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  1. #2321
    Ridill
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    I meant that the majority of guilds who are capable of doing so will continue to farm the last tier's legendary for current-tier progression, something that's happened in every case it's been possible. Read between the lines.
    You must not be playing the same game as me, like Aurik said. I've never had a guild go back and farm previous content. Hell 2 of my BiS trinkets are from heroic BWD/BOT, but I can't get my guild to go back to even do H-Chim because all of our raid time is devoted to progressing through H-Firelands...and after those days are done people don't want to raid for the rest of the week. Can't blame them either, they raided BWD/BOT heroic modes for 4-5months? before this patch, who the hell would want to go back..and that feeling will be the same for Firelands once the new raid is out.

    If the patches for raid content werent SO fucking long, then yeah, people wouldnt be so burntout on old shit that they never want to see it again.

  2. #2322
    Ridill
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    I think the LFR tool is gonna be so terrible. They already admit they content is gonna be nerfed and the item level gear will most likely be lower then current offerings (id wager 6-12 ilv difference). I get frustrated enough w/ terrible pugs in random dungeons when its 3/5 guildies.. typically the last 2 suck. I can only imagine 15-20+ random PuGs making me so annoyed.

    People will have to use vent for this also, constantly inviting random ppl into vents... ugh.. so terrible

  3. #2323
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    Quote Originally Posted by Katlan View Post
    I think the LFR tool is gonna be so terrible. They already admit they content is gonna be nerfed and the item level gear will most likely be lower then current offerings (id wager 6-12 ilv difference). I get frustrated enough w/ terrible pugs in random dungeons when its 3/5 guildies.. typically the last 2 suck. I can only imagine 15-20+ random PuGs making me so annoyed.

    People will have to use vent for this also, constantly inviting random ppl into vents... ugh.. so terrible
    You don't "need" vent for raid encounter that are nerfed to oblivion



    Quote Originally Posted by Tomino View Post
    I can agree with the idea of making this "Looking for Derp Raid" tool as a way to have casuals enjoy content and learn encounters but still:

    - How can people learn anything at all in 25 man?
    - How can they possibly imagine 25 PUGs to stick together for hours when the most stupid BH 10man boss (5 min lenght) still have people ragequit all the time...
    - Is it really necessary to add *another* tier of equip to grind? From what they said, Derp Raids will have loot in between 5man HC and raids so...
    I would rather grind 7 "random raid boss" for my valor points than farm 7 dungeons.

  4. #2324
    Ridill
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    W/how easy heroics are and still seeing PuGs being terrible makes me worried about sense of strategy that these raids will require. And vote kick will be terrible if it has the same reputation deal as random heroics. I hope to be proved wrong

    Oh yeah.. as as awesome as heavy RP instances are the first 2 times you do them. Am I the only one praying they learned from past mistakes and make all the Deathing RP (that's gonna be heavier than the ICC instances) skippable from the start and not adding that options a a month+ after release?

  5. #2325
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    I don't know.... I've been making old raids every weeks for a long time now, and I'm not particularly selective when it come to invites (no achievement, ilvl, or specific class/spec). I've seen a few horror story, but it was never enough to prevent us from finishing the raid. Hell, we are rarely wiping in the first place even when there is some deadweight.

    Yes, some group are going to wipe sometime, and occasionally, you might get one that is beyond redemption, but with proper explanation and the additional boost (I'm expecting another +15-30% to all stats), I'm sure it won't be a huge problem.

  6. #2326
    Yoshi P
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    Valanyr was good through the rest of the expansion for everyone except Druids (they replaced it with ICC heroic mace I believe)

    Rogue dagger is a good idea, there are not as many rogues being played overall BUT when people say rogues are terrible in raids, its funny because they top out meters on like 50% of the fights in firelands. Look at 25 HM parses for domo, or for anything that cleaves are king.

  7. #2327
    Nidhogg
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    Domo is the only relevant fight that cleaves are king. Not coincidentally, it's the only fight rogues top the parses on. In the end, player>class, so if you see rogues topping meters on other fights, it's because they are better (or doing things that are more gimmicky) than the other DPS in your raids.

    Also, last tier legendaries are always dumb, they need to make a single quest at the start of each expac to "buff" the last tier legendary to the new level and let it be BiS for 1 progression tier.

  8. #2328
    Yoshi P
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    shaman t13 is bonerific

  9. #2329
    Chram
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  10. #2330
    Tyven's Xbax Fren
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    I like the headlights

  11. #2331
    Chram
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    Time for some transmogrification up in this bitch.

  12. #2332
    blax n gunz
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    Shocker!


  13. #2333
    Ridill
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    Mage tier looks like a fucking polar trek to Antarctica...are we fighting Deathwing in Northrend? D:

  14. #2334
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    Quote Originally Posted by Meresgi View Post
    Mage tier looks like a fucking polar trek to Antarctica...are we fighting Deathwing in Northrend? D:
    Not sure if trolling...but

    Quote Originally Posted by Blizzard
    The encounter starts at Wyrmrest Temple, progressing toward the players being on Deathwing's back while he is flying toward The Maelstrom.


    Kinda off topic, but is there a purpose to the giant broken bridge south of Wyrmrest temple. I always wondered if it used to lead to the middle of the map before the maelstorm appeared.

  15. #2335
    Ridill
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    lol @ mage tier. They are pulling shit out of their ass for all t13 it seems. Pulling from tbc content, wrath, ect... I need to not be lazy and pull up their quote saying how they want tier to represent the current tier and xpac. I mean that is, after all, why t12 looks so fuckin terrible.


    Mage tier looks like it should give a passive bonus of +25 mining/engineering

  16. #2336
    Chram
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    I wonder if i'll ever see a mage tier that I like. Every patch its always the worst looking of all the classes to me.

  17. #2337
    Nidhogg
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    Am I the only one that doesn't think T12 as a whole looks awful? Best hunter set to date (as long as the hat is turned off), a few others look fine too...then you have druid which just looks hideous.

  18. #2338
    Ridill
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    dru t12 so bad

  19. #2339
    jmc
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    Quote Originally Posted by avelle View Post
    My mage just hit 80....... and I think its gonna stay there now after looking at this gear.

  20. #2340
    I'd Rather Be in Zi'Tah
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    Quote Originally Posted by FailureMidgard View Post
    Am I the only one that doesn't think T12 as a whole looks awful? Best hunter set to date (as long as the hat is turned off), a few others look fine too...then you have druid which just looks hideous.
    No you are absolutely correct. Although I haven't worn a helmet of ANY tier since Warrior t6, so I discount the helms for every tier. T12 is the single best tier as a whole that we have had in a long time. True druid tier looks like they took a rotten tree stump and stuck it on your head and shoulders, but the rest of the sets are pretty damn awesome. Rogue and Paladin are some of the better sets thus far imo.

    Quote Originally Posted by jmcgarrell View Post
    My mage just hit 80....... and I think its gonna stay there now after looking at this gear.
    Why leave it at 80? Why not just go back and get t5 and transmog!

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