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Thread: Gears of War 3     submit to reddit submit to twitter

  1. #121
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    And Epic edition ordered on Amazon, freeby Kantus skin to boot =)

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  3. #123
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    The rest of that trailer was short but impressive I suppose, saw a live stream of it after the CL final today but should be able to find a Youtube link soon enough.

  4. #124
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  5. #125
    Kyo
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    Was about to post it, looked pretty damn awesome.

  6. #126
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    This was amazing.

  7. #127
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    Kyo wanna play some gears 2 anytime soon?

  8. #128
    Kyo
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    Unless its submission or annex, has those achievements left, probably not. Already got level 100 and have no intentions of playing otherwise. Just because the host advantage is just so fucking frustrating.

  9. #129
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    ZIPLINE BABY, WHOOOOOOOOOOO

  10. #130
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    Quote Originally Posted by Kyo View Post
    Unless its submission or annex, has those achievements left, probably not. Already got level 100 and have no intentions of playing otherwise. Just because the host advantage is just so fucking frustrating.
    well whatevs. i just hate playin alone cuz people are fucking stupid.

  11. #131
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    http://kotaku.com/5808294/the-big-an...gears-of-war-3

    The Big and Small Ways That the Gears of War 3 Beta Improved the Xbox 360’s Big Shooter

    Stephen Totilo — There wasn't going to be a Gears of War 3 beta last month.

    The huge Xbox 360 shooter was simply going to come out in the spring, no beta to precede it. You'd be able to own the full game by now if everyone had stuck to the original plan. Things changed some time late last year. Microsoft delayed the game to the fall, leaving it creators at Epic Games an opportunity they'd wanted: to make a beta.

    "We were on track to ship, and so we were nearing completion," Jim Brown, who heads development on the multiplayer portions of the first Gears of War and has resumed that responsibility for the new game, told me recently. "We figured this would be the perfect chance for us to do this. So we just dove in with both feet to do everything to get it out the door. "

    Brown convincingly argues that the beta was no mere marketing ploy. He says it has made Gears of War 3 much better.

    "There's obviously a huge marketing component," Brown said, "We got our name out there, we got people looking at the game, we got people hands-on playing the game." He's right. The beta was popular and was played by more than a million people while it was live for about a month this past spring.

    "But," he added, "this was genuinely an attempt for us to get feedback and try these new processes out. When Gears 2 shipped, it was admittedly a little bit rocky. There were some problems with matchmaking and overall game balance issues that we addressed, certainly, but that was over a series of title updates [read: downloadable patches]. It took us a while to iron out all the wrinkles, and we wanted to make sure we didn't have that initial hump to get over [with Gears 3]."

    The beta consisted of four maps and three gameplay modes. Several of the weapons, liked the sawed-off shotgun, were new, as were fundamental gameplay changes like the fact that killed players could re-spawn before the end of a match. (Reminisce by taking a video tour of what was in the beta.)

    "This was the perfect chance for us to test-balance our new weapons, to test the new set-up dedicated servers, to test our matchmaking algorithm, to test our point-balancing and new game mechanics," Brown said. "All these things… the new title and ribbon system, the new leveling system, all the stuff that was new to the game, this was a really great test-bed, with over a million people banging on it day-in and day-out, to see what's wrong, we hope, before we get the full game out. "

    Some of the tweaks coming out of the beta were the kinds of things you'd expect: altered weapons, revised reward systems. "We changed the headshot damage on one of the rifles," Brown said. "We changed the overall power of another one." They changed the names of some of the ribbons—the accolades that appear for various feats during an online battle—and tweaked some of the awards that were given out. One ribbon reward, called Underdog, infuriated expert players. It could be earned only if you beat a player who was 25 character-levels above you. It was only worth 10 experience points, but day-one players who could play the game well never encountered any players who were 25 levels above them. They couldn't earn that reward and they complained. The result: cut.

