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  1. #341
    Salvage Bans
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    Ada Rusheart
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    Mountain Worm NM: Both wikis say it's a 21 hour time NM, has anyone camped this and can confirm it?

    Not sure if I missed it or if it might be a longer window.

  2. #342
    Radsourceful

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    Bismarck

    Quote Originally Posted by Lagunasa View Post
    Oh yea..I have STP +7 from Usu feet and thats it.

    Was thinking about swapping in Rajas, with super non evasive/salvage/trash mobs
    300+48/2 = 174 Delay per fist
    TP = 5+(174-180)*1.5/180) = 4.95 floors to 4.9
    4.9*1.07 = 5.243 floors to 5.2

    TP Return = 5.2+5.2 + floor(1*1.07)*6 = 16.4 from 8/8 landing.

    w/ Rajas it's 17.4, 0.2 extra on the main hands and 1.1 from each of the other 6.

  3. #343
    Hydra
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    Asura

    Quote Originally Posted by Martinius View Post
    re: 5F Zhayolm Remnants Frog.

    this is more of an academic question, so didn't want to necro the ZR thread. normally, when getting to the madame, we have our thf flee > run around the gears > group runs to bottom of the stairs > thf 2hrs and /logout or dies at the top of the stairs.

    what are some alternate methods of doing this? it would seem there are too many gears to kill them efficiently, but it would be nice to have room for the mages to be out of range of charm. we hobaku and shoulder tackle to the best of our abilities, but sometimes charm goes off anyways or we're too late/no tp. on 2/3/6F, the mages simply kite us and nuke, but there isn't room on 5F with our method.

    edit: our group is normally mnk(me), sam, thf, rdm, whm, brd.

    thanks!
    Its really hard to kite in that room because its small. My group used to just have the rdm sack to the porter and rest kill the frog. You can effectively kite it around the room but it can be annoying. Usually better off keeping DoTs on and letting it charm you unless its under 10%.

    An "out of the box" suggestion I can give you is dragging the madame back to the start area. Lots more room to kite her there. You -shouldnt- be in any danger of her dragging you into the gear room unless it gets 2 charms off in succession.

  4. #344
    Relic Weapons
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    Is the Anthea sword with DMG+ 17 and delay +36 OAT Sword a better sword for Atonment spam with pld? I assume the longer delay with rajas/brutal would drop make this sword 14 hits to 100 tp, over the 16 hits with Joyeuse?

    Also, would this be better melee tp sword for Blue Mage, over using Perdu Hanger?

  5. #345
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by rog View Post
    Or one of any job that can cast bio, can run away while it casts a long ass nuke, and has some kind of refresh (ie. almost any job).
    You must run at accelerated speeds. I can assure you it's not going to happen.

  6. #346
    xXNyteFyreXx420Sharingan
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    Fenrir

    Quote Originally Posted by xIndustrialxAngelx View Post
    Is the Anthea sword with DMG+ 17 and delay +36 OAT Sword a better sword for Atonment spam with pld? I assume the longer delay with rajas/brutal would drop make this sword 14 hits to 100 tp, over the 16 hits with Joyeuse?

    Also, would this be better melee tp sword for Blue Mage, over using Perdu Hanger?
    Joyeuse is faster with Rajas/Brutal. Are you referring to situations where you're single-wielding on BLU or as part of a DW setup?

  7. #347
    Radsourceful

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    Bismarck

    Warning: Very Long, very Math.

    I'm trying to settle "March March or March Min", and rather than say "Shit is Situational" and leave it at that, I'd like to be able to determine exactly when to use either.

    As such I made this in an attempt to determine average DPS given infinitely long fights - As I move to shorter fights with more breaks I imagine MarchMin will start to improve for SAM and /SAM as meditate increases WS damage %, but this gives me a baseline to work from.

    http://pastebin.com/27T4MQmM with syntax highlighting, as it's too long to post.

    My questions are:

    A) Is there any better information on pDIF than what wiki has posted? I'd like to know how it's distributed between Min and Max, and if the pDIF <> CRatio values listed there are correct.

    B) Can you see anything I confused or missed? I realize it's long, but each pDIF section is a copy to get different values for WS w/ Attack boost, WS, TP.

