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  1. #761
    D. Ring
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    Quote Originally Posted by Nitecon View Post
    Looking for some input into the gear I should be aiming to get to maximise the output for my future Yoichi (stage 4 right now).

    Just received my stage 4 yesterday, so I haven't had much time investigating the best set up for the gear that I have available. This is what I quickly put together from what I have:

    http://i76.photobucket.com/albums/j2...GearSets-1.jpg

    - Axe Grip both RNG & SAM
    - V.belt
    - Toreador's Ring
    - ACP (Don't have the body yet, but have the key item for the fight, will augment Snap Shot and Rattk)
    - AMKD Agi4 Str4 WSDMG4% WSACC15
    - Will replace aesir earring with Bushi when I can get DM done. Likewise for 2nd RNG TP/WS ear.
    - Also have novia and delta earrings available for -enmity.
    - Sold 2 Hachi Pants to fund my relic, so enkidu is my only available option at the moment.
    - Waiting on Skadi 25 legs to drop to complete skadi pants.
    - Waiting on usukane 15 feet to drop to complete usu feet.
    - Once usu feet is complete will look to get a wyvern earring for /drg.
    - 5/5 STP on SAM.
    - Ace's Helm + Hauby +1 are also available options.

    I know getting a good STP build for RNG is important, Mekki Shaki + rose strap, but I'm unsure what gear I have available will complement that build.

    Looking forward to the suggestions and criticisms
    Rose strap + Ecphoria Ring + brutal + rajas = 6hit. If you /drg, use wyvern earring FFS. If you don't campaign, and I'm assuming you don't have usu body, askar + Ecphoria Ring + rajas + brutal.

  2. #762
    Banned.

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    Quote Originally Posted by Neosutra View Post
    Did you add in Culc's Mantle and Bomblet into full usu set? I dont think I'm "drastically" under cap while eating meat with full usu, bomblet/culc, and full katana merits.

    I am pretty far under cap while eating meat in the Full Haste Night TP set. But again you need to add katana merits, culc, and bomlet.

    I think I do need keep Turban in my Night HasteTP set, and just use Acubens for recast and for low end mobs though..

    Colibri: 334-339 Evasion.

    My Acc: 292 skill (so 200 + .9*92 = 282.8 acc) + 70 base dex (35 acc) + 20 dex from gear in TP set(10 acc) + gear acc (5 perdu, 16 usu body, 7 usu head, 10 usu hands, 2.5 usu legs, 7 usu feet, 7 back, 7 ammo = 61.5 acc + 8.5 from rings = 70 acc).

    That's a total of 282.8+35+10+70 = 397.8 acc.

    Lvl 81-82:
    6-7 lvl difference:
    Acc penalty = 4acc/level * 6 levels = 24 acc penalty (or 28 for 82 lvl)

    Hit-rate = 75% + (-24 + 58 or 63 acc (depending on lvl)) * 0.5% = 75%+19.5% = 94.5% hit rate for the lvl 81 colibri.

    And that's with no Innin or food.

    So it looks like I just need to remove Acubens helm from Night TP set and add in 12 more acc to stay at acc cap while keeping the higher Night Haste/DW stats.

    Right? Anything wrong with my math?
    Adding to this, my current Night TP set has 35 less acc than my Day TP set. So I should definitely swap from Acubens to Turban..

    That still leaves me with 25 acc I would need to match my day TP set. I could get better rings and pump out another 4-5 acc there, use Usu body instead of AF+1 for 13.5 more acc there (8 str, 3 dex, 13 more acc, and stp > extra DW?), but that is still leaving me with needing 6-7 acc.

    So I guess my Night Acc based TP Set should be this:

    Turban/Ancient Torque/Suppa/Brutal
    Usu body/Relic Hands/ToreadorsX2
    Culc/Swift/Haidate/Usu feet.

    That would give me the capped hit rate of my day set, with 3% more haste, 7 more str, 14 more dex (with a loss of 17 evasion, 17 attack).

    Right?

  3. #763
    Konda
    Guest

    Quote Originally Posted by FailureMidgard View Post
    OAT has lower DPS by the formula you are using, but guess what, it occasionally attacks twice for extra dmg and TP, imagine that....
    Did you multiply it by 1.4 to account for the 40%(I think that's the proc rate?) OAT?





