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  1. #1821
    altalus
    Guest

    Stupid question Fred but I thought that we could see a color beside the mob's name to see the relative difficulty, but I do not see it in your screenshot ?

  2. #1822
    Fake Numbers
    Join Date
    Dec 2009
    Posts
    81
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    2

    Quote Originally Posted by altalus View Post
    Stupid question Fred but I thought that we could see a color beside the mob's name to see the relative difficulty, but I do not see it in your screenshot ?
    I think its a glitch, some mobs dont have an orb. Sometimes the orb appears once you attack them. But half the time the orb color is misleading anyway and something that has an easy prey orb will 1 shot you. It'll be fixed eventually

  3. #1823
    Fake Numbers
    Join Date
    Apr 2010
    Posts
    76
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    2
    FFXI Server
    Ifrit

    Quote Originally Posted by FREDTHETARU View Post
    Didn't aggro but it didn't like me casting thunder on it.
    Awesome.

    Curiosity: did it magic aggro or did it aggro to getting attacked? Is magic aggro even in XIV?

  4. #1824
    Hydra
    Join Date
    Mar 2010
    Posts
    104
    BG Level
    3
    FFXI Server
    Quetzalcoatl

    Any other non-alpha folk, or "untouchables", with me on raiding SE headquarters if we don't get an invite for the next phase? I plan on seperating them back into two companies if they fuck with me like that...

  5. #1825
    Salvage Bans
    Join Date
    Apr 2010
    Posts
    821
    BG Level
    5
    FFXI Server
    Sylph
    WoW Realm
    Bronzebeard

    Quote Originally Posted by Spoony View Post
    I plan on seperating them back into two companies
    Do it !

  6. #1826
    Sea Torques
    Join Date
    Mar 2007
    Posts
    723
    BG Level
    5
    FFXI Server
    Sylph

    Quote Originally Posted by FREDTHETARU View Post
    YOUR STONESKIN

    GIVES YOU

    THE EFFECT

    OF STONESKIN!!!!!!!!!!!!!!!!!

  7. #1827
    Hydra
    Join Date
    Mar 2010
    Posts
    104
    BG Level
    3
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Jollipop View Post
    Do it !
    I'll make it so square remains soft for the rest of thier enixless life, if you ladies catch my drift.

  8. #1828
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    312
    BG Level
    4
    FFXI Server
    Asura

    Why not "Your Stoneskin takes effect," or something like that. "Your Stoneskin gives you the effect of Stoneskin" is long enough that it goes to two lines, and is annoyingly redundant.

    Tell them to change it!

  9. #1829
    Sea Torques
    Join Date
    Aug 2006
    Posts
    499
    BG Level
    4
    FFXIV Character
    Kawfee Demitasse
    FFXIV Server
    Hyperion
    FFXI Server
    Gilgamesh
    WoW Realm
    Sargeras

    it would mean that they completely trolled their fanbase who purchased FFXIII with an attached code for registering for a non-existant PS3 Beta.
    It also asks you in the beta signup if you want to play on PC or PS3
    Quote Originally Posted by Aemora View Post
    YOUR STONESKIN

    GIVES YOU

    THE EFFECT

    OF STONESKIN!!!!!!!!!!!!!!!!!
    lolololololol

  10. #1830
    Bagel
    Join Date
    Oct 2005
    Posts
    1,383
    BG Level
    6

    Why not "Your Stoneskin takes effect," or something like that. "Your Stoneskin gives you the effect of Stoneskin" is long enough that it goes to two lines, and is annoyingly redundant.
    Probably just made sense to their programmers to make an announcement when receiving an effect of '[Owner]'s [spell] gives you the effect of [effect]'. General catch all for the win.

  11. #1831
    Vacht
    Guest

    Quote Originally Posted by Hyan View Post
    They won't delay the announcement of beta if they can start it before E3.

    There is a very slight chance that we'll hear any dates at E3. The timing has to be just right for that to happen, and that is unlikely. If it's too early, they won't announce it. If it's too late, they've already started it.
    You have the weirdest logic, in teh worldz.

