
Originally Posted by
FREDTHETARU
Well different classes have different draw backs. Like i heard for melee it would be higher damage but lower acc for example.
On my conj, I didn't notice any draw backs to charging the gauge other then having to wait a little longer for it to charge. But in a party situation, you wouldnt want to launch a cast as soon as your action bar was ready anyway... unless you want to die haha.
Currently, not sure if this is intended or not, but my Spirit Dart (ranged magic damage w/ no mp or tp cost, builds tp) generates CRAZY hate. If I do a spirit dart, i'll get hate, then my partner vokes, he gets hate, if I do spirit dart again i'll get hate again. Sometimes even after I wait for him to get a hit or 2 in.
Then again he was using voke as a lancer, and voke is a glad ability, so not sure if the potency is effected by that.
Either way, conj is a hate machine. We actually stopped leveling together until he leveled glad up to 10 to get voke, cuz no matter what I did, even if it was just 1 spirit dart, i ended up tanking.
Surprisingly, buff spells and cure spells generate little-to-no hate.