I use CDR blues on just about everybody. Never played her though.
Also, I hate when I have 2 other friends in vent, and get 2 randoms. 1 random, lagging like a bitch, the other, a MF, bitches constantly about how bad we suck. MF finishes the game 1/6/3, Olaf finishes it 1/12/4, The rest of us all had 7+ kills, I had the most deaths out of the 3 of us playing noct @ 11, but it was hard to not die when Olaf is in the jungle and MF is sitting back to try to pick up the pieces, and runs away if her ult doesnt kill anybody(Thus her low deaths, she didn't fight)
Badly worded because I'm tired... so TL;DR= If your the worst person on the team, STFU.
Probably go Hybrid. Rageblade/Trinity/Lots of Hextechs.
Jax is honestly one of those heroes that you can build almost anything and it would be viable. I always try to do crazy builds like 4 Tiamat/Trinity Force Jax which is beast if done right. But if you want to play Jax at his full potential for 5's just go AP to be honest. AP is probably your best bet since it doesn't rely on stupid dodge procs.
Buffs
Movement, Armor, Terrify Cast Range, Dark Wind bounces 5 times at all levels with silence duration and AP scaling increased, Crow storm AP ratio increased and cooldown reduction with level
Nerfs
Early level drain HP recovery reduction, crowstorm base damage going down
You'll still be able to jungle just fine with the increased armor they said. His MP costs aren't changing.
Im more or less worried about being able to solo blue with around 400 mp at level 3 and dragon not being able to kill me at level 5. At level 3 drain I am able to solo dragon with minimal hp loss; I just want to be able to not need to pull my lane partner in order to do so.
Assuming you ward yourself to avoid ganks its not that hard, I also dont play ranked games that often so my level of competition is a level lower than the norm.
Didn't they say Drain would be potentially stronger with the right amount of AP as opposed to before? The Dark Wind change sounds pretty damn good for laning than before.
They're definitely buffs for the character over all, the primary thing they seem to want to avoid is the lower level abilities doing too much damage. With the proper gear he'll exceed his current damage capabilities, but it'll be late game strength instead of front loading a shotfun into your face. I HATE laning against fiddles because of the drain, it makes him very hard to harass effectively.
Those changes to Fiddle seem like a buff to be honest, the damage that Drain did needed a slight nerf for sure. You could basically 1v1 anything if it didn't have an interrupt with drain.