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  1. #941
    Relic Shield
    Join Date
    Jul 2007
    Posts
    1,662
    BG Level
    6
    FFXIV Character
    Issah Grimes
    FFXIV Server
    Balmung
    FFXI Server
    Phoenix

    Quote Originally Posted by Chen View Post
    should be fit to get a 300 devotion with a few items for hp+, i use it out of the menu if it's urgent, and have a macro to throw on bqr/gigant/cassie/FLcape.

    of course you can get higher, but then you're probably going to be pushing into inventory issues.
    Yeah i can get 322 right now still need goliard body bomb queen ring and merits.

  2. #942
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Cleverness View Post
    What's the enhancing skill cap for SCH with all the gear they can wear with +enhancing on it
    307, 323 with merits

    256 (Light Arts) + 51 (gear)

    Gear:
    +8 Fay Staff
    +10 Alex Torque (Lightsday), otherwise +7 for 304(320) total
    +3 Earring
    +7 Relic Body
    +5 Merciful Cape
    +15 AF Legs (Light Arts)
    +3 Stimulus Sabots

  3. #943
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    On things that aren't birds (i.e. where you won't be really anywhere above dDEX35) for DRG is it better to rely on a more STR oriented Drakesbane or just Penta thrust?

  4. #944
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Quote Originally Posted by SathFenrir View Post
    On things that aren't birds (i.e. where you won't be really anywhere above dDEX35) for DRG is it better to rely on a more STR oriented Drakesbane or just Penta thrust?
    Drakesbane.

  5. #945
    Ridill
    Join Date
    Oct 2006
    Posts
    18,369
    BG Level
    9
    FFXIV Character
    Sath Fenrir
    FFXIV Server
    Cactuar
    FFXI Server
    Fenrir

    Thanks.

    Edit: Nvm, pizza is a good choice outside of merits I guess. Can't rly go wrong.

  6. #946
    Salvage Bans
    Join Date
    Sep 2008
    Posts
    972
    BG Level
    5
    FFXI Server
    Quetzalcoatl

    For Bard Instruments:

    Harlequin's Horn
    Angel Lyre
    Siren Flute (23) -> Hamelin Flute ( 58 ) -> Requiem Flute (72)
    Traversiere +1
    Faerie Piccolo
    Horn +1
    Mary's Horn -> Cradle Horn
    Piccolo +1
    Cornette +1

    Anything I didn't list that I need, or anything I listed that I don't need?

  7. #947
    D. Ring
    Join Date
    Feb 2007
    Posts
    4,736
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Nishida View Post
    For Bard Instruments:

    Harlequin's Horn
    Angel Lyre
    Siren Flute (23) -> Hamelin Flute ( 58 ) -> Requiem Flute (72)
    Traversiere +1
    Faerie Piccolo
    Horn +1
    Mary's Horn -> Cradle Horn
    Piccolo +1
    Cornette +1

    Anything I didn't list that I need, or anything I listed that I don't need?
    Storm fife for salvage.

    Crumhorn+1 if you do mobs that require carol
    Harp+1 if your ls likes blu cannonballs
    Noone gives a shit about requiem
    Angel lyre is for recasts meleeing or because you didnt bring another strong instrument if your're stuck in an all mage group that wont sit the fuck within normal range so if you dont need it for those does it really make a difference when anytime you cast it you know you're going to die in less than 2 minutes?

  8. #948
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    For the ASA pants, the Elemental Siphon+20 augment. I assume it's just 20 mp added to whatever you would have gotten?

  9. #949
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    for MBs:

    is z.mitts(5MaB) beaten by AF2 gloves? (+1.05 toMaB)
    then also, are these any better?

    http://images4.wikia.nocookie.net/__...lovesPlus1.png

  10. #950
    Sea Torques
    Join Date
    Nov 2007
    Posts
    548
    BG Level
    5
    FFXI Server
    Cerberus

    Quote Originally Posted by fereydoon View Post
    For the ASA pants, the Elemental Siphon+20 augment. I assume it's just 20 mp added to whatever you would have gotten?
    Correct

  11. #951
    Bagel
    Join Date
    Oct 2006
    Posts
    1,272
    BG Level
    6
    FFXIV Character
    Midnightjade Eleven
    FFXIV Server
    Midgardsormr
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Nishida View Post
    For Bard Instruments:

    Harlequin's Horn
    Angel Lyre
    Siren Flute (23) -> Hamelin Flute ( 58 ) -> Requiem Flute (72)
    Traversiere +1
    Faerie Piccolo
    Horn +1
    Mary's Horn -> Cradle Horn
    Piccolo +1
    Cornette +1

    Anything I didn't list that I need, or anything I listed that I don't need?
    I also usually carry gear for carols, etudes, mambo, paeon and minne, and they get used often enough that it seems worthwhile. In addition, I carry around a bunch of instruments and macros for them that only get used like once a year, but that's just me.

    I find it's a good idea to have stuff like the double etudes macroed together with a spacer and <lastst> since people always want both and never just the one.

    And a palette for carols, because when you need them, you tend to need them really fast or else all those tarus with the Sorc Ring latents are going to get creamed by Astral Flow. Uh, and one for threnodies because occasionally people are going to volley something other than Ice or Thunder and it helps me keep up when they do.

    A separate book for Piano also makes things a lot easier.

    Hope this helps.

  12. #952
    The Spooniest of Bards
    Join Date
    Nov 2009
    Posts
    1,676
    BG Level
    6
    FFXIV Character
    Lucian Esperance
    FFXIV Server
    Sargatanas
    FFXI Server
    Shiva

    Quote Originally Posted by Maguile View Post
    Correct
    Damn, thanks. Now I have to figure out what to do for them.. :\ Anyone have any suggestions? xD The moogle hat too. I'm only sure on ACP body, which gets MAB/macc and att cause I'm not sure if acc would be better.