  12. #1832
    LD
    LD is offline
    A. Body
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    Jun 2006
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    4,045
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    7

    I think the slow combat claims have to do with the GCD boiling down our ability use to roughly the same speed that autoattacks would normally go. While I don't doubt this is mostly intentional, this basically means that we're forced to manually execute slightly more powerful autoattacks without the option to mix it up further with off GCD JAs or WSs. To dumb this down even further, everything you want to do is connected to your GCD, everything. Even if the wait itself isn't horrible, it seems slower since you're doing less in a given amount of time. Also, this gets complicated further with the gauge; since you always want to max it before you attack, you almost always wait for it, drawing out combat longer. It is slightly interesting replacing automated attack sequences with player input and the GCD is short enough to keep things interesting, but it would do the game better if the only ability connected to the GCD was the default attack that generates TP. All other attacks should just have individual CDs balanced to keep people from spamming, like most games.

  13. #1833
    Relic Weapons
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    Apr 2010
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    395
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    Asura
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    Shadowsong

    Quote Originally Posted by LD View Post
    I think the slow combat claims have to do with the GCD boiling down our ability use to roughly the same speed that autoattacks would normally go. While I don't doubt this is mostly intentional, this basically means that we're forced to manually execute slightly more powerful autoattacks without the option to mix it up further with off GCD JAs or WSs. To dumb this down even further, everything you want to do is connected to your GCD, everything. Even if the wait itself isn't horrible, it seems slower since you're doing less in a given amount of time. Also, this gets complicated further with the gauge; since you always want to max it before you attack, you almost always wait for it, drawing out combat longer. It is slightly interesting replacing automated attack sequences with player input and the GCD is short enough to keep things interesting, but it would do the game better if the only ability connected to the GCD was the default attack that generates TP. All other attacks should just have individual CDs balanced to keep people from spamming, like most games.
    I have to wonder if you are playing with keyboard/mouse (typical pc setup) or with a controller (typical console setup). With a controller, that extra time between being able to use attacks is pretty much a must, as you need to scroll through your abilities manually with the d-pad - pretty much as they were on the XBOX for ffxi. While I know you can use a wireless keyboard with a PS3, I still imagine most people on the console will use the gamepad for the majority of content, thus making that extra "slow" time useful. (All guesswork I admit.)

  14. #1834
    Melee Summoner
    Join Date
    Apr 2010
    Posts
    42
    BG Level
    1

    questions for testers
    - are there any blacksmithing recipes to make wearable(and visable) equipment
    ---if so anyone made any?
    ---if not, what kinds of items are the blacksmiths making ?
    - any information regarding how coloring armor works, if any has been discovered in the alpha would also be greatly appreciated

  15. #1835
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Quote Originally Posted by LD View Post
    I think the slow combat claims have to do with the GCD boiling down our ability use to roughly the same speed that autoattacks would normally go. While I don't doubt this is mostly intentional, this basically means that we're forced to manually execute slightly more powerful autoattacks without the option to mix it up further with off GCD JAs or WSs. To dumb this down even further, everything you want to do is connected to your GCD, everything. Even if the wait itself isn't horrible, it seems slower since you're doing less in a given amount of time. Also, this gets complicated further with the gauge; since you always want to max it before you attack, you almost always wait for it, drawing out combat longer. It is slightly interesting replacing automated attack sequences with player input and the GCD is short enough to keep things interesting, but it would do the game better if the only ability connected to the GCD was the default attack that generates TP. All other attacks should just have individual CDs balanced to keep people from spamming, like most games.
    I don't think you want to max the gauge before every attack. It doesn't only increase damage, it also lowers accuracy (from what I've understood).

    If your accuracy is above the cap, then it might be beneficial to always wait for the gauge; but if that's not the case, some kind of in-between or no gauge at all would probably work better.

  16. #1836
    LD
    LD is offline
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    Jun 2006
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    Quote Originally Posted by ascalon View Post
    I have to wonder if you are playing with keyboard/mouse (typical pc setup) or with a controller (typical console setup). With a controller, that extra time between being able to use attacks is pretty much a must, as you need to scroll through your abilities manually with the d-pad - pretty much as they were on the XBOX for ffxi. While I know you can use a wireless keyboard with a PS3, I still imagine most people on the console will use the gamepad for the majority of content, thus making that extra "slow" time useful. (All guesswork I admit.)
    People use a controller? I thought the internet had pretty much resigned itself to only using keyboard/mouse for every game that's played on a PC.