    Anyway comparing O.bow and V.bow, V.bow is going to be better in uncapped acc situations due to it having 7(+1.5 from AGI)Racc on it with demons.
    So in the end it boils down to:

    1 base dmg, 9.5 Racc, 5 Ratk vs ~7% overall delay reduction

    There's situations for both but keep in mind that ranged delay is much more susceptible to human error due the fact the player needs to mash a macro every 6 or 7 seconds for the duration of an fight/event.


    I'll tweak my builds for Obow/dst tomorrow when I have time to look at the Store TP needed for 5/6 hit builds with different SJs and if I can hit them or not.

  4. #764
    Banned.

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    Are you seriously suggesting that changing to an inferior weapon is the proper solution to being 4% under the accuracy cap?

    I mean, really?

  5. #765
    Konda
    Guest

    Quote Originally Posted by Tsuko_Asura View Post
    Are you seriously suggesting that changing to an inferior weapon is the proper solution to being 4% under the accuracy cap?

    I mean, really?

    Depending on the the target, yeah. As I said its situational.


    Depending on RNG's TP/WS Split, V.bow might well be better, espeically once you 5hit it.
    V.bow/K.arrows are better for sidewinder, and even with demons, better for barrage.

    Since you never seem to post any screenshots of your own jobs/gear, and seem to be as bad a Pchan was for just claiming x>y in every concievable way without any background information to back it up; forgive me for not taking half a line of "lulz dnt use that use this" as gospel.

  6. #766
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    lol

  7. #767
    Nidhogg
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    Quote Originally Posted by Konda View Post
    Since you never seem to post any screenshots of your own jobs/gear, and seem to be as bad a Pchan was for just claiming x>y in every concievable way without any background information to back it up; forgive me for not taking half a line of "lulz dnt use that use this" as gospel.
    Of all people to make this claim, you are making it? Oh the irony.

  8. #768
    Konda
    Guest

    Quote Originally Posted by FailureMidgard View Post
    Of all people to make this claim, you are making it? Oh the irony.
    Yeah, I'm making it. You know fine well I have a problem with blanket statements about things where people dont take everything into account.


    from wiki:
    So the delay between shot of ranged weapon is :
    Delay = (Weapon Delay/110)s + 1.7s~1.8s + 1.1s
    where the 1.7s~1.8s is the delay where you put your weapon away.

    assuming 1.8s for both, the realative delays are:

    V.bow: 7.35 seconds
    O.bow: 6.83 seconds

    resulting in a difference of 0.52 seconds.

    7.35/0.52 = 14.13 shots before O.bow "gains" an extra shot over V.bow. So 15 shots in actuality since you can't shoot 0.13 of a shot.

    15 shots at 7.35s delay is 110.25 seconds.
    So any fight lasting less than 110.25 seconds, with another target not immediataly available results in O.bow not having an advantage over V.bow. (some dynamis zones, limbus, some ein zones spring to mind as there are gaps in the pulls)

    You're going to weaponskill 3 times with a 6hit from 15 TP shots, if the damage gained by 1 additional TP shot of Obow+dst out weighs the damage gained by better stats for TP damage(irrespective of delay) and better weapon skill damage available with bow; then yes, Obow is better.

    With a 5hit in the same time frame, the O.bow would gain an extra weaponskill (16 tp shots/4 vs 15tp shots/4). However, this advantage dissapears if the duration of the battle is extended by the 7.35 seconds needed for V.bow to have another shot.

    Additionally, slug shot and sidewinder are different weaponskills, with different modifiers (I realise STR still works very well for slugshot, but the weaponskill doesnt have a STR mod like winder), so the damage gained from weaponskills is going to be slightly different.

    And on top of this, snapshot merits/equipment is going to reduce the difference in delay, meaning more shots need to be fired for O.bow to "gain" a shot over V.bow, which is the whole basis that your argument lies upon.

    I'm not familiar with the damage formulas required to calcute said differences, but I'm pretty sure it's not as black and white as you cliam it is.

  9. #769
    Bagel
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    Lakshmi

    Quote Originally Posted by Konda View Post
    I'm not familiar with the damage formulas required to calcute said differences, but I'm pretty sure it's not as black and white as you cliam it is.