  13. #953
    New Merits
    Join Date
    Apr 2008
    Posts
    247
    BG Level
    4
    FFXI Server
    Bismarck

    Quote Originally Posted by Chen View Post
    for MBs:

    is z.mitts(5MaB) beaten by AF2 gloves? (+1.05 toMaB)
    then also, are these any better?
    AF2 is better on MBs, I don't know if +1 is any more but I doubt that it is, the pants+1 aren't .

  14. #954
    Nidhogg
    Join Date
    Apr 2007
    Posts
    3,895
    BG Level
    7

    I asked this in What's Better but no replies so far, so I figured I'd ask here, too.

    COR/WAR or /RNG and why?

    I justify /RNG because it's a free extra WS (usually) + 500-1000 DMG.

    So, berserk/warcry every 5 minutes for an extra 300-500 DMG on your WS or

    Free WS + Barrage DMG every 5 minutes.

    Sharpshot > WS > Barrage > WS would bring up your DMG per hour than Zerk/Warcry ? Not sure on this.

  15. #955
    E. Body
    Join Date
    Nov 2007
    Posts
    2,436
    BG Level
    7
    FFXI Server
    Phoenix

    While I'm not a cor (got it to 65 in lowbie lvl sync parties, I know almost nothing about the job at high level), I'd also point out that /rng gives accuracy bonus trait, which could allow you to swap more r.acc for damage gear. Again, not a cor, just seems odd to miss it out of the comparison. Though I'd assume /war assumes you're meleeing for TP with joytoy or m.kris, so the boost from berserk and double attack trait helps more than if you were shooting.

  16. #956
    True skill only comes from macro switching all your e-peen gear thru 10 pages
    Join Date
    Sep 2007
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    4,740
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Chen View Post
    for MBs:

    is z.mitts(5MaB) beaten by AF2 gloves? (+1.05 toMaB)
    then also, are these any better?
    Like Jim said Relic > Zenith. The HQ equivalent also does 5%.

  17. #957
    Dragoon Enthusiast
    Join Date
    Jun 2008
    Posts
    1,106
    BG Level
    6
    FFXIV Character
    Dathus Tomar
    FFXIV Server
    Diabolos
    FFXI Server
    Siren

    Quote Originally Posted by Airenn View Post
    I asked this in What's Better but no replies so far, so I figured I'd ask here, too.

    COR/WAR or /RNG and why?

    I justify /RNG because it's a free extra WS (usually) + 500-1000 DMG.

    So, berserk/warcry every 5 minutes for an extra 300-500 DMG on your WS or

    Free WS + Barrage DMG every 5 minutes.

    Sharpshot > WS > Barrage > WS would bring up your DMG per hour than Zerk/Warcry ? Not sure on this.
    COR/WAR with a Joytoy and Brutal > COR/RNG IMO. The double attack saves you on bullet spending, and I find you'll do higher numbers and better DoT with Berserk/Warcry. I've not done any parties since I capped Marksmanship merits. I think if you're uncomfortable with your ACC then /RNG will do you better. If not, then have fun with /WAR and e-peen damage.

  18. #958
    Ridill
    Join Date
    Apr 2007
    Posts
    13,293
    BG Level
    9

    One of the better CORs I've known gauged both and ultimately preferred /WAR spamming Detonator @100 tp rather than /RNG and Slug at higher TP.

    He normally averaged ~700 damage on Detonators on Nyzul mamools.

  19. #959
    Banned.

    Join Date
    Oct 2007
    Posts
    5,674
    BG Level
    8

    Sub WAR, buy martial gun and decent gear, slug at 100 TP. 25% attack is going to be ~28-30% damage typically, that's 3/5 of the time so you're looking at 17-18% damage from berserk before considering double attack or attack bonus. /RNG is 22 acc/r.acc(if you're exactly 22 short of cap, you're getting 13% damage from that.. but you shouldn't be that far below cap) and barrage, which is just a one-time shiny every 5 minutes. Sharpshot can let you substitute some STR gear in on slug, but ideally you should be aiming to cap r.acc without it because obviously you won't always have it up.

    /WAR and detonator should still outdo /RNG and slug on higher end things, but on merits/non-xarc dyna/ein you're good to go with /WAR. Consider /DNC for support as well.

  20. #960
    Nidhogg
    Join Date
    Apr 2007
    Posts
    3,895
    BG Level
    7

    Quote Originally Posted by Thorny View Post
    Sub WAR, buy martial gun and decent gear, slug at 100 TP. 25% attack is going to be ~28-30% damage typically, that's 3/5 of the time so you're looking at 17-18% damage from berserk before considering double attack or attack bonus. /RNG is 22 acc/r.acc(if you're exactly 22 short of cap, you're getting 13% damage from that.. but you shouldn't be that far below cap) and barrage, which is just a one-time shiny every 5 minutes. Sharpshot can let you substitute some STR gear in on slug, but ideally you should be aiming to cap r.acc without it because obviously you won't always have it up.

    /WAR and detonator should still outdo /RNG and slug on higher end things, but on merits/non-xarc dyna/ein you're good to go with /WAR. Consider /DNC for support as well.
    Psh, if I need extra cures, I got a mule I can bring out (unrelated note, brought out a RDM as a plvl with a DNC, DRG, COR COR BRD BRD party once and it was mad fun)

    But I will test /WAR out more. My sub of choice is /RNG but I would like to play with others. I have Martial and decent gear.

    I'll post my WS set later for advice.

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