Only thing I didn't like was that the mitrha was too relaxed in the fight. One of the only redeeming factors of a mithra was that their tail was basically stiff when fighting.
Only thing I didn't like was that the mitrha was too relaxed in the fight. One of the only redeeming factors of a mithra was that their tail was basically stiff when fighting.
hmm, my cats don't have stiff tails when they fight.![]()
I'm going to be so addicted to this shit
I agree, they should finally show bigger battles. Or a boss fight.
omg so cute! I can watch that fuzzy tail waggle for many years to come![]()
Do like the changes to the battle system, and the visuals of course.
Man they really improved the lighting. I like when it shows that NPC who now has a slightly blue hue due to the lights around him. I wonder if battle effects will cast lights on surrounding players and enemies.
Curious as to why you think less stats is a bad thing?
Stats like CHR don't really have a place in FFXIV anyway. So far there isn't anything like a bard or a beastmaster, and its looking like skills may be influenced by elemental affinities, so instead of increasing CHR a tank might need to boost their Earth Affinity or something like that.
<333 the miqo'te in the youtube vid. Played the last two alpha tests and saw that they fixed a lot of the texture pop ins and lighting effects. Just hope you can run the game full screen in beta, hate playing games in small windows.
I love this improvement. I can't wait to see what beta is like. Without so much waiting, pugilist will probably be a really fun class to play. I say this because a lot of pug's abilities are reactive, so this new battle system should make pug battles feel much more fluid: One action fueling the next, which fuels the next.
That's my hope at least.
I can't wait to see how this affects casters. Without so much waiting, I see much fun in the future. One of the things I hated about the previous system is was the way it made gravity kiting difficult. With this new system though, I can see a battle flow of "Gravity > nuke > nuke> Nuke" being viable, rather than "Gravity > Run/wait > Try to nuke, get hit > Nerdrage."
Overall, I'm VERY excited about this beta. Can't wait for it to start.
also with the new battle system gladiator's phalanx will make a lot of sense. Only did i start to get a true feel for phalanx's potential towards the last two sessions of the alpha, when i finally figured out how to use it semi-properly.
On a side note Mi'qote gladiator is going to look so fucking badass. I cannot wait.
there are pictures floating around of mi'qote gladiator from E3... somewhere haha
I fell in loooove <3
Mithra had a nasty ass but the Miqo'te ass is very impressive.