Item Search
     
BG-Wiki Search
Page 68 of 74 FirstFirst ... 18 58 66 67 68 69 70 ... LastLast
Results 1341 to 1360 of 1471
  1. #1341
    D. Ring
    Join Date
    Jul 2008
    Posts
    4,529
    BG Level
    7
    FFXI Server
    Phoenix

    Is there a minimum rank rank required to get allied ring? if so which? wiki says star light medal but I thought I remembered seeing someone post getting one with either emblems or wings?

  2. #1342
    Banned.

    Join Date
    Jun 2008
    Posts
    6,514
    BG Level
    8
    FFXI Server
    Phoenix

    It's under medals.

  3. #1343
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Did SE ninja-edit Ranged Attacks on shadows?
    I sware ranged attacks automatically hit utsusemi shadows, however in SSR today I found the rng formors frequently missing their ranged attacks completely without me losing shadows when I had utsu up, I cna post a SS example if needed.

    Has this change been around for long?

  4. #1344
    The Once and Future Wamoura
    Join Date
    Aug 2005
    Posts
    18,133
    BG Level
    9
    FFXIV Character
    Rocl Montaigne
    FFXIV Server
    Excalibur
    FFXI Server
    Bahamut
    WoW Realm
    Quel'Thalas

  5. #1345
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    Hmmm, so is it just formors then? the tonberry claim was met with poidh and that was the end of it...

    im sure more ppl would have noticed if it was other mobs, oh well, shame.

  6. #1346
    Bagel
    Join Date
    Aug 2006
    Posts
    1,340
    BG Level
    6
    FFXIV Character
    Deecup Delight
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Considering my server can never be arsed to unlock Plucking Wings (read: JP's, though we do have Fiat Lux this week). I wondered how many people I would need to take control of Oztroja?

  7. #1347
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by Appie View Post
    Considering my server can never be arsed to unlock Plucking Wings (read: JP's, though we do have Fiat Lux this week). I wondered how many people I would need to take control of Oztroja?
    A party to start but ideally an alliance or more.

  8. #1348
    Old Merits
    Join Date
    Feb 2008
    Posts
    1,033
    BG Level
    6
    FFXI Server
    Phoenix

    neo's question reminded me of something else i was wondering

    atm in my PLD terror set i use askar feet, but is it likely that 10VIT could reduce your damage taken by 2%?(m.feet) or: would 50VIT for example reduce a 200dmg hit to 180dmg?

  9. #1349
    Cerberus
    Join Date
    Apr 2010
    Posts
    473
    BG Level
    4
    FFXIV Character
    Sunnlona Iyrnlohwyn
    FFXIV Server
    Excalibur

    I haven't played for a long time and I am trying to catch up on the WoTG missions/quests but I can't seem to come up with a solid answer to my question. I have just joined San d'Oria and completed the first couple quests (Steamed Rams, Gifts of the Griffon). What I am trying to figure out is if I am able to complete the quests in the other Nations. I have been reading otherwiki trying to figure this out but seem to have conflicting answers or I am not interpreting what I am reading properly.

    They way I believe it works is that in order to do another nations quests I have to complete their first quest (Fighting Fourth, Steamed Rams, Snakes on the Plains) and join their nation (which resets my evaluation progress). Then I am able to complete the quests and if I want to go back to a nation I have already signed on with at the cost of 300AN and 2 highest medals.

    However, I then see this line in the quest following The Fighting Fourth "This Quest does not require finishing The Fighting Fourth quest, as long as you did the similar quest with either of the other 2 nation" which implies I do not need to switch nations and I can simply pick up after the first quest in the line for the other 2 nations.

    So can anyone explain if it is possible to complete the quests in the other nations without switching, and if switching what the penalties are?

  10. #1350
    Cerberus
    Join Date
    Aug 2008
    Posts
    435
    BG Level
    4
    FFXI Server
    Sylph

    Quote Originally Posted by Sign View Post
    I haven't played for a long time and I am trying to catch up on the WoTG missions/quests but I can't seem to come up with a solid answer to my question. I have just joined San d'Oria and completed the first couple quests (Steamed Rams, Gifts of the Griffon). What I am trying to figure out is if I am able to complete the quests in the other Nations. I have been reading otherwiki trying to figure this out but seem to have conflicting answers or I am not interpreting what I am reading properly.

    They way I believe it works is that in order to do another nations quests I have to complete their first quest (Fighting Fourth, Steamed Rams, Snakes on the Plains) and join their nation (which resets my evaluation progress). Then I am able to complete the quests and if I want to go back to a nation I have already signed on with at the cost of 300AN and 2 highest medals.

