Is there a minimum rank rank required to get allied ring? if so which? wiki says star light medal but I thought I remembered seeing someone post getting one with either emblems or wings?
Is there a minimum rank rank required to get allied ring? if so which? wiki says star light medal but I thought I remembered seeing someone post getting one with either emblems or wings?
It's under medals.
Did SE ninja-edit Ranged Attacks on shadows?
I sware ranged attacks automatically hit utsusemi shadows, however in SSR today I found the rng formors frequently missing their ranged attacks completely without me losing shadows when I had utsu up, I cna post a SS example if needed.
Has this change been around for long?
Hmmm, so is it just formors then? the tonberry claim was met with poidh and that was the end of it...
im sure more ppl would have noticed if it was other mobs, oh well, shame.
Considering my server can never be arsed to unlock Plucking Wings (read: JP's, though we do have Fiat Lux this week). I wondered how many people I would need to take control of Oztroja?
neo's question reminded me of something else i was wondering
atm in my PLD terror set i use askar feet, but is it likely that 10VIT could reduce your damage taken by 2%?(m.feet) or: would 50VIT for example reduce a 200dmg hit to 180dmg?
I haven't played for a long time and I am trying to catch up on the WoTG missions/quests but I can't seem to come up with a solid answer to my question. I have just joined San d'Oria and completed the first couple quests (Steamed Rams, Gifts of the Griffon). What I am trying to figure out is if I am able to complete the quests in the other Nations. I have been reading otherwiki trying to figure this out but seem to have conflicting answers or I am not interpreting what I am reading properly.
They way I believe it works is that in order to do another nations quests I have to complete their first quest (Fighting Fourth, Steamed Rams, Snakes on the Plains) and join their nation (which resets my evaluation progress). Then I am able to complete the quests and if I want to go back to a nation I have already signed on with at the cost of 300AN and 2 highest medals.
However, I then see this line in the quest following The Fighting Fourth "This Quest does not require finishing The Fighting Fourth quest, as long as you did the similar quest with either of the other 2 nation" which implies I do not need to switch nations and I can simply pick up after the first quest in the line for the other 2 nations.
So can anyone explain if it is possible to complete the quests in the other nations without switching, and if switching what the penalties are?
You can do all of the nation quests without switching, without penalty. All that stuff up there means is that if you start the quests in the other nations you won't have to do the first one (because that's the one that recruits you to the nation.) You just start on the second one.
About to camp KA with a few friends, whats our best set-up?
Me: THF,RDM,MNK,SAM
Friend 1: RDM SAM SMN BRD BLM
Friend 2: DRK PLD WAR SAM
http://www.bluegartr.com/forum/showthread.php?t=49347
http://www.bluegartr.com/forum/showthread.php?t=79718
And the fishing guide I posted:
First off, let me give credit where credit is due:
http://www.bluegartr.com/forum/49347-fishing-40.html
Preface
After asking him some follow up questions about bait, zones, etc, here is what I view as the fastest and most profitable fishing to at least 90+, I know there's a lot more to be researched on 90-100, but I'll have plenty of time for that while I fish. First, I'm not sure what level you can begin fishing Istiridye's, they are the Eastern equivilant of Shall Shells and were not only quite easy to reel in at 28, but I also used to fish Shall Shells with 20ish skills in Bub Pen. Secondly, I will assume Lu Shangs fishing rod but you can also use Halcyon, atleast upto 53. Honestly, by 53, you'll probably have made enough to pay for at least half, if not more of a Lu's just NPCing everything. All of this can be done in the Nashmau area, however, if there is a close zone alternative I will include that option.
Stage 0.5: Nebimonite
Fishing Levels: 0-27
Area: Ship between Mhaura/Selbina or Sea Serpent Grotto
Bait: Halcyon Rod (or Lu of course) & Crayfish Paste
Notes: Skip moats and hit these up for 27 levels. They sell incredibly fast on the AH for about 9k per stack. To save more gil, buy the crayfish paste at the fisherman's guild for dirt cheap. I'm sure they were exaggerating, but people said they made almost enough to buy a Lu from AHing these from 0-27 instead of spending time on Moats and random other fish. I imagine if you would like you can start Istiridye earlier than 27 assuming you have a Lu, a friend began them at level 7 with a Lu.
***ADDITIONAL NOTE: I've heard Nebs dont bite very well until around 15, so it may be best to just do moats from 0-11.
Stage 1: Istiridye
Fishing Levels: 0-53
Area: Nashmau
Bait: Robber or Rogue Rig
Notes: These are incredibly easy to reel in and stack. If you are a bit patient they will sell on the AH for 7k a stack, or find a high level bonecrafter who synths them into black pearls and sell to them directly for a negotiable price. They also NPC for 300ish gil. I made 70k my first day just NPCing these while racking in a couple fishing skill levels from 30-33ish. I currently dbox them to a high level bone friend for 5k a stack.
Stage 2: Mercanbaligi & Ahtapot
Fishing Levels: 53-90
Area: Nashmau
Bait: Shrimp Lure
Additional Location: Talacca Cove, W exit of Nashmau through Caederva Mire near Einherjar entrance.