    C) Please provide me with your numbers as asked for in the top, so I can get more samples than my own jobs. (Just this part)

    Spoiler: show
    Code:
    %Honestly it's best if you fill this in on your own
    
    Hits_to_WS = 15; %After WS has landed - This doesn't have to be whole, if 10% of the time you go 1 hit over, add 10%, 5.5 if normal is 5, etc.
    Hits_on_WS = 8; %Remember /nin gets a bonus on Offhand
    Haste_Gear = 0.25; %Some jobs get less
    Haste_Magic = 0.15+0.12; %Haste Spell + VMarch
    Haste_JA = 0.0+0.1; %Hasso and Samba
    Att_Base = 465; %Guess
    Level = 75; %If you change this you better fix WSC
    Enemy_Def = 270; %Guess
    Enemy_Level = 82; %Guess
    Crit_Rate = 0.15; %Guess
    DA_Rate = 0.05;
    %OAT Weapons: Calculate your own "real" DA rate - I should make this extra
    %attacks per round rather than DA in retrospect, to allow for
    %Ridill/Soboro/KClub etc - just figure "On Average I throw 2.4 hits per
    %round" and put that there.
    
    WS_Crits = 0; %Set to 1 if the WS can crit.
    WS_Crit_Rate = 0.00; %Guess
    WS_Att_Base = 577;
    
    WS_Att_Boost = 0; %Set to 0 if the WS doesn't get a base attack boost.
    WS_First_Att_Base = 9999; %For WS with ATT boost, usually is capped but not always.
    WS_First_Crit_Rate = 0; %Set to 1 for SA, or to w/e WS Crit rate is if you can crit Ws and get Att boost
    
    WS_DA_Rate = 0.00; %Double normal DA rate if you have an offhand swing on the WS - example NIN/WAR + brutal is normally 15%, put 0.30.
    %I'm aware that you don't get a 30% DA rate overall but read the whole
    %thing before you question it please, I think it'll work.
    
    %Aside: If you're a whm/nin trying to work this with hexa, FUCK YOU - I
    %have no idea how 7 hits + 2 potential DA's will work with the
    %8-hits-at-once cap.
    Delay = 176;
    WD_TP = 35 + 10; %Weapon Damage + fSTR
    WD_WS = 35 + 10 + 12; %Weapon Damage + fSTR + WSC
    WD_WS_Extra = 35 + 10; %No WSC on extra hits on WS
    WS_fTP = 1.1; %Asuran Fist w/ Gorget
    
    %Yup, that's a lot of variables!


    D) Aside from Accuracy which I'm working on tomorrow, is there anything else I could add to make it a more accurate model?

  8. #348
    Relic Shield
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    Quote Originally Posted by Radec View Post

    D) Aside from Accuracy which I'm working on tomorrow, is there anything else I could add to make it a more accurate model?
    instea dof hits till 100 TP find the average rounds till 100 TP ( it's what matters). I'll help you: mnk/nin gets TP in 7.31 rounds with 95% accuracy and full usukane/destroyers, for 15 hit builds.

  9. #349
    Old Merits
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    Quote Originally Posted by Radec View Post
    I'm trying to settle "March March or March Min", and rather than say "Shit is Situational" and leave it at that, I'd like to be able to determine exactly when to use either.
    While I commend your effort and hope you continue with this project as it could be interesting, but I do have to say, in terms of damage March March is always better than March Minuet. Several people have looked over this and as long you have a half decent amount of gear haste then double march wins.

    March Minuet has uses when you need to reduce the TP feed to the mob.

    As for your model, you need to consider things like capping attack (which I assume will be covered in your pdif calculations) as it is relatively easy to reach on merit mobs with Dia, attack buffs (Chaos), food and things like berserk.

  10. #350
    E. Body
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    Phoenix

    http://img143.imageshack.us/img143/507/crafts.jpg

    For how long has the last line been Riding? Didn't it use to be Synergy? It's the same on my mules, so it's not due to lag or a character-specific glitch or something.

  11. #351
    Fake Numbers
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    Quote Originally Posted by Andradi View Post
    Mountain Worm NM: Both wikis say it's a 21 hour time NM, has anyone camped this and can confirm it?