    However, I then see this line in the quest following The Fighting Fourth "This Quest does not require finishing The Fighting Fourth quest, as long as you did the similar quest with either of the other 2 nation" which implies I do not need to switch nations and I can simply pick up after the first quest in the line for the other 2 nations.

    So can anyone explain if it is possible to complete the quests in the other nations without switching, and if switching what the penalties are?
    You can do all of the nation quests without switching, without penalty. All that stuff up there means is that if you start the quests in the other nations you won't have to do the first one (because that's the one that recruits you to the nation.) You just start on the second one.

  11. #1351
    Cerberus
    Join Date
    Apr 2010
    Posts
    473
    BG Level
    4
    FFXIV Character
    Sunnlona Iyrnlohwyn
    FFXIV Server
    Excalibur

    Quote Originally Posted by Ocara View Post
    You can do all of the nation quests without switching, without penalty. All that stuff up there means is that if you start the quests in the other nations you won't have to do the first one (because that's the one that recruits you to the nation.) You just start on the second one.
    Perfect, thank you.

  12. #1352
    Relic Weapons
    Join Date
    Jan 2009
    Posts
    389
    BG Level
    4
    FFXI Server
    Alexander

    About to camp KA with a few friends, whats our best set-up?
    Me: THF,RDM,MNK,SAM
    Friend 1: RDM SAM SMN BRD BLM
    Friend 2: DRK PLD WAR SAM

  13. #1353
    Cerberus
    Join Date
    Jan 2009
    Posts
    465
    BG Level
    4
    FFXIV Character
    Bik Pik
    FFXIV Server
    Hyperion
    FFXI Server
    Cerberus

    Quote Originally Posted by Kaeko View Post
    All 10 T2 are soloable with pin cheese. For Skuld, you just need a MDT set and then run from chainspell since it's glitchy and will sit there if you're out of range. For Urd you just pin it, keep it 15'+ away and lock it in trance mode so it doesn't cure itself. /DRK stun is just backup. Both fights take considerably longer than the other 8 though since you can't nuke effectively. I wouldn't recommend solo farming those 2 unless you have a lot of patience (or luck).
    I just duo'd Urd the other day, and when we moved out of range of it's tp moves, it would just go onto the next one, and would still cast cures at low hp, how did you lock it into trance mode?

  14. #1354
    rog
    rog is offline
    Banned.

    Join Date
    Oct 2007
    Posts
    3,874
    BG Level
    7

    Quote Originally Posted by Gorki View Post
    About to camp KA with a few friends, whats our best set-up?
    Me: THF,RDM,MNK,SAM
    Friend 1: RDM SAM SMN BRD BLM
    Friend 2: DRK PLD WAR SAM
    With 3 people? Doesn't really matter. Except for thf for th of course.

  15. #1355
    Fishing Guru
    Join Date
    Jan 2007
    Posts
    4,722
    BG Level
    7

    Quote Originally Posted by Yubar View Post
    On that note, is there a reliable fishing guide that you or someone can point to that takes me to 100 please? I'm interested in fishing since it goes well with my cooking.
    http://www.bluegartr.com/forum/showthread.php?t=49347

    http://www.bluegartr.com/forum/showthread.php?t=79718

    And the fishing guide I posted:

    First off, let me give credit where credit is due:
    http://www.bluegartr.com/forum/49347-fishing-40.html


    Preface
    After asking him some follow up questions about bait, zones, etc, here is what I view as the fastest and most profitable fishing to at least 90+, I know there's a lot more to be researched on 90-100, but I'll have plenty of time for that while I fish. First, I'm not sure what level you can begin fishing Istiridye's, they are the Eastern equivilant of Shall Shells and were not only quite easy to reel in at 28, but I also used to fish Shall Shells with 20ish skills in Bub Pen. Secondly, I will assume Lu Shangs fishing rod but you can also use Halcyon, atleast upto 53. Honestly, by 53, you'll probably have made enough to pay for at least half, if not more of a Lu's just NPCing everything. All of this can be done in the Nashmau area, however, if there is a close zone alternative I will include that option.

