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  1. #1661

    Sweaty Dick Punching Enthusiast

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    It's a good deal faster than XI when things trigger properly. In fact, the global's feel faster than WoW depending on what you're doing. Spirit dart spamming for example readies in less than 1.5 seconds. Problem with the servers is, you spend a good amount of time waiting for the ability to 'ready' so it seems like it takes forever. But if it readied/cast/recharged like it was supposed to, it would be a good pace.

    The only problem I have with the combat is the cure targeting. Fighting something and casting cure, had to cycle through enemies and didn't find any way to quickly go between myself/party members. Maybe casting on an enemy defaults to yourself? I dunno, but it seemed clunky and could use work. Everything else seemed fine outside server issues.

  2. #1662
    Melee Summoner
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    So do I take that for a "deep as kiddie pool, but it's fast?"

  3. #1663
    Melee Summoner
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    May 2010
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    Quote Originally Posted by Celeras View Post
    It's a good deal faster than XI when things trigger properly.
    Indeed. Just doing a simple comparison, watching Archer gameplay it seemed to take 4 seconds for the Action Gauge to fill up, then up to about 5 seconds (9 total) for fully charge the Effect Gauge.

    Now if we take a look at Ranger in FFXI, a typical low level shortbow has a delay of 6 seconds and a long bow has a 9 second delay. Ammo adds additional delay of about 1.5 to 2 seconds. So 7.5 to 8 seconds total for a shortbow, or 10.5 to 11 seconds for a longbow.

    Archer is capable of spamming attacks twice as fast as Ranger could in FFXI. Even if you decide to wait and charge up your attack it's still within a respectable amount of delay in comparison to FFXI.

  4. #1664
    Relic Weapons
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    Oct 2009
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    FFXIV Character
    Boye Fran
    FFXIV Server
    Leviathan

    Quote Originally Posted by LostCat View Post
    Indeed. Just doing a simple comparison, watching Archer gameplay it seemed to take 4 seconds for the Action Gauge to fill up,
    Yea, you're right. It's about 4 seconds which isn't that bad especially now that we know gear has -delay on it and helps the Action Gauge go even faster.

  5. #1665
    New Odin
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    I'm still not quite sure about the speed though. Is it currently the same for all classes? For all skills?

    If so, would it be possible that the current speed is just a "placeholder" and later on different weapons would have speed differences because of different delay? How does that affect other skills though, will everything be faster/slower or just the normal attacks.. and will different skills affect the action bar in different ways...

    Beta 2 should be interesting!

  6. #1666
    Sea Torques
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    A few things I tried last night to test things:

    You can change weapons (and therefore class) by switching to passive mode even with a mob actively trying to rip your face off. Not sure if its a bug or intended.

    I leveled Mara, Glad and Conj to 6 to test out what restrictions (if any) there were using the cross class skills on my PUG.

    Everything but the basic level 1 attack could be used cross class, and it seems there are no decreases in potency or other negative effects for using skills from other DoW classes.

    I was able to equip and use Red Lotus, Trunksplitter, Circle Blade, Bloodbath etc on my pug without any problems. Some of the animations look pretty cool using cross class skills. Circle Blade looks like your doing a spinning backhand to everything in front of you when a PUG uses it.

    All the skills cost exactly the same to use them cross class as it did on the main class, and the cooldowns were also identical.

    Using a cross class weaponskill or attack did roughly the same damage as using a PUG weaponskill or attack, so it seems they aren't reduced in effectiveness.

    Rampart was also the same cross class as it was on the glad.

    Testing that out last night meant that my level 14 PUG had Chakra and Bloodbath to self heal, Rampart and Fleetfoot for when a mob got nasty, and 3 forms of AoE, plus cure and stoneskin.

    It looks like only cross discipline skills are penalised so far.

  7. #1667
    New Odin
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    Quote Originally Posted by meonline View Post
    Testing that out last night meant that my level 14 PUG had Chakra and Bloodbath to self heal, Rampart and Fleetfoot for when a mob got nasty, and 3 forms of AoE, plus cure and stoneskin.

    It looks like only cross discipline skills are penalised so far.
    This sounds so great.

    Hopefully if (when) they decide to tone down the cross-class skills, they don't reduce their effectiveness but rather make them cost more action points instead. The better the skill is, the more points it would cost to set it up.