    Not sure about the acc thing, my hit rate is pretty good at full bars, I've only had misses regularly at 1 bar. That might be a product of my stat distribution and the mobs I fight, but even on the rougher leve mobs, I don't miss often at full bars.

  17. #1837
    Puppetmaster
    Join Date
    May 2010
    Posts
    52
    BG Level
    2
    FFXI Server
    Siren
    WoW Realm
    Lightbringer

    Quote Originally Posted by LD View Post
    It is slightly interesting replacing automated attack sequences with player input and the GCD is short enough to keep things interesting, but it would do the game better if the only ability connected to the GCD was the default attack that generates TP. All other attacks should just have individual CDs balanced to keep people from spamming, like most games.
    I think a better idea would be to use the GCD for what the term implies, have the "cooldown" on normal attacks equivalent to your modified weapon speed and then cooldowns on spells/other abilities as SE sees fit. If you only have a GCD on normal attacks (ie. what would previously have been auto-attacks) it's not a GCD. It's an ability-specific cooldown. The purpose of the GCD is specifically to prevent spamming or, to word it differently, to prevent the game from devolving into a case of, "whoever has the best turbo controller does the most damage." I know I'm nitpicking...I'd just prefer that terms like "GCD" start seeing proper use early on to prevent confusion down the line.

  18. #1838
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Wow where are you exactly in that water elemental pic? Didn't even know you could get past the beginning areas.

  19. #1839
    Fake Numbers
    Join Date
    Dec 2009
    Posts
    81
    BG Level
    2

    Quote Originally Posted by bluestar View Post
    questions for testers
    - are there any blacksmithing recipes to make wearable(and visable) equipment
    ---if so anyone made any?
    ---if not, what kinds of items are the blacksmiths making ?
    - any information regarding how coloring armor works, if any has been discovered in the alpha would also be greatly appreciated
    Raw Materials
    6 x Bronze Nuggets
    1 x Fire Crystal
    3 x Copper Ore
    1 x Tin Ore

    6 x Copper Nuggets
    1 x Fire Crystal
    4 x Copper Ore

    6 x Iron Nuggets
    1 x Fire Crystal
    4 x Iron Ore

    Copper Ingot
    2 x Fire Crystal
    4 x Copper Nugget

    Bronze Ingot
    2 x Fire Crystal
    4 x Bronze Nugget

    Iron Ingot
    2 x Fire Crystal
    4 x Iron Nugget

    Equipment parts
    File Head
    2 x Wind Crystal
    2 x Bronze Ingot

    Pommel (Bronze)
    1 x Water Crystal
    1 x Bronze Ingot
    1 x Bronze Nugget

    Pommel (Iron)

    1 x Water Crystal
    1 x Iron Ingot
    1 x Iron Nugget

    Cross-Pein Hammer Head (Bronze)
    2 x Earth Crystal
    2 x Bronze Ingot
    1 x Bronze Nugget

    Cross-Pein Hammer Head (Iron)
    2 x Earth Crystal
    2 x Iron Ingot
    1 x Iron Nugget

    Birdsbeak Hammer Head (Bronze)
    ? x ? Crystal(s)
    2 x Bronze Ingot
    2 x Bronze Nugget

    Spearhead (Bronze)
    2 x Lightning Crystal
    3 x Bronze Ingot
    1 x Bronze Nugget

    Spear Clasp (Bronze)
    1 x Water Crystal
    3 x Bronze Nugget

    Feather Clasp (Iron)
    ? x ? Crystal(s)
    1 x Iron Nugget
    1 x Iron Sand

    Spear Butt (Bronze)
    1 x Water Crystal
    1 x Bronze Ingot
    3 x Bronze Nugget

    Knapping Hammer Head (Bronze)
    2 x Earth Crystal
    3 x Bronze Ingot
    2 x Bronze Nugget

    Hammer Butt (Bronze)
    1 x Water Crystal
    1 x Bronze Ingot

    Pickaxe Head (Bronze)
    2 x Earth Crystal
    2 x Bronze Ingot
    3 x Bronze Nugget