    Stage 0.5: Nebimonite
    Fishing Levels: 0-27
    Area: Ship between Mhaura/Selbina or Sea Serpent Grotto
    Bait: Halcyon Rod (or Lu of course) & Crayfish Paste
    Notes: Skip moats and hit these up for 27 levels. They sell incredibly fast on the AH for about 9k per stack. To save more gil, buy the crayfish paste at the fisherman's guild for dirt cheap. I'm sure they were exaggerating, but people said they made almost enough to buy a Lu from AHing these from 0-27 instead of spending time on Moats and random other fish. I imagine if you would like you can start Istiridye earlier than 27 assuming you have a Lu, a friend began them at level 7 with a Lu.
    ***ADDITIONAL NOTE: I've heard Nebs dont bite very well until around 15, so it may be best to just do moats from 0-11.

    Stage 1: Istiridye
    Fishing Levels: 0-53
    Area: Nashmau
    Bait: Robber or Rogue Rig
    Notes: These are incredibly easy to reel in and stack. If you are a bit patient they will sell on the AH for 7k a stack, or find a high level bonecrafter who synths them into black pearls and sell to them directly for a negotiable price. They also NPC for 300ish gil. I made 70k my first day just NPCing these while racking in a couple fishing skill levels from 30-33ish. I currently dbox them to a high level bone friend for 5k a stack.

    Stage 2: Mercanbaligi & Ahtapot
    Fishing Levels: 53-90
    Area: Nashmau
    Bait: Shrimp Lure
    Additional Location: Talacca Cove, W exit of Nashmau through Caederva Mire near Einherjar entrance.
    Notes: A friend prefers Talacca Cove, the difference is in Talacca you will also fish up Dil's which you will not in Nashmau. NPC rates seem to vary on these from about 600g on Mercs to 700gish on Ahtapots. Mercs are the Eastern equivalent of Bastore Breams and Ahtapots are the Eastern equivalents of Grimmonites. Dil's npc for almost 800g each and are the eastern version of black sole which cap at 96.

    [i]This is where a few options seem to open:

    Stage 3 Option A: Pterygotus
    Area: Nashmau
    Fishing Levels 90-99
    Bait: Lugworm
    Notes: Biterate is acceptable, and these will not break a Lu.

    Stage 3 Option B: Dil
    Area: Talacca Cave
    Fishing Levels: 90-96
    Bait: Shrimp Lure
    Notes: You will also hit Mercs (single !) which are already capped, and also Ahtapots (!!!) which cap at 90 but the bite rate of hooking dils is similar to Pter's and you will make nice gil off the other 2 fish in the meantime.

    Stage 3: Option C: Cave Cherax
    Area: Quicksand Caves
    Fishing Levels: 86+ or more likely 99-100
    Bait: A MEATABALLS
    Notes: These will snap a Lu Shangs and/or your line. If you go this route and do not have WW high enough to repair consider buying multiple Lu's.

    Stage 4: Option D: Armored Pisces
    Area: Oldton Movalpolos
    Fishing Levels: 86+ or more likely 99-100
    Bait: Sinking Minnow
    Notes: These *will not* snap a line or rod if the fish is completely depleted. Bite rate seems to be equal or possibly better than Cave Cherax.

    Stage 5: Option D: Lik/Gugs
    Area: Lufaise Meadows, Open Sea Route Mhaura/Al Zahbi
    Bait: Minnow, Meatballs
    Notes: If you are lucky enough to have an Ebisu by the time you cap Ahtapot 90 in Talacca Cove skilling off these is a profitable option. I personally skilled 90-100 off Liks and made quite a fortune bazaaring some for 15k and unloading others to lsmates for 10k each and helping them obtain an ebisu. This really wouldn't be a great idea if you had a Lu, but if you were lucky enough to have an Ebisu at this point, the skill ups were quite decent.
    ____________________________

    TLDR Fishing for Dummies Version:
    All done in Nashmau:
    0-53 Robber Rig, Istiridye (If no Lu, Halcyon to 27 on Nebs)
    53-86 Shrimp Lure, Mercanbaligi & Ahtapot
    86-99 Lugworm or Sinking Minnow, Pterygotus
    99-100 QSC, Meatballs/Cave Cherax OR Oldton Movalpolos, Sinking Minnow/Armored Pisces, OR Lik/Gugs Minnow/Meatballs

  16. #1356
    Radsourceful

    Join Date
    Jul 2007
    Posts
    1,964
    BG Level
    6
    FFXI Server
    Bismarck

    Quote Originally Posted by Neosutra View Post
    Can anyone give a good estimate on how much the new 20 def ring(s) would reduce your damage? It peaked my interest and I am trying to determine how they compare to Jelly/Defending ring.

    I know it will fluctuate based on enemy attack, but assuming the enemy isnt vastly over cap on attack, what would be the net PDT difference?
    ATT/DEF = cRatio, not pDIF. Caps at 2.0 for 1hand

    Assume mobs are 1handers and pdif - cratio works the same backwards. There should be no level correction on cratio since anything worth a damn is higher level than you.


