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  1. #2581

    Sweaty Dick Punching Enthusiast

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    Ill pass it along, but doubt thats it. Never gets that far, crashes as soon as it opens and hes tried several reinstalls.

  2. #2582
    Relic Horn
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    Can glads or archers move around or kite while using abilities without getting interrupted or animation locked?

  3. #2583
    New Spam Forum
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    Quote Originally Posted by Alderaan View Post
    Can glads or archers move around or kite while using abilities without getting interrupted or animation locked?
    no

  4. #2584
    Relic Horn
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    Purrrfect Lee
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    Quote Originally Posted by Celeras View Post
    Anybody familiar with the client crashing before it can patch? Trying to help out a friend.

    He installed it on a drive with 40gb of open space. Pretty much has the minimum specs across the board (XP SP3, 2gb Ram, X1900, E6600). He runs the shortcut, and 'ffxivboot.exe has encountered a problem and needs to close' before it can ever get past the initial black screen to connect/check version etc. Out of ideas to help him out. I gave him the client myself, he can't personally log in until the 7th for beta forum assistance. Just figured I'd ask here.
    I had the same problem (on vista though) when I installed it on a second machine. Kind of seems like something in the update process has changed. I used the same install file to install on my win7 machine like a month ago and it installed and when I ran the desktop shortcut it updated fine. Last week I installed on the vista machine and get the same crashing your friend had. My fix ("SquareEnix" I think) was I just copied the ff14 folder from Program Files on the win7 box over top of the folder on the vista and it started up fine.

  5. #2585
    The Defense is ready, Your Honor
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    Mug'thol

    Alright, here's a question that always annoys me in just about every MMO:

    How many default, base, stock (Read: NORMAL) attack animations does each race/sex have with a default weapon. For example, on average, FFXI had three per weapons. Swords typically had a slash in both directions and a thrust. Lances had two pokes and a swipe.

    I've always wanted to see a MMO (its been done in some RPGs, much to my delight - Legend of Legaia, for example) that tacked on extra attack animations as your character increased in levels. Yes, its fluff, and when compared to things like new flashy spells or the next dungeon to camp 24-7, its probably not that important. But I feel that it's just another way of the game displaying that your characters are, in fact, becoming stronger and better fighters, and not simply hitting for more damage each level.

  6. #2586
    New Odin
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    Quote Originally Posted by Lucavi View Post
    How many default, base, stock (Read: NORMAL) attack animations does each race/sex have with a default weapon. For example, on average, FFXI had three per weapons. Swords typically had a slash in both directions and a thrust. Lances had two pokes and a swipe.
    I think it's 1 per attack based on the type of damage you do.

    However, iirc critical hits get their own animation.

  7. #2587
    Salvage Bans
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    Ramuh

    /squeal

    Can't wait to make my little thaumaturge next week!

  8. #2588
    Melee Summoner
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    Can someone translate this quote from Tanaka? It says something about FF14 Opening i think:

    http://twitter.com/tanakahiromichi/status/15326059442

  9. #2589
    The Defense is ready, Your Honor
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    Quote Originally Posted by Hyan View Post
    I think it's 1 per attack based on the type of damage you do.

    However, iirc critical hits get their own animation.
    And there's only one type of normal hit, or is there an option for piercing/slashing types of physical attacks?

  10. #2590
    New Odin
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    Quote Originally Posted by Cecil75 View Post
    Can someone translate this quote from Tanaka? It says something about FF14 Opening i think:

    http://twitter.com/tanakahiromichi/status/15326059442
    "What a busy day! Oh, and XIV will be released in October, btw."

    ..j/k, I dunno!

    And there's only one type of normal hit, or is there an option for piercing/slashing types of physical attacks?
    Well my Roegadyn had only a slashing attack and while I didn't pay much attention to him, I don't think his animation changed aside from crits.

    However, I think Gladiator that has slashing and piercing attack uses different animation for both, which look like you'd "slash" or "pierce" the mob.

    I remember hearing that all classes would get access to more damage types as they rank up though, just on different stages.

  11. #2591
    Sea Torques
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    Quote Originally Posted by Cecil75 View Post
    Can someone translate this quote from Tanaka? It says something about FF14 Opening i think:

    http://twitter.com/tanakahiromichi/status/15326059442
    Umm lol this is what I came up with.....

    "Well if the opening of XIV! > Ha ha I love the chair Misora ー ー ー Pinsaroginza"

  12. #2592
    The Defense is ready, Your Honor
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    Quote Originally Posted by Hyan View Post
    "What a busy day! Oh, and XIV will be released in October, btw."

    ..j/k, I dunno!



    Well my Roegadyn had only a slashing attack and while I didn't pay much attention to him, I don't think his animation changed aside from crits.

    However, I think Gladiator that has slashing and piercing attack uses different animation for both, which look like you'd "slash" or "pierce" the mob.

    I remember hearing that all classes would get access to more damage types as they rank up though, just on different stages.
    Well I hope that's the case. If I wanted to see the same default attack animation I'd play an RPG in the 90's.

  13. #2593
    Sea Torques
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    Examiner.com is reporting that the latest Famitsu issue features a preview of E3, complete with questions of several publishers about their plans. And what of Square Enix? According to Examiner.com, Square Enix will not be holding a press conference (boo), but does have a surprise in store (yay). E3 runs from June 15-17 – so not much longer to wait for the surprise to be revealed. Here’s hoping that it’s FFXIV related.
    I'm thinking the surprise will be a new trailer or Life in Eorzea" #2.

  14. #2594
    New Odin
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    Quote Originally Posted by Biggie View Post
    I'm thinking the surprise will be a new trailer or Life in Eorzea" #2.
    What makes you think it's XIV related?

    Tetsuya Nomura is going to attend the expo.. so KH3, versus 13, new IP info is much more likely.

    Life in Eorzea #2 would be incredibly lame, lol.

  15. #2595
    Sea Torques
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    Quote Originally Posted by Hyan View Post
    What makes you think it's XIV related?
    Do you really think there will be no mention of FFXIV at E3?? It's SE's baby and "will be released this year." Your right, maybe the surprise will not be FFXIV related, but come on now, I highly doubt it. What else are they planing that has as much hype as FFXIV?

  16. #2596
    New Odin
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    Quote Originally Posted by Biggie View Post
    Do you really think there will be no mention of FFXIV at E3?? It's SE's baby and "will be released this year." Your right, maybe the surprise will not be FFXIV related, but come on now, I highly doubt it. What else are they planing that has as much hype as FFXIV?
    Yeah I was talking about the surprise. Of course there will be something XIV related.

  17. #2597
    New Spam Forum
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    insert kanji that broke forums here. lololol
    seriously no one has translated this yet? wtf are all of our asians?

  18. #2598
    Melee Summoner
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    Siren

    im curious to hear more about conjurer and thurmatage, besides the obvious sucking of not being able to restore mp w/out aetherite

  19. #2599
    Old Merits
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    Borked! LOL

  20. #2600
    Chram
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    insert xzibit joke

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