    Not sure if I missed it or if it might be a longer window.
    Its 21 hours on the dot. It can spawn in two different areas, so if you dont see it in one, have to slide down further and check the other section, never bothered to widescan it so idk where it shows up on the list. Drop rate sucks, camped it twice ~1/10 first time 1/30 the second, all kills with TH3. Nobody on my server seemed to bother with it, never found it to not be up when I went looking. Good luck.

  12. #352
    Old Merits
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    Quote Originally Posted by Dooom View Post
    http://img143.imageshack.us/img143/507/crafts.jpg

    For how long has the last line been Riding? Didn't it use to be Synergy? It's the same on my mules, so it's not due to lag or a character-specific glitch or something.
    It is supposed to be synergy. Its an error caused by FFXI style icons iirc.

  13. #353
    Salvage Bans
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    Ada Rusheart
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    Quote Originally Posted by Sprint View Post
    Its 21 hours on the dot. It can spawn in two different areas, so if you dont see it in one, have to slide down further and check the other section, never bothered to widescan it so idk where it shows up on the list. Drop rate sucks, camped it twice ~1/10 first time 1/30 the second, all kills with TH3. Nobody on my server seemed to bother with it, never found it to not be up when I went looking. Good luck.
    Ah, the second spawn location is news to me. Thanks for the info.

    I don't think widescan would work at all, seeing as it's the same name as the mobs.

  14. #354
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    Question: would I have to completely get rid of all other storage pieces to attain --> moghancement: Money- with 3 pieces of bamboo ?

  15. #355
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    What does a decent DNC set up look like?

    I assume they need TP, WS, Step and Waltz builds?

    Anything else?

  16. #356
    Fake Numbers
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    Quote Originally Posted by Andradi View Post
    Ah, the second spawn location is news to me. Thanks for the info.

    I don't think widescan would work at all, seeing as it's the same name as the mobs.
    Well if its like bloodsucker the NM is always the last one on widescan list, might help you find the NM quicker even though the name is the same. I would just slide down front of the mountain into the hole on the cliff, thoroughly run around and check for it in that area. If you don't see it there, go back to the hole and slide down to the ledge below, should be up there somewhere. Has a pretty big range of areas it can spawn in those 2 sections so make sure you check well before you move, reclimbing the mountain sucks.

  17. #357
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    could a blm with gaiters DoT a UFO to death?

    and yes i know i could get on any combination of two jobs and kill it but i want to try it this way!

  18. #358
    Banned.
    Account locked at request of user.

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    90% sure yovra regen outstrips any combination of dots a BLM could throw at it

    kiting it isn't hard, they're pretty slow, but realistically speaking you'd have to take it over water at least some of the time and when you're over water its regen becomes ridiculous and you might aggro a phuabo.

    blm can solo them but you need to nuke.

  19. #359
    New Odin
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    Quote Originally Posted by Argettio View Post
    What does a decent DNC set up look like?

    I assume they need TP, WS, Step and Waltz builds?

    Anything else?
    My DNC gear (when it gets used lol)

    TP

    Azoth/Ermines/B.Tathlum
    Turban/Ancient/Ruby/Brutal
    Etoile/Dusk/Ulthalam/Raja
    Cuchu/Swift/Etoile/Setanta's

    Obviously there are cheaper items that do the same thing for multiple slots like Gobbie Cracker, Pcharm, Spike Earring, Enkidu/Dusk Feet etc.

    Step stuff for me is basically swap in ACC in haste slots though im sure the Enhance Step gear works better. Sarabande Earring would be nice but yeah... NMs from that patch don't drop shit.

    Azoth/Ermines/B.Tathlum
    Enkidu/Ancient/Ruby/Brutal
    Etoile/Enkidu/Ulthalam/Raja
    Cuchu/Virtuoso/Etoile/Setanta's

    WS - Not the ideal IMO but it works for what I use DNC on. Definitely room for improvement.

    Azoth/Ermines/B.Tathlum
    Enkidu/Torque/Ruby/Brutal
    Etoile/Enkidu/Ulthalam/Raja
    Cuchu/Virtuoso/Surge/Setanta's

    Waltz - Swap in the Waltz gear then back to TP.

    Id prefer a different dagger to Azoth (Papilo) but Scylla is a piece of shit. The DNC dagger debate is neverending anyway.

  20. #360
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    Fixing my question:

    removed all items except the moghancement: Money
    Since it is dark-based, would putting in a Panetiere keep my moghancement? ~

    Let's find out.

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