So a few friends and I have started trying to play GURPS together. We started out with one of my other friends trying to GM a Zombies campaign and things didnt go out too well. I was the only one with any real tabletop RPG experience, I've played a few GURPS campaigns and a couple of D&D campaigns, the guy GMing and one other guy had played GURPS with me in one campaign like 4 years ago, and then there's two other guys and two girlfriends with no experience whatsoever.
Well that didnt go so well, it was kind of a clusterfuck, our GM didnt really know what he was doing too well and I tried to help him out a lot especially with the combat sequence but it's like he just didnt "get" everything. Like, for instance, he didnt understand difficulty modifiers and assumed if you raised a skill to 16 then you autowin unless you crit fail (just as an example of one thing that he was kind of naive about).
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