    Brown said his team at Epic also "identified some pretty serious flaws" in the layouts of some maps. The stats from the beta showed the how people moved through the games down to the individual button press. They could see how the "people in the wild" played the map vs. how the level designers intended for the maps to be played. The designers spotted bad cover arrangements that had players thinking they were covered only to painfully discover they were exposed. Changed. There were places people could sit and simply pick-off other players as they spawned back into the map. Changed. Two of the beta's four maps turned out to have big problems. "I am not shy about saying that Thrashball and Trenches were both flawed for re-spawning game types," Brown said. "We have made pretty significant changes to those maps to try and address that." A specific example: "You could take the top of Thrashball and hold it forever and never come back... So we had to rearrange weapon layouts and cover layouts to balance out that map and make it more playable overall."

    There were changes made that you might not expect. Some players thought that Anya, the Gears character who was a playable fighter for the first time in the beta, was "a little more gruff and vulgar" than she should be. "Her lines got toned down and pared back a little bit."

    Epic developers studied player data. They played their beta obsessively. They read through the forums. The game's community manager answered more than 50,000 e-mails during the beta period, Brown said. They soaked in the response.

    Gamers aren't always right. Game designers know this and they can't make a change just because a part of their game has been criticized. Take the sawed-off shotgun, a new weapon introduced in the Gears 3 beta that Brown's team knew would be controversial. "That was obvious," he said. "It's a weapon that lets you run up to someone, shoot them in the face and they explode. It's binary: you win or you lose." They'd made the weapon for players who aren't experts. "The sawed-off is intended to be for a new player who really isn't that experienced with the game, really isn't that great of a player, but they can still run up to somebody, pull the trigger and they still get that awesome moment where the dude explodes, they get points, ribbons start appearing on the screen, and there's a big celebration. There's this big sense of accomplishment. "

    The introduction of the sawed-off in the beta freaked some players out. "We were kind of shocked and surprised at how passionately people felt about it," Brown said. "There were people who thought it should be cut; there were people who said it was the greatest weapons in the game." But the developers stuck to their gun, because they discovered that there were message board threads like that for every weapon in the game. Each was loved by some and hated by others. That, they decided, was a sign of creative success. They'd made guns that appealed to a variety of player-types, each catering to different play styles. They did make some tweaks to the sawed-off, but the uproar about its inclusion didn't discourage them. Beta players found that it could be countered, and that's what mattered. It had its place.

    But the most important information they gleaned and the most significant changes that were made were and will probably remain invisible to most Gears players. They involved the game's network infrastructure. Testing that, Brown said, "was really one of the biggest and best things we got out of the beta." Previous Gears games didn't use dedicated servers. They didn't rely on the kind of networking that has to connect match-made players efficiently through a data center and server farm. The popularity of the beta, with more than a million people playing, helped ensure that those systems worked and that, when they failed, they could be fixed. "We made some very significant changes," Brown said, noting that the volume of play was forcing tweaks at their data center that the people at the center had never seen before. During the beta, the Epic team would take part of their game's online systems offline, change settings, change code and make a pile of improvements. "Having those one or two days of downtime on the servers now means we don't have to do it for several weeks after we ship."

    Brown considers the beta a huge success. "We learned so much," he said. "There are innumerable changes we've made from code side to content side… so many things that will let this be more successful when we launch it." In fact, Brown said they're now afraid that if they tweak things too much now that people who loved the beta will be angry about those tweaks when the game ships. So they're being careful.

    One other thing: The Epic team didn't realize that the beta players were going to love chasing and shooting the game's chickens. Does that mean there will be more chickens in the final game? "You have not even seen the beginning of the chickens," Brown said. "I know there were some doubters in the office and that we were able to throw some extra support on them for the full game, I will say that." He's not sure if he can promise that chickens will be added post-beta, but it sure

  12. #132
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    One ribbon reward, called Underdog, infuriated expert players. It could be earned only if you beat a player who was 25 character-levels above you. It was only worth 10 experience points, but day-one players who could play the game well never encountered any players who were 25 levels above them. They couldn't earn that reward and they complained. The result: cut.
    Haha I got a few of these ribbons in the beta. Thought it was a nice little touch for the lowbies who got a lucky kill or actually had some skill. And wtf expert players? If there's one thing I like about Gears is that it isn't jumping the rpg-fps multiplayer bandwagon, level means jackshit.

