Footwork:
480 delay
Base 38 damage + 18 footwork + 35 poise = 91 base damage
15% kick attacks(full merits)
15% DA(/war brutal)
50:30:20 on OA3, but cap of 2 swings = 50% DA from weapon
This gives you a base of 1 - (.85 * .85 * .5) or 63.875% double rounds.
Guesswork at ideal footwork set(10 stp for 7hit/fake 6hit):
Wargfangs/Thew
Brisk Mask/Faith Torque/Brutal Earring/Vulcan's
Usukane Haramaki/Bandomusha/Rajas/Strigoi
Cerb+1/Black/Haidate/Poise
Total:
STR+35
DEX+28
Attack+63
Attack+10%
Acc+25
DMG:91 Delay:480 6hit 1.63 attacks/round
Standard:
361 delay
base 38 damage + 22 = 60
15% kick attacks(full merits)
15% DA(/war brutal)
Base 2 swings, with 15% DA -> 2.3 and 15% kick -> 2.3 normal and .15 kick.
Ideal Standard Set:
Taipan Fangs/Thew
Usu/Faith/Brutal/Vulcans
Usu/Usu/Rajas/Strigoi
Cerb+1/Black/Usu/Usu
Total:
STR +49
DEX +18
Accuracy +43
Attack +68
Haste +8%
STP+13
dmg:60 delay:361 16hit 2.3 normal .15 kicks per round
average time to 100 tp for footwork: ~1675 delay after accounting for overflow
average time to 100 tp for standard: ~2450 delay after accounting for overflow
Apply 60% haste to standard, 60.3 to footwork(25% gear, haste, marches). Add 120 delay for WS stun.
Time per WS(footwork): 785
Time per WS(standard): 1100
10 minute sample:
36000 - 240(footwork delay) - 240(focus) - 240(counterstance) - 240(berserk) = 35,040 active delay for footwork and 35280 active delay for standard.
35040 / 785 = 44.63 WS for footwork
35280 / 1100 = 32.07 WS for standard
44.63 * 120 = 5322 -- 35040 - 5322 = 29684 active melee
32.07 * 120 = 3848 -- 35280 - 3848 = 31432 active melee
DMG:91(+8 fstr = 99) Delay:480 1.63 attacks/round
29718 / 191 = 155.6 attack rounds with footwork, 1.63 attacks = 253.6 total attacks
253.6 * 99 = 25,106.4 base D
DMG:60(+10 fstr = 70) delay:361 2.3 attacks/round .15 kicks/round
31432 / 144.4 = 217.67 attack rounds with standard, 2.3 attacks = 500.641 total attacks
217.67 * .15 = 32.65 kicks
500.641 * 70 = 35,044.87 base D
32.65 * 46(-22 base damage -2 fstr loss?) = 1501.9 base D
Total = 36546.77 base D
I need to pick a sample mob, calculate pdif, and make asuran/tornado kick sets before I can finish this.. ugh. Will edit post later.
I only count 25% haste. Why would you use usu mask for 3 str over brisk, or even loldenali?Guesswork at ideal footwork set(10 stp for 7hit/fake 6hit):
Wargfangs/Thew
Usukane Somen/Faith Torque/Brutal Earring/Vulcan's
Usukane Haramaki/Bandomusha/Rajas/Strigoi
Cerb+1/Black/Haidate/Poise
I realize this. Granted I took a cheeky way of responding to you but needless to say telling someone to "get full usu or quit" is just as nonconstructive as ohai telling someone to quit their current job to level monk. I also realize that you can get away with this because you're good and actually provide constructive criticisms in other places as well as the gear thread, etc etc dick sucking etc etc.
However, it breeds a tendency among the uninformed/misinformed/retarded posters to give similar replies. This is not constructive and actually detrimental.
inb4 bitch bitch, moan moan, things were better back in 05... when we all tp'd in str rings and didn't know how basic game mechanics worked. I'm just pointing out that your responses (and not yours alone) lead to the same shit that I know a lot of us hate and you purport to hate (but at the same time I feel that you get a hard on every time you call someone retarded).
To quote yourself, bring the good bg back... what ever the fuck that was.
1 fstr vs .3% haste on a DoT-heavy job, I guess with footwork it could pull ahead, just assumed from the old tiercel<>faith argument. I didn't think of brisk mask, but can easily enough throw that in. Editting. Done. Anyone know if the tornado kick mods on wiki are accurate? Can't model with just TP:WS split because it's drastically different for footwork, so I need to get a proper WS average.
Dunno if I'm reading it wrong, but it's a fake 5 hit after FW tornado kick, not 6?
My PLD wears full Perle to TP in.
Maz is counting hits to WS after landing both hits of Tornado Kick I believe, so it's the same as what you have already.
inb4 next thread suggestions.
Since you insist.
Drop XIII: Footwork and you. A Learner's Guide.
Trust me, being a leader in a successful endgame linkshell I both recognize and appreciate both perspectives. I'm not particularly bothered by the comment, and I know Salvage is a necessary step in my character development. I've simply not had the best luck with finding or starting groups, and right now (couple weeks before I start the semester) is about the worst time for me to try and determine my upcoming schedule for a group.
In the meantime, it looks like I'm in the clear as far as upgrades which I can do over the short term are concerned, bar Cobra Body which is some number of campaign evaluations away. I mainly wanted to check my math and make sure I wasn't doing or wearing something completely stupid, or missing something from the update which would be better.
I'll take a player who knows how the fuck to play with NQ gear over an HQ moran who needs his hand held 24/7. Most people who know how the fuck to play, myself included, are constantly looking to improve their gear anyways so NQ doesn't stay NQ forever.
Wiki mods for Tornado kick are accurate and were taken from the weaponskill data topic on BG Advanced, can go there for the original data if need be. TP:WS split with footwork is typically something like 45:55 from my experience with it.