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  1. #61
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    For the monk H2H this patch was a fix to the mythic which went from 10th best weapon to second best weapon.. At the same time Spharai getting 6 dmg, aka a 10% increase, makes it still not worth it, especially since you could get a shenlong for much less work and saving 90M for the relic.

    For pup, it's also a fix because unlike what you often read here and there, the mythic was crap (boosting slightly the puppet when the master is doing 75% of the total damage) making it worse than shenlong. Now it's indeed the best (those +5 dmg means +10% damage to the master) and it was time for SE to realise that they failed hard with mythics.

  2. #62
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    Quote Originally Posted by Michelob View Post
    Pretty much this. Except that on many servers the price has jumped back up to 4k per for alexandrite. Just because you got some on your salvage run or your friends gave you free/discounted alex doesn't mean that the price of the mythic isn't still 30,000 multiplied by the going rate of alexandrite on your server.
    wow 4k is sad.. 120m for a mythic if you're a melee you be better off getting a relic for 150-180m and getting back the last 30 coins. I'm about to do another relic but I can't decide which one. Most likely Great Katana but my only fear is i'm so use to going crazy with Apoc and GK with no drain = death?

  3. #63
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Jeryhn View Post

    There are also builds which allow for the 317 skill threshold on Diabolos' Favor while maintaining a full perpetuation- set to allow the summoner to actually regenerate MP while Diabolos is summoned. Most of these include Bahamut's Staff, and with some skillful tweaking with gear.
    +10 Ring +5 back +12 hands +2 waist +3 earring +5 legs +7 head +7 neck = 320 skill wihout merits. and without B staff. you lose out on nashiras hands but still have
    Ring Feet weapon body

  4. #64
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    Well, does SMN Magic need to be in precast or midcast for Siphon? I've never tested it.

    Couldn't we just precast the Mythic Pole, then switch back to perp staff and lose no more than a single tick? (to be totally "optimal")

  5. #65
    >The Implying
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    Quote Originally Posted by jimbobsonofgod View Post
    +10 Ring +5 back +12 hands +2 waist +3 earring +5 legs +7 head +7 neck = 320 skill wihout merits. and without B staff. you lose out on nashiras hands but still have
    Ring Feet weapon body
    Except the point of that sentence was specifically to keep Nashira hands in for a full perpetuation set. Unless you want to use lolConjurer's Ring?

    Also, you seem to have included relic+1 and salvage gear in tthere.
    If you care about SMN that much, why don't you have merits or a Bahamut's Staff?

    Practicality always wins over theorycraft, deal with it.

  6. #66
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Jeryhn View Post
    Except the point of that sentence was specifically to keep Nashira hands in for a full perpetuation set. Unless you want to use lolConjurer's Ring?

    Also, you seem to have included relic+1 and salvage gear in tthere.
    If you care about SMN that much, why don't you have merits or a Bahamut's Staff?

    Practicality always wins over theorycraft, deal with it.
    actually with -2 perp body -3 perp staff AF+1 feet and ring, with 317 skill and diabolos favor you get +1 MP a tic at full favor. if you want that extra +1 you cant do that without merits with the way gear currently is. so if you have merits, then you still don't need B staff cause
    that still puts you at 12 merits to cover AFII+1 and 4 left over, which you have and over flow of smn skill anyways.
    and you forgot that if you dont use B staff you'll be using the new -4 perp cost so don't need conjurerer's ring.

    I have 12 75s, I dont need smn merits cause i can hit 317 skill without it and have a free diabolos
    I have tizona so you can guess where 50% of my magic skill merits are tied up.

  7. #67
    Cerberus
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    Quote Originally Posted by nitsuj View Post
    Well, does SMN Magic need to be in precast or midcast for Siphon? I've never tested it.

    Couldn't we just precast the Mythic Pole, then switch back to perp staff and lose no more than a single tick? (to be totally "optimal")
    I use precast since it's just an instant skill. I had some lag problems with midcast, and not significant different returns on pre versus mid.

  8. #68
    Salvage Bans
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    Quote Originally Posted by nitsuj View Post
    Well, does SMN Magic need to be in precast or midcast for Siphon? I've never tested it.

    Couldn't we just precast the Mythic Pole, then switch back to perp staff and lose no more than a single tick? (to be totally "optimal")
    since it's an ABILITY, it needs to be on when used. summon in -perp, swap to +skill, fire siphon and dismiss.

    as for bahamut's vs mythic for siphon, it's a difference of 1 MP, in bahamut's favor, if you hit a tic while wearing +skill to siphon. this might have changed if they boosted the max amount mythic pole has.

  9. #69
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    Quote Originally Posted by Michelob View Post
    The new magian weapons themselves appear done. They have plans to expand the trial of magians to other existing equipment.
    This ^

    The weapons themselves seem to be done at 5 trials per weapons. (I think it was 5).

    The relic weapons are only at trial 2 but will probably go all the way up to trial 5 as well. Seeing as most of the items required are from Voidwalker mobs, I would guess the relics would need items from voidwalker mobs from the NEW add-ons. (The realm where the voidwalkers exist.) Also reminds me of dynamis with Artifact verson 3... so I would assume you can upgrade your relics through those add-ons too.

    As for the person who compared shenlong's to spharai. Shenlongs might not ever be able to be augmented onto ever while spharai is going to continue to get upgrades. Spharai will blow shenlongs out of the water and already beat them by estimated 10% with spharai at +29 DMG and possible -delay future upgrades.

