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  1. #241
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    Quote Originally Posted by CaledorImrik View Post
    Sorry if it's been asked/if you've already posted, but what specs you running that on? Seen a few vids but yours seem to be smoothest, doesn't seem to die in crowded areas like the others.
    ati hd 5770
    Intel i7 860 2.80Ghz
    win7 x64
    4gb ddr3 ram

  2. #242
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    Quote Originally Posted by Ghostsix.Midgard View Post
    ati hd 5770
    Intel i7 860 2.80Ghz
    win7 x64
    4gb ddr3 ram
    Am I missing a particular codec? I have sound, but no picture.

  3. #243
    Hydra
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    Quote Originally Posted by Shuichi View Post
    Am I missing a particular codec? I have sound, but no picture.
    Mine works, but I have some all-in-one codecs. Try playing them in VLC: http://www.videolan.org/vlc/

  4. #244
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    Quote Originally Posted by Kyrra View Post
    Mine works, but I have some all-in-one codecs. Try playing them in VLC: http://www.videolan.org/vlc/
    Got it, thanks. ^_^

  5. #245
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    dangerous monsters

    I have seen several videos that have leaked and almost no one seems to have read the instructions that came with the beta:

    "Enemy Toughness

    An enemy's degree of difficulty is represented by the color of the circle located in the extreme left portion of the unit frame. This display takes into account whether the player is solo or a member of a party.

    Red – Incredibly Tough
    Orange – Very Tough
    Yellow – Tough
    Green – Decent Challenge
    Blue – Easy Prey"

    If you look at the nametag of the targeted Dodo that Nike DeLorean wants to attack it has a small orange (almost red) icon to the left of it.

    Do not attack those without a tank and a healer!!!

  6. #246
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    it gets quite annoying cos sometimes the mobs dont have the color tag next to them...

  7. #247
    The Once and Future Wamoura
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    Also trying to solo T doesn't really work either btw (and sometimes the icon doesn't load)

  8. #248
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    T's arent so bad.. but it might be a class specific thing.

    Conjurers have the benefit of healing so you can extend your survivability by quite a bit.

    Puks are kinda scary for mages since they seem to hit hard. Their back flip thing hits pretty hard..
    Roselings seem to be resistant to magic or something.. can't really tell but it does less damage to their overall health than most other mobs.

    and this may be a pointless thing to say.. but the cure flower effect is sooo pretty

  9. #249
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    Quote Originally Posted by Spira View Post
    and this may be a pointless thing to say.. but the cure flower effect is sooo pretty
    Why has no one taken a picture/video of cure? Is what I want to know.

  10. #250
    Fake Numbers
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    I guess giving EVERYONE around you buffs/cures when they're not even in your PT was a bug, lol.

  11. #251
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    Huh where are all the screens :D

    thanks for the vids Ghostsix.

  12. #252
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    Quote Originally Posted by Ghostsix.Midgard View Post

    Names changed to protect the guilty etc
    cool video, I was the second PCs you see right after you invite the lalafell I go running by and stop beside you!

  13. #253
    Ridill
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    Quote Originally Posted by Satyr View Post
    cool video, I was the second NPC you see right after you invite the lalafell I go running by and stop beside you!
    You mean PC, NPCs are not controlled characters.

  14. #254
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    Quote Originally Posted by Gokulo View Post
    You mean PC, NPCs are not controlled characters.
    for the kids:

    PC = Player Character
    NPC = Non Player Character


  15. #255
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    I duno if anyone else noticed that the mobs difficulty scale to the party.

    Same Dodo was.

    Solo
    http://img689.imageshack.us/img689/4199/solof.jpg

    Party of 2
    http://img203.imageshack.us/img203/1557/inparty.jpg

  16. #256
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  17. #257
    Kirb
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    Nice to see Banish actually does some decent damage now.

  18. #258
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    Quote Originally Posted by Jollipop View Post
    I duno if anyone else noticed that the mobs difficulty scale to the party.
    as they should... but only to size and not composition. so unless you have some heals and someone who doesn't take 100+ hits you are going down vs that dodo ...

  19. #259
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    Quote Originally Posted by outzaidur View Post
    as they should... but only to size and not composition. so unless you have some heals and someone who doesn't take 100+ hits you are going down vs that dodo ...
    Indeed it should, but it didn't in FF11, so at least thats a step in the right direction.

    I think if they had a 3rd member (a tank) they would have been ok, the reason its such a good thing though is it allows a solo aspect to the game, ie level up a bit and come back when its green or blue.

    Hopefully this scales through the whole game up to level cap. (which i'm sure it will)

  20. #260
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    i have a rank 10 marauder but no plate mail, ill try to find it for next time but i was able to equip some level 10 white pants (slops? or something)

    on another note! almost killed a giant crab duo last night XD

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