Notes: A friend prefers Talacca Cove, the difference is in Talacca you will also fish up Dil's which you will not in Nashmau. NPC rates seem to vary on these from about 600g on Mercs to 700gish on Ahtapots. Mercs are the Eastern equivalent of Bastore Breams and Ahtapots are the Eastern equivalents of Grimmonites. Dil's npc for almost 800g each and are the eastern version of black sole which cap at 96.
[i]This is where a few options seem to open:
Stage 3 Option A: Pterygotus
Area: Nashmau
Fishing Levels 90-99
Bait: Lugworm
Notes: Biterate is acceptable, and these will not break a Lu.
Stage 3 Option B: Dil
Area: Talacca Cave
Fishing Levels: 90-96
Bait: Shrimp Lure
Notes: You will also hit Mercs (single !) which are already capped, and also Ahtapots (!!!) which cap at 90 but the bite rate of hooking dils is similar to Pter's and you will make nice gil off the other 2 fish in the meantime.
Stage 3: Option C: Cave Cherax
Area: Quicksand Caves
Fishing Levels: 86+ or more likely 99-100
Bait: A MEATABALLS
Notes: These will snap a Lu Shangs and/or your line. If you go this route and do not have WW high enough to repair consider buying multiple Lu's.
Stage 4: Option D: Armored Pisces
Area: Oldton Movalpolos
Fishing Levels: 86+ or more likely 99-100
Bait: Sinking Minnow
Notes: These *will not* snap a line or rod if the fish is completely depleted. Bite rate seems to be equal or possibly better than Cave Cherax.
Stage 5: Option D: Lik/Gugs
Area: Lufaise Meadows, Open Sea Route Mhaura/Al Zahbi
Bait: Minnow, Meatballs
Notes: If you are lucky enough to have an Ebisu by the time you cap Ahtapot 90 in Talacca Cove skilling off these is a profitable option. I personally skilled 90-100 off Liks and made quite a fortune bazaaring some for 15k and unloading others to lsmates for 10k each and helping them obtain an ebisu. This really wouldn't be a great idea if you had a Lu, but if you were lucky enough to have an Ebisu at this point, the skill ups were quite decent.
____________________________
TLDR Fishing for Dummies Version:
All done in Nashmau:
0-53 Robber Rig, Istiridye (If no Lu, Halcyon to 27 on Nebs)
53-86 Shrimp Lure, Mercanbaligi & Ahtapot
86-99 Lugworm or Sinking Minnow, Pterygotus
99-100 QSC, Meatballs/Cave Cherax OR Oldton Movalpolos, Sinking Minnow/Armored Pisces, OR Lik/Gugs Minnow/Meatballs
ATT/DEF = cRatio, not pDIF. Caps at 2.0 for 1hand
Assume mobs are 1handers and pdif - cratio works the same backwards. There should be no level correction on cratio since anything worth a damn is higher level than you.
MAX pDIF
0 ≤ cRatio < 0.5 fMax(cRatio) = 0.4 + 1.2 x cRatio
0.5 ≤ cRatio ≤ 5/6 fMax(cRatio) = 1
5/6 < cRatio ≤ 1.99 fMax(cRatio) = 1.2 x cRatio
2 (capped) fMax(cRatio) = 1.2 x cRatio + 0.05 (Proven)
MIN pDIF
0 ≤ cRatio < 1.25 fMin(cRatio) = -0.5 + 1.2 x cRatio
if fMin < 0 → fMin = 0
1.25 ≤ cRatio ≤ 1.5 fMin(cRatio) = 1
1.5 < cRatio ≤ 1.99 fMin(cRatio) = -0.8 + 1.2 x cRatio
2 (capped) fMin(cRatio) = 1.2 x cRatio - 0.82 (Proven)
All pdif is multiplied buy 1.00 to 1.05 after max/min found.
Can work it out for average pDIF (max*1.05+min/2, I haven't seen anything to indicate the distribution is weighted towards one side or the other) or for the whole range inside each.
http://pastebin.com/mN09F46T for the matlab file to calculate 1hand pDIF range given CRatio. I assume a crit rate such that pdif average = 0.45fmax + 0.05fmax_crit + 0.5fmin
I don't have any tanking parses to give valid crit rate, so feel free to adjust as needed.
400A 400D
103.2500 on a 100 DMG hit with 0 pdt
400A 420D
97.3929 on a 100 DMG hit with 0 pdt
200A 400D
62.7500
200A 420D
59.8214
800A 400D
181.5125
800A 420D
173.7500
Keep in mind that while this may reduce damage by 5%, Jelly reduces at least 5%, add in a Terra Staff and Jelly reduces 6.25% where 20Def does the same as it did before.
can someone post an ideal howling fist build? thanks in advance.
what i have atm:
destroyers/-/-/astrolabe
g.kabuto/thn.gorget/aesir/brutal
KO/Bando's/Rajas/Flame
Amemet+1/Warwolf/Usu/Denali
main concerns are denali feet or usu feet? bando's or something else, maybe alky brcs?
att earrings ok or should i go for str? astrolabe or bibiki shell? thanks again^^
Stoneskin:
If I start casting in MND gear and end in Haste/Fastcast Gear.
Will they both be registered?
There you will have
- not MND potency Stoneskin
- not fast casting Stoneskin
- recast reduction on Stoneskin
Starting in Haste/Fastcast and ending in MND gear gives you
- MND potency Stoneskin
- Fast casting Stoneskin
- no recast reduction on Stoneskin