    MAX pDIF
    0 ≤ cRatio < 0.5 fMax(cRatio) = 0.4 + 1.2 x cRatio
    0.5 ≤ cRatio ≤ 5/6 fMax(cRatio) = 1
    5/6 < cRatio ≤ 1.99 fMax(cRatio) = 1.2 x cRatio
    2 (capped) fMax(cRatio) = 1.2 x cRatio + 0.05 (Proven)

    MIN pDIF
    0 ≤ cRatio < 1.25 fMin(cRatio) = -0.5 + 1.2 x cRatio
    if fMin < 0 → fMin = 0
    1.25 ≤ cRatio ≤ 1.5 fMin(cRatio) = 1
    1.5 < cRatio ≤ 1.99 fMin(cRatio) = -0.8 + 1.2 x cRatio
    2 (capped) fMin(cRatio) = 1.2 x cRatio - 0.82 (Proven)

    All pdif is multiplied buy 1.00 to 1.05 after max/min found.

    Can work it out for average pDIF (max*1.05+min/2, I haven't seen anything to indicate the distribution is weighted towards one side or the other) or for the whole range inside each.

    http://pastebin.com/mN09F46T for the matlab file to calculate 1hand pDIF range given CRatio. I assume a crit rate such that pdif average = 0.45fmax + 0.05fmax_crit + 0.5fmin
    I don't have any tanking parses to give valid crit rate, so feel free to adjust as needed.

    400A 400D
    103.2500 on a 100 DMG hit with 0 pdt
    400A 420D
    97.3929 on a 100 DMG hit with 0 pdt
    200A 400D
    62.7500
    200A 420D
    59.8214
    800A 400D
    181.5125
    800A 420D
    173.7500

    Keep in mind that while this may reduce damage by 5%, Jelly reduces at least 5%, add in a Terra Staff and Jelly reduces 6.25% where 20Def does the same as it did before.

  17. #1357
    Bagel
    Join Date
    Aug 2006
    Posts
    1,340
    BG Level
    6
    FFXIV Character
    Deecup Delight
    FFXIV Server
    Cerberus
    FFXI Server
    Ragnarok

    Quote Originally Posted by ronin sparthos View Post
    A party to start but ideally an alliance or more.
    Ok thanks. Don't know if I can built an ally of people crazy enough to do this XD

  18. #1358
    Melee Summoner
    Join Date
    Feb 2010
    Posts
    40
    BG Level
    1

    can someone post an ideal howling fist build? thanks in advance.
    what i have atm:
    destroyers/-/-/astrolabe
    g.kabuto/thn.gorget/aesir/brutal
    KO/Bando's/Rajas/Flame
    Amemet+1/Warwolf/Usu/Denali

    main concerns are denali feet or usu feet? bando's or something else, maybe alky brcs?
    att earrings ok or should i go for str? astrolabe or bibiki shell? thanks again^^

  19. #1359
    Sea Torques
    Join Date
    Dec 2009
    Posts
    547
    BG Level
    5

    Stoneskin:

    If I start casting in MND gear and end in Haste/Fastcast Gear.

    Will they both be registered?

  20. #1360
    Nidhogg
    Join Date
    Sep 2007
    Posts
    3,933
    BG Level
    7
    FFXIV Character
    Serefina Solfyre
    FFXIV Server
    Odin
    FFXI Server
    Bahamut

    There you will have

    - not MND potency Stoneskin
    - not fast casting Stoneskin
    - recast reduction on Stoneskin

    Starting in Haste/Fastcast and ending in MND gear gives you

    - MND potency Stoneskin
    - Fast casting Stoneskin
    - no recast reduction on Stoneskin

Page 68 of 74 FirstFirst ... 18 58 66 67 68 69 70 ... LastLast

Similar Threads

  1. Random Question Thread IV: ROCKY WINS
    By isladar in forum FFXI: Everything
    Replies: 1489
    Last Post: 2009-10-09, 08:55
  2. Randomer Question Thread
    By aurik in forum FFXI: Everything
    Replies: 8518
    Last Post: 2009-07-06, 14:22
  3. Random Question Thread
    By Rocl in forum FFXI: Everything
    Replies: 2934
    Last Post: 2008-01-17, 13:43
  4. [WoTG] Random question thread
    By Koyangi in forum FFXI: Everything
    Replies: 165
    Last Post: 2008-01-02, 21:30