  13. #133
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    Quote Originally Posted by Appie View Post
    Haha I got a few of these ribbons in the beta. Thought it was a nice little touch for the lowbies who got a lucky kill or actually had some skill. And wtf expert players? If there's one thing I like about Gears is that it isn't jumping the rpg-fps multiplayer bandwagon, level means jackshit.
    The official forums during the beta were hilarious, bunch of topics titles something like "US EXPERT PLAYERS DONT LIKE PLANCER NOOBS", when I encountered one of these assholes in the game, I immediately switched to the retro and went troll-train with the bayonet.

  14. #134
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    Troll train motherfucker

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    For anyone who has yet to reach level 100 in Gears 2, there will be a 30x XP event from June 6th-13th.

    A good time to make that last push

  16. #136
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    Achievement List: No spoilers

    Code:
    Taking the Wraps off the Gears 3 Achievements
    
    By J. Epps | June 04 , 2011 3:53 AM • 491 Views
    
    Achievements are the life blood of Xbox gamers, proof of how hard they can throw down. In Gears 3, achievements reward both sampling a mode and digging into it deeply. The more challenging achievements reward you with unique titles, new characters and outfits. While we have most of the achievements listed below, there are more... will you discover them?
    
    Campaign
    
    Campaign Events
    	
    
    Points
    	
    
    “How To” Description
    
    Marcus, It's Your Father
    	
    
    5
    	
    
    Story Progression in Prologue (Standard or Arcade).
    
    Swimmin' in Glowie Gravy
    	
    
    10
    	
    
    Story Progression in Act 1 Chapter 2 (Standard or Arcade).
    
    We Struck Gold, Son!
    	
    
    10
    	
    
    Story Progression in Act 1 Chapter 3 (Standard or Arcade).
    
    My Turf! Cougars Territory!
    	
    
    10
    	
    
    Story Progression in Act 1 Chapter 5 (Standard or Arcade).
    
    Putting it Scientifically…
    	
    
    10
    	
    
    Story Progression in Act 1 Chapter 6 (Standard or Arcade).
    
    Okay, Now We Find Hoffman
    	
    
    10
    	
    
    Story Progression in Act 2 Chapter 1 (Standard or Arcade).
    
    Oh Yeah, It's Pirate Time
    	
    
    10
    	
    
    Story Progression in Act 2 Chapter 5 (Standard or Arcade).
    
    Thanks for Flying Gas Bag Airways
    	
    
    10
    	
    
    Story Progression in Act 2 Chapter 7 (Standard or Arcade).
    
    Anvil Gate's Last Resort
    	
    
    10
    	
    
    Story Progression in Act 3 Chapter 1 (Standard or Arcade).
    
    Was it Good For You?
    	
    
    10
    	
    
    Story Progression in Act 3 Chapter 2 (Standard or Arcade).
    
    Lost Your Good Driver Discount
    	
    
    10
    	
    
    Story Progression in Act 3 Chapter 3 (Standard or Arcade).
    
    Brothers to the End
    	
    
    10
    	
    
    Story Progression in Act 3 Chapter 5 (Standard or Arcade).
    
    Think You Can Handle That?
    	
    
    10
    	
    
    Story Progression in Act 4 Chapter 3 (Standard or Arcade).
    
    Baird's Favorite Kind of Toy
    	
    
    10
    	
    
    Story Progression in Act 4 Chapter 5 (Standard or Arcade).
    
    Welcome To <redacted>
    	
    
    10
    	
    
    Story Progression in Act 4 Chapter 6 (Standard or Arcade).
    
    Look at That, Instant Summer.
    	
    
    10
    	
    
    Story Progression in Act 5 Chapter 2 (Standard or Arcade).
    
    Ok. Faith. Yeah. Got It.
    	
    
    10
    	
    
    Story Progression in Act 5 Chapter 5 (Standard or Arcade).
    
    We've Finally Got a Tomorrow
    	
    
    10
    	
    
    Story Progression in Act 5 Chapter 6 (Standard or Arcade).
    
    Game Completion
    
    Event
    	
    
    Points
    	
    
    “How To” Description
    
    Ready for More
    	
    
    50
    	
    
    Complete all campaign Acts on Casual or Normal Difficulty (Standard or Arcade).
    
    Ain't My First Rodeo
    	
    
    50
    	
    
    Complete all campaign Acts on Hardcore Difficulty (Standard or Arcade).
    