    War Axe Head (Bronze)
    2 x Wind Crystal
    3 x Bronze Ingot
    3 x Bronze Nugget

    Labrys Head (Bronze)
    2 x Wind Crystal
    4 x Bronze Ingot

    Labrys Head (Iron)
    ? x ? Crystal(s)
    4 x Iron Ingot
    1 x Iron Sand

    Axe Ferrule
    1 x Water Crystal
    2 x Bronze Nugget

    Axe Butt (Bronze)
    1 x Water Crystal
    1 x Bronze Ingot
    2 x Bronze Nugget

    3 x Baghnakh Talon (Iron)
    ? x ? Crystal(s)
    2 x Iron Ingot
    2 x Iron Sand

    Spatha Blade (Bronze)
    2 x Wind Crystal
    3 x Bronze Ingot

    Equipment
    Pickaxe
    ? x ? Crystal(s)
    1 x Pickaxe Head (Base: Bronze)
    1 x Pickaxe Shaft (Base: Maple)
    1 x Grip Wrapping (Base: Undyed Hempen Cloth)

    Bronze Spear
    ? x ? Crystal(s)
    1 x Spearhead (Base: Bronze)
    1 x Spear Clasp (Base: Bronze)
    1 x Spear Shaft (Base: Maple)
    1 x Spear Butt (Base: Bronze)

    Decorated Bronze Spear
    ? x ? Crystal(s)
    1 x Bronze Spear
    1 x Spear Clasp (Base: Brass)
    1 x Spear Butt (Base: Brass)

    Cross-pein Hammer

    1 x Ice Crystal
    1 x Cross-pein Hammer Head (Base: Bronze)
    1 x Hammer Grip (Base: Walnut)
    1 x Grip Wrapping (Base: Undyed Hempen Cloth)

    Iron Cross-pein Hammer
    1 x Ice Crystal
    1 x Cross-pein Hammer Head (Base: Iron)
    1 x Hammer Grip (Base: Elm)
    1 x Grip Wrapping (Base: Undyed Hempen Cloth)

    Birdsbeak Hammer
    ? x ? Crystal(s)
    1 x Birdsbeak Hammer Head (Base: Bronze)
    1 x Hammer Grip (Base: Ash)
    1 x Grip Wrapping (Base: Undyed Canvas)

    Baghnakhs
    ? x ? Crystal(s)
    3 x Baghnakh Talon (Base: Iron)
    1 x Baghnakh Frame (Base: Iron)
    1 x Baghnakh Handle (Base: Elm)

    War Axe
    ? x ? Crystal(s)
    1 x War Axe Head (Base: Bronze)
    1 x Axe Haft (Base: Elm)
    1 x Axe Ferrule (Base: Bronze)
    1 x Axe Butt (Base: Bronze)
    1 x Grip Wrapping (Base: Soot-Black Buffalo Leather)

    Labrys
    ? x ? Crystal(s)
    1 x Labrys Head (Base: Bronze)
    1 x Axe Haft (Base: Ash)
    1 x Axe Ferrule (Base: Bronze)
    1 x Axe Butt (Base: Bronze)
    1 x Grip Wrapping (Base: Red Ochre Buffalo Leather)

    Iron Labrys
    ? x ? Crystal(s)
    1 x Labrys Head (Base: Iron)
    1 x Axe Haft (Base: Elm)
    1 x Axe Ferrule (Base: Iron)
    1 x Axe Butt (Base: Iron)
    1 x Grip Wrapping (Base: Uncolored Buffalo Leather)

  20. #1840
    New Odin
    Join Date
    Jun 2007
    Posts
    8,825
    BG Level
    8

    Quote Originally Posted by LD View Post
    Not sure about the acc thing, my hit rate is pretty good at full bars, I've only had misses regularly at 1 bar. That might be a product of my stat distribution and the mobs I fight, but even on the rougher leve mobs, I don't miss often at full bars.
    Hopefully they'll change it in that case- if they created a system like that, it should be used the way it's supposed to imo- to choose how many pillars to wait for if at all, not just go for 3 every time.

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