  8. #1668

    Sweaty Dick Punching Enthusiast

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    So I got to play tonight for the first time, just finished my LJ of the events. Nothing new/special, but a couple of pictures if you're itching for your fix:

    http://celeras.livejournal.com/188642.html

    Thanks again~

  9. #1669
    Ridill
    Join Date
    Jun 2007
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    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by meonline View Post

    You can change weapons (and therefore class) by switching to passive mode even with a mob actively trying to rip your face off. Not sure if its a bug or intended.
    I'd say a bug, or not implemented yet. S-E said you won't be able to switch classes mid-fight even if you go into passive mode.

  10. #1670
    New Odin
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    Quote Originally Posted by Gokulo View Post
    I'd say a bug, or not implemented yet. S-E said you won't be able to switch classes mid-fight even if you go into passive mode.
    Then again, they've said things that imply otherwise. It's most likely a bug, but perhaps not.

  11. #1671
    CoP Dynamis
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    Quote Originally Posted by Zeno View Post
    I read that article and I was like "GameNotInformer" cuz it seems like nobody knows WTF they are talkin' about when it comes down to FFXIV information.
    That's mainly due to the lack of 'official information' and what is available is up for translation/interpretation.

  12. #1672
    Sea Torques
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    Quote Originally Posted by loyaltrekie View Post
    That's mainly due to the lack of 'official information' and what is available is up for translation/interpretation.
    Not really.

    If they had done any decent research they wouldn't have made the mistake of saying there is no PS3 beta.

    The whole article reeks of the guy having done no personal research at all and relying on the word or observations of someone else who is equally uniformed.

  13. #1673
    Melee Summoner
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    Oh oh oh,

    ttp://imepita.jp/20100519/402520
    ttp://imepita.jp/20100519/402170
    ttp://imepita.jp/20100519/403110
    ttp://imepita.jp/20100519/403570

    (you need to add the h before the links because i don't have 10 posts lol)


    OMG, something NEW! *_* Need better scans but.. wow. Worldmap unveiled ahoy.

  14. #1674
    New Odin
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    Fuck yes. The 5th city unveiled? New classes? Exciting.

    EDIT: Hm, actually just the different guilds in LL?

  15. #1675
    Sea Torques
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    New info on classes and cities by the look of it?

  16. #1676
    Custom Title
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    Seems like Ishgard is the Jeuno of FFXIV. it being the one in the mountains with the shield emblem.

  17. #1677
    Melee Summoner
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    Apr 2010
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    Odin

    Quote Originally Posted by Cecil75 View Post
    Oh oh oh,

    ttp://imepita.jp/20100519/402520
    ttp://imepita.jp/20100519/402170
    ttp://imepita.jp/20100519/403110
    ttp://imepita.jp/20100519/403570

    (you need to add the h before the links because i don't have 10 posts lol)


    OMG, something NEW! *_* Need better scans but.. wow. Worldmap unveiled ahoy.
    Seems like most speculation was wrong with Uldah's nation flag.
    Didn't expect it to be the one with the weight scale. Otherwise, can't wait to see it translated.

  18. #1678
    Custom Title
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    speculation about uldahs flag shoulda been cleared up within the first week of beta since i remember seeing a leaked image of the nation selection screen which also shows uldah and gridania..

    btw..
    i don't think anyone has shown us pics of that gnat in celeras lj. cool ugly mob.

  19. #1679
    Sea Torques
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    Dec 2009
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    Gilgamesh

    Quote Originally Posted by Cecil75 View Post
    So is anyone else curious as why this...
    http://i48.tinypic.com/2hhfvhw.jpg
    Is pictured with all the crafters?

    Also curious about this...
    http://i48.tinypic.com/iwozk9.jpg

  20. #1680
    New Spam Forum
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    Jan 2010
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    Cerberus
    WoW Realm
    Balnazzar

    Quote Originally Posted by Biggie View Post
    So is anyone else curious as why this...
    http://i48.tinypic.com/2hhfvhw.jpg
    Is pictured with all the crafters?

    Also curious about this...
    http://i48.tinypic.com/iwozk9.jpg

    http://i48.tinypic.com/2hhfvhw.jpg

    It's not pictured with all the crafters, but is pictured with all of the guilds in Limsa Lominsa. Musketeer's Guild obviously.

    http://i48.tinypic.com/iwozk9.jpg

    Adventurer's Guild, where you pick up Local, Regional, Class, Field/Battle Leve's. All of this info has been posted before...

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