experience growth, item choice and the opportunity to get a full set of items. To get there, we are:
    Increasing the gold income for players who don’t last hit
    Introducing bonus XP in jungle and lane for players who fall significantly behind their teammates
    Capping possible expenditures on wards per player
    Giving players access to free vision items, known as Trinkets (Please see Xypherous’s vision post for details!) http://www.reddit.com/r/leagueoflege...o_preseason_4/
    Additionally, new income comes in several forms:
    Masteries that grant bonus gold to players in a shared lane
    Improvements to our GP/5 items that reward effective support play
    Increased assist rewards for players who get significantly more assists than kills
    Increasing income, rewarding effective support play and giving everyone access to a basic vision item encourages team cooperation, rewards supportive players and gives everyone the opportunity to participate in the vision game.
    Outside of the vision changes, what’s happening to address the above?
    First I’ll touch on assist streaks. We’re making it so that players who have significantly more assists than kills will get additional income per assist. If a player does secure a kill, the extra gold from the kill will offset their temporarily decreased gold gain from extra assists.
    In addition to assist streaks, we’re exploring masteries that provide additional early game income and we’ve added items that allow support players to gain additional income for supporting their allies, taking objectives and setting up team fights.
    Let’s look at a few of the work-in-progress items that I’m talking about:
    Philosopher’s Stone grants gold every 10 seconds. When a nearby ally kills a minion, you earn gold.
    Executioner’s Emblem executes minions below 200 health and grants gold to both you and the nearest ally when you last hit. Your ally gains a small gold bonus on top of this. This effect can happen up to twice a minute.
    Spellthief’s Blade makes it so that your spells and basic attacks against enemy champions grant you gold. It cannot affect the same target more than once every 10 seconds and last hitting an enemy disables this effect for 10 seconds.
    Access to these items will allow you to specialize your income to fit your playstyle.
    How does this change my experience as a support player?
    In a long game, shared lane supports should now expect to be purchasing real items alongside their boots and Sightstone. They’ll still have the biggest impact on vision, but now will have combat stats to make them feel like a more full and complete character. A balanced support champion will be splitting their time between warding, helping allies push lanes to take towers and participating in combat to save allies and kill enemies.
    As a side effect of these changes, we’re also taking a close look at core supports: Janna, Sona, Nami, Soraka, Lulu, Taric, etc. Champions designed specifically as supports have historically been balanced to have negligible income so, if left alone with all that gold, they’ll either become overtuned mages or be replaced completely by non-support champions who can outscale them in damage once they hit the midgame.
    Rather than wholesale nerfing these champions, we’re looking at opportunities to make their unique aspects scale with AP or other stats. For example, the bonus AD on Janna’s shield and the movement speed granted by Nami’s passive will now scale with Ability Power. Our hope is that support champions in shared lanes can select AP or CDR items they find appealing. This will, in turn, give them a more distinct identity as champions that excel at helping their teammates and being supportive rather than just dealing more damage.
    Hopefully this gives all you support players some things to look forward to in preseason. We’re going to be aggressively tuning these changes but our core philosophy will remain the same: let every champion in League of Legends experience real growth throughout the game, regardless of their position or role.
    We'll also be posting this on reddit where we may pass through to clarify some questions. At the start of next week we'll be doing a global recap to follow up with the most up-to-date information from questions around the world!
    Thanks for all of the input that's helped us get this far.
    Xelnath
    Wizardlock, Right Hand of the 7th Order of Obsidian Blackfire Ebonstone Dark Witchlords
    Sounds good, but I am thinking that they are going to have to do more rebalancing than what they are currently aiming at. I think this is going to contribute to the Annie, Lux, Nid aggressive support lane. Or the tank will be bot and then top lane or jungle will become another carry.

  14. #8854
    The Defense is ready, Your Honor
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    I can't decide where I want to fully focus. My favorite chara right now is Gragas, as I love the fat drunken spellcaster role and I don't mind playing mid, but I'm not the biggest ganker in the world and have pretty high tunnel vision when playing these games. My skillshot skill isn't that bad, but I get focused on what I'm doing (usually focusing on last hitting everything or winning trades with my opponent). I don't mind playing supports at all, like Sona or Janna, but I screw up Janna's fully charged Q up too much to feel like I'm actually helping there.

    I picked up a few people I thought "just felt nice", like Wukong, Trundle and Lissandra, and would actually play Veigar if I could combo my moves properly (I'm god awful at it), but I'm trying to figure out which role I should play.

  15. #8855
    Sandworm Swallows
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    Quote Originally Posted by Lucavi View Post
    I can't decide where I want to fully focus. My favorite chara right now is Gragas, as I love the fat drunken spellcaster role and I don't mind playing mid, but I'm not the biggest ganker in the world and have pretty high tunnel vision when playing these games. My skillshot skill isn't that bad, but I get focused on what I'm doing (usually focusing on last hitting everything or winning trades with my opponent). I don't mind playing supports at all, like Sona or Janna, but I screw up Janna's fully charged Q up too much to feel like I'm actually helping there.

    I picked up a few people I thought "just felt nice", like Wukong, Trundle and Lissandra, and would actually play Veigar if I could combo my moves properly (I'm god awful at it), but I'm trying to figure out which role I should play.
    What level are you again?

  16. #8856
    The Defense is ready, Your Honor
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    Psh, I'm 12 and just got flash, so I've got tons of time.

  17. #8857
    wotg torrent kitty :3
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    I'm only 21 atm and the best tip I got was: Try out 2-3 new champions each week from the free ones and play a couple games. Even if you hate the champion, at least you get some basic knowledge which helps a lot if you encounter them in your lane. It also is a lot more relaxing going into picks with a couple of lane/champ options ready.

  18. #8858
    Atheist Douchebag.
    Pony Slayer of the House of Weave

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    Don't buy too many champs. Save your IP for runes. Unless you're like me and buy champs with RP.

  19. #8859
    Sandworm Swallows
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    Quote Originally Posted by Lucavi View Post
    Psh, I'm 12 and just got flash, so I've got tons of time.
    Listen to Aevis and Zetanio

  20. #8860
    BG's worst Rangers fan
    Fleury 2; Lundqvist 0
    Sweaty Dick Punching Enthusiast

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    I hate being in bronze league. Im better then every person on my team but not good enough to carry 1v5

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