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  1. #1541
    New Odin
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    Quote Originally Posted by maldave View Post
    Is there a "share" leaves system in FFXIV ? For example if I have taken a leaf can I share it with someone else so that he can get reward as well ?
    If you can't share then if we have both the same leaf (assuming we got same leaf) do we both then get credit on finishing the quest ? Or you have to do the quest 2x even though you both have the same leaf ? Assuming you are in the same party.
    You can participate in someone else's leve, but (at least currently) you do not get the rewards such as gil or equipment after finishing said leve.

    If you both have the same leve, you both get the credit after finishing as well. You don't have to do the same leve twice.

    EDIT: Too slow ;;.

  2. #1542
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    SE said a while back in an interview that FF14 wouldn't have the same emnity system as FF11.

    Personally I didn't see any problem with the way FF11 managed hate, it is a lot more robust than other MMO's assuming your tank knows what he is doing.

    I'm interested in how 14's threat will work, if it stays as it is and the mobs do infact target the weak I won't be going DoM thats for sure.

  3. #1543
    RIDE ARMOR
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    Quote Originally Posted by Scardydog View Post
    [...]but I'm still worrying about the fact that you don't get mp back by resting. Does this effect the speed of your leveling, ie are you running back and forward to the crystals all the time, or are you chugging pots to regen your mana. Or am I worrying about nothing and it doesn't really effect you that much.
    What I can tell ya so far, you're worrying about nothing. ^^
    Most Leves need to be finished in max. 30min.
    The MP capacity is enough for this period and will be refilled when you complete the leve. And an Ether is really cheap atm, so if you are lazy to run back you can throw a Pot.
    The other thing is a Skill (Tranquility) the Mages got to refill their MP every 30min.
    I haven't seen a Mage Vid yet.

  4. #1544
    The Real Cookiemonster
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    Quote Originally Posted by Vacht View Post
    all i can think of when i come to these message boards is "damn these guys can talk about some inane shit for long periods of time."

    You guys truly are bored... just like me!
    .
    Ethics exam in one week, 'nuff said!

    on topic to the general current topic: losing hate to taking damage rather makes sense from multiple perspectives.
    1, (rl based) "ok, I beat on you enough, I'm not mad at you anymore, who else wants some of this."
    2, it makes the tank job harder (and more fun) to play. The most fun I ever had playing PLD while levelling was with heavy hitting DDs going apeshit making me work my ass off. (Except for that nutty KC RNG on birdies somewhere in the early 60's, but the xp was so good anyway, it didn't last long ) how boring wouldn't it be just standing there (intentionally oversimplified)

    et cetera ad nauseum

  5. #1545
    Melee Summoner
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    another question on leves: are they class specific ? if you change classes do they reset leves for the class you changed to? what about for blacksmith/mining since they are(i'm assuming) a different kind leve ?

  6. #1546
    Sea Torques
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    Quote Originally Posted by bluestar View Post
    another question on leves: are they class specific ? if you change classes do they reset leves for the class you changed to? what about for blacksmith/mining since they are(i'm assuming) a different kind leve ?
    There are no combat class specific leves yet. Maybe later on.

    The crafting class ones are all class specific.

    Swapping class does not effect your current leves.

  7. #1547
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  8. #1548

    Sweaty Dick Punching Enthusiast

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    You're the only good thing in this thread anymore Ghost, keep em comin And find a BR sequence that works!

  9. #1549
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    Quote Originally Posted by Celeras View Post
    You're the only good thing in this thread anymore Ghost, keep em comin And find a BR sequence that works!
    haha actually we got it to work twice, but of course no video was rolling.

    edit: Scratch that, found one that worked! Gimme a sec

  10. #1550
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    I think the BR requires all party members not to initiate any other move or it will cancel it, a few suggested that its automatic aswell, so if you assume otherwise and try to manually select the move this will probably cancel the BR, obviously lag is making things that much harder.

    BTW the Lancers real name is showing in the chat log when you chat, wana be careful he doesn't get banned

    The death animation on the fish is pretty cool also

  11. #1551
    Relic Weapons
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    Quote Originally Posted by Viertel View Post
    I seriously fail to see how FFXI had one of the better hate systems. It was very nice sounding on paper, until the whole "I am a tank. I must take the hits to defend my squishy people... except I lose hate when I take hits." throws it all out the window. The only thing FFXI hate system does is endless frustrate newer players that are honestly trying to learn the game mechanics, and don't understand why they are losing hate (even when throwing what they can at the mob). I can't ever, ever, ever, think of one instance in which a new player learns "taking damage = losing hate" and thinking "That's good!".

