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  1. #2921
    RIDE ARMOR
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    Bismarck

    With armor being so customizable, it makes me wonder how the AH will work. I originally had assumed that dyes and such would just make gear EX, but seeing as how gear will look differently based on materials used, but otherwise be identical (I assume the 3 pieces of gear posted earlier have the same name), the solution isn't so simple.

    I suppose the only option is something along the lines of the WoW AH (never played Aion etc, but I assume it's roughly the same), where each piece of gear is listed one after the other, instead of XI's simpler display. I always found WoW's AH to be cluttered, but that could have just been that I played XI first, and for so long, and only dabbled with WoW a little.

    Maybe it'll be a simple list like XI, and then when you click on an item it'll pop up with all the individual listings like XI. Or maybe I'm completely off base, and the different mats will have to be listed out because it effects durability. Who knows.

  2. #2922
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    Quote Originally Posted by Kaylia View Post
    Anyone know why the 1-9 macro are not working properly? Whenever I press the shortcut key, the action bar dissapear and nothing happen.
    The controls aren't broken, why don't you go to the actual Alpha forums if you're in the alpha and read the page that shows the game's controls? There is I understand a rather obnoxious automatic hide on part of the UI after you kill an enemy, but it can be toggled back on via the action bars toggle key. I don't know it off of the top of my head because I'm not in the Alpha, but again it will be right there on the controls page for the alpha.

    Quote Originally Posted by Azriell View Post
    With armor being so customizable, it makes me wonder how the AH will work. I originally had assumed that dyes and such would just make gear EX, but seeing as how gear will look differently based on materials used, but otherwise be identical (I assume the 3 pieces of gear posted earlier have the same name), the solution isn't so simple.

    I suppose the only option is something along the lines of the WoW AH (never played Aion etc, but I assume it's roughly the same), where each piece of gear is listed one after the other, instead of XI's simpler display. I always found WoW's AH to be cluttered, but that could have just been that I played XI first, and for so long, and only dabbled with WoW a little.

    Maybe it'll be a simple list like XI, and then when you click on an item it'll pop up with all the individual listings like XI. Or maybe I'm completely off base, and the different mats will have to be listed out because it effects durability. Who knows.
    I imagine the Auction House will not function quite the same way as FFXI's, either it will be done similar to other MMOs, or when you click on a piece of armor, it will expand and show all those for sale, and the detailed information about the armor and the materials it's made out of.

  3. #2923
    Sea Torques
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    Quote Originally Posted by Kaylia View Post
    Anyone know why the 1-9 macro are not working properly? Whenever I press the shortcut key, the action bar dissapear and nothing happen.
    My 1-9 keys work fine, no idea why yours don't. I usually dont have my action bar up at all, so I only use the 1-9 keys.

    If your action bar is up and you wnt to hide it, you can press "ESC" to get rid of it. If your in combat and its hidden or disappeared for whatever reason, you can press "ENTER" to get it back.

    Quote Originally Posted by Azriell View Post
    With armor being so customizable, it makes me wonder how the AH will work. I originally had assumed that dyes and such would just make gear EX, but seeing as how gear will look differently based on materials used, but otherwise be identical (I assume the 3 pieces of gear posted earlier have the same name), the solution isn't so simple.

    I suppose the only option is something along the lines of the WoW AH (never played Aion etc, but I assume it's roughly the same), where each piece of gear is listed one after the other, instead of XI's simpler display. I always found WoW's AH to be cluttered, but that could have just been that I played XI first, and for so long, and only dabbled with WoW a little.

    Maybe it'll be a simple list like XI, and then when you click on an item it'll pop up with all the individual listings like XI. Or maybe I'm completely off base, and the different mats will have to be listed out because it effects durability. Who knows.
    The three items I posted pics of aren't called the same thing because everyone after the base item has the material used in its name.

    For example, the helmet is called a Celata. The second helmet is called an Iron Celata. The third hemlet is called a Kobald Iron Celata. The level 20 one is called a Mythril Celata.

  4. #2924
    Banned.

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    Ifrit
    WoW Realm
    Area 52

    Quote Originally Posted by Ramsey View Post
    The controls aren't broken, why don't you go to the actual Alpha forums if you're in the alpha and read the page that shows the game's controls? There is I understand a rather obnoxious automatic hide on part of the UI after you kill an enemy, but it can be toggled back on via the action bars toggle key. I don't know it off of the top of my head because I'm not in the Alpha, but again it will be right there on the controls page for the alpha..
    I checked yesterday while I was playing, didn't see anything remotely similar. Thats why I'm asking here now.

    Hidding the action bar isnt really an issue, I'm just saying it's what happen when i press 1-9 (the hotkey to trigger your skill) instead of the skill being activated. Not really important, I will find the reason why next time I can play, was just curious if it was something stupid like double alt after alt tabing, and the like.

  5. #2925
    Melee Summoner
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    Destromath

    I had the same issue. Being my first night in I didn't really have to worry much about picking skills but it would be a problem if I was any higher level.

  6. #2926
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    Quote Originally Posted by Kaylia View Post
    I checked yesterday while I was playing, didn't see anything remotely similar. Thats why I'm asking here now.

    Hidding the action bar isnt really an issue, I'm just saying it's what happen when i press 1-9 (the hotkey to trigger your skill) instead of the skill being activated. Not really important, I will find the reason why next time I can play, was just curious if it was something stupid like double alt after alt tabing, and the like.
    Is it possible you moved the action bar to the second page? I remember watching that happen to someone, but yes there is an entire list of controls on the Alpha site, you should check it out, when we found it, it was extremely useful.