    That's Just Crazy (unlocks in-game content)
    	
    
    75
    	
    
    Complete all campaign Acts on Insane Difficulty (Standard or Arcade).
    
    Collectibles
    
    Event
    	
    
    Points
    	
    
    “How To” Description
    
    Collector
    	
    
    5
    	
    
    Recover 5 Campaign Collectibles (any difficulty, Standard or Arcade).
    
    Pack Rat
    	
    
    10
    	
    
    Recover 20 Campaign Collectibles (any difficulty, Standard or Arcade).
    
    Hoarder
    	
    
    15
    	
    
    Recover all 42 Campaign Collectibles (any difficulty, Standard or Arcade).
    
    Remember the Fallen
    	
    
    15
    	
    
    Recover all 15 COG Tags during the Campaign (any difficulty, Standard or Arcade).
    
    Co-Op
    
    Event
    	
    
    Points
    	
    
    “How To” Description
    
    My Fellow Gears
    	
    
    50
    	
    
    Complete all Campaign Acts in Co-op (any difficulty, Standard or Arcade).
    
    We Few, We Happy Few... (unlocks avatar award)
    	
    
    50
    	
    
    Complete all Campaign Acts in 4 player Co-op (any difficulty, Standard or Arcade).
    
    Skill-based
    
    Event
    	
    
    Points
    	
    
    “How To” Description
    
    Level 5
    	
    
    5
    	
    
    Reach level 5.
    
    Level 10
    	
    
    10
    	
    
    Reach level 10.
    
    Level 15
    	
    
    15
    	
    
    Reach level 15
    
    Level 25
    	
    
    25
    	
    
    Reach level 25.
    
    Level 50
    	
    
    50
    	
    
    Reach level 50.
    
    Judge, Jury and Executioner
    	
    
    10
    	
    
    Get a kill with every possible execution finishing move (any mode).
    
    Wreaking Locust Vengeance
    	
    
    10
    	
    
    Get a kill with every Locust monster in Beast mode (any difficulty).
    
    Enriched and Fortified
    	
    
    10
    	
    
    Complete all 50 waves of Horde mode (any difficulty, any map).
    
    It's All About the Loot!
    	
    
    25
    	
    
    Earn the Bronze "Loot Courtesan" medal.
    
    All for One, One for All
    	
    
    10
    	
    
    Earn the Bronze "Force Multiplier" medal.
    
    First Among Equals
    	
    
    25
    	
    
    Earn the Silver "Number 1" medal.
    
    Award Winning Tactics
    	
    
    25
    	
    
    Earn at least one Onyx medal.
    
    Seriously 3.0 (unlocks in-game content)
    	
    
    100
    	
    
    Reach level 100 and earn every Onyx medal.
    
    Accessibility
    
    Event
    	
    
    Points
    	
    
    “How To” Description
    
    Welcome to Versus
    	
    
    10
    	
    
    Kill 10 enemies in Team Death Match (Standard or Casual).
    
    The Versus Sampler Platter
    	
    
    10
    	
    
    Complete one match of all six Versus game modes (Standard or Casual).
    
    Welcome to Horde Mode
    	
    
    10
    	
    
    Survive the first 10 waves of Horde mode (any difficulty, any map).
    
    Welcome to Beast Mode
    	
    
    10
    	
    
    Survive all 12 waves of Beast mode (any difficulty, any map).
    
    Welcome to Arcade Mode
    	
    
    10
    	
    
    Complete 5 Arcade Campaign chapters in co-op (any difficulty).
    
    Multiplayer Only
    
    Event
    	
    
    Points
    	
    
    “How To” Description
    
    Welcome to the Big Leagues
    	
    
    0
    	
    
    Demonstrate your skill in Casual Versus multiplayer.
    
    Wait, What Time is it?
    	
    
    10
    	
    
    Earn the maximum Consecutive Match Bonus in Versus multiplayer (Standard or Casual).
    
    Socialite
    	
    
    70
    	
    
    Earn the Onyx "War Supporter" medal.

  17. #137
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  18. #138
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  19. #139
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    That's actually a really fucking good deal. Gonna have to pick it up.

  20. #140
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    Man, I'm tempted to buy that just to have one lol. "Backup" for my Jasper 360, hmmm XD

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