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  1. #621
    rog
    rog is offline
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    Quote Originally Posted by Finalnub View Post
    Not so hard since it likes to deaggro a lot
    It would be 500x easier if it didn't deaggro >.>

    bind->run, done. Since it deaggros you have to keep stopping to repull it. Still not that hard, but significantly harder.

  2. #622
    Nidhogg
    Join Date
    Oct 2006
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    3,665
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    7

    Is it ever alright to TP in Kirin's osode on MNK?

  3. #623
    D. Ring
    Join Date
    Jul 2008
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    FFXI Server
    Phoenix

    If acc is capped and you don't have full usu, normally yes.

  4. #624
    rog
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    I don't know... 20 atk vs 10 str...?

  5. #625
    Salvage Bans
    Join Date
    Jun 2007
    Posts
    798
    BG Level
    5

    I've been away from the game for a while and from sea even longer, SO:

    What is the appropriate setup and strategy for a non-manaburned JoL?

  6. #626
    D. Ring
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    Jul 2008
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    Phoenix

    Quote Originally Posted by rog View Post
    I don't know... 20 atk vs 10 str...?
    Is why I said normally, if your acc is going to be capped with osode on, you probably have capped atk or near capped atk against said mob. Low floor salvage mobs, etc.

  7. #627
    Banned.

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    Oct 2007
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    Quote Originally Posted by Davricle View Post
    I've been away from the game for a while and from sea even longer, SO:

    What is the appropriate setup and strategy for a non-manaburned JoL?
    Tank party: {Tank} {Tank} BRD COR DD WHM
    Add party: BLM x3

    Tanks can be anything, though RDM is best followed by PLD. If you go with just 9, would highly recommend one tank be a RDM so tank party can get refresh. If you have more, consider adding one more BLM to be safe on adds, then add melee(make sure to give them brds and cors!). If you give me a number of people I could give you a more specific answer.

  8. #628
    Relic Weapons
    Join Date
    Dec 2004
    Posts
    395
    BG Level
    4
    FFXIV Character
    Vann Zirk
    FFXIV Server
    Hyperion
    FFXI Server
    Asura

    Going way back to Baobhan Sith, I saw a taru rdm/nin solo it once right at the pop. I know he had cleared the wyvern thats around there, any maybe a few bones. On pop he just chainspell Thunder 3'd, converted, and kept going, he had to take one thundaga3, but with stoneskin he lived fine, prob want to carry some magic damage taken-% or MDB gear to be safe. Unfortunatly for him, he got it to 1% and ended up dying to an untimely bio 2, it was so low my unboosted chi blast claim killed it lol.

  9. #629
    Bagel
    Join Date
    May 2008
    Posts
    1,352
    BG Level
    6

    Any idea if FF14AH.com is the same as FFXIAH? Clicked an item link on google and took me there. Now I'm thinking if I should change my PW or not. :/

  10. #630
    rog
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    Quote Originally Posted by Evane View Post
    Any idea if FF14AH.com is the same as FFXIAH? Clicked an item link on google and took me there. Now I'm thinking if I should change my PW or not. :/
    It's the same.

  11. #631
    Absolute Messenger of Promathia
    Join Date
    Jan 2008
    Posts
    13,338
    BG Level
    9
    FFXIV Character
    Blaise Destin
    FFXIV Server
    Sargatanas
    FFXI Server
    Asura

    Anyone got a link to the interview or w/e where SE stated the details of the level cap increases?

    like "In june we're increases level cap to Blahblah" and so forth?

  12. #632
    Sea Torques
    Join Date
    Dec 2009
    Posts
    547
    BG Level
    5

    What merits should I put on DRK?

  13. #633
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    Tier 1

    Maximum damage:

    Souleater Recast 5/5
    Last Resort Recast 5/5

    Sustainable damage:

    Last Resort Recast 5/5
    Last Resort Effect 5/5

    Get the fuck off of my job:

    Arcane Circle recast 5/5
    Weapon Bash recast 5/5

    Tier 2

    Maximum damage:

    Diabolic Eye 5/5
    Desperate Blows 5/5

    Compromise for zerg:

    Diabolic Eye 5/5
    Desperate Blows 4/5
    Dark Seal 1/5

    Note: Dark Seal's use is questionable due to adding "delay" before you start zerging which can lead to a loss in damage greater than Dark Seal's HP gain provides.

    Muted Soul is somewhat questionable. I personally don't place much faith in it, but I can see it being decent if you use it properly. Having to give up some Diabolic Eye or Desperate Blows though, ugh.

  14. #634
    Sea Torques
    Join Date
    Dec 2009
    Posts
    547
    BG Level
    5

    Souleater worth using every time its up? Considering all the mp you need to cure back up.

  15. #635
    Cerberus
    Join Date
    Jul 2008
    Posts
    476
    BG Level
    4
    FFXIV Character
    John Blaze
    FFXIV Server
    Diabolos
    FFXI Server
    Asura

    Since we are on the topic of DRK... What are the 5 Best Scythes non relic/mythic?

    I'm working on getting Perdu but if it's not worth it i'll save my ISP.

  16. #636
    D. Ring
    Join Date
    Jul 2008
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    7
    FFXI Server
    Phoenix

    Magian OAT scythe > DMG magian scythe >death+1/perdu>Moli afaik.

    Edit: ACC + Magian somewhere in there too probably?

  17. #637
    rog
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    Note: Dark Seal's use is questionable due to adding "delay" before you start zerging which can lead to a loss in damage greater than Dark Seal's HP gain provides.
    What? Unless your fighting something that dies in under 30 secs, it doesn't even sort of lower damage, since you don't use souleater until after drain2. You can even use it while brds are finishing songs, so you're not even engaging any slower than you would otherwise.

  18. #638
    Chram
    Join Date
    Aug 2007
    Posts
    2,699
    BG Level
    7
    FFXIV Character
    Nours Sruon
    FFXIV Server
    Moogle
    FFXI Server
    Fenrir

    I think that's exactly what he means, if you engage Bahamut 3 seconds slower and it dies under 30 seconds then yes, you will lose some damage on the parse... but as far as I remember D2 is bad on Baha anyway

    Beetles at KV are cool though.

  19. #639
    rog
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    Dark seal itself still doesn't slow you down, that'd be drain2.

  20. #640
    TSwiftie
    Join Date
    Oct 2005
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    1,920
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    6
    FFXI Server
    Fenrir

    Quote Originally Posted by rog View Post
    What? Unless your fighting something that dies in under 30 secs, it doesn't even sort of lower damage, since you don't use souleater until after drain2. You can even use it while brds are finishing songs, so you're not even engaging any slower than you would otherwise.
    It's a valid point, majority of stuff that gets zerged dies in ~30-60 seconds. This means the few seconds you spend casting Drain II will result in an loss of swings before the mob dies. The mostly commonly zerged stuff is probably Ein Bosses, KV, DL, and Baha2. With a strong setup they should all go down in roughly 30 seconds or less~ If your LS zergs with less people, you might find Drain II more useful. I personalli have mine unlocked. While using Drain II before a zerg might lower my personal parsed damage, it'll add more potential damage to the zerg in case something went wrong or the fight lasts longer than expected.

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