  7. #2927
    RIDE ARMOR
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    Ramuh

    So enemy strength's are represented with colored dots... thanks alot SE for keeping color blind people in mind. grrrrrr

  8. #2928
    the whitest knight u' know
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    Quote Originally Posted by Gokulo View Post
    That's why I mentioned WoW instead of making a list. At one point it was such a disco-fest O.o But I heard they've gotten calmer with it now.

    Anyway, I don't really think that glowing armors would fit the aesthetic of the game much.
    I want at least lasting visual effects for "sword enhancement spells" if they are going to implement them (which I bet they will). Final Fantasy 13 did these perfect.

  9. #2929
    I'm not safe on my island
    Nikkei will still get me.

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    Quote Originally Posted by firion View Post
    So enemy strength's are represented with colored dots... thanks alot SE for keeping color blind people in mind. grrrrrr
    You're colour blind? AHAHAHAHAHAHAHA

  10. #2930
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    Quote Originally Posted by firion View Post
    So enemy strength's are represented with colored dots... thanks alot SE for keeping color blind people in mind. grrrrrr
    Well, I'm not sure if you're just trolling, or actually color blind, but there are visual differences between the 2 more difficult colors, (aside from the colors themselves.)

  11. #2931
    Banned.

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    Quote Originally Posted by Ramsey View Post
    Is it possible you moved the action bar to the second page? I remember watching that happen to someone, but yes there is an entire list of controls on the Alpha site, you should check it out, when we found it, it was extremely useful.
    I'm using the list already. That's how I know 1-9 are supposed to be macro since they are not working for me.

    It's not the 2nd action bar either.

  12. #2932
    Sea Torques
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    Quote Originally Posted by Kaylia View Post
    I'm using the list already. That's how I know 1-9 are supposed to be macro since they are not working for me.

    It's not the 2nd action bar either.
    If its not some random bug, the only thing I can think of would be as Ramsey suggested. Even though I use the 1-9 keys, if you have the actionbar up for a sec, and hit the up or down arrows during that time, it swaps to the 2nd bar. If you dont have anything slotted in that bar, and your action bar isn't showing, then nothing happens when you press the 1-9 keys.

    If your 100% sure thats not it, I'd bug report it.

  13. #2933
    RIDE ARMOR
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    Quote Originally Posted by Ramsey View Post
    Well, I'm not sure if you're just trolling, or actually color blind, but there are visual differences between the 2 more difficult colors, (aside from the colors themselves.)
    nah I'm legit color blind, it's pretty common, and runs rampant in my family. I was looking at the icons a couple pages back, the one for the hardest enemy and the one next to it are the same color to me. I don't know how much sizes/shapes will help on my pc screen.

    I'm sure this will make for some very funny occasions early in game play where I bite off a little more than I can chew.

  14. #2934
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    Quote Originally Posted by firion View Post
    nah I'm legit color blind, it's pretty common, and runs rampant in my family. I was looking at the icons a couple pages back, the one for the hardest enemy and the one next to it are the same color to me. I don't know how much sizes/shapes will help on my pc screen.

    I'm sure this will make for some very funny occasions early in game play where I bite off a little more than I can chew.
    The visual differences are fairly noticeable in game, look for the bars outside the circles instead of inside, notice how even if you grayscaled that entire image the left two (Red) and (Yellow) (I believe) indicating "IT" and "VT" essentially, are visually different icons. So as I was saying, hopefully you can notice that difference despite the colors being the same.

  15. #2935
    Road Tinnies
    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by firion View Post
    nah I'm legit color blind, it's pretty common, and runs rampant in my family. I was looking at the icons a couple pages back, the one for the hardest enemy and the one next to it are the same color to me. I don't know how much sizes/shapes will help on my pc screen.

    I'm sure this will make for some very funny occasions early in game play where I bite off a little more than I can chew.
    If you havnt already you should probably post that on the alpha test forums. If they are at all reading the feedback they are getting that would definately be something to look at. Either introduce the checking or introduce different icons for harder mobs?

  16. #2936
    Sea Torques
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    Number of testers in the EU region bumped up to 15598 tonight.

  17. #2937
    Salvage Bans
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    Ramuh

    Sorta hoping that now it seems theyre pretty much at their 50,000 goal, we might see the Beta announcement at E3. 10 tests seems like a nice number to finish on (although utterly irrelevant to anything), so I'm hoping the usual test announcement might just not show up today.

  18. #2938
    New Odin
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    I think it would be in their best interests to get to test the features that are going to see the most changes from alpha>beta asap. Getting feedback from things like combat system and UI, while it may still be somewhat useful, is kinda pointless if there's a new, different system coming out soon anyway.

    Might be just me hoping though.

  19. #2939
    RIDE ARMOR
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    Quote Originally Posted by meonline View Post
    Number of testers in the EU region bumped up to 15598 tonight.
    US is bumped up to 15,684.

  20. #2940
    Sea Torques
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    Total is about 48,000 so far then.

    Also, the announcement about testing for the Tue test is normally up by now, its only been later than this once, back in early may.

    Either they are late for some reason, or there is no tues test this week, which might mean a week off then beta?

    If they were starting the beta next week, I'd imagine they would hold off letting testers know until they annouce it at E3?

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