    The fact that +enmity and -enmity had to be added to gear to give headroom on encounters should be a damn clear sign that the system wasn't working correctly to begin with. If it *were* then the actual +/- enmity would be a moot point and wouldn't even be used. To be honest, aside from the concept of a *FEW* abilities with spike hate that diminishes over time, the whole "hate decay" always seemed beyond retarded to me. It just screams of another attempt of adding complexity to a game, but not adding any *DEPTH* to go with that complexity.

    And Square-Enix has been REALLY good at that problem.
    cool story bro

  12. #1552
    Smells like Onions
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    Hey Ghost i think your Angler Farming video is down, says unavailable.

    Edit: NVM, its up dont know what happened then. Thanks for Vids

  13. #1553

    Sweaty Dick Punching Enthusiast

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    Quote Originally Posted by Ghostsix.Midgard View Post
    haha actually we got it to work twice, but of course no video was rolling.

    edit: Scratch that, found one that worked! Gimme a sec
    I am f5ing!

    And by f5ing, I mean getting up to take a shower eagerly anticipating the actual f5 that will happen when I'm finished.

    [edit] Back and beat you Now f5ing

  14. #1554
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    ARC > LNC
    Shot > Skewer[slow] (LNC activate)
    = Regimen of Constraint



    @10 secs ARC enter BR mode
    @15 secs ARC stacks Shot (note the BR countdown meter on top of the regular shot meter, and the Orange BR icon on top of the Dodo next to its name.)
    @32 secs LNC stacks Skewer.
    @35 watch the chat log. We both clicked "Begin Battle Regimen". My clicking triggers error message (The battle regimen could not be started) right after that is the "___ started a Battle Regimen"
    @37 The attacks are triggered automatically.
    @41 Skewer gives the effect of Regimen of Constraint. Dodo also seems to react to the BR differently.
    @47 Under the ARC current target you can see the status effects, Slow icon which is normal from Skewer, and the BR icon, 'Constraint' I'm assuming.

    @1:20 Shadowbind damage on fleeing target ftw.

    Nothing flashy, was easy to miss with the chatlog spam, and no different colored battle messages.

  15. #1555
    RIDE ARMOR
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    Alright, i see the misunderstanding here now and I'll try to fix it. About the miss/aggro thing i posted a couple days ago, I wasn't really specific about it. What i really meant was that it wasn't possible to get aggro for missing WHEN IN A GROUP. Of course you get aggro if you are solo'ing. No matter if you miss or not. I thought ghost somewhere said he was duo'ing as of he was in a party of 2 people and he puled aggro even by missing. I could be mistaken. Now if he was solo then that is a different story. You get agro from mobs by even breathing on them.

    So I think that was the misunderstanding. I was actually referring to a party situation, not solo. Now, Meonline, I apologize if i offended you, I didn't mean to do it, I'm sorry.

  16. #1556
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    Quote Originally Posted by elsoco View Post
    I thought ghost somewhere said he was duo'ing as of he was i a party of 2 people and he puled aggro even by missing. I could be mistaken.
    watch the duo crab vid, @ 2:46, LNC vs crab, I engage at half health. I pop enmity- ability from behind and miss, crab tries to eat me.

    Alpha is alpha. I submitted a few bug reports + feedback. Maybe crab don't like taking backshots? Too early to really complain.

  17. #1557

    Sweaty Dick Punching Enthusiast

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    Wooo thanks! Tossing on stream now. No animation for the closure is a bummer, hopefully thats just a early exclusion and will change.

  18. #1558
    RIDE ARMOR
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    Yeah, i watched that video and it seemed odd to me the way you got aggro from that crab. And btw ghost, thx for the videos man, they are great :D.

  19. #1559
    New Odin
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    BR looks pretty good, will be cool to see how (if) it works with 15 players. I can see why they made it automatic, if there can be more than 3 participants. It might become too hard to keep the right skill order otherwise. However, you still gotta be fast with choosing the right skill and initiating the regimen or you might die before it goes off >_>..

    Some minor effect would indeed be useful to see that the regimen worked. Just one effect for all the different regimens would probably be fine.

  20. #1560
    Melee Summoner
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    Wow, does it seem like skills are A LOT more responsive in the vids from the last alpha session?

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