    All aboard the cliam trian

  10. #770
    Konda
    Guest

    choo choo?

  11. #771
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    Quote Originally Posted by Konda View Post
    Haste doesn't matter if you're not gaining additional hits.
    And you wonder why nobody takes anything you say seriously.

  12. #772
    CoP Dynamis
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    what makes obow best? like what's the math/reasoning behind it? i'm not trying to be confrontational, you just haven't bothered explaining it and i'm curious. i don't really know how rng works but i'd like to level it. i think the obow/vbow stuff came up recently in the random question thread also and there was just a bunch of confusing/contradictory responses.

  13. #773
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    Essentially the same capacity for damage, while being stupidly fast. The only time Vali's Bow should touch Othinus' Bow is during a kited fight.

  14. #774
    Konda
    Guest

    Quote Originally Posted by Tsuko_Asura View Post
    And you wonder why nobody takes anything you say seriously.
    Except it's not haste, it's a delay, which is humanly controlled.

    If you don't hit your Racc macro in the ~0.5 seconds(without any snapshot modification) after the oppertunity opens to shoot, then the adavantage of Obow is lost.
    Using JAs/quivers/food/moving because sweet spot has moved all cut into this 0.5 second advantage Obow has over V.bow. If you could just engage and shoot automatically like regular melee then I'd not dispute this.

    I realise that from this reasoning, Gun is best. But I'm way too cheap to spend 140~k on a stack of quivers compared with ~50k of demons/dst bolts.


    What's more, by using O.bow, you lose out on 5 dmg, 6.5 Racc, 3 str/3racc, 5 Ratk for sidewinder and barrage.

    That's why I was asking about TP/WS+barrage split typically seen by rangers.

  15. #775
    Cerberus
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    If you were in any position to be debating this (which you've already made painfully clear that you aren't) you wouldn't need to be told TP/WS/barrage ratios because you could calculate them easily. Rng above any other job has an easier time doing this due to the fact you won't end up WSing several hits after you reach 100tp so an accurate model will actually represent a realistic ingame scenario.

    If your arguement is that if you play rng in a lazy way and don't spam macro to ensure you are shooting constantly then it will happen regardless of the weapon delay, it will just account for a slightly lower %. All models used for calculating total damage are based on perfect play, so this "well if I'm shit at my job...." mentality just begs the question why you are even bothering at all.

  16. #776
    Flowery Twats
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    Quote Originally Posted by Tsuko_Asura View Post
    Essentially the same capacity for damage, while being stupidly fast. The only time Vali's Bow should touch Othinus' Bow is during a kited fight.
    Should I be taking my obow out of storage? I'm wondering why almost every rng I see is all about Bows with the occasional gun fan. No one uses obow, at least not on jol/odin/ixion that I've seen (and idr what else I've used rng on, a few ZNMs, yllibiganthingydragon especially, but again just like ixion/odin it's all bow bow bow)

    Also, demons? Kaburas are like 2k/stack more expensive.

  17. #777
    Konda
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    Quote Originally Posted by noodles355 View Post
    Also, demons? Kaburas are like 2k/stack more expensive.
    idk about your server, but on caitsith...

    stacks of quivers:
    kaburas are 150k
    demons are 50k

    single quivers:
    kaburas:10k
    demons:5k

  18. #778
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    Speaking of which, unless you're full-timing Kabura Arrows, a large part of Vali's Bow's advantage goes to absolute shit.

  19. #779
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    Quote Originally Posted by noodles355 View Post
    Should I be taking my obow out of storage? I'm wondering why almost every rng I see is all about Bows with the occasional gun fan. No one uses obow, at least not on jol/odin/ixion that I've seen (and idr what else I've used rng on, a few ZNMs, yllibiganthingydragon especially, but again just like ixion/odin it's all bow bow bow)

    Also, demons? Kaburas are like 2k/stack more expensive.
    Like I said, unless you're fighting something kited, Obow.

  20. #780
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Quote Originally Posted by Tsuko_Asura View Post
    Speaking of which, unless you're full-timing Kabura Arrows, a large part of Vali's Bow's advantage goes to absolute shit.
    Didn't realize 4 dmg would make that huge of a difference.

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