    Also the 2nd magician moogle quest was announced to be armor I believe.
    So I will take a guess and say there will be a coffer with base armos stats (like the weapons we see now) and those will upgradable.
    The other armor that will be upgradable is (Me speculating not confirmed). Salvage,cursed gear, sky gods gear,sea jailers/AV gear,Walk of echos gear, JSE and aegis and ghorn relics. (basically endgame gear, JSE and shield/horn relics)

    3rd update will be even more augments to relics/mythics, and armor from 2nd update making them on par with the new lvl 99 jobs. Thats my speculation for update 3 of moogle quest series.

    This is once again assuming that level increase III in december is the final cap increase and not extended to an increase IV in 2011.

  10. #70
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    What about the lower base damage OAT weapons that appear to be leading into other paths? Speculation, but they look to be ready for future upgrades.

    And I would say it's premature to say they wont be adding more weapon creations via Magians.

  11. #71
    Old Odin
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    Quote Originally Posted by Neosutra View Post
    What about the lower base damage OAT weapons that appear to be leading into other paths? Speculation, but they look to be ready for future upgrades.

    And I would say it's premature to say they wont be adding more weapon creations via Magians.

    I wouldnt be suprised if magians turn out to be some form of relic weapon for the WotG expansion or the upcomeing Apyssea addons, where you can basicly flesh out your own relic how you want it to be. (for example, whm upgrading their magian staff to have lots of +cure potency and some form of refresh or so).

    As for mythics there are only a handfull decent mythics:
    whm, definitly the best mythic for lowmansituations
    blu, its free refresh
    cor, quickdraw dmg is allready sick on most HNMs, this one is a beast
    pup
    dnc
    smn

    all other jobs mythic are for the lulz basicly

  12. #72
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    Quote Originally Posted by pchan View Post
    For the monk H2H this patch was a fix to the mythic which went from 10th best weapon to second best weapon.. At the same time Spharai getting 6 dmg, aka a 10% increase, makes it still not worth it, especially since you could get a shenlong for much less work and saving 90M for the relic.

    For pup, it's also a fix because unlike what you often read here and there, the mythic was crap (boosting slightly the puppet when the master is doing 75% of the total damage) making it worse than shenlong. Now it's indeed the best (those +5 dmg means +10% damage to the master) and it was time for SE to realise that they failed hard with mythics.
    How the hell is glanzfaust 2nd best weapon???

    kenkonken is still better then glanzfaust, and so is yagrush,burtgang and nirvana in terms of doing something amazing for their jobs.
    Even for RDM tanking... the rdm mythic might not even be that bad for a lvl75 RDM tank that needs half their HP back when tanking something nasty to convert safely.

    Glanzfaust 2nd best weapon? Whats the first best in your opinion? And liberator has like 101 DMG and OAT making it the highest DMG weapon in the entire game to OAT.

    Then its even more funny cause you completely dissed kenkonken when its probably one of the top 3 mythics in the game. It allows you to spam nukes on your automation like crazy. 1 blizzard IV from an automation can do about 1500 Damage... the automation does not do 25% of the PUPs total damage... like you claimed above. Just for the record an automation nukes tier IVs higher then a BLM most of the time unless its some sick geared taru blm. 1500 damage on a tier 4 is insane and im not talking about pudding or magic weak mobs either.


    EDIT: Forgot to say how Death penalty does 700+ DMG damage Quickdraw shots on kirin. I seen it myself and thats before the Moogle augments came out increasing dmg even more.

  13. #73
    I enjoy tapping my sisters fine ass
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    Quote Originally Posted by Gtype954 View Post
    How the hell is glanzfaust 2nd best weapon???
    It fucking kills me to take Pchans side on this one but ima go with he was talking specifically about JUST mnk H2H

  14. #74
    Sea Torques
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    So wait a minute, how is burtgang bad again? Last i checked it was a rather good sword.

  15. #75
    xXNyteFyreXx420Sharingan
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    Hauteclaire +1, wheeee

  16. #76
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    Quote Originally Posted by willriker View Post
    So wait a minute, how is burtgang bad again? Last i checked it was a rather good sword.
    Less DoT than Joytoy and less hate on anything that takes decent atonement damage. So basically every penny you put towards it is a penny you're not spending towards Excalibur (which is infinitely more useful).

    However, in any situation where a pld would be using Hauteclaire, Burtgang is obviously substantually more useful.

    For a pld that already has Excal/Aegis, ya Burtgang is a great goal to finish off your job.

  17. #77
    Ridill
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    No, ragnorok would be a great goal to finish off for your pally

  18. #78
    Puppetmaster
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    I can't picture the Ryunohige being a pushover, does anyone know anyone with one, and what they think? Critical jumps hurt like a bitch, and when you can sneak in a reliable number of DA/TA jumps, I'd imagine it can put out some numbers. Especially now with the beefier damage.

  19. #79
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    Just remember Coldbrand, for every critical jump you get, thats two to three 2.5X damage attacks you arent getting by not having Gungir. For every WS you lose from having to store tp to 300% again to maintain the OAT, that's extra WSs you arent getting with your higher base damage Gungir. Add 20 acc and it it isnt really a comparison. But Im not drg, maybe a drg master will come prove my ignorance.

  20. #80
    xXNyteFyreXx420Sharingan
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    Ryunohige is really the only DD mythic that even compares to its relic counterpart for general use. Even so, there's a much more significant dropoff in DPS with Ryunohige than with Gungnir if you're not playing perfectly at all times. If you're not hitting 300 TP right as aftermath wears off, you're either wasting TP or losing DPS by not having OAT up as much as possible. When you consider that Gungnir

    -hits harder
    -has more accuracy
    -has 2.5x relic procs
    -has additional effect: defense down

    it's a fairly high standard for Ryunohige to match.

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